{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,2,21]],"date-time":"2025-02-21T12:06:08Z","timestamp":1740139568069,"version":"3.37.3"},"reference-count":12,"publisher":"Wiley","issue":"2","license":[{"start":{"date-parts":[[2015,2,9]],"date-time":"2015-02-09T00:00:00Z","timestamp":1423440000000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/onlinelibrary.wiley.com\/termsAndConditions#vor"}],"funder":[{"DOI":"10.13039\/501100003621","name":"Ministry of Science, ICT and Future Planning","doi-asserted-by":"publisher","award":["10039923"],"award-info":[{"award-number":["10039923"]}],"id":[{"id":"10.13039\/501100003621","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Computer Animation &amp; Virtual"],"published-print":{"date-parts":[[2016,3]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>This paper presents an interactive digital painting system that allows a user to draw graffiti on a virtual 3D canvas with a digital spray can. The system visualizes a stereoscopic representation of the canvas by tracking the user's head. It also emulates real\u2010time spray painting by tracking the spray can in the user's hand as well as sensing the button pressure of the spray device. After painting a 3D object, the user can interact with the object on the display and see it flying in the 3D environment through a tracked head\u2010mounted display. As demonstrated in the results of our evaluation, we verified that the system resembles real graffiti in regard to a natural and realistic graffiti experience. Copyright \u00a9 2015 John Wiley &amp; Sons, Ltd.<\/jats:p>","DOI":"10.1002\/cav.1633","type":"journal-article","created":{"date-parts":[[2015,2,9]],"date-time":"2015-02-09T10:10:46Z","timestamp":1423476646000},"page":"113-121","source":"Crossref","is-referenced-by-count":2,"title":["Interactive digital graffiti canvas system"],"prefix":"10.1002","volume":"27","author":[{"given":"Yong Sun","family":"Kim","sequence":"first","affiliation":[{"name":"Virtual Reality Research Lab. Electronics and Telecommunications Research Institute  218 Gajeong\u2010ro, Yuseong\u2010gu Daejeon 305\u2010700 Republic of Korea"}]},{"given":"Yongwan","family":"Kim","sequence":"additional","affiliation":[{"name":"Virtual Reality Research Lab. Electronics and Telecommunications Research Institute  218 Gajeong\u2010ro, Yuseong\u2010gu Daejeon 305\u2010700 Republic of Korea"}]},{"given":"Ki\u2010Hong","family":"Kim","sequence":"additional","affiliation":[{"name":"Virtual Reality Research Lab. Electronics and Telecommunications Research Institute  218 Gajeong\u2010ro, Yuseong\u2010gu Daejeon 305\u2010700 Republic of Korea"}]}],"member":"311","published-online":{"date-parts":[[2015,2,9]]},"reference":[{"key":"e_1_2_7_2_1","unstructured":"LimMY AylettR.My virtual graffiti system. InProceedings of IEEE International Conference on Multimedia Expo Taipei 2004;847\u2013850."},{"key":"e_1_2_7_3_1","unstructured":"BatageljB MarovtJ TrohaM MahnicD.Digital airbrush. 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