{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,21]],"date-time":"2025-10-21T00:47:09Z","timestamp":1761007629773,"version":"build-2065373602"},"reference-count":16,"publisher":"Wiley","issue":"1","license":[{"start":{"date-parts":[[2011,2,3]],"date-time":"2011-02-03T00:00:00Z","timestamp":1296691200000},"content-version":"vor","delay-in-days":94,"URL":"http:\/\/onlinelibrary.wiley.com\/termsAndConditions#vor"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Proc of Assoc for Info"],"published-print":{"date-parts":[[2010,11]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>This paper reports on an exploratory reusability study of digital learning material. Materials from eight university professors and the corresponding chat interviews were collected and analyzed from a qualitative inquiry perspective and using the grounded theory method. Sensitizing initial concepts from education, design, computer and information science were used in the initial approach to collect data, but the analysis results were rooted in actual material and chat texts. Interviews with university professors and the analysis of different digital learning materials led the research team to define eight categories or code families which are related to reusability. Such code families are: (1) learning promotion, (2) access, (3) emotional appeal, (4) technical suitability, (5) effective graphical and textual communication, (6) creativity, (7) collaboration, and (8) subject authority and the y offer the structural elements for designing and implementing collections of digital learning material. The latter are the basis for knowledge management oriented systems aimed at sharing and preserving digital learning materials.<\/jats:p>","DOI":"10.1002\/meet.14504701260","type":"journal-article","created":{"date-parts":[[2011,2,3]],"date-time":"2011-02-03T16:35:46Z","timestamp":1296750946000},"page":"1-5","source":"Crossref","is-referenced-by-count":0,"title":["Learning materials reusability in higher education: Elements for designing digital collections from a knowledge management perspective."],"prefix":"10.1002","volume":"47","author":[{"given":"Alma","family":"Rivera\u2010Aguilera","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jos\u00e9 J.","family":"T\u00e9llez\u2010Bertadillo","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Victor M.","family":"Harari\u2010Betancourt","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"311","published-online":{"date-parts":[[2011,2,3]]},"reference":[{"volume-title":"Symbolic interactionism perspective and method","year":"1969","author":"Blumer H.","key":"e_1_2_7_2_1"},{"volume-title":"Acto de presentaci\u00f3n del libro Gesti\u00f3n del conocimiento","year":"2003","author":"Canals A.","key":"e_1_2_7_3_1"},{"key":"e_1_2_7_4_1","unstructured":"Cuadrado Gallego J.J.(2005).Adaptaci\u00f3n de m\u00e9tricas de reusabilidad de la ingenier\u00eda de software a los learning objects.RED: Revista de Educaci\u00f3n a Distancia. 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(In press)"},{"key":"e_1_2_7_15_1","unstructured":"Rivera\u2010Aguilera A.B.(2009b).La concepci\u00f3n did\u00e1ctica del docente y los materiales did\u00e1cticos digitales: voz texto y producci\u00f3n digital de profesores universitarios. (Doctoral dissertation Universidad Iberoamericana Ciudad de M\u00e9xico 2009)."},{"key":"e_1_2_7_16_1","unstructured":"Sicilia M. A.(2005).Reusibilidad y reutilizaci\u00f3n de objetos did\u00e1cticos: mitos realidades y posiblidades.RED: Revista de Educaci\u00f3n a Distancia. Universidad de Murcia. Monography Number 2. Retrieved March 15 2010 from:http:\/\/www.um.es\/ead\/red\/M2\/siciliaf46.pdf"},{"key":"e_1_2_7_17_1","unstructured":"Wiley D.A.(2000).Connecting learning objects to instructional design theory: A definition a metaphor and a taxonomy. En D.A. Wiley (Ed.) The Instructional Use of Learning Objects: Online Version. 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