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Unlike entertainment\u2010oriented games, players of HCGs contribute output as a byproduct of gameplay. In this paper, we investigate the relationships between personality traits and motivations, and the differences in perceived information quality across HCGs with collaborative and competitive gameplay styles. Using a within\u2010subjects experimental design, 125 participants were recruited from two local universities. The findings demonstrate that the interaction between personality traits and gameplay styles influenced players' satisfaction of the need for autonomy, competence, and relatedness,. Further, perceived information quality was found to differ across HCG types.<\/jats:p>","DOI":"10.1002\/pra2.2016.14505301049","type":"journal-article","created":{"date-parts":[[2016,12,27]],"date-time":"2016-12-27T06:08:13Z","timestamp":1482818893000},"page":"1-10","update-policy":"https:\/\/doi.org\/10.1002\/crossmark_policy","source":"Crossref","is-referenced-by-count":5,"title":["Personality, motivations, and information quality: A comparative study across games for human computation"],"prefix":"10.1002","volume":"53","author":[{"given":"Ei Pa Pa","family":"Pe\u2010Than","sequence":"first","affiliation":[{"name":"Wee Kim Wee School of Communication and Information Nanyang Technological University 31 Nanyang Link Singapore 637718"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Dion Hoe\u2010Lian","family":"Goh","sequence":"additional","affiliation":[{"name":"Wee Kim Wee School of Communication and Information Nanyang Technological University 31 Nanyang Link Singapore 637718"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Chei Sian","family":"Lee","sequence":"additional","affiliation":[{"name":"Wee Kim Wee School of Communication and Information Nanyang Technological University 31 Nanyang Link Singapore 637718"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"311","published-online":{"date-parts":[[2016,12,27]]},"reference":[{"issue":"4","key":"e_1_2_7_2_1","first-page":"340","article-title":"Information quality framework for e\u2010learning systems","volume":"2","author":"Alkhattabi M.","year":"2010","journal-title":"Knowledge Management & E\u2010Leaning: An International Journal"},{"key":"e_1_2_7_3_1","first-page":"1","article-title":"Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs","volume":"1","author":"Bartle R.","year":"1996","journal-title":"Journal of MUD Research"},{"key":"e_1_2_7_4_1","volume-title":"Video Gamers and Personality: A Five\u2010Factor Model to Understand Game Playing Style","author":"Bean A.","year":"2014"},{"key":"e_1_2_7_5_1","first-page":"9","volume-title":"The Gopher game: a social, mobile, locative game with user generated content and peer review","author":"Casey S.","year":"2007"},{"key":"e_1_2_7_6_1","doi-asserted-by":"publisher","DOI":"10.1007\/s00779-011-0490-1"},{"key":"e_1_2_7_7_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2014.12.038"},{"key":"e_1_2_7_8_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1559-1816.1992.tb00945.x"},{"key":"e_1_2_7_9_1","doi-asserted-by":"publisher","DOI":"10.1207\/S15327965PLI1104_01"},{"key":"e_1_2_7_10_1","doi-asserted-by":"publisher","DOI":"10.1145\/1924421.1924442"},{"key":"e_1_2_7_11_1","volume-title":"Psychology and life","author":"Gerrig R. 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