{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,22]],"date-time":"2025-10-22T00:52:50Z","timestamp":1761094370619,"version":"build-2065373602"},"reference-count":46,"publisher":"Wiley","issue":"1","license":[{"start":{"date-parts":[[2017,10,24]],"date-time":"2017-10-24T00:00:00Z","timestamp":1508803200000},"content-version":"vor","delay-in-days":296,"URL":"http:\/\/onlinelibrary.wiley.com\/termsAndConditions#vor"}],"content-domain":{"domain":["asistdl.onlinelibrary.wiley.com"],"crossmark-restriction":true},"short-container-title":["Proc. Assoc. Info. Sci. Tech."],"published-print":{"date-parts":[[2017,1]]},"abstract":"<jats:title>ABSTRACT<\/jats:title><jats:p>Readers' advisory services in libraries have traditionally focused heavily on the recommendation of books and audiobooks, excluding wide swaths of other media in the library's collection. To provide readers' advisory across a variety of media formats, we identify and investigate common appeal factors across multiple types of media, including books, films, video games, graphic novels, and music. The project was conducted in two phases: a domain analysis and a user study. During the first phase, we reviewed existing literature and consulted with domain experts to identify 19 appeals across different media types. In the second phase, we interviewed 30 participants who actively consume two or more types of media to understand what kinds of appeals are important and relevant to them when selecting media to consume. We discuss the five most prominent appeals\u2014mood, setting, complexity, character, and theme\u2014in detail, followed by implications on using these cross\u2010media appeals in readers' advisory.<\/jats:p>","DOI":"10.1002\/pra2.2017.14505401027","type":"journal-article","created":{"date-parts":[[2017,10,24]],"date-time":"2017-10-24T03:35:36Z","timestamp":1508816136000},"page":"241-250","update-policy":"https:\/\/doi.org\/10.1002\/crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["Toward an understanding of cross\u2010media appeals for readers' advisory"],"prefix":"10.1002","volume":"54","author":[{"given":"Jin Ha","family":"Lee","sequence":"first","affiliation":[{"name":"University of Washington  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Travis","family":"Windleharth","sequence":"additional","affiliation":[{"name":"University of Washington  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Hyerim","family":"Cho","sequence":"additional","affiliation":[{"name":"University of Washington  USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"311","published-online":{"date-parts":[[2017,10,24]]},"reference":[{"volume-title":"Fun Factor Catalog","year":"2010","author":"Abbott M.","key":"e_1_2_10_2_1"},{"key":"e_1_2_10_3_1","doi-asserted-by":"publisher","DOI":"10.1027\/1864-1105.20.3.97"},{"key":"e_1_2_10_4_1","unstructured":"Bartle R. A.(1990).Interactive Multi\u2010User Computer Games.http:\/\/mud.co.uk\/richard\/imucg.htm"},{"key":"e_1_2_10_5_1","doi-asserted-by":"crossref","unstructured":"Branston C.(2006). From Game Studies to Bibliographic Gaming: Libraries Tap into the Video Game Culture.Bulletin of the ASIST(April\/May 2006).","DOI":"10.1002\/bult.2006.1720320410"},{"key":"e_1_2_10_6_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2013.04.007"},{"volume-title":"Flow: The Psychology of Optimal Experience","year":"1990","author":"Csikszentmihalyi M.","key":"e_1_2_10_7_1"},{"key":"e_1_2_10_8_1","doi-asserted-by":"crossref","unstructured":"Ermi L.&M\u00e4yr\u00e4 F.(2005).Fundamental Components of the Gameplay Experience: Analysing Immersion. InProceedings of DiGRA 2005 Conference: Changing Views \u2010 Worlds in Play Vol.3.","DOI":"10.26503\/dl.v2005i1.119"},{"issue":"2","key":"e_1_2_10_9_1","first-page":"117","article-title":"From Assassins Creed 2 to the Five Greatest Warriors: Games and Reading","volume":"23","author":"Forsyth E.","year":"2010","journal-title":"Australasian Public Lib. and Info. Services"},{"key":"e_1_2_10_10_1","unstructured":"Gee J. P.(2010).What Video Games Have to Teach Us about Learning and Literacy NY: Palgrave Macmillan."},{"key":"e_1_2_10_11_1","doi-asserted-by":"publisher","DOI":"10.1086\/209122"},{"key":"e_1_2_10_12_1","doi-asserted-by":"publisher","DOI":"10.1177\/1046878108319930"},{"key":"e_1_2_10_13_1","doi-asserted-by":"publisher","DOI":"10.1016\/0140-1971(91)90045-S"},{"key":"e_1_2_10_14_1","doi-asserted-by":"publisher","DOI":"10.7312\/hain91848"},{"volume-title":"Library's Game to Attract Teen Patrons","year":"2010","author":"Hardiman S.","key":"e_1_2_10_15_1"},{"key":"e_1_2_10_16_1","doi-asserted-by":"publisher","DOI":"10.1108\/00220410210431136"},{"issue":"3","key":"e_1_2_10_17_1","first-page":"205","article-title":"Improving the Model for Interactive Readers' Advisory Service","volume":"45","author":"Hollands N.","year":"2006","journal-title":"Reference and User Services Quarterly"},{"key":"e_1_2_10_18_1","unstructured":"Hunicke R. LeBlanc M. &Zubek R.(2004).MDA: A Formal Approach to Game Design and Game Research.http:\/\/www.aaai.org\/Papers\/Workshops\/2004\/WS-04-04\/WS04-04-001.pdf"},{"key":"e_1_2_10_19_1","doi-asserted-by":"publisher","DOI":"10.5860\/crln.71.10.8455"},{"key":"e_1_2_10_20_1","doi-asserted-by":"publisher","DOI":"10.1089\/cpb.2006.9981"},{"issue":"2","key":"e_1_2_10_21_1","first-page":"139","article-title":"Motivational Differences in Problem Video Game Play","volume":"2","author":"King D.","year":"2009","journal-title":"Journal of Cyber Therapy and Rehabilitation"},{"key":"e_1_2_10_22_1","unstructured":"Klimmt C.(2003). Dimensions and Determinants of the Enjoyment of Playing Digital Games: A Three\u2010Level Model. InLevel Up: Digital Games Research Conference M.Copier&J.Raessens(Eds.) 246\u2013257."},{"volume-title":"Instant Appeal: The 8 Primal Factors that Create Blockbuster Success","year":"2009","author":"Kunkel V.","key":"e_1_2_10_23_1"},{"key":"e_1_2_10_24_1","doi-asserted-by":"publisher","DOI":"10.1177\/0165551515618594"},{"key":"e_1_2_10_25_1","doi-asserted-by":"publisher","DOI":"10.1207\/s15516709cog0504_2"},{"issue":"4","key":"e_1_2_10_26_1","first-page":"318","article-title":"Reading with Your Ears: Readers' Advisory and Audio Books","volume":"42","author":"Mediatore K.","year":"2003","journal-title":"RUSQ"},{"key":"e_1_2_10_27_1","doi-asserted-by":"crossref","unstructured":"Mooney R. J.&Roy L.(2000). Content\u2010Based Book Recommending Using Learning for Text Categorization. InProc. of the ACM Conf. on Digital Libraries 195\u2013204.","DOI":"10.1145\/336597.336662"},{"key":"e_1_2_10_28_1","doi-asserted-by":"publisher","DOI":"10.1177\/104687819002100403"},{"key":"e_1_2_10_29_1","doi-asserted-by":"publisher","DOI":"10.2307\/j.ctt1ww3vk3"},{"key":"e_1_2_10_30_1","unstructured":"Nicholson J.(2010).Viewers' Advisory.http:\/\/slideplayer.com\/slide\/686691"},{"key":"e_1_2_10_31_1","unstructured":"Pearl N.(2012).Check It Out with Nancy Pearl: Finding That Next Good Book. Publishers Weekly http:\/\/www.publisher-sweekly.com\/pw\/by-topic\/columns-and-blogs\/nancy-pearl\/article\/51109-check-it-out-with-nancy-pearl-finding-that-next-good-book.html"},{"key":"e_1_2_10_32_1","first-page":"229","volume-title":"The Readers' Advisor's Companion","author":"Pitman R.","year":"2001"},{"key":"e_1_2_10_33_1","first-page":"269","volume-title":"The Uses of Mass Communications: Current Perspectives on Gratifications Research","author":"Rosengren K. E.","year":"1974"},{"issue":"2","key":"e_1_2_10_34_1","first-page":"52","article-title":"Reader's Advisory: Matching Mood and Material","volume":"126","author":"Ross C. S.","year":"2001","journal-title":"Library Journal"},{"key":"e_1_2_10_35_1","doi-asserted-by":"crossref","unstructured":"Rossi S. Lee J. H. &Clarke R. I.(2014). Mood Metadata for Video Games and Interactive Media. InProc. of the 2014 IEEE\/ACM JCDL 475\u2013476.","DOI":"10.1109\/JCDL.2014.6970232"},{"volume-title":"Readers' Advisory Service in the Public Library, 3rd ed","year":"2005","author":"Saricks J. G.","key":"e_1_2_10_36_1"},{"key":"e_1_2_10_37_1","doi-asserted-by":"crossref","unstructured":"Schuurman D. De Moor K. De Marez L. &Looy J. V.(2008). Fanboys Competers Escapists and Time\u2010Killers: A Typology Based on Gamers' Motivations for Playing Video Games. InProc. of the 3rd Int. Conf. on Digital Interactive Media in Entertainment and Arts 46\u201350","DOI":"10.1145\/1413634.1413647"},{"key":"e_1_2_10_38_1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1460-2466.1984.tb02166.x"},{"key":"e_1_2_10_39_1","first-page":"213","volume-title":"Playing Video Games: Motives, Responses, and Consequences","author":"Sherry J. L.","year":"2006"},{"volume-title":"Personality and Play Styles: A Unified Model","year":"2011","author":"Stewart B.","key":"e_1_2_10_40_1"},{"key":"e_1_2_10_41_1","doi-asserted-by":"publisher","DOI":"10.1177\/009365087014004003"},{"key":"e_1_2_10_42_1","unstructured":"Thornton\u2010Verma H.&Schwartz M.(2014).The State of Readers' Advisory.http:\/\/lj.libraryjournal.com\/2014\/02\/library-services\/the-state-of-readers-advisory\/"},{"volume-title":"Five Ways Games Appeal to Players","year":"2012","author":"Tocci J.","key":"e_1_2_10_43_1"},{"key":"e_1_2_10_44_1","doi-asserted-by":"publisher","DOI":"10.5860\/rusq.50n3.230"},{"key":"e_1_2_10_45_1","unstructured":"Vorderer P. Hartmann T &Klimmt C.(2003). Explaining the Enjoyment of Playing Video Games: The Role of Competition. InProc. of the 2nd International Conference on Entertainment Computing 1\u20139."},{"key":"e_1_2_10_46_1","doi-asserted-by":"publisher","DOI":"10.1080\/23808985.1986.11678611"},{"key":"e_1_2_10_47_1","doi-asserted-by":"publisher","DOI":"10.1162\/pres.15.3.309"}],"container-title":["Proceedings of the Association for Information Science and Technology"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/api.wiley.com\/onlinelibrary\/tdm\/v1\/articles\/10.1002%2Fpra2.2017.14505401027","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/onlinelibrary.wiley.com\/doi\/pdf\/10.1002\/pra2.2017.14505401027","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/onlinelibrary.wiley.com\/doi\/full-xml\/10.1002\/pra2.2017.14505401027","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/asistdl.onlinelibrary.wiley.com\/doi\/pdf\/10.1002\/pra2.2017.14505401027","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,10,21]],"date-time":"2025-10-21T16:26:27Z","timestamp":1761063987000},"score":1,"resource":{"primary":{"URL":"https:\/\/asistdl.onlinelibrary.wiley.com\/doi\/10.1002\/pra2.2017.14505401027"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,1]]},"references-count":46,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2017,1]]}},"alternative-id":["10.1002\/pra2.2017.14505401027"],"URL":"https:\/\/doi.org\/10.1002\/pra2.2017.14505401027","archive":["Portico"],"relation":{},"ISSN":["2373-9231","2373-9231"],"issn-type":[{"type":"print","value":"2373-9231"},{"type":"electronic","value":"2373-9231"}],"subject":[],"published":{"date-parts":[[2017,1]]},"assertion":[{"value":"2017-10-24","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}