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Animat."],"published-print":{"date-parts":[[1993,1]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>The Graphics and Video Laboratory of the Naval Postgraduate School (NPS) is in the process of constructing a three dimensional (3D) virtual world called NPSNET.<jats:sup>1<\/jats:sup> NPSNET is a low\u2010cost, commercial workstation\u2010based 3D visual simulator that uses SIMNET terrain databases and networking.<jats:sup>2<\/jats:sup> NPSNET is programmed using off\u2010the\u2010shelf SGI IRIS graphics workstations, rather than the platform\u2010specific nodes of SIMNET. Part of the work in constructing the NPSNET world is detecting and resolving collisions in real\u2010time. Such collision detection and resolution has been accomplished and integrated into the latest version of NPSNET, NPSNET\u20102. The detection of vehicle\u2010weapon, vehicle\u2010vehicle and vehicle\u2010stationary non\u2010vehicle collisions is performed throughout the virtual world.<\/jats:p>","DOI":"10.1002\/vis.4340040104","type":"journal-article","created":{"date-parts":[[2006,11,17]],"date-time":"2006-11-17T14:28:14Z","timestamp":1163773694000},"page":"13-24","source":"Crossref","is-referenced-by-count":23,"title":["NPSNET: Real\u2010time collision detection and response"],"prefix":"10.1002","volume":"4","author":[{"given":"Michael J.","family":"Zyda","sequence":"first","affiliation":[]},{"given":"David R.","family":"Pratt","sequence":"additional","affiliation":[]},{"given":"William D.","family":"Osborne","sequence":"additional","affiliation":[]},{"given":"James G.","family":"Monahan","sequence":"additional","affiliation":[]}],"member":"311","published-online":{"date-parts":[[2006,10,31]]},"reference":[{"key":"e_1_2_1_2_2","unstructured":"Michael J.Zyda David R.Pratt James G.MonahanandKalin P.Wilson \u2018NPSNET: constructing a 3D virtual world\u2019 Proceedings of the 1992 Symposium on Interactive 3D Graphics a special issue of Computer Graphics a publication of ACM\u2010SIGGRAPH 29 March\u20101 April1992."},{"key":"e_1_2_1_3_2","unstructured":"Richard E.Garvey Jr.andPaulMonday SIMNET (SIMulator NETworking) BBN Systems and Technologies Bellevue WA 28 July1988."},{"key":"e_1_2_1_4_2","doi-asserted-by":"publisher","DOI":"10.1145\/378456.378528"},{"key":"e_1_2_1_5_2","doi-asserted-by":"publisher","DOI":"10.1177\/027836498300200405"},{"key":"e_1_2_1_6_2","doi-asserted-by":"publisher","DOI":"10.1145\/37402.37427"},{"key":"e_1_2_1_7_2","doi-asserted-by":"publisher","DOI":"10.1145\/378456.378530"},{"key":"e_1_2_1_8_2","doi-asserted-by":"publisher","DOI":"10.1016\/0097-8493(83)90023-7"},{"key":"e_1_2_1_9_2","unstructured":"Michael C.WinnandRandolph P.Strong \u2018Moving platform simulator II: a networked real\u2010time simulator with intervisibility displays\u2019 M.S. Thesis Naval Postgraduate School Monterey CA June1989."},{"key":"e_1_2_1_10_2","unstructured":"Curtis P.Cheeseman \u2018Moving platform simulator III: an enhanced high\u2010performance real\u2010time graphics simulator with multiple resolution display and lighting\u2019 M.S. Thesis Naval Postgraduate School Monterey CA June1990."},{"key":"e_1_2_1_11_2","volume-title":"An Introduction to Ray Tracing","author":"Glassner Andrew S.","year":"1989"},{"key":"e_1_2_1_12_2","volume-title":"The C Programming Language","author":"Kernighan Brian W.","year":"1978"},{"key":"e_1_2_1_13_2","volume-title":"SDIS Version 3.0 User's Guide: Interchange Specification, Class Definitions, Application Programmer's Interface","author":"Lang Eric","year":"1990"},{"key":"e_1_2_1_14_2","unstructured":"James G.Monahan \u2018NPSNET: physically\u2010based modeling enhancements to an object file format\u2019.M.S. 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