{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2023,10,26]],"date-time":"2023-10-26T13:12:34Z","timestamp":1698325954985},"reference-count":11,"publisher":"Wiley","issue":"4","license":[{"start":{"date-parts":[[2006,10,31]],"date-time":"2006-10-31T00:00:00Z","timestamp":1162252800000},"content-version":"vor","delay-in-days":4778,"URL":"http:\/\/onlinelibrary.wiley.com\/termsAndConditions#vor"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["J. Visual. Comput. Animat."],"published-print":{"date-parts":[[1993,10]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>An approach for the integration of intelligent goal directed motion within an interactive real\u2010time computer animation environment is sketched. The approach is based on a cause\u2010and\u2010effect model for intelligent goal direction motion which gives rise to types of motion primitives: one is the application of a so called multi\u2010track recording paradigm for direction motion manipulation; the second is an algorithm to mimic a control system for goal directed motion of joints in a multi\u2010link structure. The techniques described here are features of the procedure based animation system which is described in Reference 1.<\/jats:p>","DOI":"10.1002\/vis.4340040406","type":"journal-article","created":{"date-parts":[[2006,11,17]],"date-time":"2006-11-17T14:36:33Z","timestamp":1163774193000},"page":"233-250","source":"Crossref","is-referenced-by-count":1,"title":["Building blocks for goal\u2010directed motion"],"prefix":"10.1002","volume":"4","author":[{"given":"C. W. A. M.","family":"van Overveld","sequence":"first","affiliation":[]}],"member":"311","published-online":{"date-parts":[[2006,10,31]]},"reference":[{"key":"e_1_2_1_2_2","doi-asserted-by":"publisher","DOI":"10.1002\/vis.4340020106"},{"key":"e_1_2_1_3_2","unstructured":"N.Magnenat\u2010ThalmannandD.Thalmann Rendez\u2010vous a Montreal(computer animation) 1987."},{"key":"e_1_2_1_4_2","unstructured":"M.GirardandS.Amkraut Eurithmy(computer animation) 1989."},{"key":"e_1_2_1_5_2","unstructured":"J.Lasseter Luxo Junior(computer animation) 1988."},{"key":"e_1_2_1_6_2","doi-asserted-by":"publisher","DOI":"10.1007\/BF01908875"},{"key":"e_1_2_1_7_2","volume-title":"Motion: Representation and Perception","author":"Fortin D.","year":"1986"},{"key":"e_1_2_1_8_2","doi-asserted-by":"publisher","DOI":"10.1109\/MCG.1982.1674408"},{"key":"e_1_2_1_9_2","doi-asserted-by":"publisher","DOI":"10.1016\/1049-9652(92)90071-5"},{"key":"e_1_2_1_10_2","doi-asserted-by":"publisher","DOI":"10.1145\/378456.378509"},{"key":"e_1_2_1_11_2","doi-asserted-by":"publisher","DOI":"10.1145\/378456.378531"},{"key":"e_1_2_1_12_2","doi-asserted-by":"publisher","DOI":"10.1145\/37402.37428"}],"container-title":["The Journal of Visualization and Computer Animation"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/api.wiley.com\/onlinelibrary\/tdm\/v1\/articles\/10.1002%2Fvis.4340040406","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/onlinelibrary.wiley.com\/doi\/pdf\/10.1002\/vis.4340040406","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,10,25]],"date-time":"2023-10-25T12:13:37Z","timestamp":1698236017000},"score":1,"resource":{"primary":{"URL":"https:\/\/onlinelibrary.wiley.com\/doi\/10.1002\/vis.4340040406"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[1993,10]]},"references-count":11,"journal-issue":{"issue":"4","published-print":{"date-parts":[[1993,10]]}},"alternative-id":["10.1002\/vis.4340040406"],"URL":"https:\/\/doi.org\/10.1002\/vis.4340040406","archive":["Portico"],"relation":{},"ISSN":["1049-8907","1099-1778"],"issn-type":[{"value":"1049-8907","type":"print"},{"value":"1099-1778","type":"electronic"}],"subject":[],"published":{"date-parts":[[1993,10]]}}}