{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,10]],"date-time":"2026-04-10T01:46:39Z","timestamp":1775785599605,"version":"3.50.1"},"reference-count":50,"publisher":"Wiley","issue":"6","license":[{"start":{"date-parts":[[2023,6,4]],"date-time":"2023-06-04T00:00:00Z","timestamp":1685836800000},"content-version":"vor","delay-in-days":3,"URL":"http:\/\/creativecommons.org\/licenses\/by-nc-nd\/4.0\/"}],"content-domain":{"domain":["onlinelibrary.wiley.com"],"crossmark-restriction":true},"short-container-title":["Health Science Reports"],"published-print":{"date-parts":[[2023,6]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:sec><jats:title>Background and Aims<\/jats:title><jats:p>Digital games are among the treatment methods for speech disorders that serve purposes other than mere entertainment. These games have been used for different speech disorders at any age. This study aims to review articles that have used digital games for rehabilitating speech disorders.<\/jats:p><\/jats:sec><jats:sec><jats:title>Methods<\/jats:title><jats:p>This study was a scoping review. PubMed, Scopus, and Web of Science were searched on February 28, 2022, to access the articles on digital games used in rehabilitation of speech disorders without any date restrictions. The search strategy was as follows: (\u201cvideo game [MeSH term]\u201d OR \u201ccomputer game\u201d OR \u201cmobile game\u201d OR \u201cserious game\u201d OR gamification [MeSH term]) AND (\u201cspeech pathology\u201d OR \u201cspeech therapy [MeSH term]\u201d OR \u201cspeech disorder [MeSH term]\u201d OR stuttering [MeSH term]). Original interventional and observational studies in English were included. The data were extracted from the relevant articles, including the first author's name, year of publication, country, target group, participants, mobile device\/computer\u2010based, type of game design, language level, number of sessions, and outcome. Descriptive statistics were used to analyze the data.<\/jats:p><\/jats:sec><jats:sec><jats:title>Results<\/jats:title><jats:p>Of 693 retrieved articles, 10 articles were included in this study. Digital games were used for different speech disorders such as apraxia (20%), dysarthria (10%), articulatory hypokinesia in Parkinson's disease (10%), dysphonic disorder (10%), hearing disability (10%), phonological impairment (10%), and speech disorder in autism (10%). Most of the articles (60%) used a mobile device\u2010based game. Phonemes (30%), words (30%), and sentences (20%) were the most frequently used language levels in designing digital games. All the reviewed articles reported the positive effect of digital games on speech and the patients' motivation in therapy.<\/jats:p><\/jats:sec><jats:sec><jats:title>Conclusion<\/jats:title><jats:p>Digital games can improve patients' speech and motivation in therapy. Although studies showed the positive impact of digital games on speech disorders, personalized speech therapy should be considered in designing these games.<\/jats:p><\/jats:sec>","DOI":"10.1002\/hsr2.1308","type":"journal-article","created":{"date-parts":[[2023,6,7]],"date-time":"2023-06-07T15:49:09Z","timestamp":1686152949000},"update-policy":"https:\/\/doi.org\/10.1002\/crossmark_policy","source":"Crossref","is-referenced-by-count":10,"title":["Digital games for rehabilitation of speech disorders: A scoping review"],"prefix":"10.1002","volume":"6","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-5212-6148","authenticated-orcid":false,"given":"Sadrieh","family":"Hajesmaeel\u2010Gohari","sequence":"first","affiliation":[{"name":"Medical Informatics Research Center, Institute for Futures Studies in Health Kerman University of Medical Sciences Kerman Iran"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Saeideh","family":"Goharinejad","sequence":"additional","affiliation":[{"name":"Medical Informatics Research Center, Institute for Futures Studies in Health Kerman University of Medical Sciences Kerman Iran"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Elaheh","family":"Shafiei","sequence":"additional","affiliation":[{"name":"Department of Health Information Sciences, Faculty of Management and Medical Information Sciences Kerman University of Medical Sciences Kerman Iran"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-5430-3758","authenticated-orcid":false,"given":"Kambiz","family":"Bahaadinbeigy","sequence":"additional","affiliation":[{"name":"Digital Health Team The Australian College of Rural and Remote Medicine Brisbane Queensland Australia"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"311","published-online":{"date-parts":[[2023,6,4]]},"reference":[{"issue":"1","key":"e_1_2_12_2_1","doi-asserted-by":"crossref","first-page":"3","DOI":"10.1111\/j.1365-2788.1997.tb00671.x","article-title":"Behaviour problems associated with lack of speech in people with learning disabilities","volume":"41","author":"Bott C","year":"1997","journal-title":"J\u00a0Intellectual Disability Res: JIDR"},{"key":"e_1_2_12_3_1","volume-title":"Motor Speech Disorders e\u2010book: Substrates, Differential Diagnosis, and Management","author":"Duffy JR","year":"2019"},{"key":"e_1_2_12_4_1","volume-title":"Speech Disorders","author":"Lanier W","year":"2010"},{"key":"e_1_2_12_5_1","unstructured":"American Speech\u2010Language\u2010Hearing Association. 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