{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,5]],"date-time":"2024-09-05T21:49:24Z","timestamp":1725572964850},"publisher-location":"Berlin, Heidelberg","reference-count":16,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783540305118"},{"type":"electronic","value":"9783540322856"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2005]]},"DOI":"10.1007\/11590361_27","type":"book-chapter","created":{"date-parts":[[2005,10,31]],"date-time":"2005-10-31T06:29:13Z","timestamp":1130740153000},"page":"229-238","source":"Crossref","is-referenced-by-count":1,"title":["Enabling Communications-Based Interactive Storytelling Through a Tangible Mapping Approach"],"prefix":"10.1007","author":[{"given":"Norman","family":"Lin","sequence":"first","affiliation":[]},{"given":"Kenji","family":"Mase","sequence":"additional","affiliation":[]},{"given":"Yasuyuki","family":"Sumi","sequence":"additional","affiliation":[]},{"given":"Tomoji","family":"Toriyama","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"27_CR1","doi-asserted-by":"crossref","unstructured":"Cavazza, M., Charles, F., Mead, S.J.: Emergent situations in interactive storytelling. In: Proceedings of 2002 ACM Symposium on Applied Computing, SAC 2002 (2002)","DOI":"10.1145\/508791.509003"},{"key":"27_CR2","unstructured":"Osborn, B.A.: An Agent-Based Architecture For Generating Interactive Stories. PhD thesis, Naval Postgraduate School, Monterey, California (2002)"},{"key":"27_CR3","unstructured":"Grasbon, D., Braun, N.: A morphological approach to interactive storytelling. In: Fleischmann, M., Strauss, W. (eds.) Proceedings: CAST 2001 living in mixed realities, special issue of netzspannung.org\/., The magazine for media production and inter-media research (2001)"},{"key":"27_CR4","volume-title":"Reading for the Plot","author":"P. Brooks","year":"1998","unstructured":"Brooks, P.: Reading for the Plot, 5th edn. Harvard University Press, Boston (1998); Knopf, New York (1984) (Originally published)","edition":"5"},{"key":"27_CR5","doi-asserted-by":"publisher","first-page":"564","DOI":"10.1145\/332040.332505","volume-title":"Proceedings of the SIGCHI conference on Human factors in computing systems","author":"M. Balabanovic","year":"2000","unstructured":"Balabanovic, M., Chu, L.L., Wolff, G.J.: Storytelling with digital photographs. In: Proceedings of the SIGCHI conference on Human factors in computing systems, pp. 564\u2013571. ACM Press, New York (2000)"},{"key":"27_CR6","doi-asserted-by":"crossref","unstructured":"Druin, A., Montemayor, J., Hendler, J., McAlister, B., Boltman, A., Fiterman, E., Plaisant, A., Kruskal, A., Olsen, H., Revett, I., Schwenn, T.P., Sumida, L., Wagner, R.: Designing PETS: A personal electronic teller of stories. In: Proceedings of CHI 1999, pp. 326\u2013329 (1999)","DOI":"10.1145\/302979.303103"},{"key":"27_CR7","doi-asserted-by":"publisher","first-page":"169","DOI":"10.1007\/PL00000018","volume":"5","author":"J. Cassell","year":"2001","unstructured":"Cassell, J., Ryokai, K.: Making space for voice: Technologies to support children\u2019s fantasy and storytelling. Personal and Ubiquitous Computing\u00a05, 169\u2013190 (2001)","journal-title":"Personal and Ubiquitous Computing"},{"key":"27_CR8","doi-asserted-by":"publisher","first-page":"54","DOI":"10.1007\/s10055-003-0109-6","volume":"7","author":"V. Bayon","year":"2003","unstructured":"Bayon, V., Wilson, J.R., Stanton, D., Boltman, A.: Mixed reality storytelling environments. Virtual Reality\u00a07, 54\u201363 (2003)","journal-title":"Virtual Reality"},{"key":"27_CR9","doi-asserted-by":"crossref","unstructured":"Davis, M.: Theoretical foundations for experiential systems design. In: Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence, Berkeley, California, pp. 45\u201352 (2003)","DOI":"10.1145\/982484.982491"},{"key":"27_CR10","doi-asserted-by":"crossref","unstructured":"Dourish, P.: Where the Action Is - The Foundations of Embodied Interaction. Massachusetts Institute of Technology (2001)","DOI":"10.7551\/mitpress\/7221.001.0001"},{"key":"27_CR11","volume-title":"Interactive Storytelling - Techniques for 21st Century Fiction","author":"A. Glassner","year":"2004","unstructured":"Glassner, A.: Interactive Storytelling - Techniques for 21st Century Fiction. A.K. Peters, Natick (2004)"},{"key":"27_CR12","doi-asserted-by":"publisher","first-page":"17","DOI":"10.1145\/1026633.1026638","volume-title":"Proceedings of the 1st ACM workshop on Story representation, mechanism and context","author":"P. Appan","year":"2004","unstructured":"Appan, P., Sundaram, H., Birchfield, D.: Communicating everyday experiences. In: Proceedings of the 1st ACM workshop on Story representation, mechanism and context, pp. 17\u201324. ACM Press, New York (2004)"},{"key":"27_CR13","unstructured":"Sumi, Y.: Collaborative capturing of interactions by wearable\/ubiquitous sensors. In: The 2nd CREST Workshop on Advanced Computing and Communicating Techniques for Wearable Information Playing, Panel, Killer Applications to Implement Wearable Information Playing Stations Used in Daily Life, Nara, Japan (2003)"},{"key":"27_CR14","doi-asserted-by":"crossref","unstructured":"Takahashi, M., Ito, S., Sumi, Y., Tsuchikawa, M., Kogure, K., Mase, K., Nishida, T.: A layered interpretation of human interaction captured by ubiquitous sensors. Presented at CARPE 2004, The First ACM Workshop on Continuous Archival and Retrieval of Personal Experiences, in conjunction with ACM Multimedia 2004 (2004)","DOI":"10.1145\/1026653.1026657"},{"key":"27_CR15","doi-asserted-by":"crossref","unstructured":"Lew, M.: Live cinema: Designing an instrument for cinema editing as a live performance. In: Proceedings of the 2004 Conference on New Interfaces for Musical Expression (NIME 2004), Hamamatsu, Japan (2004)","DOI":"10.1145\/1186223.1186369"},{"key":"27_CR16","doi-asserted-by":"crossref","unstructured":"Kato, H., Billinghurst, M.: Marker tracking and hmd calibration for a video-based augmented reality conferencing system. In: Proceedings of the 2nd International Workshop on Augmented Reality (IWAR 1999), San Francisco, USA (1999)","DOI":"10.1109\/IWAR.1999.803809"}],"container-title":["Lecture Notes in Computer Science","Virtual Storytelling. Using Virtual Reality Technologies for Storytelling"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/11590361_27.pdf","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,11,17]],"date-time":"2020-11-17T20:02:19Z","timestamp":1605643339000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/11590361_27"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2005]]},"ISBN":["9783540305118","9783540322856"],"references-count":16,"URL":"https:\/\/doi.org\/10.1007\/11590361_27","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2005]]}}}