{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,9,25]],"date-time":"2025-09-25T18:20:15Z","timestamp":1758824415296,"version":"3.33.0"},"publisher-location":"Berlin, Heidelberg","reference-count":18,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783540647805"},{"type":"electronic","value":"9783540686866"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[1998]]},"DOI":"10.1007\/3-540-68686-x_2","type":"book-chapter","created":{"date-parts":[[2007,8,3]],"date-time":"2007-08-03T20:28:51Z","timestamp":1186172931000},"page":"14-28","source":"Crossref","is-referenced-by-count":13,"title":["Animated Impostors for Real-Time Display of Numerous Virtual Humans"],"prefix":"10.1007","author":[{"given":"Amaury","family":"Aubel","sequence":"first","affiliation":[]},{"given":"Ronan","family":"Boulic","sequence":"additional","affiliation":[]},{"given":"Daniel","family":"Thalmann","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[1998,6,18]]},"reference":[{"issue":"2","key":"2_CR1","doi-asserted-by":"publisher","first-page":"42","DOI":"10.1109\/38.574680","volume":"17","author":"T.K. Capin","year":"1997","unstructured":"Capin, T.K., Pandzic, I., Noser, H., Magnenat-Thalmann, N., Thalmann, D.: Virtual Human Representation and Communication in VLNET. In: IEEE Computer Graphics and Applications, Vol. 17, No. 2, March\u2013April 1997 42\u20135","journal-title":"IEEE Computer Graphics and Applications"},{"doi-asserted-by":"crossref","unstructured":"Regan, M., Post, R.: Priority Rendering with a Virtual Reality Address Recalculation Pipeline. In: Computer Graphics (SIGGRAPH\u2019 94 Proceedings) 155\u2013162","key":"2_CR2","DOI":"10.1145\/192161.192192"},{"doi-asserted-by":"crossref","unstructured":"Luebke, D., Georges, C.: Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets. In: 1995 Symposium on Interactive 3D Graphics 105\u2013106","key":"2_CR3","DOI":"10.1145\/199404.199422"},{"unstructured":"Heckbert, P., Garland, M.: Muliresolution modelling for fast rendering. In: Proceedings of Graphics Interface\u201994, 43\u201350","key":"2_CR4"},{"doi-asserted-by":"crossref","unstructured":"Popovic, J., Hoppe, H.: Progressive Simplicial Complexes. In: Computer Graphics (SIGGRAPH\u2019 97 Proceedings), 217\u2013224","key":"2_CR5","DOI":"10.1145\/258734.258852"},{"doi-asserted-by":"crossref","unstructured":"Garland, M., Heckbert, P.S.: Surface Simplification Using Quadric Error Metrics. In: Computer Graphics (SIGGRAPH\u2019 97 Proceedings), 209\u2013216","key":"2_CR6","DOI":"10.1145\/258734.258849"},{"doi-asserted-by":"crossref","unstructured":"Torborg, J., Kajiya, J.T.: Talisman: Commodity Real-time 3D Graphics for the PC. In: Computer Graphics (SIGGRAPH\u2019 96 Proceedings), 353\u2013363","key":"2_CR7","DOI":"10.1145\/237170.237274"},{"doi-asserted-by":"crossref","unstructured":"Maciel, P.W.C., Shirley, P.: Visual Navigation of Large Environments using Textured Clusters. In: 1995 Symposium on Interactive 3D Graphics, 95\u2013102","key":"2_CR8","DOI":"10.1145\/199404.199420"},{"doi-asserted-by":"crossref","unstructured":"Schaufler, G., St\u00fcrzlinger, W.: A Three Dimensional Image Cache for virtual reality. In: Proceedings of Eurographics\u201996, C-227\u2013C-234","key":"2_CR9","DOI":"10.1111\/1467-8659.1530227"},{"doi-asserted-by":"crossref","unstructured":"Shade, J., Lichinski, D., Salesin, D.H., DeRose, T., Snyder, J.: Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments. In: Computer Graphics (SIGGRAPH\u2019 96 Proceedings), 75\u201382","key":"2_CR10","DOI":"10.1145\/237170.237209"},{"doi-asserted-by":"crossref","unstructured":"Schaufler, G.: Exploiting Frame to Frame Coherence in a Virtual Reality System. In: Proceedings of VRAIS\u201996, Santa Cruz, California (April 1996), 95\u2013102","key":"2_CR11","DOI":"10.1109\/VRAIS.1996.490516"},{"doi-asserted-by":"crossref","unstructured":"Boulic, R., Capin, T.K., Huang, Z., Kalra, P., Lintermann, B., Magnenat-Thalmann, N., Moccozet, L., Molet, T., Pandzic, I., Saar, K., Schmitt, A., Shen, J., Thalmann, D.: The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters. In: Proceedings of Eurographics\u201995, Maastricht (August 1995) 337\u2013348","key":"2_CR12","DOI":"10.1111\/1467-8659.1430337"},{"unstructured":"Shen, J., Chauvineau, E., Thalmann, D.: Fast Realistic Human Body Deformations for Animation and VR Applications. In: Computer Graphics International\u201996, Pohang, Korea (June 1996) 166\u2013173","key":"2_CR13"},{"issue":"5","key":"2_CR14","doi-asserted-by":"crossref","first-page":"547","DOI":"10.1162\/pres.1997.6.5.547","volume":"6","author":"D.R. Pratt","year":"1997","unstructured":"Pratt, D.R., Pratt, S.M., Barham, P.T., Barker, R.E., Waldrop, M.S., Ehlert, J.F., Chrislip, J.F.: Humans in Large-scale, Networked Virtual Environments. In: Presence, Vol. 6, No. 5, October 1997, 547\u2013564","journal-title":"Presence"},{"doi-asserted-by":"crossref","unstructured":"Funkhouser, T. A., S\u00e9quin, C.H.: Adaptative display algorithm for interactive frame rates during visualization of complex virtual environments. In: Computer Graphics (SIGGRAPH\u2019 93 Proceedings), 247\u2013254","key":"2_CR15","DOI":"10.1145\/166117.166149"},{"unstructured":"Pique, M. E.: Converting between Matrix and Axis-Amount representations. In: Graphics Gems (Vol. 1), Academic Press, 466\u2013467","key":"2_CR16"},{"doi-asserted-by":"crossref","unstructured":"Schaufler, G.: Nailboards: A Rendering Primitive for Image Caching in Dynamic Scenes In: Proceedings of 8th Eurographics workshop\u201997. St. Etienne, France, June 16\u201318 1997, 151\u2013162","key":"2_CR17","DOI":"10.1007\/978-3-7091-6858-5_14"},{"doi-asserted-by":"crossref","unstructured":"Sillon, F., Drettakis, G., Bodelet, B.: Efficient Impostor Manipulation for Real-time Visualization of Urban Scenery. In: Proceedings of Eurographics\u201997 (1997) C-207\u2013C-217","key":"2_CR18","DOI":"10.1111\/1467-8659.00158"}],"container-title":["Lecture Notes in Computer Science","Virtual Worlds"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/3-540-68686-X_2","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,1,20]],"date-time":"2025-01-20T03:47:28Z","timestamp":1737344848000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/3-540-68686-X_2"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[1998]]},"ISBN":["9783540647805","9783540686866"],"references-count":18,"URL":"https:\/\/doi.org\/10.1007\/3-540-68686-x_2","relation":{},"ISSN":["0302-9743"],"issn-type":[{"type":"print","value":"0302-9743"}],"subject":[],"published":{"date-parts":[[1998]]}}}