{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,12,20]],"date-time":"2025-12-20T22:18:36Z","timestamp":1766269116455,"version":"3.41.0"},"publisher-location":"London","reference-count":22,"publisher":"Springer London","isbn-type":[{"type":"print","value":"9781447166801"},{"type":"electronic","value":"9781447166818"}],"license":[{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015]]},"DOI":"10.1007\/978-1-4471-6681-8_4","type":"book-chapter","created":{"date-parts":[[2015,4,3]],"date-time":"2015-04-03T12:15:33Z","timestamp":1428063333000},"page":"59-74","source":"Crossref","is-referenced-by-count":1,"title":["Playing with Puzzling Philosophical Problems"],"prefix":"10.1007","author":[{"given":"Stefano","family":"Gualeni","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","reference":[{"key":"4_CR110","doi-asserted-by":"publisher","DOI":"10.5749\/minnesota\/9780816678976.001.0001","volume-title":"Alien phenomenology, or, what it\u2019s like to be a thing","author":"I Bogost","year":"2012","unstructured":"Bogost I (2012) Alien phenomenology, or, what it\u2019s like to be a thing. University of Minnesota Press, Minneapolis"},{"key":"4_CR1","volume-title":"De machine voorbij. Over het zelfbegrip van de mens in het tijdperk van de informatietechniek","author":"M Coolen","year":"1992","unstructured":"Coolen M (1992) De machine voorbij. Over het zelfbegrip van de mens in het tijdperk van de informatietechniek. Boom, Amsterdam"},{"key":"4_CR2","volume-title":"The well-played game: a playful path to wholeness","author":"B DeKoven","year":"2002","unstructured":"DeKoven B (2002) The well-played game: a playful path to wholeness. Writers Club Press, Lincoln"},{"key":"4_CR4","volume-title":"Speculative everything: design, fiction and social dreaming","author":"A Dunne","year":"2013","unstructured":"Dunne A, Raby F (2013) Speculative everything: design, fiction and social dreaming. The MIT Press, Cambridge, MA"},{"key":"4_CR5","doi-asserted-by":"publisher","DOI":"10.7551\/mitpress\/7678.001.0001","volume-title":"Critical play: radical game design","author":"M Flanagan","year":"2009","unstructured":"Flanagan M (2009) Critical play: radical game design. The MIT Press, Cambridge, MA"},{"volume-title":"Debates in the digital humanities","year":"2012","key":"4_CR6","unstructured":"Gold MK (ed) (2012) Debates in the digital humanities. The University of Minnesota Press, Minneapolis"},{"key":"4_CR7","doi-asserted-by":"publisher","unstructured":"Gualeni S (2013) \u2018Augmented ontologies; or, how to philosophize with a digital hammer\u2019, journal article on Springer\u2019s Philos Technol, Edited by Floridi L, 26(2):177\u2013199. ISSN 2210\u20135433, doi:10.1007\/s13347-013-0123-x","DOI":"10.1007\/s13347-013-0123-x"},{"key":"4_CR8","doi-asserted-by":"crossref","unstructured":"Gualeni S (2014) Freer than we think: game design as Autopoiesis. Paper published in the proceedings of the 2014 \u2018philosophy of computer games conference\u2019, Istanbul, 13\u201316 November 2014","DOI":"10.1057\/9781137351487_3"},{"key":"4_CR9","first-page":"149","volume-title":"Simians, cyborgs and women: the reinvention of nature","author":"D Haraway","year":"1991","unstructured":"Haraway D (1991) A cyborg manifesto: science, technology, and socialist-feminism in the late twentieth century. In: Haraway D (ed) Simians, cyborgs and women: the reinvention of nature. Routledge, New York, pp 149\u2013181"},{"key":"4_CR10","unstructured":"Heidegger M (1927) Being and time (trans: Macquarrie J, Robinson E). Harper & Row Publishers Inc., San Francisco (1962)"},{"key":"4_CR12","unstructured":"Hume D (1738) A treatise of human nature. Available online at http:\/\/www.gutenberg.org\/files\/4705\/4705-h\/4705-h.htm. Accessed on 28 May 2014"},{"key":"4_CR100","doi-asserted-by":"crossref","DOI":"10.2979\/3108.0","volume-title":"Technology and the lifeworld: from garden to earth","author":"D Ihde","year":"1990","unstructured":"Ihde D (1990) Technology and the lifeworld: from garden to earth. Indiana University Press, Bloomington"},{"key":"4_CR13","unstructured":"McLuhan M (1994) Understanding media: the extensions of man. The MIT Press, Cambridge, MA. (The original work was published in 1964)"},{"issue":"1","key":"4_CR14","doi-asserted-by":"publisher","first-page":"13","DOI":"10.4018\/jgcms.2013010102","volume":"5","author":"I Mosca","year":"2013","unstructured":"Mosca I (2013) From fiction to reality and back: ontology of ludic simulations. Int J Gaming Comp Mediat Simul 5(1):13\u201331","journal-title":"Int J Gaming Comp Mediat Simul"},{"key":"4_CR15","unstructured":"Musil R (1996) The man without qualities, vol I. Vintage International, New York. (The original work was published in 1930)"},{"key":"4_CR16","unstructured":"Postman N (2005) Amusing ourselves to death: public discourse in the age of show business. Penguin Books Ltd., London. (The original work was published in 1986)"},{"key":"4_CR17","volume-title":"Foucault\u2019s Heidegger: philosophy and transformative experience","author":"T Rayner","year":"2007","unstructured":"Rayner T (2007) Foucault\u2019s Heidegger: philosophy and transformative experience. Bloomsbury Academic, London"},{"key":"4_CR18","volume-title":"Rules of play: game design fundamentals","author":"K Salen","year":"2003","unstructured":"Salen K, Zimmermann E (2003) Rules of play: game design fundamentals. The MIT Press, Cambridge, MA"},{"key":"4_CR19","unstructured":"Sicart M (2011) Against procedurality. Game Stud Int J Game Stud 11(3). ISSN 1604\u20137982. Available online at: http:\/\/gamestudies.org\/1103\/articles\/sicart_ap"},{"key":"4_CR20","unstructured":"Vattimo G (1991) The end of modernity. The John Hopkins University Press, Baltimore. (The original work was published in 1985)"},{"key":"4_CR21","doi-asserted-by":"publisher","DOI":"10.7208\/chicago\/9780226852904.001.0001","volume-title":"Moralizing technology \u2013 understanding and designing the morality of things","author":"P Verbeek","year":"2011","unstructured":"Verbeek P (2011) Moralizing technology \u2013 understanding and designing the morality of things. The University of Chicago Press, Chicago"},{"key":"4_CR22","volume-title":"The proteus paradox \u2013 how online games and virtual worlds change us \u2013 and how they don\u2019t","author":"N Yee","year":"2014","unstructured":"Yee N (2014) The proteus paradox \u2013 how online games and virtual worlds change us \u2013 and how they don\u2019t. Yale University Press, New Haven"}],"container-title":["Springer Series on Cultural Computing","Creativity in the Digital Age"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-1-4471-6681-8_4","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,5,21]],"date-time":"2025-05-21T21:24:13Z","timestamp":1747862653000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-1-4471-6681-8_4"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015]]},"ISBN":["9781447166801","9781447166818"],"references-count":22,"URL":"https:\/\/doi.org\/10.1007\/978-1-4471-6681-8_4","relation":{},"ISSN":["2195-9056","2195-9064"],"issn-type":[{"type":"print","value":"2195-9056"},{"type":"electronic","value":"2195-9064"}],"subject":[],"published":{"date-parts":[[2015]]}}}