{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,11]],"date-time":"2024-09-11T06:52:42Z","timestamp":1726037562155},"publisher-location":"Cham","reference-count":15,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783030237110"},{"type":"electronic","value":"9783030237127"}],"license":[{"start":{"date-parts":[[2019,1,1]],"date-time":"2019-01-01T00:00:00Z","timestamp":1546300800000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019]]},"DOI":"10.1007\/978-3-030-23712-7_40","type":"book-chapter","created":{"date-parts":[[2019,7,16]],"date-time":"2019-07-16T12:02:43Z","timestamp":1563278563000},"page":"293-302","update-policy":"http:\/\/dx.doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":0,"title":["E-learning Rhythm Design: Case Study Using Fighting Games"],"prefix":"10.1007","author":[{"given":"Shuo","family":"Xiong","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Long","family":"Zuo","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Zeliang","family":"Zhang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Shuo","family":"Zhang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Hiroyuki","family":"Iida","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2019,7,17]]},"reference":[{"key":"40_CR1","volume-title":"Arcade Mania!: The Turbo-Charged World of Japan\u2019s Game Centers","author":"B Ashcraft","year":"2008","unstructured":"Ashcraft, B., Snow, J.: Arcade Mania!: The Turbo-Charged World of Japan\u2019s Game Centers. Kodansha Amer Incorporated, New York (2008)"},{"key":"40_CR2","volume-title":"Video Games: the Latest Scapegoat for Violence","author":"CJ Ferguson","year":"2007","unstructured":"Ferguson, C.J., Thompson, J., Streetfighter, I.I., Sherry, J.: Video Games: the Latest Scapegoat for Violence. Washington D.C, Chronicle of Higher Education (2007). Violent Games"},{"key":"40_CR3","volume-title":"The Art of War: Fighting Games, Performativity, and Social Game Play","author":"TL Harper","year":"2010","unstructured":"Harper, T.L.: The Art of War: Fighting Games, Performativity, and Social Game Play. Ohio University, Athens (2010)"},{"key":"40_CR4","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"268","DOI":"10.1007\/978-3-319-50182-6_24","volume-title":"Games and Learning Alliance","author":"D Huynh","year":"2016","unstructured":"Huynh, D., Zuo, L., Iida, H.: Analyzing gamification of \u201cDuolingo\u201d with focus on its course structure. In: Bottino, R., Jeuring, J., Veltkamp, R.C. (eds.) GALA 2016. LNCS, vol. 10056, pp. 268\u2013277. Springer, Cham (2016). \n                      https:\/\/doi.org\/10.1007\/978-3-319-50182-6_24"},{"key":"40_CR5","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"333","DOI":"10.1007\/978-3-540-28643-1_41","volume-title":"Entertainment Computing \u2013 ICEC 2004","author":"H Iida","year":"2004","unstructured":"Iida, H., Takahara, K., Nagashima, J., Kajihara, Y., Hashimoto, T.: An application of game-refinement theory to Mah Jong. In: Rauterberg, M. (ed.) ICEC 2004. LNCS, vol. 3166, pp. 333\u2013338. Springer, Heidelberg (2004). \n                      https:\/\/doi.org\/10.1007\/978-3-540-28643-1_41"},{"key":"40_CR6","series-title":"IFIP\u2014The International Federation for Information Processing","doi-asserted-by":"publisher","first-page":"65","DOI":"10.1007\/978-0-387-35660-0_8","volume-title":"Entertainment Computing","author":"H Iida","year":"2003","unstructured":"Iida, H., Takeshita, N., Yoshimura, J.: A metric for entertainment of boardgames: its implication for evolution of chess variants. In: Nakatsu, R., Hoshino, J. (eds.) Entertainment Computing. ITIFIP, vol. 112, pp. 65\u201372. Springer, Boston, MA (2003). \n                      https:\/\/doi.org\/10.1007\/978-0-387-35660-0_8"},{"key":"40_CR7","doi-asserted-by":"crossref","unstructured":"Lu, F., Yamamoto, K., Nomura, L.H., Mizuno, S., Lee, Y., Thawonmas, R.: Fighting game artificial intelligence competition platform. In: 2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE), pp. 320\u2013323. IEEE (2013)","DOI":"10.1109\/GCCE.2013.6664844"},{"key":"40_CR8","unstructured":"Nossal, T.N.: Expansion of game refinement theory into continuous movement games with consideration on functional brain measurement. Ph.D. thesis of Japan Advanced Institution of Science and Technology (2015)"},{"key":"40_CR9","doi-asserted-by":"crossref","unstructured":"Panumate, C., Xiong, S., Iida, H.: An approach to quantifying pokemon\u2019s entertainment impact with focus on battle. In: 2015 3rd International Conference on Applied Computing and Information Technology\/2nd International Conference on Computational Science and Intelligence (ACIT-CSI), pp. 60\u201366. IEEE (2015)","DOI":"10.1109\/ACIT-CSI.2015.19"},{"key":"40_CR10","unstructured":"Spanner Spencer: The tao of beat-\u2019em-ups (2008)"},{"key":"40_CR11","series-title":"Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering","doi-asserted-by":"publisher","first-page":"148","DOI":"10.1007\/978-3-319-08189-2_22","volume-title":"Intelligent Technologies for Interactive Entertainment","author":"AP Sutiono","year":"2014","unstructured":"Sutiono, A.P., Purwarianti, A., Iida, H.: A mathematical model of game refinement. In: Reidsma, D., Choi, I., Bargar, R. (eds.) INTETAIN 2014. LNICST, vol. 136, pp. 148\u2013151. Springer, Cham (2014). \n                      https:\/\/doi.org\/10.1007\/978-3-319-08189-2_22"},{"key":"40_CR12","doi-asserted-by":"crossref","unstructured":"Xiong, S., Iida, H.: Attractiveness of real time strategy games. In: 2nd International Conference on Systems and Informatics (ICSAI), pp. 271\u2013276. IEEE (2014)","DOI":"10.1109\/ICSAI.2014.7009298"},{"key":"40_CR13","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"385","DOI":"10.1007\/978-3-319-50182-6_35","volume-title":"Games and Learning Alliance","author":"S Xiong","year":"2016","unstructured":"Xiong, S., Peng, Y., Iida, H., Nordin, A.-B.: An approach to entertainment tuning in RPGs: case study using Diablo III and trails of cold steel. In: Bottino, R., Jeuring, J., Veltkamp, R.C. (eds.) GALA 2016. LNCS, vol. 10056, pp. 385\u2013394. Springer, Cham (2016). \n                      https:\/\/doi.org\/10.1007\/978-3-319-50182-6_35"},{"key":"40_CR14","unstructured":"Xiong, S., Zuo, L., Chiewvanichakorn, R., Iida, H.: Quantifying engagement of various games. In: The 19th Game Programming Workshop 2014. Information Processing Society of Japan (2014)"},{"key":"40_CR15","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"322","DOI":"10.1007\/978-3-319-66715-7_35","volume-title":"Entertainment Computing \u2013 ICEC 2017","author":"S Xiong","year":"2017","unstructured":"Xiong, S., Zuo, L., Iida, H.: Possible interpretations for game refinement\u00a0measure. In: Munekata, N., Kunita, I., Hoshino, J. (eds.) ICEC 2017. LNCS, vol. 10507, pp. 322\u2013334. Springer, Cham (2017). \n                      https:\/\/doi.org\/10.1007\/978-3-319-66715-7_35"}],"container-title":["Lecture Notes in Computer Science","E-Learning and Games"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-23712-7_40","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,7,16]],"date-time":"2019-07-16T12:09:51Z","timestamp":1563278991000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-030-23712-7_40"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019]]},"ISBN":["9783030237110","9783030237127"],"references-count":15,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-23712-7_40","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2019]]},"assertion":[{"value":"17 July 2019","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"Edutainment","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on E-Learning and Games","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Xi'an","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"China","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2018","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"28 June 2018","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"30 June 2018","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"12","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"edutainment2018","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"http:\/\/edutainment2018.xaut.edu.cn\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}