{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T20:03:35Z","timestamp":1776110615974,"version":"3.50.1"},"publisher-location":"Cham","reference-count":46,"publisher":"Springer International Publishing","isbn-type":[{"value":"9783030338930","type":"print"},{"value":"9783030338947","type":"electronic"}],"license":[{"start":{"date-parts":[[2019,1,1]],"date-time":"2019-01-01T00:00:00Z","timestamp":1546300800000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019]]},"DOI":"10.1007\/978-3-030-33894-7_2","type":"book-chapter","created":{"date-parts":[[2019,11,12]],"date-time":"2019-11-12T00:18:35Z","timestamp":1573517915000},"page":"8-21","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":7,"title":["A Model for Analyzing Diegesis in Digital Narrative Games"],"prefix":"10.1007","author":[{"given":"Erica","family":"Kleinman","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Elin","family":"Carstensdottir","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Magy","family":"Seif El-Nasr","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2019,10,22]]},"reference":[{"issue":"4","key":"2_CR1","doi-asserted-by":"publisher","first-page":"407","DOI":"10.2307\/763970","volume":"12","author":"K Berger","year":"1994","unstructured":"Berger, K.: Diegesis and mimesis: the poetic modes and the matter of artistic presentation. J. Musicol. 12(4), 407\u2013433 (1994)","journal-title":"J. Musicol."},{"key":"2_CR2","unstructured":"Bioware: Dragon Age: Inquisition. [Playstation 4] (2014)"},{"issue":"4","key":"2_CR3","doi-asserted-by":"publisher","first-page":"679","DOI":"10.1215\/03335372-2010-010","volume":"31","author":"R Bunia","year":"2010","unstructured":"Bunia, R.: Diegesis and representation: beyond the fictional world, on the margins of story and narrative. Poet. Today 31(4), 679\u2013720 (2010)","journal-title":"Poet. Today"},{"key":"2_CR4","doi-asserted-by":"crossref","unstructured":"Carstensdottir, E., Kleinman, E., El-Nasr, M.S.: Player interaction in narrative games: structure and narrative progression mechanics. In: Proceedings of the 14th International Conference on the Foundations of Digital Games, p. 23. ACM (2019)","DOI":"10.1145\/3337722.3337730"},{"key":"2_CR5","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"274","DOI":"10.1007\/978-3-319-71027-3_24","volume-title":"Interactive Storytelling","author":"E Carstensdottir","year":"2017","unstructured":"Carstensdottir, E., Kleinman, E., Seif El-Nasr, M.: Towards an interaction model for interactive narratives. In: Nunes, N., Oakley, I., Nisi, V. (eds.) ICIDS 2017. LNCS, vol. 10690, pp. 274\u2013277. Springer, Cham (2017). https:\/\/doi.org\/10.1007\/978-3-319-71027-3_24"},{"issue":"3","key":"2_CR6","doi-asserted-by":"publisher","first-page":"259","DOI":"10.1177\/1555412010364980","volume":"6","author":"T Crick","year":"2011","unstructured":"Crick, T.: The game body: toward a phenomenology of contemporary video gaming. Games Cult. 6(3), 259\u2013269 (2011)","journal-title":"Games Cult."},{"issue":"2","key":"2_CR7","doi-asserted-by":"publisher","first-page":"71","DOI":"10.1076\/digc.13.2.71.3202","volume":"13","author":"SB Davis","year":"2002","unstructured":"Davis, S.B.: Interacting with pictures: film, narrative and interaction. Digit. Creat. 13(2), 71\u201384 (2002)","journal-title":"Digit. Creat."},{"key":"2_CR8","doi-asserted-by":"publisher","DOI":"10.4324\/9781315740768","volume-title":"Film Theory: An Introduction Through the Senses","author":"T Elsaesser","year":"2015","unstructured":"Elsaesser, T., Hagener, M.: Film Theory: An Introduction Through the Senses. Routledge, New York (2015)"},{"key":"2_CR9","unstructured":"Enix, S.: Final Fantasy 15. [Play Station 4] (2016)"},{"key":"2_CR10","unstructured":"Fern\u00e1ndez Vara, C.: The tribulations of adventure games: integrating story into simulation through performance. Ph.D. thesis, Georgia Institute of Technology (2009)"},{"key":"2_CR11","unstructured":"Ferri, G.: Interpretive cooperation and procedurality. Computer Games Between Text and Practice, E$$|$$C 5 (2009)"},{"key":"2_CR12","unstructured":"Fox, T.: Undertale. [Digital Game] (2015)"},{"key":"2_CR13","unstructured":"Galactic Cafe: The Stanley Parable. [Digital Game] (2013)"},{"key":"2_CR14","unstructured":"PC Games: Nier: Automata. [Digital Game] (2017)"},{"key":"2_CR15","doi-asserted-by":"publisher","first-page":"183","DOI":"10.2307\/2930011","volume":"60","author":"C Gorbman","year":"1980","unstructured":"Gorbman, C.: Narrative film music. Yale French Stud. 60, 183\u2013203 (1980)","journal-title":"Yale French Stud."},{"key":"2_CR16","unstructured":"Games, H., Caterpillar, S.: Long Live the Queen. [Digital Game] (2012)"},{"key":"2_CR17","doi-asserted-by":"crossref","unstructured":"J\u00f8rgensen, K.: Time for new terminology? Diegetic and non-diegetic sounds in computer games revisited. In: Game Sound Technology and Player Interaction: Concepts and Developments, pp. 78\u201397. IGI Global (2011)","DOI":"10.4018\/978-1-61692-828-5.ch005"},{"issue":"2","key":"2_CR18","doi-asserted-by":"publisher","first-page":"142","DOI":"10.1177\/1555412012440315","volume":"7","author":"K J\u00f8rgensen","year":"2012","unstructured":"J\u00f8rgensen, K.: Between the game system and the fictional world: a study of computer game interfaces. Games Cult. 7(2), 142\u2013163 (2012)","journal-title":"Games Cult."},{"issue":"1","key":"2_CR19","doi-asserted-by":"publisher","first-page":"105","DOI":"10.1386\/nl.5.1.105_1","volume":"5","author":"K J\u00f8rgensen","year":"2007","unstructured":"J\u00f8rgensen, K.: On transdiegetic sounds in computer games. North. Lights Film Media Stud. Yearb. 5(1), 105\u2013117 (2007)","journal-title":"North. Lights Film Media Stud. Yearb."},{"key":"2_CR20","unstructured":"Juul, J.: Introduction to game time\/time to play: an examination of game temporality. In: First Person: New Media As Story, Performance and Game, pp. 131\u2013142 (2004)"},{"key":"2_CR21","unstructured":"Kerins, M.: Constructing the diegesis in a multi-channel world. In: Forum 2: Discourses on Diegesis-On the Relevance of Terminology. Offscreen, vol. 11, pp. 8\u20139 (2007)"},{"key":"2_CR22","doi-asserted-by":"crossref","unstructured":"Kleinman, E., Carstensdottir, E., El-Nasr, M.S.: Going forward by going back: re-defining rewind mechanics in narrative games. In: Proceedings of the 13th International Conference on the Foundations of Digital Games, p. 32. ACM (2018)","DOI":"10.1145\/3235765.3235773"},{"key":"2_CR23","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"363","DOI":"10.1007\/978-3-319-48279-8_32","volume-title":"Interactive Storytelling","author":"E Kleinman","year":"2016","unstructured":"Kleinman, E., Fox, V., Zhu, J.: Rough draft: towards a framework for metagaming mechanics of rewinding in interactive storytelling. In: Nack, F., Gordon, A.S. (eds.) ICIDS 2016. LNCS, vol. 10045, pp. 363\u2013374. Springer, Cham (2016). https:\/\/doi.org\/10.1007\/978-3-319-48279-8_32"},{"key":"2_CR24","unstructured":"Klevjer, R.: In defense of cutscenes. In: Computer Games and Digital Cultures Conference (2002)"},{"key":"2_CR25","unstructured":"Kromand, D.: Sound and the diegesis in survival-horror games. Audio Mostly 2008 (2008)"},{"key":"2_CR26","doi-asserted-by":"crossref","unstructured":"Lindley, C.A.: Game space design foundations for trans-reality games. In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, pp. 397\u2013404. ACM (2005)","DOI":"10.1145\/1178477.1178569"},{"key":"2_CR27","unstructured":"Little Cat Feed: OneShot. [Digital Game] (2016)"},{"key":"2_CR28","unstructured":"Loponen, M., Montola, M.: A semiotic view on diegesis construction. In: Beyond Role and Play, pp. 39\u201351 (2004)"},{"issue":"1","key":"2_CR29","doi-asserted-by":"publisher","first-page":"591","DOI":"10.1207\/s15548430jlr3501_3","volume":"35","author":"M Mackey","year":"2003","unstructured":"Mackey, M.: At play on the borders of the diegetic: story boundaries and narrative interpretation. J. Lit. Res. 35(1), 591\u2013632 (2003)","journal-title":"J. Lit. Res."},{"key":"2_CR30","unstructured":"Montola, M.: Role-playing as interactive construction of subjective diegeses. In: As Larp Grows Up, pp. 82\u201389 (2003)"},{"issue":"1","key":"2_CR31","doi-asserted-by":"crossref","first-page":"26","DOI":"10.5406\/musimoviimag.2.1.0026","volume":"2","author":"D Neumeyer","year":"2009","unstructured":"Neumeyer, D.: Diegetic\/nondiegetic: a theoretical model. Music Mov. Image 2(1), 26\u201339 (2009)","journal-title":"Music Mov. Image"},{"key":"2_CR32","unstructured":"Niantic: Harry Potter: Wizards Unite. [Digital Game] (2019)"},{"key":"2_CR33","unstructured":"Night School Studio: Oxenfree. [Digital Game] (2016)"},{"key":"2_CR34","doi-asserted-by":"publisher","first-page":"229","DOI":"10.2979\/FIL.2004.16.3.229","volume":"16","author":"W Paul","year":"2004","unstructured":"Paul, W.: Breaking the fourth wall: \u2018Belascoism\u2019, modernism, and a 3-D \u201cKiss Me Kate\u201d. Film Hist. 16, 229\u2013242 (2004)","journal-title":"Film Hist."},{"key":"2_CR35","doi-asserted-by":"publisher","first-page":"16","DOI":"10.2307\/2930001","volume":"60","author":"D Percheron","year":"1980","unstructured":"Percheron, D., Butzel, M.: Sound in cinema and its relationship to image and diegesis. Yale French Stud. 60, 16\u201323 (1980)","journal-title":"Yale French Stud."},{"key":"2_CR36","unstructured":"Pope, L.: Papers, Please. [Digital Game] (2013)"},{"key":"2_CR37","doi-asserted-by":"publisher","first-page":"492","DOI":"10.1016\/j.chb.2015.05.051","volume":"52","author":"NR Prestopnik","year":"2015","unstructured":"Prestopnik, N.R., Tang, J.: Points, stories, worlds, and diegesis: comparing player experiences in two citizen science games. Comput. Hum. Behav. 52, 492\u2013506 (2015)","journal-title":"Comput. Hum. Behav."},{"issue":"1","key":"2_CR38","doi-asserted-by":"publisher","first-page":"e55003","DOI":"10.1371\/journal.pone.0055003","volume":"8","author":"RS Rosenberg","year":"2013","unstructured":"Rosenberg, R.S., Baughman, S.L., Bailenson, J.N.: Virtual superheroes: using superpowers in virtual reality to encourage prosocial behavior. PLoS ONE 8(1), e55003 (2013)","journal-title":"PLoS ONE"},{"key":"2_CR39","doi-asserted-by":"crossref","DOI":"10.4135\/9781446211397","volume-title":"Understanding Digital Games","author":"J Rutter","year":"2006","unstructured":"Rutter, J., Bryce, J.: Understanding Digital Games. Sage, London (2006)"},{"key":"2_CR40","unstructured":"Ryan, M.L.: Beyond myth and metaphor. Consultant 1983, p. 91 (2001)"},{"key":"2_CR41","unstructured":"Salvato, D.: Doki doki literature club. [Digital Game] (2017)"},{"key":"2_CR42","doi-asserted-by":"publisher","first-page":"62","DOI":"10.1353\/cj.2011.0034","volume":"50","author":"P Sandifer","year":"2011","unstructured":"Sandifer, P.: Out of the screen and into the theater: 3-D film as demo. Cinema J. 50, 62\u201378 (2011)","journal-title":"Cinema J."},{"issue":"3","key":"2_CR43","doi-asserted-by":"publisher","first-page":"39","DOI":"10.2307\/1772409","volume":"1","author":"C Segre","year":"1980","unstructured":"Segre, C., Meddemmen, J.: A contribution to the semiotics of theater. Poet. Today 1(3), 39\u201348 (1980)","journal-title":"Poet. Today"},{"key":"2_CR44","unstructured":"Stern, E.: A touch of medieval: narrative, magic and computer technology in massively multiplayer computer role-playing games. In: Computer Games and Digital Cultures Conference (2002)"},{"key":"2_CR45","unstructured":"Telltale Games: The Wolf Among Us. [Digital Game] (2013)"},{"issue":"2","key":"2_CR46","doi-asserted-by":"publisher","first-page":"224","DOI":"10.1093\/ml\/gcq019","volume":"91","author":"B Winters","year":"2010","unstructured":"Winters, B.: The non-diegetic fallacy: film, music, and narrative space. Music Lett. 91(2), 224\u2013244 (2010)","journal-title":"Music Lett."}],"container-title":["Lecture Notes in Computer Science","Interactive Storytelling"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-33894-7_2","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,3,7]],"date-time":"2024-03-07T15:36:14Z","timestamp":1709825774000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-33894-7_2"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019]]},"ISBN":["9783030338930","9783030338947"],"references-count":46,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-33894-7_2","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019]]},"assertion":[{"value":"22 October 2019","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"ICIDS","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Interactive Digital Storytelling","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Little Cottonwood Canyon, UT","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"USA","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2019","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"19 November 2019","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"23 November 2019","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"12","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"icids2019","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/icids.eae.utah.edu\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Double-blind","order":1,"name":"type","label":"Type","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"EasyChair","order":2,"name":"conference_management_system","label":"Conference Management System","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"66","order":3,"name":"number_of_submissions_sent_for_review","label":"Number of Submissions Sent for Review","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"14","order":4,"name":"number_of_full_papers_accepted","label":"Number of Full Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"10","order":5,"name":"number_of_short_papers_accepted","label":"Number of Short Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"21% - The value is computed by the equation \"Number of Full Papers Accepted \/ Number of Submissions Sent for Review * 100\" and then rounded to a whole number.","order":6,"name":"acceptance_rate_of_full_papers","label":"Acceptance Rate of Full Papers","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"4","order":7,"name":"average_number_of_reviews_per_paper","label":"Average Number of Reviews per Paper","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"2","order":8,"name":"average_number_of_papers_per_reviewer","label":"Average Number of Papers per Reviewer","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"Yes","order":9,"name":"external_reviewers_involved","label":"External Reviewers Involved","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}}]}}