{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,17]],"date-time":"2026-02-17T22:16:57Z","timestamp":1771366617177,"version":"3.50.1"},"publisher-location":"Cham","reference-count":28,"publisher":"Springer International Publishing","isbn-type":[{"value":"9783030346430","type":"print"},{"value":"9783030346447","type":"electronic"}],"license":[{"start":{"date-parts":[[2019,1,1]],"date-time":"2019-01-01T00:00:00Z","timestamp":1546300800000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2019,1,1]],"date-time":"2019-01-01T00:00:00Z","timestamp":1546300800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019]]},"DOI":"10.1007\/978-3-030-34644-7_27","type":"book-chapter","created":{"date-parts":[[2019,11,7]],"date-time":"2019-11-07T20:03:39Z","timestamp":1573157019000},"page":"331-338","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":11,"title":["Towards Cognitive Adaptive Serious Games: A Conceptual Framework"],"prefix":"10.1007","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-0191-0367","authenticated-orcid":false,"given":"Andrew J. A.","family":"Seyderhelm","sequence":"first","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0002-9111-0293","authenticated-orcid":false,"given":"Karen L.","family":"Blackmore","sequence":"additional","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0001-5408-7138","authenticated-orcid":false,"given":"Keith","family":"Nesbitt","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2019,11,4]]},"reference":[{"key":"27_CR1","volume-title":"The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education","author":"KM Kapp","year":"2012","unstructured":"Kapp, K.M.: The Gamification of Learning and Instruction: Game-Based Methods and Strategies for Training and Education. Wiley, San Francisco (2012)"},{"issue":"2","key":"27_CR2","doi-asserted-by":"publisher","first-page":"661","DOI":"10.1016\/j.compedu.2012.03.004","volume":"59","author":"TM Connolly","year":"2012","unstructured":"Connolly, T.M., Boyle, E.A., MacArthur, E., Hainey, T., Boyle, J.M.: A systematic literature review of empirical evidence on computer games and serious games. Comput. Educ. 59(2), 661\u2013686 (2012). https:\/\/doi.org\/10.1016\/j.compedu.2012.03.004","journal-title":"Comput. Educ."},{"key":"27_CR3","doi-asserted-by":"publisher","first-page":"170","DOI":"10.1016\/j.chb.2015.07.045","volume":"54","author":"J Hamari","year":"2016","unstructured":"Hamari, J., Shernoff, D.J., Rowe, E., Coller, B., Asbell-Clarke, J., Edwards, T.: Challenging games help students learn: an empirical study on engagement, flow and immersion in game-based learning. Comput. Hum. Behav. 54, 170\u2013179 (2016). https:\/\/doi.org\/10.1016\/j.chb.2015.07.045","journal-title":"Comput. Hum. Behav."},{"key":"27_CR4","series-title":"Advances in Game-Based Learning","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1007\/978-3-319-05834-4_1","volume-title":"Serious Games Analytics","author":"CS Loh","year":"2015","unstructured":"Loh, C.S., Sheng, Y., Ifenthaler, D.: Serious games analytics: theoretical framework. In: Loh, C.S., Sheng, Y., Ifenthaler, D. (eds.) Serious Games Analytics. AGL, pp. 3\u201329. Springer, Cham (2015). https:\/\/doi.org\/10.1007\/978-3-319-05834-4_1"},{"issue":"6","key":"27_CR5","doi-asserted-by":"publisher","first-page":"898","DOI":"10.1177\/1046878110390784","volume":"41","author":"D Crookall","year":"2010","unstructured":"Crookall, D.: Serious games, debriefing, and simulation\/gaming as a discipline. Simul. Gaming 41(6), 898\u2013920 (2010). https:\/\/doi.org\/10.1177\/1046878110390784","journal-title":"Simul. Gaming"},{"issue":"2","key":"27_CR6","doi-asserted-by":"publisher","first-page":"96","DOI":"10.1080\/08995605.2012.672903","volume":"24","author":"CR Landsberg","year":"2012","unstructured":"Landsberg, C.R., Astwood, R.S., Van Buskirk, W.L., Townsend, L.N., Steinhauser, N.B., Mercado, A.D.: Review of adaptive training system techniques. Mil. Psychol. 24(2), 96\u2013113 (2012). https:\/\/doi.org\/10.1080\/08995605.2012.672903","journal-title":"Mil. Psychol."},{"key":"27_CR7","doi-asserted-by":"crossref","unstructured":"Hunicke, R.: The case for dynamic difficulty adjustment in games. In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, pp. 429\u2013433. ACM (2005)","DOI":"10.1145\/1178477.1178573"},{"key":"27_CR8","doi-asserted-by":"crossref","unstructured":"Xue, S., Wu, M., Kolen, J., Aghdaie, N., Zaman, K.A.: Dynamic difficulty adjustment for maximized engagement in digital games. In: Proceedings of the 26th International Conference on World Wide Web Companion, pp. 465\u2013471. International World Wide Web Conferences Steering Committee (2017)","DOI":"10.1145\/3041021.3054170"},{"issue":"3","key":"27_CR9","doi-asserted-by":"publisher","first-page":"309","DOI":"10.1007\/s10648-007-9047-2","volume":"19","author":"R Moreno","year":"2007","unstructured":"Moreno, R., Mayer, R.: Interactive multimodal learning environments. Educ. Psychol. Rev. 19(3), 309\u2013326 (2007). https:\/\/doi.org\/10.1007\/s10648-007-9047-2","journal-title":"Educ. Psychol. Rev."},{"key":"27_CR10","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1155\/2018\/5681652","volume":"2018","author":"M Zohaib","year":"2018","unstructured":"Zohaib, M.: Dynamic difficulty adjustment (DDA) in computer games: a review. Adv. Hum.-Comput. Interact. 2018, 1\u201312 (2018). https:\/\/doi.org\/10.1155\/2018\/5681652","journal-title":"Adv. Hum.-Comput. Interact."},{"issue":"8","key":"27_CR11","doi-asserted-by":"publisher","first-page":"707","DOI":"10.1080\/10447318.2018.1461764","volume":"34","author":"D Dziedzic","year":"2018","unstructured":"Dziedzic, D., W\u0142odarczyk, W.: Approaches to measuring the difficulty of games in dynamic difficulty adjustment systems. Int. J. Hum.-Comput. Interact. 34(8), 707\u2013715 (2018). https:\/\/doi.org\/10.1080\/10447318.2018.1461764","journal-title":"Int. J. Hum.-Comput. Interact."},{"issue":"1","key":"27_CR12","doi-asserted-by":"publisher","first-page":"53","DOI":"10.1016\/j.entcom.2012.09.001","volume":"4","author":"JT Alexander","year":"2013","unstructured":"Alexander, J.T., Sear, J., Oikonomou, A.: An investigation of the effects of game difficulty on player enjoyment. Entertain. Comput. 4(1), 53\u201362 (2013). https:\/\/doi.org\/10.1016\/j.entcom.2012.09.001","journal-title":"Entertain. Comput."},{"key":"27_CR13","doi-asserted-by":"crossref","unstructured":"Burns, A., Tulip, J.: Detecting flow in games using facial expressions. In: 2017 IEEE Conference on Computational Intelligence and Games (CIG), pp. 45\u201352. IEEE (2017)","DOI":"10.1109\/CIG.2017.8080414"},{"key":"27_CR14","doi-asserted-by":"crossref","unstructured":"Hookham, G., Nesbitt, K.: A systematic review of the definition and measurement of engagement in serious games. Paper presented at the Proceedings of the Australasian Computer Science Week Multiconference on - ACSW 2019 (2019)","DOI":"10.1145\/3290688.3290747"},{"issue":"3","key":"27_CR15","doi-asserted-by":"publisher","first-page":"2","DOI":"10.1145\/1281320.1281322","volume":"7","author":"FL Greitzer","year":"2007","unstructured":"Greitzer, F.L., Kuchar, O.A., Huston, K.: Cognitive science implications for enhancing training effectiveness in a serious gaming context. J. Educ. Resour. Comput. (JERIC) 7(3), 2 (2007). https:\/\/doi.org\/10.1145\/1281320.1281322","journal-title":"J. Educ. Resour. Comput. (JERIC)"},{"issue":"1","key":"27_CR16","doi-asserted-by":"publisher","first-page":"43","DOI":"10.1207\/S15326985EP3801_6","volume":"38","author":"RE Mayer","year":"2003","unstructured":"Mayer, R.E., Moreno, R.: Nine ways to reduce cognitive load in multimedia learning. Educ. Psychol. 38(1), 43\u201352 (2003). https:\/\/doi.org\/10.1207\/S15326985EP3801_6","journal-title":"Educ. Psychol."},{"issue":"2","key":"27_CR17","doi-asserted-by":"publisher","first-page":"115","DOI":"10.1007\/s10648-010-9133-8","volume":"22","author":"F Paas","year":"2010","unstructured":"Paas, F., Van Gog, T., Sweller, J.: Cognitive load theory: new conceptualizations, specifications, and integrated research perspectives. Educ. Psychol. Rev. 22(2), 115\u2013121 (2010). https:\/\/doi.org\/10.1007\/s10648-010-9133-8","journal-title":"Educ. Psychol. Rev."},{"issue":"1","key":"27_CR18","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1207\/S15326985EP3801_1","volume":"38","author":"F Paas","year":"2003","unstructured":"Paas, F., Renkl, A., Sweller, J.: Cognitive load theory and instructional design: recent developments. Educ. Psychol. 38(1), 1\u20134 (2003). https:\/\/doi.org\/10.1207\/S15326985EP3801_1","journal-title":"Educ. Psychol."},{"key":"27_CR19","doi-asserted-by":"crossref","unstructured":"Hart, S.G., Staveland, L.E.: Development of NASA-TLX (Task Load Index): results of empirical and theoretical research. In: Advances in Psychology, vol. 52, pp. 139\u2013183. Elsevier (1988)","DOI":"10.1016\/S0166-4115(08)62386-9"},{"issue":"9","key":"27_CR20","doi-asserted-by":"publisher","first-page":"904","DOI":"10.1177\/154193120605000909","volume":"50","author":"Sandra G. Hart","year":"2006","unstructured":"Hart, S.G.: NASA-task load index (NASA-TLX); 20 years later. In: 2006 Proceedings of the Human Factors and Ergonomics Society Annual Meeting, vol. 9, pp. 904\u2013908. Sage publications Sage CA, Los Angeles (2006)","journal-title":"Proceedings of the Human Factors and Ergonomics Society Annual Meeting"},{"key":"27_CR21","doi-asserted-by":"publisher","unstructured":"Harbluk, J.L., Burns, P.C., Tam, J., Glazduri, V.: Detection response tasks: using remote, headmounted and Tactile signals to assess cognitive demand while driving (2013). https:\/\/doi.org\/10.17077\/drivingassessment.1470","DOI":"10.17077\/drivingassessment.1470"},{"issue":"2","key":"27_CR22","doi-asserted-by":"publisher","first-page":"594","DOI":"10.3390\/s18020594","volume":"18","author":"Kristina Stojmenova","year":"2018","unstructured":"Stojmenova, K., Sodnik, J.: Detection-response task-uses and limitations. Sensors (Basel) 18(2) (2018). https:\/\/doi.org\/10.3390\/s18020594","journal-title":"Sensors"},{"issue":"6","key":"27_CR23","doi-asserted-by":"publisher","first-page":"553","DOI":"10.1016\/j.ergon.2012.09.001","volume":"42","author":"P Liu","year":"2012","unstructured":"Liu, P., Li, Z.: Task complexity: a review and conceptualization framework. Int. J. Ind. Ergon. 42(6), 553\u2013568 (2012). https:\/\/doi.org\/10.1016\/j.ergon.2012.09.001","journal-title":"Int. J. Ind. Ergon."},{"key":"27_CR24","doi-asserted-by":"crossref","unstructured":"Yusoff, A., Crowder, R., Gilbert, L., Wills, G.: A conceptual framework for serious games. In: 2009 Ninth IEEE International Conference on Advanced Learning Technologies, pp. 21\u201323. IEEE (2009)","DOI":"10.1109\/ICALT.2009.19"},{"issue":"2","key":"27_CR25","doi-asserted-by":"publisher","first-page":"105","DOI":"10.1037\/a0018985","volume":"14","author":"LA Annetta","year":"2010","unstructured":"Annetta, L.A.: The \u201cI\u2019s\u201d have it: a framework for serious educational game design. Rev. Gen. Psychol. 14(2), 105\u2013113 (2010). https:\/\/doi.org\/10.1037\/a0018985","journal-title":"Rev. Gen. Psychol."},{"issue":"3","key":"27_CR26","doi-asserted-by":"publisher","first-page":"2","DOI":"10.1007\/BF02905780","volume":"10","author":"JM Keller","year":"1987","unstructured":"Keller, J.M.: Development and use of the ARCS model of instructional design. J. Instr. Dev. 10(3), 2 (1987). https:\/\/doi.org\/10.1007\/BF02905780","journal-title":"J. Instr. Dev."},{"issue":"4","key":"27_CR27","doi-asserted-by":"publisher","first-page":"41","DOI":"10.4018\/ijgbl.2012100103","volume":"2","author":"P Rooney","year":"2012","unstructured":"Rooney, P.: A theoretical framework for serious game design: exploring pedagogy, play and fidelity and their implications for the design process. Int. J. Game-Based Learn. (IJGBL) 2(4), 41\u201360 (2012). https:\/\/doi.org\/10.4018\/ijgbl.2012100103","journal-title":"Int. J. Game-Based Learn. (IJGBL)"},{"key":"27_CR28","doi-asserted-by":"publisher","unstructured":"Conti, A., Dlugosch, C., Vilimek, R., Keinath, A., Bengler, K.: An assessment of cognitive workload using detection response tasks. In: Advances in Human Factors and Ergonomics Series. Advances in Human Aspects of Road and Rail Transportation, pp. 735\u2013743 (2012). https:\/\/doi.org\/10.1201\/b12320-82","DOI":"10.1201\/b12320-82"}],"container-title":["Lecture Notes in Computer Science","Entertainment Computing and Serious Games"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-34644-7_27","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,11,7]],"date-time":"2023-11-07T01:12:55Z","timestamp":1699319575000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-34644-7_27"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019]]},"ISBN":["9783030346430","9783030346447"],"references-count":28,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-34644-7_27","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019]]},"assertion":[{"value":"4 November 2019","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"ICEC-JCSG","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Joint International Conference on Entertainment Computing and Serious Games","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Arequipa","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Peru","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2019","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"11 November 2019","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"15 November 2019","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"1","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"iwec2019","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/cs.ucsp.edu.pe\/icec-jcsg-2019\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Double-blind","order":1,"name":"type","label":"Type","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"EasyChair","order":2,"name":"conference_management_system","label":"Conference Management System","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"88","order":3,"name":"number_of_submissions_sent_for_review","label":"Number of Submissions Sent for Review","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"26","order":4,"name":"number_of_full_papers_accepted","label":"Number of Full Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"5","order":5,"name":"number_of_short_papers_accepted","label":"Number of Short Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"30% - The value is computed by the equation \"Number of Full Papers Accepted \/ Number of Submissions Sent for Review * 100\" and then rounded to a whole number.","order":6,"name":"acceptance_rate_of_full_papers","label":"Acceptance Rate of Full Papers","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"2.5","order":7,"name":"average_number_of_reviews_per_paper","label":"Average Number of Reviews per Paper","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"3","order":8,"name":"average_number_of_papers_per_reviewer","label":"Average Number of Papers per Reviewer","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"Yes","order":9,"name":"external_reviewers_involved","label":"External Reviewers Involved","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"Includes 11 poster papers, 2 demonstration papers and 3 workshop papers","order":10,"name":"additional_info_on_review_process","label":"Additional Info on Review Process","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"This content has been made available to all.","name":"free","label":"Free to read"}]}}