{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,5]],"date-time":"2026-01-05T21:47:37Z","timestamp":1767649657768,"version":"3.40.3"},"publisher-location":"Cham","reference-count":28,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783030499310"},{"type":"electronic","value":"9783030499327"}],"license":[{"start":{"date-parts":[[2020,9,10]],"date-time":"2020-09-10T00:00:00Z","timestamp":1599696000000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2020,9,10]],"date-time":"2020-09-10T00:00:00Z","timestamp":1599696000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021]]},"DOI":"10.1007\/978-3-030-49932-7_20","type":"book-chapter","created":{"date-parts":[[2020,9,10]],"date-time":"2020-09-10T18:29:13Z","timestamp":1599762553000},"page":"202-214","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":4,"title":["Can Elementary Students Co-design the Learning Content of Educational Apps: The We!Design!Fractions Participatory Design Approach"],"prefix":"10.1007","author":[{"given":"George","family":"Palaigeorgiou","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Vasiliki","family":"Sidiropoulou","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2020,9,10]]},"reference":[{"key":"20_CR1","volume-title":"Mobile Technology for Children: Designing for Interaction and Learning","author":"A Druin","year":"2009","unstructured":"Druin, A.: Mobile Technology for Children: Designing for Interaction and Learning. Morgan Kaufmann, Burlington (2009)"},{"issue":"2","key":"20_CR2","doi-asserted-by":"publisher","first-page":"187","DOI":"10.1016\/S0953-5438(03)00007-9","volume":"15","author":"M Bekker","year":"2003","unstructured":"Bekker, M., Beusmans, J., Keyson, D., Lloyd, P.: KidReporter: a user requirements gathering technique for designing with children. Interact. Comput. 15(2), 187\u2013202 (2003)","journal-title":"Interact. Comput."},{"key":"20_CR3","doi-asserted-by":"crossref","unstructured":"Dindler, C., Eriksson, E., Iversen, O.S., Lykke-Olesen, A., Ludvigsen, M.: Mission from Mars: a method for exploring user requirements for children in a narrative space. In: Proceedings of the 2005 Conference on Interaction Design and Children, pp. 40\u201347. ACM (2005)","DOI":"10.1145\/1109540.1109546"},{"key":"20_CR4","unstructured":"Read, J.C., Gregory, P., MacFarlane, S., McManus, B., Gray, P., Patel, R.: An investigation of participatory design with children-informant, balanced and facilitated design. In: Proceedings of Interaction Design and Children International Workshop, pp. 53\u201364. Shaker, Maastricht (2002)"},{"key":"20_CR5","doi-asserted-by":"crossref","unstructured":"Bell, A., Davis, K.: Learning through participatory design: designing digital badges for and with teens. In: Proceedings of the 15th International Conference on Interaction Design and Children, pp. 218\u2013229. ACM (2016)","DOI":"10.1145\/2930674.2930705"},{"issue":"2","key":"20_CR6","first-page":"92","volume":"11","author":"AL Cul\u00e9n","year":"2013","unstructured":"Cul\u00e9n, A.L., Bratteteig, T., Pandey, S., Srivastava, S.: The Child-to-Child (C2C) method: participatory design for, with and by children in a children\u2019s museum. IADIS Int. J. WWW\/Internet 11(2), 92\u2013113 (2013)","journal-title":"IADIS Int. J. WWW\/Internet"},{"key":"20_CR7","doi-asserted-by":"crossref","unstructured":"Roussou, M., Kavalieratou, E., Doulgeridis, M.: Children designers in the museum: applying participatory design for the development of an art education program. In: Proceedings of the 6th International Conference on Interaction Design and Children, pp. 77\u201380. ACM (2007)","DOI":"10.1145\/1297277.1297292"},{"key":"20_CR8","doi-asserted-by":"crossref","unstructured":"Iversen, O.S., Smith, R.C.: Scandinavian participatory design: dialogic curation with teenagers. In: Proceedings of the 11th International Conference on Interaction Design and Children, pp. 106\u2013115. ACM (2012)","DOI":"10.1145\/2307096.2307109"},{"issue":"1","key":"20_CR9","doi-asserted-by":"publisher","first-page":"e14","DOI":"10.2196\/jmir.6822","volume":"19","author":"S Yarosh","year":"2017","unstructured":"Yarosh, S., Schueller, S.M.: \u201cHappiness inventors\u201d: informing positive computing technologies through participatory design with children. J. Med. Internet Res. 19(1), e14 (2017)","journal-title":"J. Med. Internet Res."},{"issue":"1","key":"20_CR10","doi-asserted-by":"publisher","first-page":"45","DOI":"10.1016\/j.jecp.2013.02.001","volume":"116","author":"NC Jordan","year":"2013","unstructured":"Jordan, N.C., et al.: Developmental predictors of fraction concepts and procedures. J. Exp. Child Psychol. 116(1), 45\u201358 (2013)","journal-title":"J. Exp. Child Psychol."},{"issue":"2","key":"20_CR11","doi-asserted-by":"publisher","first-page":"181","DOI":"10.1080\/07370001003676603","volume":"28","author":"X Vamvakoussi","year":"2010","unstructured":"Vamvakoussi, X., Vosniadou, S.: How many decimals are there between two fractions? Aspects of secondary school students\u2019 understanding of rational numbers and their notation. Cogn. Instr. 28(2), 181\u2013209 (2010)","journal-title":"Cogn. Instr."},{"issue":"3","key":"20_CR12","doi-asserted-by":"publisher","first-page":"241","DOI":"10.1007\/s10758-009-9156-8","volume":"14","author":"C Morgan","year":"2009","unstructured":"Morgan, C., Mariotti, M.A., Maffei, L.: Representation in computational environments: epistemological and social distance. Int. J. Comput. Math. Learn. 14(3), 241\u2013263 (2009)","journal-title":"Int. J. Comput. Math. Learn."},{"issue":"2","key":"20_CR13","doi-asserted-by":"publisher","first-page":"125","DOI":"10.1007\/s40593-013-0011-7","volume":"24","author":"MA Rau","year":"2014","unstructured":"Rau, M.A., Aleven, V., Rummel, N., Pardos, Z.: How should intelligent tutoring systems sequence multiple graphical representations of fractions? A multi-methods study. Int. J. Artif. Intell. Educ. 24(2), 125\u2013161 (2014)","journal-title":"Int. J. Artif. Intell. Educ."},{"issue":"1","key":"20_CR14","doi-asserted-by":"publisher","first-page":"227","DOI":"10.1016\/j.compedu.2010.08.002","volume":"56","author":"G Triantafyllakos","year":"2011","unstructured":"Triantafyllakos, G., Palaigeorgiou, G., Tsoukalas, I.A.: Designing educational software with students through collaborative design games: the We!Design&Play framework. Comput. Educ. 56(1), 227\u2013242 (2011)","journal-title":"Comput. Educ."},{"issue":"3","key":"20_CR15","doi-asserted-by":"publisher","first-page":"186","DOI":"10.1207\/s15327957pspr1003_1","volume":"10","author":"BA Nijstad","year":"2006","unstructured":"Nijstad, B.A., Stroebe, W.: How the group affects the mind: a cognitive model of idea generation in groups. Pers. Soc. Psychol. Rev. 10(3), 186\u2013213 (2006)","journal-title":"Pers. Soc. Psychol. Rev."},{"key":"20_CR16","doi-asserted-by":"crossref","unstructured":"Liikkanen, L., Perttula, M.: Contextual cueing and verbal stimuli in design idea generation. In: Proceeding of the Design Computing and Cognition 2006, pp. 619\u2013631 (2006)","DOI":"10.1007\/978-1-4020-5131-9_32"},{"issue":"1","key":"20_CR17","doi-asserted-by":"publisher","first-page":"76","DOI":"10.1006\/obhd.2000.2888","volume":"82","author":"PB Paulus","year":"2000","unstructured":"Paulus, P.B., Yang, H.C.: Idea generation in groups: a basis for creativity in organizations. Organ. Behav. Hum. Decis. Process. 82(1), 76\u201387 (2000)","journal-title":"Organ. Behav. Hum. Decis. Process."},{"key":"20_CR18","doi-asserted-by":"crossref","unstructured":"Shih, P.C., Nguyen, D.H., Hirano, S.H., Redmiles, D.F., Hayes, G.R.: GroupMind: supporting idea generation through a collaborative mind-mapping tool. In: Proceedings of the ACM 2009 International Conference on Supporting Group Work, pp. 139\u2013148. ACM (2009)","DOI":"10.1145\/1531674.1531696"},{"key":"20_CR19","doi-asserted-by":"crossref","unstructured":"Warr, A., O\u2019Neill, E.: Understanding design as a social creative process. In: Proceedings of the 5th Conference on Creativity & Cognition, pp. 118\u2013127. ACM, April 2005","DOI":"10.1145\/1056224.1056242"},{"issue":"1","key":"20_CR20","first-page":"51","volume":"4","author":"E Brandt","year":"2008","unstructured":"Brandt, E., Messeter, J., Binder, T.: Formatting design dialogues\u2013games and participation. Co-Design 4(1), 51\u201364 (2008)","journal-title":"Co-Design"},{"key":"20_CR21","doi-asserted-by":"publisher","first-page":"93","DOI":"10.1007\/978-1-4471-0779-8_9","volume-title":"Collaborative Design","author":"J Pedersen","year":"2000","unstructured":"Pedersen, J., Buur, J.: Games and movies: towards innovative co-design with users. In: Scrivener, S.A.R., Ball, L.J., Woodcock, A. (eds.) Collaborative Design, pp. 93\u2013100. Springer, London (2000)"},{"key":"20_CR22","unstructured":"Iversen, O.S., Buur, J.: Design is a game: developing design competence in a game setting. In: Proceedings of the 7th Biennial Participatory Design Conference, pp. 22\u201328 (2002)"},{"key":"20_CR23","doi-asserted-by":"crossref","unstructured":"Kultima, A., Niemel\u00e4, J., Paavilainen, J., Saarenp\u00e4\u00e4, H.: Designing game idea generation games. In: Proceedings of the 2008 Conference on Future Play: Research, Play, Share, pp. 137\u2013144. ACM (2008)","DOI":"10.1145\/1496984.1497007"},{"key":"20_CR24","doi-asserted-by":"crossref","unstructured":"Triantafyllakos, G., Palaigeorgiou, G., Tsoukalas, I.A.: Design alter egos: constructing and employing fictional characters in collaborative design sessions. In: Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology, pp. 20\u201328. British Computer Society (2009)","DOI":"10.14236\/ewic\/HCI2009.3"},{"key":"20_CR25","unstructured":"Grossman, S., Catlin, K.: SuperHeroes. In: 31st Annual Creative Problem Solving Institute, Buffalo, NY. The Creative Education Foundation (1985)"},{"issue":"4","key":"20_CR26","doi-asserted-by":"publisher","first-page":"453","DOI":"10.1007\/s10798-009-9102-z","volume":"20","author":"DC Kowaltowski","year":"2010","unstructured":"Kowaltowski, D.C., Bianchi, G., De Paiva, V.T.: Methods that may stimulate creativity and their use in architectural design education. Int. J. Technol. Des. Educ. 20(4), 453\u2013476 (2010)","journal-title":"Int. J. Technol. Des. Educ."},{"key":"20_CR27","volume-title":"Exploring Interface Design","author":"M Silver","year":"2013","unstructured":"Silver, M.: Exploring Interface Design. Cengage Learning, Boston (2013)"},{"key":"20_CR28","doi-asserted-by":"crossref","unstructured":"Kensing, F., Madsen, K.H.: Generating visions: future workshops and metaphorical design, pp. 155\u2013168. L. Erlbaum Associates Inc (1992)","DOI":"10.1201\/9781003063988-10"}],"container-title":["Advances in Intelligent Systems and Computing","Internet of Things, Infrastructures and Mobile Applications"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-49932-7_20","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,3,6]],"date-time":"2025-03-06T19:20:22Z","timestamp":1741288822000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-49932-7_20"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,9,10]]},"ISBN":["9783030499310","9783030499327"],"references-count":28,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-49932-7_20","relation":{},"ISSN":["2194-5357","2194-5365"],"issn-type":[{"type":"print","value":"2194-5357"},{"type":"electronic","value":"2194-5365"}],"subject":[],"published":{"date-parts":[[2020,9,10]]},"assertion":[{"value":"10 September 2020","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"IMCL","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Interactive Mobile Communication, Technologies and Learning","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Thessaloniki","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Greece","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2019","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"31 October 2019","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"1 November 2019","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"13","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"imcl2019","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"http:\/\/imcl-conference.org\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}