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With the availability and affordability of smart devices in the era of the Internet of Things, learners, parents, and educators are more \u201cconnected\u201d than ever before. Education stakeholders and technology developers can leverage these advances to collect data about, inform, deliver, and improve education for all learners. In this paper, we review the core components of a Smart Learning framework and describe a personalized mastery-based learning system that leverages the framework to deliver personalized learning at scale. In the context of Smart Learning in the Internet of Things, we propose an Ambient and Pervasive Personalized Learning Ecosystem (APPLE), a learner-centered approach that uses Bloom\u2019s Four Agents of Change in the Internet of Things ecosystem to provide learners a comprehensive and personalized learning experience. This ecosystem uses people, processes, data, things, and networked connections to create new capabilities, richer learning experiences, and unprecedented educational opportunities for learners, educators, and families. We further discuss the challenges surrounding the implementation of such an ecosystem, specifically calling for applications of learning engineering approaches, the need of interoperability across systems and components, and the importance of ethical considerations.<\/jats:p>","DOI":"10.1007\/978-3-030-50788-6_2","type":"book-chapter","created":{"date-parts":[[2020,7,9]],"date-time":"2020-07-09T19:21:31Z","timestamp":1594322491000},"page":"15-33","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":4,"title":["An Ambient and Pervasive Personalized Learning Ecosystem: \u201cSmart Learning\u201d in the Age of the Internet of Things"],"prefix":"10.1007","author":[{"given":"Anastasia","family":"Betts","sequence":"first","affiliation":[]},{"given":"Khanh-Phuong","family":"Thai","sequence":"additional","affiliation":[]},{"given":"Sunil","family":"Gunderia","sequence":"additional","affiliation":[]},{"given":"Paula","family":"Hidalgo","sequence":"additional","affiliation":[]},{"given":"Meagan","family":"Rothschild","sequence":"additional","affiliation":[]},{"given":"Diana","family":"Hughes","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2020,7,10]]},"reference":[{"key":"2_CR1","doi-asserted-by":"crossref","unstructured":"Asbell-Clarke, J., Rowe, E., Sylvan, E.: Assessment design for emergent game-based learning. 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