{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,7,3]],"date-time":"2025-07-03T04:22:06Z","timestamp":1751516526836,"version":"3.41.0"},"publisher-location":"Cham","reference-count":29,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783030775988"},{"type":"electronic","value":"9783030775995"}],"license":[{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021]]},"DOI":"10.1007\/978-3-030-77599-5_27","type":"book-chapter","created":{"date-parts":[[2021,7,2]],"date-time":"2021-07-02T23:06:05Z","timestamp":1625267165000},"page":"381-394","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":0,"title":["Using Head-Mounted Displays for Virtual Reality: Investigating Subjective Reactions to Eye-Tracking Scenarios"],"prefix":"10.1007","author":[{"given":"Crystal","family":"Maraj","sequence":"first","affiliation":[]},{"given":"Jonathan","family":"Hurter","sequence":"additional","affiliation":[]},{"given":"Joseph","family":"Pruitt","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2021,7,3]]},"reference":[{"key":"27_CR1","unstructured":"Barbuceanu, F., Antonya, C.: Eye tracking applications. Bull. Transilvania Univ. Brasov, Ser. 1: Eng. Sci. 2(51), 17\u201324 (2009)"},{"issue":"1","key":"27_CR2","doi-asserted-by":"publisher","first-page":"98","DOI":"10.1177\/1477153517736467","volume":"50","author":"PR Boyce","year":"2018","unstructured":"Boyce, P.R., Wilkins, A.: Visual discomfort indoors. Lighting Res. Technol. 50(1), 98\u2013114 (2018)","journal-title":"Lighting Res. Technol."},{"key":"27_CR3","doi-asserted-by":"crossref","unstructured":"Cao, S., Nandakumar, K., Babu, R., Thompson, B.: Game play in virtual reality driving simulation involving head-mounted display and comparison to desktop display. Vir. Reality, 1\u201311 (2020)","DOI":"10.1007\/s10055-019-00412-x"},{"key":"27_CR4","doi-asserted-by":"crossref","unstructured":"Clay, V., K\u00f6nig, P., K\u00f6nig, S.U.: Eye tracking in virtual reality. J. Eye Mov. Res. 12(1) (2019)","DOI":"10.16910\/jemr.12.1.3"},{"key":"27_CR5","doi-asserted-by":"crossref","unstructured":"Curatu, C., Hua, H., Rolland, J.: Projection-based head-mounted display with eye-tracking capabilities. In: Novel Optical Systems Design and Optimization VIII, vol. 5875. International Society for Optics and Photonics, August 2005","DOI":"10.1117\/12.618715"},{"key":"27_CR6","doi-asserted-by":"crossref","unstructured":"Denisova, A., Cairns, P.: First person vs. third person perspective in digital games: do player preferences affect immersion? In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, pp. 145\u2013148, April 2015","DOI":"10.1145\/2702123.2702256"},{"key":"27_CR7","unstructured":"Guna, J., et al.: Virtual reality sickness and challenges behind different technology and content settings. Mob. Netw. Appl. 1\u201310 (2019)"},{"issue":"3","key":"27_CR8","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1167\/8.3.33","volume":"8","author":"DM Hoffman","year":"2008","unstructured":"Hoffman, D.M., Girshick, A.R., Akeley, K., Banks, M.S.: Vergence\u2013accommodation conflicts hinder visual performance and cause visual fatigue. J. Vis. 8(3), 1\u201330 (2008)","journal-title":"J. Vis."},{"key":"27_CR9","unstructured":"H\u00fclsmann, F., Dankert, T., Pfeiffer, T.: Comparing gaze-based and manual interaction in a fast-paced gaming task in virtual reality. In:\u00a0Proceedings of the Workshop Virtuelle & Erweiterte Realit\u00e4t (2011)"},{"issue":"5","key":"27_CR10","doi-asserted-by":"publisher","first-page":"463","DOI":"10.1111\/cxo.12851","volume":"102","author":"S Jaiswal","year":"2019","unstructured":"Jaiswal, S., Asper, L., Long, J., Lee, A., Harrison, K., Golebiowski, B.: Ocular and visual discomfort associated with smartphones, tablets and computers: what we do and do not know. Clin. Exper. Optom. 102(5), 463\u2013477 (2019)","journal-title":"Clin. Exper. Optom."},{"key":"27_CR11","unstructured":"Jennett, C.I.: Is game immersion just another form of selective attention? An empirical investigation of real world dissociation in computer game immersion [Doctoral thesis]. University College London (2010)"},{"issue":"9","key":"27_CR12","doi-asserted-by":"publisher","first-page":"641","DOI":"10.1016\/j.ijhcs.2008.04.004","volume":"66","author":"C Jennett","year":"2008","unstructured":"Jennett, C., et al.: Measuring and defining the experience of immersion in games. Int. J. Hum.-Comput. Stud. 66(9), 641\u2013661 (2008)","journal-title":"Int. J. Hum.-Comput. Stud."},{"issue":"3","key":"27_CR13","doi-asserted-by":"publisher","first-page":"203","DOI":"10.1207\/s15327108ijap0303_3","volume":"3","author":"R Kennedy","year":"1993","unstructured":"Kennedy, R., Lane, N., Berbaum, K., Lilienthal, M.: Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness. Int. J. Aviat. Psychol. 3(3), 203\u2013220 (1993)","journal-title":"Int. J. Aviat. Psychol."},{"key":"27_CR14","doi-asserted-by":"crossref","unstructured":"Lambooij, M., Fortuin, M., Heynderickx, I., IJsselsteijn, W.: Visual discomfort and visual fatigue of stereoscopic displays: A review. J. Imaging Sci. Technol. 53(3), 030201\u2013030201-14 (2009)","DOI":"10.2352\/J.ImagingSci.Technol.2009.53.3.030201"},{"key":"27_CR15","doi-asserted-by":"publisher","first-page":"185","DOI":"10.1007\/978-1-4939-2026-6_10","volume-title":"Novel 3D Media Technologies","author":"J Li,","year":"2015","unstructured":"Li, J., Barkowsky, M., Le Callet, P.: Visual discomfort in 3DTV: Definitions, causes, measurement, and modeling. Novel 3D Media Technologies, pp. 185\u2013209. Springer, New York (2015). https:\/\/doi.org\/10.1007\/978-1-4939-2026-6_10"},{"issue":"1","key":"27_CR16","doi-asserted-by":"publisher","first-page":"272","DOI":"10.3758\/s13428-012-0247-4","volume":"45","author":"M Nystr\u00f6m","year":"2013","unstructured":"Nystr\u00f6m, M., Andersson, R., Holmqvist, K., Van De Weijer, J.: The influence of calibration method and eye physiology on eyetracking data quality. Behav. Res. Meth. 45(1), 272\u2013288 (2013)","journal-title":"Behav. Res. Meth."},{"issue":"5","key":"27_CR17","doi-asserted-by":"publisher","first-page":"7","DOI":"10.1167\/13.5.7","volume":"13","author":"L O\u2019Hare","year":"2013","unstructured":"O\u2019Hare, L., Hibbard, P.B.: Visual discomfort and blur. J. Vis. 13(5), 7 (2013)","journal-title":"J. Vis."},{"key":"27_CR18","doi-asserted-by":"crossref","unstructured":"Poole, A., Ball, L.J.: Eye tracking in HCI and usability research. In: Encyclopedia of Human Computer Interaction, pp. 211\u2013219. IGI Global (2006)","DOI":"10.4018\/978-1-59140-562-7.ch034"},{"key":"27_CR19","unstructured":"Schulze, E.: A new $6,000 virtual reality headset lets you see with \u2018human-eye\u2019 resolution. CNBC. https:\/\/www.cnbc.com\/2019\/02\/19\/finnish-start-up-varjo-launches-5995-vr-1-headset.html. Accessed 19 Feb 2019"},{"key":"27_CR20","doi-asserted-by":"crossref","unstructured":"Singla, A., Fremerey, S., Robitza, W., Raake, A.: Measuring and comparing QoE and simulator sickness of omnidirectional videos in different head mounted displays. In:\u00a02017 Ninth international conference on quality of multimedia experience (QoMEX),\u00a0pp. 1\u20136. IEEE, May 2017","DOI":"10.1109\/QoMEX.2017.7965658"},{"issue":"3","key":"27_CR21","doi-asserted-by":"publisher","first-page":"201","DOI":"10.1145\/210079.210084","volume":"2","author":"M Slater","year":"1995","unstructured":"Slater, M., Usoh, M., Steed, A.: Taking steps: the influence of a walking technique on presence in virtual reality. ACM Trans. Comput.-Hum. Interact. (TOCHI) 2(3), 201\u2013219 (1995)","journal-title":"ACM Trans. Comput.-Hum. Interact. (TOCHI)"},{"key":"27_CR22","unstructured":"Tobii (n.d): What is eye tracking?. https:\/\/tech.tobii.com\/technology\/what-is-eye-tracking\/. Accessed 25 Nov 2020"},{"key":"27_CR23","unstructured":"Varjo (2020): VR-1. https:\/\/varjo.com\/products\/vr-1\/"},{"key":"27_CR24","doi-asserted-by":"publisher","first-page":"75","DOI":"10.1016\/j.procs.2014.11.012","volume":"39","author":"BB Velichkovsky","year":"2014","unstructured":"Velichkovsky, B.B., Rumyantsev, M.A., Morozov, M.A.: New solution to the midas touch problem: identification of visual commands via extraction of focal fixations. Procedia Comput. Sci. 39, 75\u201382 (2014)","journal-title":"Procedia Comput. Sci."},{"key":"27_CR25","unstructured":"Virtual Reality Society: Head-mounted displays (HMDs). VRS. https:\/\/www.vrs.org.uk\/virtual-reality-gear\/head-mounted-displays\/. Accessed 28 June 2017"},{"key":"27_CR26","unstructured":"Vive (2020): VIVE Pro Eye with Tobii Eye. https:\/\/vr.tobii.com\/products\/htc-vive-pro-eye\/. Accessed 25 Sept 2020"},{"key":"27_CR27","unstructured":"Vive Enterprise (n.d.): Vive Pro Eye Office. https:\/\/enterprise.vive.com\/us\/product\/vive-pro-eye-office\/"},{"key":"27_CR28","doi-asserted-by":"crossref","unstructured":"Walch, M., et al.: Evaluating VR driving simulation from a player experience perspective. In: Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 2982\u20132989, May 2017","DOI":"10.1145\/3027063.3053202"},{"key":"27_CR29","doi-asserted-by":"crossref","unstructured":"Yildirim, C.: Don\u2019t make me sick: investigating the incidence of cybersickness in commercial virtual reality headsets.\u00a0Virt. Reality, 1\u20139 (2019)","DOI":"10.1007\/s10055-019-00401-0"}],"container-title":["Lecture Notes in Computer Science","Virtual, Augmented and Mixed Reality"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-77599-5_27","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,7,2]],"date-time":"2025-07-02T22:33:07Z","timestamp":1751495587000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-77599-5_27"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021]]},"ISBN":["9783030775988","9783030775995"],"references-count":29,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-77599-5_27","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2021]]},"assertion":[{"value":"3 July 2021","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"HCII","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Human-Computer Interaction","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2021","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"24 July 2021","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"29 July 2021","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"23","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"hcii2021","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"http:\/\/2021.hci.international\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}