{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,27]],"date-time":"2025-03-27T20:13:55Z","timestamp":1743106435181,"version":"3.40.3"},"publisher-location":"Cham","reference-count":41,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783030784478"},{"type":"electronic","value":"9783030784485"}],"license":[{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021]]},"DOI":"10.1007\/978-3-030-78448-5_8","type":"book-chapter","created":{"date-parts":[[2021,6,27]],"date-time":"2021-06-27T18:20:50Z","timestamp":1624818050000},"page":"101-119","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Intergenerational Playful Experiences Based on Digital Games for Interactive Spaces"],"prefix":"10.1007","author":[{"given":"Felipe","family":"Bacca","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Eva","family":"Cerezo","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Rosa","family":"Gil","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Antonio","family":"Aguelo","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ana Cristina","family":"Blasco","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Teresa","family":"Coma","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Maria Angeles","family":"Garrido","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2021,6,28]]},"reference":[{"unstructured":"Newzoo: Male and Female Gamers: How Their Similarities and Differences Shape the Games Market. https:\/\/newzoo.com\/insights\/articles\/male-and-female-gamers-how-their-similarities-and-differences-shape-the-games-market\/. Accessed 11 Sept 2020","key":"8_CR1"},{"issue":"3","key":"8_CR2","doi-asserted-by":"publisher","first-page":"127","DOI":"10.4017\/gt.2016.14.3.013.00","volume":"14","author":"F Zhang","year":"2016","unstructured":"Zhang, F., Kaufman, D.: A review of intergenerational play for facilitating interactions and learning. Gerontechnology 14(3), 127\u2013138 (2016). https:\/\/doi.org\/10.4017\/gt.2016.14.3.013.00","journal-title":"Gerontechnology"},{"issue":"1","key":"8_CR3","doi-asserted-by":"publisher","first-page":"43","DOI":"10.1080\/15350770.2016.1138273","volume":"14","author":"L Costa","year":"2016","unstructured":"Costa, L., Veloso, A.: Being (grand) players: review of digital games and their potential to enhance intergenerational interactions. J. Intergenerational Relat. 14(1), 43\u201359 (2016). https:\/\/doi.org\/10.1080\/15350770.2016.1138273","journal-title":"J. Intergenerational Relat."},{"issue":"3","key":"8_CR4","doi-asserted-by":"publisher","first-page":"18","DOI":"10.3390\/soc7030018","volume":"7","author":"T De la Hera","year":"2017","unstructured":"De la Hera, T., Loos, E., Simons, M., Blom, J.: Benefits and factors influencing the design of intergenerational digital games: a systematic literature review. Societies 7(3), 18 (2017)","journal-title":"Societies"},{"doi-asserted-by":"crossref","unstructured":"Kolthoff, T., Spil, T.A., Nguyen, H.: The adoption of a serious game to foster interaction between the elderly and the youth. In: 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH), Kyoto, Japan (2019)","key":"8_CR5","DOI":"10.1109\/SeGAH.2019.8882443"},{"issue":"4","key":"8_CR6","doi-asserted-by":"publisher","first-page":"1091","DOI":"10.1016\/j.chb.2012.01.012","volume":"28","author":"LA Whitlock","year":"2012","unstructured":"Whitlock, L.A., McLaughlin, A.C., Allaire, J.C.: Individual differences in response to cognitive training: using a multi-modal, attentionally demanding game-based intervention for older adults. Comput. Hum. Behav. 28(4), 1091\u20131096 (2012)","journal-title":"Comput. Hum. Behav."},{"key":"8_CR7","doi-asserted-by":"publisher","first-page":"96","DOI":"10.1016\/j.chb.2015.04.026","volume":"51","author":"TT Cota","year":"2015","unstructured":"Cota, T.T., Ishitani, L., Vieira, N.: Mobile game design for the elderly: a study with focus on the motivation to play. Comput. Hum. Behav. 51, 96\u2013105 (2015). https:\/\/doi.org\/10.1016\/j.chb.2015.04.026","journal-title":"Comput. Hum. Behav."},{"issue":"4","key":"8_CR8","doi-asserted-by":"publisher","first-page":"1302","DOI":"10.1016\/j.chb.2013.01.014","volume":"29","author":"JC Allaire","year":"2013","unstructured":"Allaire, J.C., McLaughlin, A.C., Trujillo, A., Whitlock, L.A., LaPorte, L., Gandy, M.: Successful aging through digital games: socioemotional differences between older adult gamers and non-gamers. Comput. Hum. Behav. 29(4), 1302\u20131306 (2013)","journal-title":"Comput. Hum. Behav."},{"issue":"5","key":"8_CR9","doi-asserted-by":"publisher","first-page":"425","DOI":"10.1007\/s00779-009-0262-3","volume":"14","author":"VV Abeele","year":"2010","unstructured":"Abeele, V.V., De Schutter, B.: Designing intergenerational play via enactive interaction, competition and acceleration. Pers. Ubiquit. Comput. 14(5), 425\u2013433 (2010). https:\/\/doi.org\/10.1007\/s00779-009-0262-3","journal-title":"Pers. Ubiquit. Comput."},{"issue":"1","key":"8_CR10","doi-asserted-by":"publisher","first-page":"57","DOI":"10.1007\/s10209-011-0233-0","volume":"11","author":"J Derboven","year":"2012","unstructured":"Derboven, J., Van Gils, M., De Grooff, D.: Designing for collaboration: a study in intergenerational social game design. Univ. Access Inf. Soc. 11(1), 57\u201365 (2012). https:\/\/doi.org\/10.1007\/s10209-011-0233-0","journal-title":"Univ. Access Inf. Soc."},{"unstructured":"Thai, A.M., Lowenstein, D., Ching, D., Rejeski, D.: Game changer: investing in digital play to advance children\u2019s learning and health. The Joan Ganz Cooney Center at Sesame Workshop, New York (2009)","key":"8_CR11"},{"unstructured":"Bredekamp, S., Copple, C.: Developmentally appropriate practice in early childhood education. National Association for the Education of Young Children, Washington DC (1997)","key":"8_CR12"},{"key":"8_CR13","doi-asserted-by":"crossref","DOI":"10.4135\/9781452225920","volume-title":"Understanding Communication and Aging: Developing Knowledge and Awareness","author":"J Harwood","year":"2007","unstructured":"Harwood, J.: Understanding Communication and Aging: Developing Knowledge and Awareness. Sage, New Delhi (2007)"},{"issue":"3","key":"8_CR14","doi-asserted-by":"publisher","first-page":"261","DOI":"10.1093\/geront\/40.3.261","volume":"40","author":"P Uhlenberg","year":"2000","unstructured":"Uhlenberg, P.: Introduction: why study age integration? Gerontologist 40(3), 261\u2013266 (2000)","journal-title":"Gerontologist"},{"unstructured":"Mahmud, A., Mubin, O., Shahid, S., Martens, J.B.: Designing and evaluating the tabletop game experience for senior citizens. In: Proceedings of the 5th Nordic Conference on Human-Computer Interaction: Building Bridges, pp. 403\u2013406. ACM (2008)","key":"8_CR15"},{"doi-asserted-by":"publisher","unstructured":"Kern, D., Stringer, M., Fitzpatrick, G., Schmidt, A.: Curball\u2013a prototype tangible game for inter-generational play. In: 15th IEEE International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WETICE 2006), Manchester, pp. 412\u2013418 (2006). https:\/\/doi.org\/10.1109\/WETICE.2006.27","key":"8_CR16","DOI":"10.1109\/WETICE.2006.27"},{"doi-asserted-by":"publisher","unstructured":"Vetere, F., Nolan, M., Raman, R.: Distributed hide-and-seek. In: OZCHI, pp. 325\u2013328 (2006). https:\/\/doi.org\/10.1145\/1228175.1228235","key":"8_CR17","DOI":"10.1145\/1228175.1228235"},{"key":"8_CR18","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1007\/s10055-008-0083-0","volume":"12","author":"ET Khoo","year":"2008","unstructured":"Khoo, E.T., Cheok, A.D., Nguyen, T.H.D., et al.: Age invaders: social and physical inter-generational mixed reality family entertainment. Virtual Reality 12, 3\u201316 (2008). https:\/\/doi.org\/10.1007\/s10055-008-0083-0","journal-title":"Virtual Reality"},{"issue":"3\u20134","key":"8_CR19","doi-asserted-by":"publisher","first-page":"147","DOI":"10.1016\/j.entcom.2010.09.001","volume":"1","author":"A Mahmud","year":"2010","unstructured":"Mahmud, A., Mubin, O., Shahid, S., Martens, J.B.: Designing social games for children and older adults: two related case studies. Entertain. Comput. 1(3\u20134), 147\u2013156 (2010)","journal-title":"Entertain. Comput."},{"key":"8_CR20","doi-asserted-by":"publisher","first-page":"415","DOI":"10.1007\/s11412-010-9097-1","volume":"5","author":"S Siyahhan","year":"2010","unstructured":"Siyahhan, S., Barab, S., Downton, M.: Using activity theory to understand intergenerational play: the case of Family Quest. Int. J. Comput.-Support. Collab. Learn. 5, 415\u2013432 (2010). https:\/\/doi.org\/10.1007\/s11412-010-9097-1","journal-title":"Int. J. Comput.-Support. Collab. Learn."},{"doi-asserted-by":"publisher","unstructured":"Rice, M., Yau, L.J., Ong, J., Wan, M., Ng, J.: Intergenerational gameplay: evaluating social interaction between younger and older players. In: CHI 2012 Extended Abstracts on Human Factors in Computing Systems (CHI EA 2012), pp. 2333\u20132338. Association for Computing Machinery, New York (2012). https:\/\/doi.org\/10.1145\/2212776.2223798","key":"8_CR21","DOI":"10.1145\/2212776.2223798"},{"key":"8_CR22","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"835","DOI":"10.1007\/978-3-642-39062-3_64","volume-title":"Human Factors in Computing and Informatics","author":"C-L Lin","year":"2013","unstructured":"Lin, C.-L., Fei, S.-H., Chang, S.-W.: An analysis of social interaction between older and children: augmented reality integration in table game design. In: Holzinger, A., Ziefle, M., Hitz, M., Debevc, M. (eds.) SouthCHI 2013. LNCS, vol. 7946, pp. 835\u2013838. Springer, Heidelberg (2013). https:\/\/doi.org\/10.1007\/978-3-642-39062-3_64"},{"issue":"2","key":"8_CR23","doi-asserted-by":"publisher","first-page":"113","DOI":"10.1089\/g4h.2014.0080","volume":"4","author":"J D'Cruz","year":"2015","unstructured":"D\u2019Cruz, J., et al.: Promoting parent-child sexual health dialogue with an intergenerational game: parent and youth perspectives. Games Health J. 4(2), 113\u2013122 (2015). https:\/\/doi.org\/10.1089\/g4h.2014.0080","journal-title":"Games Health J."},{"doi-asserted-by":"publisher","unstructured":"Seaborn, K., Pennefather, P., Fels, D.I.: A cooperative game for older powered chair users and their friends and family. In: Proceedings of the 7th IEEE Games Entertainment Media Conference (IEEE GEM 2015), pp. 52\u201355 (2015). https:\/\/doi.org\/10.1109\/GEM.2015.7377242","key":"8_CR24","DOI":"10.1109\/GEM.2015.7377242"},{"doi-asserted-by":"publisher","unstructured":"Dietmeier, J., Miller, B.J., DeVane, B., Missall, K., Nanda, S.: Shredding with mom and dad: intergenerational physics gaming in a children\u2019s museum. In: FDG 2017: Proceedings of the 12th International Conference on the Foundations of Digital Games, August 2017, pp. 1\u20134 (2017). Article No: 58. https:\/\/doi.org\/10.1145\/3102071.3106365","key":"8_CR25","DOI":"10.1145\/3102071.3106365"},{"doi-asserted-by":"publisher","unstructured":"Carlsson, I., Choi, J., Pearce, C., Smith, G.: Designing eBee: a reflection on quilt-based game design. In: Proceedings of the 12th International Conference on the Foundations of Digital Games (FDG 2017), pp. 1\u201310. Association for Computing Machinery, New York (2017). Article No: 24. https:\/\/doi.org\/10.1145\/3102071.3102102","key":"8_CR26","DOI":"10.1145\/3102071.3102102"},{"key":"8_CR27","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"85","DOI":"10.1007\/978-3-319-70111-0_8","volume-title":"Serious Games","author":"M Lankes","year":"2017","unstructured":"Lankes, M., Hagler, J., Gattringer, F., Stiglbauer, B.: InterPlayces: results of an intergenerational games study. In: Alca\u00f1iz, M., G\u00f6bel, S., Ma, M., Fradinho Oliveira, M., Baalsrud Hauge, J., Marsh, T. (eds.) JCSG 2017. LNCS, vol. 10622, pp. 85\u201397. Springer, Cham (2017). https:\/\/doi.org\/10.1007\/978-3-319-70111-0_8"},{"doi-asserted-by":"crossref","unstructured":"Lankes, M., Hagler, J., Gattringer, F., Stiglbauer, B., Ruehrlinger, M., Holzmann, C.: Co-smonauts in retrospect: the game design process of an intergenerational co-located collaborative game. In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, ACMDL, pp. 221\u2013234 (2018)","key":"8_CR28","DOI":"10.1145\/3270316.3272050"},{"doi-asserted-by":"publisher","unstructured":"Rosenqvist, R., Boldsen, J., Papachristos, E., Merritt, T.: MeteorQuest - bringing families together through proxemics play in a mobile social game. In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2018), pp. 439\u2013450. Association for Computing Machinery, New York (2018). https:\/\/doi.org\/10.1145\/3242671.3242685","key":"8_CR29","DOI":"10.1145\/3242671.3242685"},{"doi-asserted-by":"publisher","unstructured":"Mushiba, M.: SoundPlay: an interactive sound installation for playful intergenerational encounters in public areas. In: AfriCHI 2018, pp. 1\u20133 (2018). https:\/\/doi.org\/10.1145\/3283458.3283506","key":"8_CR30","DOI":"10.1145\/3283458.3283506"},{"doi-asserted-by":"crossref","unstructured":"Seaborn, K., Lee, N., Narazani, M., Hiyama, A.: Intergenerational shared action games for promoting empathy between Japanese youth and elders. In: 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII), pp. 1\u20137 (2019)","key":"8_CR31","DOI":"10.1109\/ACII.2019.8925483"},{"issue":"5","key":"8_CR32","doi-asserted-by":"publisher","first-page":"1139","DOI":"10.1007\/s00779-013-0725-4","volume":"18","author":"H-C Jetter","year":"2013","unstructured":"Jetter, H.-C., Reiterer, H., Geyer, F.: Blended Interaction: understanding natural human\u2013computer interaction in post-WIMP interactive spaces. Pers. Ubiquit. Comput. 18(5), 1139\u20131158 (2013). https:\/\/doi.org\/10.1007\/s00779-013-0725-4","journal-title":"Pers. Ubiquit. Comput."},{"unstructured":"Chiong, C.: Can video games promote intergenerational play & literacy learning. In: Report from a Research & Design Workshop. The Joan Ganz Cooney Center at Sesame Workshop, New York, vol. 1, pp. 8\u201312 (2009)","key":"8_CR33"},{"key":"8_CR34","series-title":"Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering","doi-asserted-by":"publisher","first-page":"526","DOI":"10.1007\/978-3-030-06134-0_56","volume-title":"Interactivity, Game Creation, Design, Learning, and Innovation","author":"J Gallardo","year":"2019","unstructured":"Gallardo, J., L\u00f3pez, C., Aguelo, A., Cebri\u00e1n, B., Coma, T., Cerezo, E.: Development of a pervasive game for ADHD children. In: Brooks, A.L., Brooks, E., Sylla, C. (eds.) ArtsIT\/DLI -2018. LNICSSITE, vol. 265, pp. 526\u2013531. Springer, Cham (2019). https:\/\/doi.org\/10.1007\/978-3-030-06134-0_56"},{"issue":"22","key":"8_CR35","doi-asserted-by":"publisher","first-page":"32261","DOI":"10.1007\/s11042-019-07983-6","volume":"78","author":"C Bonillo","year":"2019","unstructured":"Bonillo, C., Marco, J., Cerezo, E.: Developing pervasive games in interactive spaces: the JUGUEMOS toolkit. Multimed. Tools Appl. 78(22), 32261\u201332305 (2019). https:\/\/doi.org\/10.1007\/s11042-019-07983-6","journal-title":"Multimed. Tools Appl."},{"issue":"15","key":"8_CR36","first-page":"2266","volume":"19","author":"J Marco","year":"2013","unstructured":"Marco, J., Baldassarri, S., Cerezo, E.: NIKVision: developing a tangible application for and with children. J. UCS 19(15), 2266\u20132291 (2013)","journal-title":"J. UCS"},{"doi-asserted-by":"crossref","unstructured":"Marco, J., Bonillo, C., Cerezo, E.: A tangible interactive space odyssey to support children learning of computer programming. In: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces, pp. 300\u2013305. ACM (2017)","key":"8_CR37","DOI":"10.1145\/3132272.3135077"},{"issue":"1","key":"8_CR38","doi-asserted-by":"publisher","first-page":"21","DOI":"10.1007\/s11423-018-9598-6","volume":"67","author":"EWL Cheng","year":"2018","unstructured":"Cheng, E.W.L.: Choosing between the theory of planned behavior (TPB) and the technology acceptance model (TAM). Educ. Tech. Res. Dev. 67(1), 21\u201337 (2018). https:\/\/doi.org\/10.1007\/s11423-018-9598-6","journal-title":"Educ. Tech. Res. Dev."},{"issue":"3","key":"8_CR39","doi-asserted-by":"publisher","first-page":"319","DOI":"10.2307\/249008","volume":"13","author":"FD Davis","year":"1989","unstructured":"Davis, F.D.: Perceived usefulness, perceived ease of use and user acceptance of information technology. MIS Q. 13(3), 319\u2013340 (1989)","journal-title":"MIS Q."},{"key":"8_CR40","first-page":"173","volume-title":"The handbook of attitudes","author":"I Ajzen","year":"2005","unstructured":"Ajzen, I., Fishbein, M.: The influence of attitudes on behavior. In: Albarracin, D., Johnson, B.T., Zanna, M.P. (eds.) The handbook of attitudes, pp. 173\u2013221. Erlbaum, Mahwah (2005)"},{"issue":"2","key":"8_CR41","doi-asserted-by":"publisher","first-page":"179","DOI":"10.1016\/0749-5978(91)90020-T","volume":"50","author":"I Ajzen","year":"1991","unstructured":"Ajzen, I.: The theory of planned behavior. Organ. Behav. Hum. Decis. Process. 50(2), 179\u2013211 (1991)","journal-title":"Organ. Behav. Hum. Decis. Process."}],"container-title":["Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering","Design, Learning, and Innovation"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-78448-5_8","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,1,1]],"date-time":"2023-01-01T17:37:07Z","timestamp":1672594627000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-78448-5_8"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021]]},"ISBN":["9783030784478","9783030784485"],"references-count":41,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-78448-5_8","relation":{},"ISSN":["1867-8211","1867-822X"],"issn-type":[{"type":"print","value":"1867-8211"},{"type":"electronic","value":"1867-822X"}],"subject":[],"published":{"date-parts":[[2021]]},"assertion":[{"value":"28 June 2021","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"DLI","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Design, Learning, and Innovation","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2020","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"10 December 2020","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"11 December 2020","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"5","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"dli2020","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/designlearninginnovation.eai-conferences.org\/2020\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Double-blind","order":1,"name":"type","label":"Type","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"EAI Confy+","order":2,"name":"conference_management_system","label":"Conference Management System","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"40","order":3,"name":"number_of_submissions_sent_for_review","label":"Number of Submissions Sent for Review","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"14","order":4,"name":"number_of_full_papers_accepted","label":"Number of Full Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"0","order":5,"name":"number_of_short_papers_accepted","label":"Number of Short Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"35% - The value is computed by the equation \"Number of Full Papers Accepted \/ Number of Submissions Sent for Review * 100\" and then rounded to a whole number.","order":6,"name":"acceptance_rate_of_full_papers","label":"Acceptance Rate of Full Papers","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"3","order":7,"name":"average_number_of_reviews_per_paper","label":"Average Number of Reviews per Paper","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"No","order":9,"name":"external_reviewers_involved","label":"External Reviewers Involved","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}}]}}