{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,21]],"date-time":"2026-04-21T15:48:47Z","timestamp":1776786527572,"version":"3.51.2"},"publisher-location":"Cham","reference-count":18,"publisher":"Springer International Publishing","isbn-type":[{"value":"9783030784614","type":"print"},{"value":"9783030784621","type":"electronic"}],"license":[{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2021,1,1]],"date-time":"2021-01-01T00:00:00Z","timestamp":1609459200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021]]},"DOI":"10.1007\/978-3-030-78462-1_3","type":"book-chapter","created":{"date-parts":[[2021,7,3]],"date-time":"2021-07-03T00:48:50Z","timestamp":1625273330000},"page":"30-49","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Human Computer Interacting Through a Game Engine: Qualifying Inclusive Design in Architecture"],"prefix":"10.1007","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-6880-6738","authenticated-orcid":false,"given":"Anders","family":"Hermund","sequence":"first","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2021,7,3]]},"reference":[{"key":"3_CR1","unstructured":"Hermund, A.: Anvendt 3D modellering og parametrisk formgivning, K\u00f8benhavn (2011)"},{"key":"3_CR2","unstructured":"BVU*net. webpage of the BVU*net (2012). http:\/\/bvunet.dk\/"},{"key":"3_CR3","unstructured":"Hermund, A., Klint, L.S.: Virtual and physical architectural atmosphere. In: Proceedings of the International Conference on Architecture, Landscape and Built Environment (ICALBE 2016), Kuala Lumpur, Malaysia (2016)"},{"key":"3_CR4","unstructured":"Rattenbury, K.: This is Not Architecture: Media Constructions. Routledge (2002)"},{"key":"3_CR5","unstructured":"Zeki, S.: Inner Vision: An Exploration of Art and the Brain. Oxford University Press Inc., New York (1999)"},{"key":"3_CR6","doi-asserted-by":"crossref","unstructured":"Mallgrave, H.F.: The Architect\u2019s Brain: Neuroscience, Creativity, and Architecture. Wiley (2010)","DOI":"10.1002\/9781444317275"},{"key":"3_CR7","unstructured":"Hermund, A., Bundgaard, T.S., Klint, L.S.: Speculations on the representation of architecture in virtual reality: how can we (continue to) simulate the unseen? In: Back to the Future: The Next 50 Years - 51st International Conference of the Architectural Science Association (ANZAScA), Wellington, New Zealand (2017)"},{"key":"3_CR8","unstructured":"Hermund, A., Klint, L.S., Bundgaard, T.S.: BIM with VR for architectural simulations: building information models in virtual reality as an architectural and urban designtool. In: The 6th Annual International Conference on Architecture and Civil Engineering (ACE 2018), Singapore (2018)"},{"key":"3_CR9","doi-asserted-by":"crossref","unstructured":"Hermund, A., Bundgaard, T.S., Klint, L.S.: The perception of architectural space in reality, in virtual reality, and through plan and section drawings. In: Computing for a Better Tomorrow: eCAADe 2018, Poland (2018)","DOI":"10.52842\/conf.ecaade.2018.2.735"},{"key":"3_CR10","unstructured":"Emotiv. Performance metrics. Webpage of Emotiv Pro - Performance metrics. https:\/\/emotiv.gitbook.io\/emotivpro\/data_streams\/performance-metrics"},{"key":"3_CR11","unstructured":"Hermund, A., Myrup Jensen, M., Klint, L.: The neurological impact of perception of architectural space in virtual reality. In: Virtually Real - 7th eCAADe Regional International Symposium. Aalborg University, Aalborg, Denmark (2019)"},{"key":"3_CR12","unstructured":"Hermund, A., Klint, L., Bundg\u00e5rd, T.S.: Neurological feedback from perception of architecture in virtual reality, India (2019)"},{"key":"3_CR13","unstructured":"Goldhagen, S.W.: Welcome to Your World: How the Built Environment Shapes Our Lives. 1st edn, xxxiv, 347 p. HarperCollins Publishers, New York (2017)"},{"key":"3_CR14","doi-asserted-by":"publisher","first-page":"225","DOI":"10.1016\/j.learninstruc.2017.12.007","volume":"60","author":"G Makransky","year":"2019","unstructured":"Makransky, G., Terkildsen, T.S., Mayer, R.E.: Adding immersive virtual reality to a science lab simulation causes more presence but less learning. Learn. Instr. 60, 225\u2013236 (2019)","journal-title":"Learn. Instr."},{"issue":"7","key":"3_CR15","doi-asserted-by":"publisher","first-page":"24","DOI":"10.1109\/MC.2014.198","volume":"47","author":"M Slater","year":"2014","unstructured":"Slater, M., Sanchez-Vives, M.V.: Transcending the self in immersive virtual reality. Computer 47(7), 24\u201330 (2014)","journal-title":"Computer"},{"key":"3_CR16","unstructured":"Unity. Webpage of Unity Game Engine. https:\/\/unity.com\/"},{"key":"3_CR17","doi-asserted-by":"publisher","first-page":"69","DOI":"10.1016\/j.autcon.2015.03.018","volume":"54","author":"M Johansson","year":"2015","unstructured":"Johansson, M., Roup\u00e9, M., Bosch-Sijtsema, P.: Real-time visualization of building information models (BIM). Autom. Constr. 54, 69\u201382 (2015)","journal-title":"Autom. Constr."},{"key":"3_CR18","unstructured":"Realdania. Fitness skal v\u00e6re for alle: Tre projekter nyt\u00e6nker fitnesscentre (2017). Realdania pressrelease about \u201cFitness for all\u201d. https:\/\/realdania.dk\/nyheder\/2017\/11\/fitness-skal-v%C3%A6re-for-alle_09nov2017"}],"container-title":["Lecture Notes in Computer Science","Human-Computer Interaction. Theory, Methods and Tools"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-030-78462-1_3","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,7,2]],"date-time":"2025-07-02T22:31:16Z","timestamp":1751495476000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-030-78462-1_3"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021]]},"ISBN":["9783030784614","9783030784621"],"references-count":18,"URL":"https:\/\/doi.org\/10.1007\/978-3-030-78462-1_3","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2021]]},"assertion":[{"value":"3 July 2021","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"HCII","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Human-Computer Interaction","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2021","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"24 July 2021","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"29 July 2021","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"23","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"hcii2021","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"http:\/\/2021.hci.international\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}