{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,5,4]],"date-time":"2025-05-04T05:50:04Z","timestamp":1746337804399,"version":"3.40.3"},"publisher-location":"Cham","reference-count":32,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783031050275"},{"type":"electronic","value":"9783031050282"}],"license":[{"start":{"date-parts":[[2022,1,1]],"date-time":"2022-01-01T00:00:00Z","timestamp":1640995200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2022,1,1]],"date-time":"2022-01-01T00:00:00Z","timestamp":1640995200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2022]]},"DOI":"10.1007\/978-3-031-05028-2_31","type":"book-chapter","created":{"date-parts":[[2022,6,15]],"date-time":"2022-06-15T23:04:19Z","timestamp":1655334259000},"page":"459-476","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["EMS-Supported Throwing: Preliminary Investigation on\u00a0EMS-Supported Training of\u00a0Movement Form"],"prefix":"10.1007","author":[{"given":"Ryogo","family":"Niwa","sequence":"first","affiliation":[]},{"given":"Kazuya","family":"Izumi","sequence":"additional","affiliation":[]},{"given":"Shieru","family":"Suzuki","sequence":"additional","affiliation":[]},{"given":"Yoichi","family":"Ochiai","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2022,6,16]]},"reference":[{"key":"31_CR1","doi-asserted-by":"publisher","unstructured":"Anderson, F., Grossman, T., Matejka, J., Fitzmaurice, G.: YouMove: enhancing movement training with an augmented reality mirror. In: Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, UIST 2013, pp. 311\u2013320. Association for Computing Machinery, New York (2013). https:\/\/doi.org\/10.1145\/2501988.2502045","DOI":"10.1145\/2501988.2502045"},{"issue":"9","key":"31_CR2","doi-asserted-by":"publisher","first-page":"2093","DOI":"10.1109\/JPROC.2012.2221071","volume":"101","author":"S Choi","year":"2013","unstructured":"Choi, S., Kuchenbecker, K.J.: Vibrotactile display: perception, technology, and applications. Proc. IEEE 101(9), 2093\u20132104 (2013). https:\/\/doi.org\/10.1109\/JPROC.2012.2221071","journal-title":"Proc. IEEE"},{"key":"31_CR3","doi-asserted-by":"publisher","unstructured":"Cmentowski, S., Krueger, J.: Exploring the potential of vertical jump training in virtual reality, pp. 179\u2013185. Association for Computing Machinery, New York (2021). https:\/\/doi.org\/10.1145\/3450337.3483503","DOI":"10.1145\/3450337.3483503"},{"issue":"4","key":"31_CR4","doi-asserted-by":"publisher","first-page":"109","DOI":"10.1080\/15290824.2006.10387323","volume":"6","author":"K Dearborn","year":"2006","unstructured":"Dearborn, K., Ross, R.: Dance learning and the mirror: comparison study of dance phrase learning with and without mirrors. J. Dance Educ. 6(4), 109\u2013115 (2006). https:\/\/doi.org\/10.1080\/15290824.2006.10387323","journal-title":"J. Dance Educ."},{"key":"31_CR5","doi-asserted-by":"publisher","unstructured":"Ebisu, A., Hashizume, S., Suzuki, K., Ishii, A., Sakashita, M., Ochiai, Y.: Stimulated percussions: method to control human for learning music by using electrical muscle stimulation. In: Proceedings of the 8th Augmented Human International Conference, AH 2017. Association for Computing Machinery, New York (2017). https:\/\/doi.org\/10.1145\/3041164.3041202","DOI":"10.1145\/3041164.3041202"},{"key":"31_CR6","doi-asserted-by":"publisher","unstructured":"Fujii, K., Russo, S.S., Maes, P., Rekimoto, J.: MoveMe: 3D haptic support for a musical instrument. In: Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology, ACE 2015. Association for Computing Machinery, New York (2015). https:\/\/doi.org\/10.1145\/2832932.2832947","DOI":"10.1145\/2832932.2832947"},{"key":"31_CR7","doi-asserted-by":"publisher","unstructured":"Higuchi, K., Shimada, T., Rekimoto, J.: Flying sports assistant: external visual imagery representation for sports training. In: Proceedings of the 2nd Augmented Human International Conference, AH 2011. Association for Computing Machinery, New York (2011). https:\/\/doi.org\/10.1145\/1959826.1959833","DOI":"10.1145\/1959826.1959833"},{"key":"31_CR8","doi-asserted-by":"publisher","unstructured":"Houri, N., Arita, H., Sakaguchi, Y.: Audiolizing body movement: its concept and application to motor skill learning. In: Proceedings of the 2nd Augmented Human International Conference, AH 2011. Association for Computing Machinery, New York (2011). https:\/\/doi.org\/10.1145\/1959826.1959839","DOI":"10.1145\/1959826.1959839"},{"key":"31_CR9","doi-asserted-by":"publisher","unstructured":"Jiang, S., Rekimoto, J.: Mediated-timescale learning: manipulating timescales in virtual reality to improve real-world tennis forehand volley. In: 26th ACM Symposium on Virtual Reality Software and Technology, VRST 2020. Association for Computing Machinery, New York (2020). https:\/\/doi.org\/10.1145\/3385956.3422128","DOI":"10.1145\/3385956.3422128"},{"issue":"3","key":"31_CR10","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1145\/3184743","volume":"25","author":"M Kono","year":"2018","unstructured":"Kono, M., Takahashi, T., Nakamura, H., Miyaki, T., Rekimoto, J.: Design guideline for developing safe systems that apply electricity to the human body. ACM Trans. Comput.-Hum. Interact. 25(3), 1\u201336 (2018). https:\/\/doi.org\/10.1145\/3184743","journal-title":"ACM Trans. Comput.-Hum. Interact."},{"key":"31_CR11","doi-asserted-by":"publisher","first-page":"755","DOI":"10.1080\/026404102320675611","volume":"20","author":"DG Liebermann","year":"2002","unstructured":"Liebermann, D.G., Katz, L., Hughes, M.D., Bartlett, R.M., McClements, J., Franks, I.M.: Advances in the application of information technology to sport performance. J. Sports Sci. 20, 755\u2013769 (2002). https:\/\/doi.org\/10.1080\/026404102320675611","journal-title":"J. Sports Sci."},{"key":"31_CR12","doi-asserted-by":"crossref","unstructured":"Lin, T., et al.: Towards an understanding of situated AR visualization for basketball free-throw training. Association for Computing Machinery, New York (2021). https:\/\/doi.org\/10.1145\/3411764.3445649","DOI":"10.1145\/3411764.3445649"},{"key":"31_CR13","doi-asserted-by":"publisher","unstructured":"Lopes, P., Baudisch, P.: Muscle-propelled force feedback: bringing force feedback to mobile devices. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 2013, pp. 2577\u20132580. Association for Computing Machinery, New York (2013). https:\/\/doi.org\/10.1145\/2470654.2481355","DOI":"10.1145\/2470654.2481355"},{"key":"31_CR14","doi-asserted-by":"publisher","unstructured":"Lopes, P., You, S., Cheng, L.P., Marwecki, S., Baudisch, P.: Providing haptics to walls & heavy objects in virtual reality by means of electrical muscle stimulation. In: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, CHI 2017, pp. 1471\u20131482. Association for Computing Machinery, New York (2017). https:\/\/doi.org\/10.1145\/3025453.3025600","DOI":"10.1145\/3025453.3025600"},{"key":"31_CR15","doi-asserted-by":"publisher","unstructured":"Lopes, P., You, S., Ion, A., Baudisch, P.: Adding force feedback to mixed reality experiences and games using electrical muscle stimulation, pp. 1\u201313. Association for Computing Machinery, New York (2018). https:\/\/doi.org\/10.1145\/3173574.3174020","DOI":"10.1145\/3173574.3174020"},{"key":"31_CR16","doi-asserted-by":"publisher","unstructured":"Maekawa, A., Takahashi, S., Saraiji, M.Y., Wakisaka, S., Iwata, H., Inami, M.: Naviarm: augmenting the learning of motor skills using a backpack-type robotic arm system. In: Proceedings of the 10th Augmented Human International Conference 2019, AH2019. Association for Computing Machinery, New York (2019). https:\/\/doi.org\/10.1145\/3311823.3311849","DOI":"10.1145\/3311823.3311849"},{"issue":"2","key":"31_CR17","doi-asserted-by":"publisher","first-page":"135","DOI":"10.1007\/bf01173634","volume":"1","author":"MJ Mahoney","year":"1977","unstructured":"Mahoney, M.J., Avener, M.: Psychology of the elite athlete: an exploratory study. Cogn. Ther. Res. 1(2), 135\u2013141 (1977). https:\/\/doi.org\/10.1007\/bf01173634","journal-title":"Cogn. Ther. Res."},{"key":"31_CR18","doi-asserted-by":"publisher","unstructured":"McDaniel, T.L., Goldberg, M., Bala, S., Fakhri, B., Panchanathan, S.: Vibrotactile feedback of motor performance errors for enhancing motor learning. In: Proceedings of the 20th ACM International Conference on Multimedia, MM 2012, pp. 419\u2013428. Association for Computing Machinery, New York (2012). https:\/\/doi.org\/10.1145\/2393347.2393408","DOI":"10.1145\/2393347.2393408"},{"key":"31_CR19","doi-asserted-by":"publisher","first-page":"2159","DOI":"10.3389\/fpsyg.2019.02159","volume":"10","author":"SC Michalski","year":"2019","unstructured":"Michalski, S.C., Szpak, A., Loetscher, T.: Using virtual environments to improve real-world motor skills in sports: a systematic review. Front. Psychol. 10, 2159 (2019). https:\/\/doi.org\/10.3389\/fpsyg.2019.02159","journal-title":"Front. Psychol."},{"key":"31_CR20","doi-asserted-by":"publisher","unstructured":"Ruffaldi, E., Filippeschi, A., Frisoli, A., Sandoval, O., Avizzano, C.A., Bergamasco, M.: Vibrotactile perception assessment for a rowing training system. In: World Haptics 2009 - Third Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pp. 350\u2013355 (2009). https:\/\/doi.org\/10.1109\/WHC.2009.4810849","DOI":"10.1109\/WHC.2009.4810849"},{"key":"31_CR21","volume-title":"Motor Control and Learning: A Behavioral Emphasis","author":"RA Schmidt","year":"1999","unstructured":"Schmidt, R.A., Lee, T.D.: Motor Control and Learning: A Behavioral Emphasis, 3rd edn. Human Kinetics, Champaign (1999)","edition":"3"},{"key":"31_CR22","doi-asserted-by":"publisher","first-page":"148","DOI":"10.1016\/j.conb.2007.02.004","volume":"17","author":"AR Seitz","year":"2007","unstructured":"Seitz, A.R., Dinse, H.R.: A common framework for perceptual learning. Curr. Opin. Neurobiol. 17, 148\u2013153 (2007). https:\/\/doi.org\/10.1016\/j.conb.2007.02.004","journal-title":"Curr. Opin. Neurobiol."},{"issue":"5 Pt 2","key":"31_CR23","doi-asserted-by":"publisher","first-page":"3208","DOI":"10.1523\/JNEUROSCI.14-05-03208.1994","volume":"14","author":"R Shadmehr","year":"1994","unstructured":"Shadmehr, R., Mussa-Ivaldi, F.A.: Adaptive representation of dynamics during learning of a motor task. J. Neurosci. 14(5 Pt 2), 3208\u20133224 (1994)","journal-title":"J. Neurosci."},{"issue":"11","key":"31_CR24","doi-asserted-by":"publisher","first-page":"411","DOI":"10.1016\/j.tics.2008.07.006","volume":"12","author":"L Shams","year":"2008","unstructured":"Shams, L., Seitz, A.R.: Benefits of multisensory learning. Trends Cogn. Sci. 12(11), 411\u2013417 (2008). https:\/\/doi.org\/10.1016\/j.tics.2008.07.006","journal-title":"Trends Cogn. Sci."},{"issue":"1","key":"31_CR25","doi-asserted-by":"publisher","first-page":"21","DOI":"10.3758\/s13423-012-0333-8","volume":"20","author":"R Sigrist","year":"2013","unstructured":"Sigrist, R., Rauter, G., Riener, R., Wolf, P.: Augmented visual, auditory, haptic, and multimodal feedback in motor learning: a review. Psychon. Bull. Rev. 20(1), 21\u201353 (2013). https:\/\/doi.org\/10.3758\/s13423-012-0333-8","journal-title":"Psychon. Bull. Rev."},{"key":"31_CR26","doi-asserted-by":"publisher","unstructured":"Spelmezan, D., Jacobs, M., Hilgers, A., Borchers, J.: Tactile motion instructions for physical activities. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI 2009, pp. 2243\u20132252. Association for Computing Machinery, New York (2009). https:\/\/doi.org\/10.1145\/1518701.1519044","DOI":"10.1145\/1518701.1519044"},{"key":"31_CR27","doi-asserted-by":"publisher","unstructured":"Tamaki, E., Miyaki, T., Rekimoto, J.: PossessedHand: a hand gesture manipulation system using electrical stimuli. In: Proceedings of the 1st Augmented Human International Conference, AH 2010. Association for Computing Machinery, New York (2010). https:\/\/doi.org\/10.1145\/1785455.1785457","DOI":"10.1145\/1785455.1785457"},{"key":"31_CR28","doi-asserted-by":"publisher","unstructured":"Tatsuno, S., Hayakawa, T., Ishikawa, M.: Supportive training system for sports skill acquisition based on electrical stimulation. In: 2017 IEEE World Haptics Conference (WHC), pp. 466\u2013471 (2017). https:\/\/doi.org\/10.1109\/WHC.2017.7989946","DOI":"10.1109\/WHC.2017.7989946"},{"key":"31_CR29","volume-title":"Reaction Times","author":"AT Welford","year":"1980","unstructured":"Welford, A.T., Brebner, J.M.: Reaction Times. Academic Press, London (1980)"},{"key":"31_CR30","doi-asserted-by":"crossref","unstructured":"Williams, A.M., Hodges, N.J.: Skill Acquisition in Sport: Research, Theory and Practice (2004)","DOI":"10.4324\/9780203646564"},{"key":"31_CR31","volume-title":"Experimental Psychology","author":"RS Woodworth","year":"1954","unstructured":"Woodworth, R.S., Schlosberg, H.: Experimental Psychology. Holt, Oxford (1954)"},{"issue":"2","key":"31_CR32","doi-asserted-by":"publisher","first-page":"180","DOI":"10.1080\/00222899809601335","volume":"30","author":"G Wulf","year":"1998","unstructured":"Wulf, G., Shea, C.H., Matschiner, S.: Frequent feedback enhances complex motor skill learning. J. Mot. Behav. 30(2), 180\u2013192 (1998)","journal-title":"J. Mot. Behav."}],"container-title":["Lecture Notes in Computer Science","Universal Access in Human-Computer Interaction. Novel Design Approaches and Technologies"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-031-05028-2_31","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,8,6]],"date-time":"2022-08-06T08:07:45Z","timestamp":1659773265000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-031-05028-2_31"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022]]},"ISBN":["9783031050275","9783031050282"],"references-count":32,"URL":"https:\/\/doi.org\/10.1007\/978-3-031-05028-2_31","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2022]]},"assertion":[{"value":"16 June 2022","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"HCII","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Human-Computer Interaction","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2022","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"26 June 2022","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"1 July 2022","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"24","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"hcii2022","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/2022.hci.international\/index.html","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}