{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,2]],"date-time":"2026-01-02T07:36:27Z","timestamp":1767339387806,"version":"3.40.3"},"publisher-location":"Cham","reference-count":20,"publisher":"Springer Nature Switzerland","isbn-type":[{"type":"print","value":"9783031441455"},{"type":"electronic","value":"9783031441462"}],"license":[{"start":{"date-parts":[[2023,1,1]],"date-time":"2023-01-01T00:00:00Z","timestamp":1672531200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2023,1,1]],"date-time":"2023-01-01T00:00:00Z","timestamp":1672531200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2023]]},"DOI":"10.1007\/978-3-031-44146-2_22","type":"book-chapter","created":{"date-parts":[[2023,9,22]],"date-time":"2023-09-22T09:02:22Z","timestamp":1695373342000},"page":"221-229","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["The Designer-Oriented Process Analysis of Utilizing the DIZU-EVG Instrument for Educational Video Games"],"prefix":"10.1007","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-3670-8599","authenticated-orcid":false,"given":"Yavor","family":"Dankov","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2023,9,23]]},"reference":[{"key":"22_CR1","doi-asserted-by":"publisher","first-page":"524","DOI":"10.1016\/j.ins.2021.08.098","volume":"580","author":"S O\u2019Connor","year":"2021","unstructured":"O\u2019Connor, S., et al.: SCIPS: a serious game using a guidance mechanic to scaffold effective training for cyber security. Inf. Sci. 580, 524\u2013540 (2021). https:\/\/doi.org\/10.1016\/j.ins.2021.08.098","journal-title":"Inf. Sci."},{"key":"22_CR2","doi-asserted-by":"publisher","unstructured":"Kara, N.: A systematic review of the use of serious games in science education. Contemp. Educ. Technol. 13(2), ep295 (2021). https:\/\/doi.org\/10.30935\/cedtech\/9608","DOI":"10.30935\/cedtech\/9608"},{"key":"22_CR3","doi-asserted-by":"publisher","unstructured":"Rotter, E., Achenbach, P., Ziegler, B., G\u00f6bel, S.: Finding appropriate serious games in vocational education and training: a conceptual approach. In: Costa, C. (ed.) Proceedings of the 16th European Conference on Games Based Learning, vol. 16, no. 1, pp. 473\u2013481 (2022). https:\/\/doi.org\/10.34190\/ecgbl.16.1.577","DOI":"10.34190\/ecgbl.16.1.577"},{"key":"22_CR4","doi-asserted-by":"publisher","unstructured":"Tan, C., Nurul\u2010Asna, H.: Serious games for environmental education. Integr. Conserv. 2(1), 19\u201342 (2023). https:\/\/doi.org\/10.1002\/inc3.18. Published by John Wiley & Sons Australia, Ltd on Behalf of Xishuangbanna Tropical Botanical Garden (XTBG)","DOI":"10.1002\/inc3.18"},{"issue":"2","key":"22_CR5","doi-asserted-by":"publisher","first-page":"105","DOI":"10.3390\/info14020105","volume":"14","author":"R Dama\u0161evi\u010dius","year":"2023","unstructured":"Dama\u0161evi\u010dius, R., Maskeli\u016bnas, R., Bla\u017eauskas, T.: Serious games and gamification in healthcare: a meta-review. Information 14(2), 105 (2023). https:\/\/doi.org\/10.3390\/info14020105","journal-title":"Information"},{"issue":"10","key":"22_CR6","doi-asserted-by":"publisher","first-page":"7969","DOI":"10.3390\/su15107969","volume":"15","author":"C-S Toader","year":"2023","unstructured":"Toader, C.-S., et al.: Exploring students\u2019 opinion towards integration of learning games in higher education subjects and improved soft skills\u2014A comparative study in Poland and Romania. Sustainability 15(10), 7969 (2023). https:\/\/doi.org\/10.3390\/su15107969","journal-title":"Sustainability"},{"key":"22_CR7","doi-asserted-by":"publisher","first-page":"100503","DOI":"10.1016\/J.IJCCI.2022.100503","volume":"33","author":"A Gauthier","year":"2022","unstructured":"Gauthier, A., et al.: Redesigning learning games for different learning contexts: applying a serious game design framework to redesign Stop & Think. Int. J. Child-Comput. Interact. 33, 100503 (2022). https:\/\/doi.org\/10.1016\/J.IJCCI.2022.100503","journal-title":"Int. J. Child-Comput. Interact."},{"issue":"4","key":"22_CR8","doi-asserted-by":"publisher","first-page":"972","DOI":"10.1111\/bjet.12467","volume":"48","author":"P Lameras","year":"2017","unstructured":"Lameras, P., Arnab, S., Dunwell, I., Stewart, C., Clarke, S., Petridis, P.: Essential features of serious games design in higher education: linking learning attributes to game mechanics. Br. J. Educ. Technol. 48(4), 972\u2013994 (2017). https:\/\/doi.org\/10.1111\/bjet.12467","journal-title":"Br. J. Educ. Technol."},{"key":"22_CR9","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1155\/2014\/358152","volume":"2014","author":"F Laamarti","year":"2014","unstructured":"Laamarti, F., Eid, M., Saddik, A.: An overview of serious games. Int. J. Comput. Games Technol. 2014, 1\u201315 (2014). https:\/\/doi.org\/10.1155\/2014\/358152","journal-title":"Int. J. Comput. Games Technol."},{"key":"22_CR10","doi-asserted-by":"publisher","first-page":"170008","DOI":"10.4108\/eai.27-5-2021.170008","volume":"6","author":"H Engstr\u00f6m","year":"2021","unstructured":"Engstr\u00f6m, H., Backlund, P.: Serious games design knowledge - experiences from a decade (+) of serious games development. EAI Endorsed Trans. Serious Games 6, 170008 (2021). https:\/\/doi.org\/10.4108\/eai.27-5-2021.170008","journal-title":"EAI Endorsed Trans. Serious Games"},{"issue":"1","key":"22_CR11","doi-asserted-by":"publisher","first-page":"50","DOI":"10.1108\/ITSE-05-2020-0069","volume":"18","author":"B Bontchev","year":"2021","unstructured":"Bontchev, B., Terzieva, V., Paunova-Hubenova, E.: Personalization of serious games for learning. Interact. Technol. Smart Educ. 18(1), 50\u201368 (2021). https:\/\/doi.org\/10.1108\/ITSE-05-2020-0069","journal-title":"Interact. Technol. Smart Educ."},{"key":"22_CR12","doi-asserted-by":"publisher","unstructured":"Terzieva, V., Paunova, E., Bontchev, B., Vassileva, D.: Teachers need platforms for construction of educational video games. In: EDULEARN Proceedings. International Academy of Technology, Education and Development (2018). https:\/\/doi.org\/10.21125\/edulearn.2018.1922","DOI":"10.21125\/edulearn.2018.1922"},{"key":"22_CR13","doi-asserted-by":"publisher","unstructured":"Bontchev, B., Vassileva, D., Dankov, Y.: The APOGEE software platform for construction of rich maze video games for education. In: Proceedings of the 14th International Conference on Software Technologies (ICSOFT 2019), pp. 491\u2013498. SCITEPRESS - Science and Technology Publications, Lda, Setubal, PRT (2019). https:\/\/doi.org\/10.5220\/0007930404910498","DOI":"10.5220\/0007930404910498"},{"key":"22_CR14","doi-asserted-by":"publisher","unstructured":"Dankov, Y., Bontchev, B.: Towards a taxonomy of instruments for facilitated design and evaluation of video games for education. In: Proceedings of the 21st International Conference on Computer Systems and Technologies (CompSysTech 2020), pp. 285\u2013292. Association for Computing Machinery, New York, NY, USA (2020). https:\/\/doi.org\/10.1145\/3407982.3408010","DOI":"10.1145\/3407982.3408010"},{"key":"22_CR15","doi-asserted-by":"publisher","unstructured":"Dankov, Y., Bontchev, B., Terzieva, V.: Design and creation of educational video games using assistive software instruments. In: Ahram, T.Z., Karwowski, W., Kalra, J. (eds.) AHFE 2021. LNNS, vol. 271, pp. 341\u2013349. Springer, Cham (2021). https:\/\/doi.org\/10.1007\/978-3-030-80624-8_42","DOI":"10.1007\/978-3-030-80624-8_42"},{"key":"22_CR16","doi-asserted-by":"publisher","unstructured":"Dankov, Y., Bontchev, B.: Software instruments for management of the design of educational video games. In: Ahram, T., Taiar, R., Groff, F. (eds.) IHIET-AI 2021. AISC, vol. 1378, pp. 414\u2013421. Springer, Cham (2021). https:\/\/doi.org\/10.1007\/978-3-030-74009-2_53","DOI":"10.1007\/978-3-030-74009-2_53"},{"key":"22_CR17","doi-asserted-by":"crossref","unstructured":"Dankov, Y.: The game designer\u2019s perspectives and the DIZU-EVG instrument for educational video games. In: Novel & Intelligent Digital Systems: Proceedings of the 3nd International Conference (NiDS 2023). NiDS 2023. LNNS. Springer, Cham (2023)","DOI":"10.1007\/978-3-031-35317-8_61"},{"key":"22_CR18","doi-asserted-by":"publisher","unstructured":"Dankov, Y.: Conceptual model of a data visualization instrument for educational video games. In: Abraham, A, Pllana, S., Casalino, G., Ma, K., Bajaj, A. (eds.) ISDA 2023. LNNS, vol. 717, pp. 301\u2013309. Springer, Cham (2023). https:\/\/doi.org\/10.1007\/978-3-031-35510-3_29","DOI":"10.1007\/978-3-031-35510-3_29"},{"key":"22_CR19","doi-asserted-by":"publisher","unstructured":"Dankov, Y.: DIZU-EVG \u2013 an instrument for visualization of data from educational video games. In: Silhavy, R., Silhavy, P. (eds.) CSOC 2023. LNNS, vol. 722, pp. 769\u2013778. Springer, Cham (2022). https:\/\/doi.org\/10.1007\/978-3-031-35311-6_73","DOI":"10.1007\/978-3-031-35311-6_73"},{"key":"22_CR20","doi-asserted-by":"publisher","unstructured":"Dankov, Y.: User-oriented process analysis of using the DIZU-EVG instrument for educational video games. In: Silhavy, R., Silhavy, P. (eds.) CSOC 2023. LNNS, vol. 723, pp. 684\u2013693. Springer, Cham (2022). https:\/\/doi.org\/10.1007\/978-3-031-35317-8_61","DOI":"10.1007\/978-3-031-35317-8_61"}],"container-title":["Lecture Notes in Networks and Systems","Novel &amp; Intelligent Digital Systems: Proceedings of the 3rd International Conference (NiDS 2023)"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-031-44146-2_22","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,9,22]],"date-time":"2023-09-22T09:14:28Z","timestamp":1695374068000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-031-44146-2_22"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023]]},"ISBN":["9783031441455","9783031441462"],"references-count":20,"URL":"https:\/\/doi.org\/10.1007\/978-3-031-44146-2_22","relation":{},"ISSN":["2367-3370","2367-3389"],"issn-type":[{"type":"print","value":"2367-3370"},{"type":"electronic","value":"2367-3389"}],"subject":[],"published":{"date-parts":[[2023]]},"assertion":[{"value":"23 September 2023","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"NiDS","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Novel & Intelligent Digital Systems Conferences","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Athens","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Greece","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2023","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"28 September 2023","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"29 September 2023","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"nids2023","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/iis-international.org\/nids2022\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}