{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,2]],"date-time":"2026-04-02T19:12:08Z","timestamp":1775157128816,"version":"3.50.1"},"publisher-location":"Cham","reference-count":31,"publisher":"Springer Nature Switzerland","isbn-type":[{"value":"9783031476570","type":"print"},{"value":"9783031476587","type":"electronic"}],"license":[{"start":{"date-parts":[[2023,1,1]],"date-time":"2023-01-01T00:00:00Z","timestamp":1672531200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2023,1,1]],"date-time":"2023-01-01T00:00:00Z","timestamp":1672531200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2023]]},"DOI":"10.1007\/978-3-031-47658-7_15","type":"book-chapter","created":{"date-parts":[[2023,10,30]],"date-time":"2023-10-30T21:30:04Z","timestamp":1698701404000},"page":"168-180","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":4,"title":["Empathic Experiences of\u00a0Visual Conditions with\u00a0Virtual Reality"],"prefix":"10.1007","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-3127-9820","authenticated-orcid":false,"given":"Georgi V.","family":"Georgiev","sequence":"first","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0001-6081-2826","authenticated-orcid":false,"given":"Vijayakumar","family":"Nanjappan","sequence":"additional","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0001-9458-8690","authenticated-orcid":false,"given":"Iva","family":"Georgieva","sequence":"additional","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0003-0560-6530","authenticated-orcid":false,"given":"Zhengya","family":"Gong","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2023,10,31]]},"reference":[{"key":"15_CR1","doi-asserted-by":"publisher","first-page":"288","DOI":"10.1007\/978-3-030-92300-6_27","volume-title":"Interactive Storytelling: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7\u201310, 2021, Proceedings","author":"J Barbara","year":"2021","unstructured":"Barbara, J., Koenitz, H., Bakk, \u00c1.K.: The ethics of virtual reality interactive digital narratives in cultural heritage. In: Mitchell, A., Vosmeer, M. (eds.) Interactive Storytelling: 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 7\u201310, 2021, Proceedings, pp. 288\u2013292. Springer, Cham (2021). https:\/\/doi.org\/10.1007\/978-3-030-92300-6_27"},{"key":"15_CR2","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2020.106431","volume":"111","author":"B Barbot","year":"2020","unstructured":"Barbot, B., Kaufman, J.C.: What makes immersive virtual reality the ultimate empathy machine? Discerning the underlying mechanisms of change. Comput. Hum. Behav. 111, 106431 (2020). https:\/\/doi.org\/10.1016\/j.chb.2020.106431","journal-title":"Comput. Hum. Behav."},{"key":"15_CR3","doi-asserted-by":"publisher","unstructured":"Barhoush, Y., Georgiev, G.V., Loudon, B.: Empathy and idea generation: exploring the design of a virtual reality controller for rehabilitation purposes. In: Proceedings of the Sixth International Conference on Design Creativity (ICDC 2020), pp. 287\u2013294, Oulu, Finland, The Design Society (2020). https:\/\/doi.org\/10.35199\/ICDC.2020.36","DOI":"10.35199\/ICDC.2020.36"},{"key":"15_CR4","doi-asserted-by":"publisher","unstructured":"Barreda-\u00c1ngeles, M., Aleix-Guillaume, S., Pereda-Ba\u00f1os, A.: An \u201cempathy machine\u201d or a\u201cjust-for-the-fun-of-it\u201d machine? effects of immersion in nonfiction 360-video stories on empathy and enjoyment. Cyberpsychol. Behav. Social Netw. 23, 683\u2013688 (2020). https:\/\/doi.org\/10.1089\/cyber.2019.0665","DOI":"10.1089\/cyber.2019.0665"},{"key":"15_CR5","unstructured":"Bloom, P.: Against Empathy: The Case for Rational Compassion. Random House (2017)"},{"key":"15_CR6","doi-asserted-by":"publisher","unstructured":"Christofi, M., Hadjipanayi, C., Michael-Grigoriou, D.: The use of storytelling in virtual reality for studying empathy: a review. In: 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET), pp. 1\u20138 (2022). https:\/\/doi.org\/10.1109\/IMET54801.2022.9929546","DOI":"10.1109\/IMET54801.2022.9929546"},{"issue":"4","key":"15_CR7","doi-asserted-by":"publisher","first-page":"498","DOI":"10.5195\/jmla.2018.518","volume":"106","author":"E Dyer","year":"2018","unstructured":"Dyer, E., Swartzlander, B.J., Gugliucci, M.R.: Using virtual reality in medical education to teach empathy. J. Med. Libr. Assoc. 106(4), 498\u2013500 (2018). https:\/\/doi.org\/10.5195\/jmla.2018.518","journal-title":"J. Med. Libr. Assoc."},{"key":"15_CR8","doi-asserted-by":"publisher","first-page":"280","DOI":"10.1007\/978-3-030-04028-4_30","volume-title":"Interactive Storytelling: 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5\u20138, 2018, Proceedings","author":"MP Eladhari","year":"2018","unstructured":"Eladhari, M.P.: The story pile - representing story in the board game mind shadows. In: Rouse, R., Koenitz, H., Haahr, M. (eds.) Interactive Storytelling: 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5\u20138, 2018, Proceedings, pp. 280\u2013284. Springer, Cham (2018). https:\/\/doi.org\/10.1007\/978-3-030-04028-4_30"},{"key":"15_CR9","doi-asserted-by":"publisher","first-page":"233","DOI":"10.1007\/978-3-319-71027-3_19","volume-title":"Interactive Storytelling","author":"JA Fisher","year":"2017","unstructured":"Fisher, J.A.: Empathic actualities: toward a taxonomy of empathy in virtual reality. In: Nunes, N., Oakley, I., Nisi, V. (eds.) Interactive Storytelling, pp. 233\u2013244. Springer, Cham (2017). https:\/\/doi.org\/10.1007\/978-3-319-71027-3_19"},{"key":"15_CR10","doi-asserted-by":"publisher","first-page":"1","DOI":"10.3389\/frvir.2022.854333","volume":"3","author":"I Georgieva","year":"2022","unstructured":"Georgieva, I., Georgiev, G.V.: Narrative self-recreation in virtual reality. Frontiers in Virtual Reality. 3, 1\u201310 (2022). https:\/\/doi.org\/10.3389\/frvir.2022.854333","journal-title":"Frontiers in Virtual Reality."},{"key":"15_CR11","doi-asserted-by":"publisher","first-page":"482","DOI":"10.1007\/978-3-642-15892-6_52","volume-title":"Intelligent Virtual Agents","author":"S Halan","year":"2010","unstructured":"Halan, S., Rossen, B., Cendan, J., Lok, B.: High score! - motivation strategies for user participation in virtual human development. In: Allbeck, J., Badler, N., Bickmore, T., Pelachaud, C., Safonova, A. (eds.) Intelligent Virtual Agents, pp. 482\u2013488. Springer, Berlin, Heidelberg (2010). https:\/\/doi.org\/10.1007\/978-3-642-15892-6_52"},{"key":"15_CR12","unstructured":"Harju, S., Klemettil\u00e4, L.: Empathic experiences of colour vision deficiency in virtual reality. http:\/\/urn.fi\/URN:NBN:fi:oulu-202206233171 (2022)"},{"key":"15_CR13","doi-asserted-by":"publisher","first-page":"107","DOI":"10.1016\/j.destud.2019.10.007","volume":"65","author":"A Heylighen","year":"2019","unstructured":"Heylighen, A., Dong, A.: To empathise or not to empathise? Empathy and its limits in design. Des. Stud. 65, 107\u2013124 (2019). https:\/\/doi.org\/10.1016\/j.destud.2019.10.007","journal-title":"Des. Stud."},{"key":"15_CR14","doi-asserted-by":"publisher","DOI":"10.1371\/journal.pone.0204494","volume":"13","author":"F Herrera","year":"2018","unstructured":"Herrera, F., Bailenson, J., Weisz, E., Ogle, E., Zaki, J.: Building long-term empathy: a large-scale comparison of traditional and virtual reality perspective-taking. PLoS ONE 13, e0204494 (2018). https:\/\/doi.org\/10.1371\/journal.pone.0204494","journal-title":"PLoS ONE"},{"key":"15_CR15","doi-asserted-by":"publisher","first-page":"2601","DOI":"10.1017\/pds.2021.521","volume":"1","author":"X Hu","year":"2021","unstructured":"Hu, X., Nanjappan, V., Georgiev, G.V.: Seeing from the users\u2019 eyes: an outlook to virtual-reality based empathic design research. Proc. Design Society 1, 2601\u20132610 (2021). https:\/\/doi.org\/10.1017\/pds.2021.521","journal-title":"Proc. Design Society"},{"key":"15_CR16","doi-asserted-by":"publisher","first-page":"57","DOI":"10.1145\/3460114","volume":"28","author":"X Hu","year":"2021","unstructured":"Hu, X., Nanjappan, V., Georgiev, G.V.: Bursting through the blocks in the human mind: enhancing creativity with extended reality technologies. Interactions 28, 57\u201361 (2021). https:\/\/doi.org\/10.1145\/3460114","journal-title":"Interactions"},{"key":"15_CR17","doi-asserted-by":"publisher","unstructured":"Hu, X., Casakin, H., Georgiev, G.V.: Bridging designer-user gap with a virtual reality-based empathic design approach: contextual information details. Proc. Design Society 3, 797\u2013806, Cambridge University Press (2023). https:\/\/doi.org\/10.1017\/pds.2023.80","DOI":"10.1017\/pds.2023.80"},{"key":"15_CR18","doi-asserted-by":"publisher","unstructured":"Jones, P.R., Ometto, G.: Degraded reality: using VR\/AR to simulate visual impairments. In: 2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), pp. 1\u20134 (2018). https:\/\/doi.org\/10.1109\/VAR4GOOD.2018.8576885","DOI":"10.1109\/VAR4GOOD.2018.8576885"},{"key":"15_CR19","doi-asserted-by":"publisher","first-page":"335","DOI":"10.1007\/978-3-031-05214-9_21","volume-title":"The Authoring Problem: Challenges in Supporting Authoring for Interactive Digital Narratives","author":"H Koenitz","year":"2022","unstructured":"Koenitz, H., Barbara, J., Bakk, A.K.: An ethics framework for interactive digital narrative authoring. In: Hargood, C., Millard, D.E., Mitchell, A., Spierling, U. (eds.) The Authoring Problem: Challenges in Supporting Authoring for Interactive Digital Narratives, pp. 335\u2013351. Springer, Cham (2022). https:\/\/doi.org\/10.1007\/978-3-031-05214-9_21"},{"key":"15_CR20","unstructured":"Koskinen, I.: Empathic design in methodic terms. In: Ilpo Koskinen, Katja Battarbee and Tuuli Mattelm\u00e4ki (eds.) Empathic Design. User Experience for Product Design, pp. 59\u201368. IT Press (2003)"},{"issue":"1","key":"15_CR21","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1037\/tmb0000034","volume":"2","author":"AJ Martingano","year":"2021","unstructured":"Martingano, A.J., Hererra, F., Konrath, S.: Virtual reality improves emotional but not cognitive empathy: a meta-analysis. Technol., Mind, Behav. 2(1), 1\u201315 (2021). https:\/\/doi.org\/10.1037\/tmb0000034","journal-title":"Technol., Mind, Behav."},{"issue":"2","key":"15_CR22","doi-asserted-by":"publisher","first-page":"180","DOI":"10.2752\/175470710X12735884220899","volume":"13","author":"D McDonagh","year":"2010","unstructured":"McDonagh, D., Thomas, J.: Disability + relevant design: empathic design strategies supporting more effective new product design outcomes. Des. J. 13(2), 180\u2013198 (2010). https:\/\/doi.org\/10.2752\/175470710X12735884220899","journal-title":"Des. J."},{"key":"15_CR23","doi-asserted-by":"publisher","unstructured":"Miyata, K., Yuizono, T., Nagai, Y., Kunifuji, S.: Human capital development through innovation design education. In: SIGGRAPH Asia 2017 Symposium on Education, Association for Computing Machinery, New York, NY, USA, pp. 1\u20138. (2017). https:\/\/doi.org\/10.1145\/3134368.3139219","DOI":"10.1145\/3134368.3139219"},{"issue":"6","key":"15_CR24","doi-asserted-by":"publisher","first-page":"708","DOI":"10.1007\/s11031-017-9641-7","volume":"41","author":"NS Schutte","year":"2017","unstructured":"Schutte, N.S., Stilinovi\u0107, E.J.: Facilitating empathy through virtual reality. Motiv. Emot. 41(6), 708\u2013712 (2017). https:\/\/doi.org\/10.1007\/s11031-017-9641-7","journal-title":"Motiv. Emot."},{"key":"15_CR25","doi-asserted-by":"publisher","unstructured":"Szczurowski, K., Smith, M.: Emulating perceptual experience of color vision deficiency with virtual reality. In: Craddock, G., et al. (eds.) Transforming our World Through Design, Diversity and Education, IOS Press (2018). https:\/\/doi.org\/10.3233\/978-1-61499-923-2-378","DOI":"10.3233\/978-1-61499-923-2-378"},{"issue":"2","key":"15_CR26","doi-asserted-by":"publisher","first-page":"135","DOI":"10.1177\/1073191114567941","volume":"23","author":"DD Vachon","year":"2016","unstructured":"Vachon, D.D., Lynam, D.R.: Fixing the problem with empathy: development and validation of the affective and cognitive measure of empathy. Assessment 23(2), 135\u2013149 (2016). https:\/\/doi.org\/10.1177\/1073191114567941","journal-title":"Assessment"},{"key":"15_CR27","doi-asserted-by":"publisher","unstructured":"van \u2019t Riet, J., Meeuwes, A.C., van der Voorden, L., Jansz, J.: Investigating the effects of a persuasive digital game on immersion, identification, and willingness to help. Basic Appl. Social Psychol. 40, 180\u2013194 (2018). https:\/\/doi.org\/10.1080\/01973533.2018.1459301","DOI":"10.1080\/01973533.2018.1459301"},{"key":"15_CR28","doi-asserted-by":"publisher","first-page":"667","DOI":"10.1089\/cyber.2019.0681","volume":"23","author":"S Ventura","year":"2020","unstructured":"Ventura, S., Badenes-Ribera, L., Herrero, R., Cebolla, A., Galiana, L., Ba\u00f1os, R.: Virtual reality as a medium to elicit empathy: a meta-analysis. Cyberpsychol. Behav. Soc. Netw. 23, 667\u2013676 (2020). https:\/\/doi.org\/10.1089\/cyber.2019.0681","journal-title":"Cyberpsychol. Behav. Soc. Netw."},{"key":"15_CR29","doi-asserted-by":"publisher","unstructured":"Wang, Z., Liu, H., Pan, Y., Mousas, C.: Color blindness bartender: an embodied VR game experience. In: 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pp. 519\u2013520 (2020). https:\/\/doi.org\/10.1109\/VRW50115.2020.00111","DOI":"10.1109\/VRW50115.2020.00111"},{"key":"15_CR30","doi-asserted-by":"publisher","unstructured":"Yao, T., Yoo, S., Parker, C.: Evaluating virtual reality as a tool for empathic modelling of vision impairment: insights from a simulated public interactive display experience. In: Proceedings of the 33rd Australian Conference on Human-Computer Interaction, Association for Computing Machinery, New York, NY, USA, pp. 190\u2013197 (2022). https:\/\/doi.org\/10.1145\/3520495.3520519","DOI":"10.1145\/3520495.3520519"},{"key":"15_CR31","first-page":"26","volume":"24","author":"N Yee","year":"2006","unstructured":"Yee, N., Bailenson, J.N.: Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Proc. PRESENCE. 24, 26 (2006)","journal-title":"Proc. PRESENCE."}],"container-title":["Lecture Notes in Computer Science","Interactive Storytelling"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-031-47658-7_15","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,10,30]],"date-time":"2023-10-30T21:31:28Z","timestamp":1698701488000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-031-47658-7_15"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023]]},"ISBN":["9783031476570","9783031476587"],"references-count":31,"URL":"https:\/\/doi.org\/10.1007\/978-3-031-47658-7_15","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2023]]},"assertion":[{"value":"31 October 2023","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"ICIDS","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Interactive Digital Storytelling","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Kobe","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Japan","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2023","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"11 November 2023","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"15 November 2023","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"16","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"icids2023","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/icids2023.ardin.online\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Double-blind","order":1,"name":"type","label":"Type","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"Easy Chair","order":2,"name":"conference_management_system","label":"Conference Management System","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"101","order":3,"name":"number_of_submissions_sent_for_review","label":"Number of Submissions Sent for Review","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"30","order":4,"name":"number_of_full_papers_accepted","label":"Number of Full Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"11","order":5,"name":"number_of_short_papers_accepted","label":"Number of Short Papers Accepted","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"30% - The value is computed by the equation \"Number of Full Papers Accepted \/ Number of Submissions Sent for Review * 100\" and then rounded to a whole number.","order":6,"name":"acceptance_rate_of_full_papers","label":"Acceptance Rate of Full Papers","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"3","order":7,"name":"average_number_of_reviews_per_paper","label":"Average Number of Reviews per Paper","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"3","order":8,"name":"average_number_of_papers_per_reviewer","label":"Average Number of Papers per Reviewer","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}},{"value":"No","order":9,"name":"external_reviewers_involved","label":"External Reviewers Involved","group":{"name":"ConfEventPeerReviewInformation","label":"Peer Review Information (provided by the conference organizers)"}}]}}