{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,31]],"date-time":"2026-01-31T18:34:15Z","timestamp":1769884455925,"version":"3.49.0"},"publisher-location":"Cham","reference-count":11,"publisher":"Springer Nature Switzerland","isbn-type":[{"value":"9783031613586","type":"print"},{"value":"9783031613593","type":"electronic"}],"license":[{"start":{"date-parts":[[2024,1,1]],"date-time":"2024-01-01T00:00:00Z","timestamp":1704067200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2024,1,1]],"date-time":"2024-01-01T00:00:00Z","timestamp":1704067200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2024]]},"DOI":"10.1007\/978-3-031-61359-3_11","type":"book-chapter","created":{"date-parts":[[2024,6,11]],"date-time":"2024-06-11T15:38:30Z","timestamp":1718120310000},"page":"142-155","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Analysis of Gamification Strategies for Children\u2019s Safety Popularization Education Based on AR Technology"],"prefix":"10.1007","author":[{"given":"Yan","family":"Hao","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"WenXi","family":"Wang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"ZiYang","family":"Li","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Meng","family":"Wang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2024,6,12]]},"reference":[{"key":"11_CR1","unstructured":"McGonigal, J.: Reality Is Broken. M. Zhejiang People\u2019s Publishing House. Hangzhou (2012). Lu, J, translate"},{"issue":"1","key":"11_CR2","doi-asserted-by":"publisher","first-page":"22","DOI":"10.1287\/mksc.19.1.22.15184","volume":"19","author":"TP Novak","year":"2000","unstructured":"Novak, T.P., Hoffman, D.L., Yung, Y.F.: Measuring the customer experience in online environments: a structural modeling approach. J. Mark. Sci. 19(1), 22\u201342 (2000)","journal-title":"J. Mark. Sci."},{"issue":"5","key":"11_CR3","doi-asserted-by":"publisher","first-page":"585","DOI":"10.1016\/S0747-5632(99)00038-2","volume":"15","author":"H Chen","year":"1999","unstructured":"Chen, H., Wigand, R.T., Nilan, M.S.: Optimal experience of web activities. J. Comput. Hum. Behav. 15(5), 585\u2013608 (1999)","journal-title":"J. Comput. Hum. Behav."},{"key":"11_CR4","unstructured":"Xu, X.Y., Li, F.Y., Yang, P.: Research review of product interaction design based on flow theory. Package. Eng. (2020)"},{"key":"11_CR5","unstructured":"Wang, S.: Design and implementation of children\u2019s popular science educational game in interactive context. Beijing University of Technology (2020)"},{"key":"11_CR6","unstructured":"Li, T.N., Wang. J.: Research on Gamification Design of Museum Online Science Popularization Services Based on Flow Experience. Grand View (2021)"},{"key":"11_CR7","unstructured":"Werbach, K., Hunter, D.: Gamification Thinking. M. Zhejiang People\u2019s Publishing House. Hangzhou (2017). Zhou, K., Wang. X.D. translate"},{"key":"11_CR8","unstructured":"Deng, Y.X.: The research on the experience design of children\u2019s immersive learning in smart museum. Jiangnan University (2021)"},{"key":"11_CR9","unstructured":"Song, X.N.: Research on AR interactive science popularization products based on children\u2019s cognition\u2014\u2014Taking marine life science popularization as an example. China Academy of Art (2022)"},{"key":"11_CR10","unstructured":"Xu, L., Liu, C.N.: Research on Science Popularization Service Design from the Perspective of Game Elements. Chemical fiber and textile technology (2022)"},{"key":"11_CR11","doi-asserted-by":"publisher","unstructured":"Wang, Y.S.: Gamification design of a carbon neutral science app for children based on the octagon behavior analysis model (2023). https:\/\/doi.org\/10.1007\/978-3-031-48060-7_24","DOI":"10.1007\/978-3-031-48060-7_24"}],"container-title":["Lecture Notes in Computer Science","Design, User Experience, and Usability"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-031-61359-3_11","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,6,11]],"date-time":"2024-06-11T15:42:38Z","timestamp":1718120558000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-031-61359-3_11"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024]]},"ISBN":["9783031613586","9783031613593"],"references-count":11,"URL":"https:\/\/doi.org\/10.1007\/978-3-031-61359-3_11","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2024]]},"assertion":[{"value":"12 June 2024","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"HCII","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Human-Computer Interaction","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Washington DC","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"USA","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2024","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"29 June 2024","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"4 July 2024","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"26","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"hcii2024","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/2024.hci.international\/","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}