{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,12,5]],"date-time":"2025-12-05T12:29:56Z","timestamp":1764937796680,"version":"3.40.3"},"publisher-location":"Cham","reference-count":73,"publisher":"Springer Nature Switzerland","isbn-type":[{"type":"print","value":"9783031723148"},{"type":"electronic","value":"9783031723155"}],"license":[{"start":{"date-parts":[[2024,1,1]],"date-time":"2024-01-01T00:00:00Z","timestamp":1704067200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2024,1,1]],"date-time":"2024-01-01T00:00:00Z","timestamp":1704067200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2024]]},"DOI":"10.1007\/978-3-031-72315-5_33","type":"book-chapter","created":{"date-parts":[[2024,9,12]],"date-time":"2024-09-12T15:06:00Z","timestamp":1726153560000},"page":"483-497","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["A Systematic Review of State-of-the-Art Practices in Multi-user Virtual Reality Learning"],"prefix":"10.1007","author":[{"ORCID":"https:\/\/orcid.org\/0009-0007-5774-5045","authenticated-orcid":false,"given":"Frank","family":"Wehrmann","sequence":"first","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0001-9866-9455","authenticated-orcid":false,"given":"Raphael","family":"Zender","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2024,9,13]]},"reference":[{"key":"33_CR1","doi-asserted-by":"publisher","first-page":"1159905","DOI":"10.3389\/frvir.2023.1159905","volume":"4","author":"N Van Der Meer","year":"2023","unstructured":"Van Der Meer, N., Van Der Werf, V., Brinkman, W.-P., Specht, M.: Virtual reality and collaborative learning: a systematic literature review. Front. Virtual Real. 4, 1159905 (2023). https:\/\/doi.org\/10.3389\/frvir.2023.1159905","journal-title":"Front. Virtual Real."},{"key":"33_CR2","doi-asserted-by":"publisher","unstructured":"Paulsen, L., Dau, S., Davidsen, J.: Designing for collaborative learning in immersive virtual reality: a systematic literature review (2024). https:\/\/doi.org\/10.1007\/s10055-024-00975-4","DOI":"10.1007\/s10055-024-00975-4"},{"key":"33_CR3","doi-asserted-by":"publisher","unstructured":"Frohn, J., Bechinie, D., Vieregg, N., Wehrmann, F., Eilerts, K.: Inklusion und Digitalisierung im Spannungsfeld von Personalisiertem und Kooperativem Lernen: Anforderungen an inklusionsorientierte digitale Lernumgebungen am Beispiel der App Getch. Medien. Z. F\u00fcr Theor. Prax. Medien. 41, 167\u2013198 (2023). https:\/\/doi.org\/10.21240\/mpaed\/41\/2023.08.25.X","DOI":"10.21240\/mpaed\/41\/2023.08.25.X"},{"key":"33_CR4","unstructured":"Th\u00e4le, A.: Cooperation. https:\/\/hu.berlin\/fdqi-en-glossary. Accessed 27 Aug 2023"},{"key":"33_CR5","doi-asserted-by":"publisher","unstructured":"Sch\u00e4fer, C., Rohse, D., Gittinger, M., Wiesche, D.: Virtual Reality in der Schule: Bedenken und Potenziale aus Sicht der Akteur: innen in interdisziplin\u00e4ren Ratingkonferenzen. Medien. Z. F\u00fcr Theor. Prax. Medien. 51, 1\u201324 (2023). https:\/\/doi.org\/10.21240\/mpaed\/51\/2023.01.10.X","DOI":"10.21240\/mpaed\/51\/2023.01.10.X"},{"key":"33_CR6","doi-asserted-by":"publisher","unstructured":"Wehrmann, F., Zender, R.: Virtual Reality als Instrument zur F\u00f6rderung inklusiver Schulbildung: Prozessmerkmale und Herausforderungen (2023). https:\/\/doi.org\/10.18420\/WSDELFI2023-25","DOI":"10.18420\/WSDELFI2023-25"},{"key":"33_CR7","doi-asserted-by":"publisher","unstructured":"Wehrmann, F., Zender, R.: Inclusive virtual reality learning: review and \u201cBest-Fit\u201d framework for universal learning. Electron. J. E-Learn. (2024). https:\/\/doi.org\/10.34190\/ejel.21.6.3265","DOI":"10.34190\/ejel.21.6.3265"},{"key":"33_CR8","doi-asserted-by":"publisher","unstructured":"Stahl, G., Koschmann, T., Suthers, D.: Computer-supported collaborative learning. In: Sawyer, R.K. (ed.) The Cambridge Handbook of the Learning Sciences, pp. 479\u2013500. Cambridge University Press (2014). https:\/\/doi.org\/10.1017\/CBO9781139519526.029","DOI":"10.1017\/CBO9781139519526.029"},{"key":"33_CR9","first-page":"1","volume-title":"Collaborative-Learning: Cognitive and Computational Approaches","author":"P Dillenbourg","year":"1999","unstructured":"Dillenbourg, P.: What do you mean by \u201ccollaborative learning\u201d? In: Dillenbourg, P. (ed.) Collaborative-Learning: Cognitive and Computational Approaches, pp. 1\u201319. Elsevier, Oxford (1999)"},{"key":"33_CR10","doi-asserted-by":"publisher","unstructured":"Ouverson, K.M., Gilbert, S.B.: A composite framework of co-located asymmetric virtual reality. Proc. ACM Hum.-Comput. Interact. 5, 1\u201320 (2021). https:\/\/doi.org\/10.1145\/3449079","DOI":"10.1145\/3449079"},{"key":"33_CR11","doi-asserted-by":"publisher","unstructured":"D\u00f6rner, R., Broll, W., Grimm, P., Jung, B. (eds.): Virtual und Augmented Reality (VR\/AR): Grundlagen und Methoden der Virtuellen und Augmentierten Realit\u00e4t. Springer, Heidelberg (2019). https:\/\/doi.org\/10.1007\/978-3-662-58861-1","DOI":"10.1007\/978-3-662-58861-1"},{"key":"33_CR12","doi-asserted-by":"publisher","unstructured":"Li, J., Cesar, P.: Social virtual reality (VR) applications and user experiences. In: Immersive Video Technologies, pp. 609\u2013648. Elsevier (2023). https:\/\/doi.org\/10.1016\/B978-0-32-391755-1.00028-6","DOI":"10.1016\/B978-0-32-391755-1.00028-6"},{"key":"33_CR13","doi-asserted-by":"publisher","unstructured":"Drey, T., et al.: Towards collaborative learning in virtual reality: a comparison of co-located symmetric and asymmetric pair-learning. In: CHI Conference on Human Factors in Computing Systems, pp. 1\u201319. ACM, New Orleans, LA, USA (2022). https:\/\/doi.org\/10.1145\/3491102.3517641","DOI":"10.1145\/3491102.3517641"},{"key":"33_CR14","doi-asserted-by":"publisher","first-page":"89","DOI":"10.1186\/s13643-021-01626-4","volume":"10","author":"MJ Page","year":"2021","unstructured":"Page, M.J., et al.: The PRISMA 2020 statement: an updated guideline for reporting systematic reviews. Syst. Rev. 10, 89 (2021). https:\/\/doi.org\/10.1186\/s13643-021-01626-4","journal-title":"Syst. Rev."},{"key":"33_CR15","doi-asserted-by":"publisher","first-page":"5","DOI":"10.1186\/s12874-017-0468-4","volume":"18","author":"Z Munn","year":"2018","unstructured":"Munn, Z., Stern, C., Aromataris, E., Lockwood, C., Jordan, Z.: What kind of systematic review should I conduct? A proposed typology and guidance for systematic reviewers in the medical and health sciences. BMC Med. Res. Methodol. 18, 5 (2018). https:\/\/doi.org\/10.1186\/s12874-017-0468-4","journal-title":"BMC Med. Res. Methodol."},{"key":"33_CR16","doi-asserted-by":"publisher","first-page":"179","DOI":"10.1097\/XEB.0000000000000062","volume":"13","author":"C Lockwood","year":"2015","unstructured":"Lockwood, C., Munn, Z., Porritt, K.: Qualitative research synthesis: methodological guidance for systematic reviewers utilizing meta-aggregation. Int. J. Evid. Based Healthc. 13, 179\u2013187 (2015). https:\/\/doi.org\/10.1097\/XEB.0000000000000062","journal-title":"Int. J. Evid. Based Healthc."},{"key":"33_CR17","doi-asserted-by":"publisher","first-page":"181","DOI":"10.1002\/jrsm.1378","volume":"11","author":"M Gusenbauer","year":"2020","unstructured":"Gusenbauer, M., Haddaway, N.R.: Which academic search systems are suitable for systematic reviews or meta-analyses? Evaluating retrieval qualities of Google Scholar, PubMed, and 26 other resources. Res. Synth. Methods. 11, 181\u2013217 (2020). https:\/\/doi.org\/10.1002\/jrsm.1378","journal-title":"Res. Synth. Methods."},{"key":"33_CR18","doi-asserted-by":"publisher","unstructured":"Sharma, S., Jerripothula, S., Mackey, S., Soumare, O.: Immersive virtual reality environment of a subway evacuation on a cloud for disaster preparedness and response training (2014). https:\/\/doi.org\/10.1109\/CIHLI.2014.7013380","DOI":"10.1109\/CIHLI.2014.7013380"},{"key":"33_CR19","doi-asserted-by":"publisher","unstructured":"Sharma, S., Rajeev, S.P., Devearux, P.: An immersive collaborative virtual environment of a university campus for performing virtual campus evacuation drills and tours for campus safety (2015). https:\/\/doi.org\/10.1109\/CTS.2015.7210404","DOI":"10.1109\/CTS.2015.7210404"},{"key":"33_CR20","unstructured":"Lochmann, G., Reitz, L., Hunz, J., Sohny, A., Schmidt, G.: Haunted: intercultural communication training via information gaps in a cooperative virtual reality (2015)"},{"key":"33_CR21","doi-asserted-by":"publisher","first-page":"46","DOI":"10.4018\/IJGBL.2016040104","volume":"6","author":"L Reitz","year":"2016","unstructured":"Reitz, L., Sohny, A., Lochmann, G.: VR-based gamification of communication training and oral examination in a second language. Int. J. Game-Based Learn. 6, 46\u201361 (2016). https:\/\/doi.org\/10.4018\/IJGBL.2016040104","journal-title":"Int. J. Game-Based Learn."},{"key":"33_CR22","doi-asserted-by":"publisher","unstructured":"Kallioniemi, P., Sharma, S., Hakulinen, J., Turunen, M.: Collaborative conversational language learning with CityCompass. In: Proceedings of the 15th International Conference on Interaction Design and Children, pp. 672\u2013675. Association for Computing Machinery, New York, NY, USA (2016). https:\/\/doi.org\/10.1145\/2930674.2938612","DOI":"10.1145\/2930674.2938612"},{"key":"33_CR23","doi-asserted-by":"publisher","unstructured":"Dole\u017eal, M., Chmelik, J., Liarokapis, F.: An immersive virtual environment for collaborative geovisualization (2017). https:\/\/doi.org\/10.1109\/VS-GAMES.2017.8056613","DOI":"10.1109\/VS-GAMES.2017.8056613"},{"key":"33_CR24","doi-asserted-by":"publisher","unstructured":"Sharma, S., Devreaux, P., Scribner, D., Grynovicki, J., Grazaitis, P.: Megacity: a collaborative virtual reality environment for emergency response, training, and decision making (2017). https:\/\/doi.org\/10.2352\/ISSN.2470-1173.2017.1.VDA-390","DOI":"10.2352\/ISSN.2470-1173.2017.1.VDA-390"},{"key":"33_CR25","doi-asserted-by":"publisher","first-page":"3","DOI":"10.3390\/ijgi8010003","volume":"8","author":"\u010c \u0160a\u0161inka","year":"2018","unstructured":"\u0160a\u0161inka, \u010c, et al.: Collaborative immersive virtual environments for education in geography. ISPRS Int. J. Geo-Inf. 8, 3 (2018). https:\/\/doi.org\/10.3390\/ijgi8010003","journal-title":"ISPRS Int. J. Geo-Inf."},{"key":"33_CR26","doi-asserted-by":"publisher","unstructured":"Schild, J., Lerner, D., Misztal, S., Luiz, T.: EPICSAVE - enhancing vocational training for paramedics with multi-user virtual reality (2018). https:\/\/doi.org\/10.1109\/SeGAH.2018.8401353","DOI":"10.1109\/SeGAH.2018.8401353"},{"key":"33_CR27","doi-asserted-by":"publisher","unstructured":"Pirker, J., Holly, M.S., Hipp, P., K\u00f6nig, C., Jeitler, D., G\u00fctl, C.: Improving Physics education through different immersive and engaging laboratory setups (2018). https:\/\/doi.org\/10.1007\/978-3-319-75175-7_44","DOI":"10.1007\/978-3-319-75175-7_44"},{"key":"33_CR28","doi-asserted-by":"publisher","unstructured":"Darabkh, K.A., Alturk, F.H., Sweidan, S.Z.: VRCDEA-TCS: 3D virtual reality cooperative drawing educational application with textual chatting system (2018). https:\/\/doi.org\/10.1002\/cae.22017","DOI":"10.1002\/cae.22017"},{"key":"33_CR29","doi-asserted-by":"publisher","unstructured":"Mas, A., Ismael, I., Filliard, N.: Indy: a virtual reality multi-player game for navigation skills training (2018). https:\/\/doi.org\/10.1109\/3DCVE.2018.8637113","DOI":"10.1109\/3DCVE.2018.8637113"},{"key":"33_CR30","doi-asserted-by":"publisher","unstructured":"Prasolova-F\u00f8rland, E., Steinsbekk, A., Fominykh, M., Lindseth, F.: Practicing interprofessional team communication and collaboration in a smart virtual university hospital (2018). https:\/\/doi.org\/10.1007\/978-3-319-59454-5_7","DOI":"10.1007\/978-3-319-59454-5_7"},{"key":"33_CR31","doi-asserted-by":"publisher","unstructured":"Dai, W., et al.: A model and application of collaborative simulation training system for substation based on virtual reality (2018). https:\/\/doi.org\/10.1007\/978-981-10-7605-3_100","DOI":"10.1007\/978-981-10-7605-3_100"},{"key":"33_CR32","doi-asserted-by":"publisher","first-page":"243","DOI":"10.1007\/s10209-017-0594-0","volume":"18","author":"T-H Wu","year":"2019","unstructured":"Wu, T.-H., Wu, F., Liang, C.-J., Li, Y.-F., Tseng, C.-M., Kang, S.-C.: A virtual reality tool for training in global engineering collaboration. Univ. Access Inf. Soc. 18, 243\u2013255 (2019). https:\/\/doi.org\/10.1007\/s10209-017-0594-0","journal-title":"Univ. Access Inf. Soc."},{"key":"33_CR33","doi-asserted-by":"publisher","unstructured":"Cangas, D., Morga, G., Rodr\u00edguez, J.L.: Geometry teaching experience in virtual reality with NeoTrie VR (2019). https:\/\/doi.org\/10.25115\/psye.v11i3.2270","DOI":"10.25115\/psye.v11i3.2270"},{"key":"33_CR34","doi-asserted-by":"publisher","first-page":"711","DOI":"10.1016\/j.cie.2019.06.035","volume":"135","author":"PK Kwok","year":"2019","unstructured":"Kwok, P.K., Yan, M., Chan, B.K.P., Lau, H.Y.K.: Crisis management training using discrete-event simulation and virtual reality techniques. Comput. Ind. Eng. 135, 711\u2013722 (2019). https:\/\/doi.org\/10.1016\/j.cie.2019.06.035","journal-title":"Comput. Ind. Eng."},{"key":"33_CR35","doi-asserted-by":"publisher","unstructured":"Scavarelli, A., Arya, A., Teather, R.J.: Circles: exploring multi-platform accessible, socially scalable VR in the classroom (2019). https:\/\/doi.org\/10.1109\/GEM.2019.8897532","DOI":"10.1109\/GEM.2019.8897532"},{"key":"33_CR36","doi-asserted-by":"publisher","unstructured":"Vahdatikhaki, F., El Ammari, K., Langroodi, A.K., Miller, S., Hammad, A., Doree, A.: Beyond data visualization: a context-realistic construction equipment training simulators (2019). https:\/\/doi.org\/10.1016\/j.autcon.2019.102853","DOI":"10.1016\/j.autcon.2019.102853"},{"key":"33_CR37","doi-asserted-by":"publisher","unstructured":"Jacoby, D., Ralph, R., Preston, N., Coady, Y.: Immersive and collaborative classroom experiences in virtual reality (2019). https:\/\/doi.org\/10.1007\/978-3-030-02686-8_79","DOI":"10.1007\/978-3-030-02686-8_79"},{"key":"33_CR38","doi-asserted-by":"publisher","DOI":"10.1109\/TMRB.2020.2983199","author":"C Pinter","year":"2020","unstructured":"Pinter, C., et al.: SlicerVR for medical intervention training and planning in immersive. Virtual Reality (2020). https:\/\/doi.org\/10.1109\/TMRB.2020.2983199","journal-title":"Virtual Reality"},{"key":"33_CR39","doi-asserted-by":"publisher","unstructured":"Jiang, T., Qiu, Y., Li, F.: A multi-person collaborative simulation system for subway emergency based on virtual reality (2020). https:\/\/doi.org\/10.1088\/1757-899X\/750\/1\/012227","DOI":"10.1088\/1757-899X\/750\/1\/012227"},{"key":"33_CR40","doi-asserted-by":"publisher","unstructured":"Sharma, S., Bodempudi, S.T., Scribner, D., Grazaitis, P.: Active shooter response training environment for a building evacuation in a collaborative virtual environment (2020). https:\/\/doi.org\/10.2352\/ISSN.2470-1173.2020.13.ERVR-223","DOI":"10.2352\/ISSN.2470-1173.2020.13.ERVR-223"},{"key":"33_CR41","doi-asserted-by":"publisher","unstructured":"Sharma, S.: Improving emergency response training and decision making using a collaborative virtual reality environment for building evacuation. In: Stephanidis, C., Chen, J.Y.C., Fragomeni, G. (eds.) HCII 2020. LNCS, vol. 12428, pp. 213\u2013224. Springer, Cham (2020). https:\/\/doi.org\/10.1007\/978-3-030-59990-4_17","DOI":"10.1007\/978-3-030-59990-4_17"},{"key":"33_CR42","unstructured":"Zhao, R., Aqlan, F., Elliott, L.J., Baxter, E.J.: Multiplayer physical and virtual reality games for team-based manufacturing simulation (2020)"},{"key":"33_CR43","doi-asserted-by":"publisher","unstructured":"Huang, X., He, J., Wang, H.: A case study: students\u2019 perception of a collaborative game-based virtual learning environment (2020). https:\/\/doi.org\/10.23919\/iLRN47897.2020.9155159","DOI":"10.23919\/iLRN47897.2020.9155159"},{"key":"33_CR44","doi-asserted-by":"publisher","unstructured":"Hansen, A., Larsen, K.B., Nielsen, H.H., Sokolov, M.K., Kraus, M.: Asymmetrical multiplayer versus single player: effects on game experience in a virtual reality edutainment game. In: De Paolis, L., Bourdot, P. (eds.) AVR 2020. LNCS, vol. 12242, pp. 22\u201333. Springer, Heidelberg (2020). https:\/\/doi.org\/10.1007\/978-3-030-58465-8_2","DOI":"10.1007\/978-3-030-58465-8_2"},{"key":"33_CR45","unstructured":"Walkington, C., et al.: Collaborative virtual learning in the shAR geometry simulation environment. Grantee Submission (2021)"},{"key":"33_CR46","doi-asserted-by":"publisher","unstructured":"Fujiwara, H., Kano, T., Akakura, T.: Development of collaborative chemistry experiment environment using VR. In: Yamamoto, S., Mori, H. (eds.) HIMI 2021. HCII, vol. 12766, pp. 14\u201326. Springer, Heidelberg (2021). https:\/\/doi.org\/10.1007\/978-3-030-78361-7_2","DOI":"10.1007\/978-3-030-78361-7_2"},{"key":"33_CR47","doi-asserted-by":"crossref","unstructured":"Ahlers, T., Bumann, C., K\u00f6lle, R., Lazovi\u0107, M.: Hololingo! - a game-based social virtual reality application for foreign language tandem learning (2021)","DOI":"10.1515\/icom-2021-0039"},{"key":"33_CR48","doi-asserted-by":"publisher","unstructured":"Ahlers, T., Bumann, C., K\u00f6lle, R., Lazovi\u0107, M.: Foreign language tandem learning in social VR conception, implementation and evaluation of the game-based application Hololingo! (2022). https:\/\/doi.org\/10.1515\/icom-2021-0039","DOI":"10.1515\/icom-2021-0039"},{"key":"33_CR49","doi-asserted-by":"publisher","unstructured":"Brenner, C., DesPortes, K., Ochoa Hendrix, J., Holford, M.: GeoForge: investigating integrated virtual reality and personalized websites for collaboration in middle school science (2021). https:\/\/doi.org\/10.1108\/ILS-12-2020-0254","DOI":"10.1108\/ILS-12-2020-0254"},{"key":"33_CR50","doi-asserted-by":"publisher","first-page":"1691","DOI":"10.1021\/acs.jchemed.0c01283","volume":"98","author":"D Elford","year":"2021","unstructured":"Elford, D., Lancaster, S.J., Jones, G.A.: Stereoisomers, not stereo enigmas: a stereochemistry escape activity incorporating augmented and immersive virtual reality. J. Chem. Educ. 98, 1691\u20131704 (2021)","journal-title":"J. Chem. Educ."},{"key":"33_CR51","doi-asserted-by":"publisher","unstructured":"Du, Y., Wang, Y.Y., Shang, X.C., Zhang, J.B., Duan, M.L.: A distributed virtual reality system based on real-time dynamic calculation and multi-person collaborative operation applied to the development of subsea production systems (2021). https:\/\/doi.org\/10.5750\/ijme.v163iA3.798","DOI":"10.5750\/ijme.v163iA3.798"},{"key":"33_CR52","doi-asserted-by":"publisher","unstructured":"Xu, Z., Zheng, N.: Incorporating virtual reality technology in safety training solution for construction site of urban cities (2021). https:\/\/doi.org\/10.3390\/su13010243","DOI":"10.3390\/su13010243"},{"key":"33_CR53","doi-asserted-by":"publisher","unstructured":"Oruche, R., et al.: A networked social virtual reality learning environment platform for special education. In: 2021 IEEE 46th Conference on Local Computer Networks (LCN), pp. 573\u2013580 (2021). https:\/\/doi.org\/10.1109\/LCN52139.2021.9525016","DOI":"10.1109\/LCN52139.2021.9525016"},{"key":"33_CR54","doi-asserted-by":"publisher","unstructured":"Jacobsen, E.L., Strange, N.S., Teizer, J.: Lean construction in a serious game using a multiplayer virtual reality environment (2021). https:\/\/doi.org\/10.24928\/2021\/0160","DOI":"10.24928\/2021\/0160"},{"key":"33_CR55","doi-asserted-by":"publisher","unstructured":"Capasso, I., Bassano, C., Bracco, F., Solari, F., Viola, E., Chessa, M.: A VR multiplayer application for\u00a0fire fighting training simulations. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds.) XR Salento 2022. LNCS, vol. 13445, pp. 130\u2013138. Springer, Heidelberg (2022). https:\/\/doi.org\/10.1007\/978-3-031-15546-8_11","DOI":"10.1007\/978-3-031-15546-8_11"},{"key":"33_CR56","doi-asserted-by":"publisher","unstructured":"Plass, J.L., et al.: Designing effective playful collaborative science learning in VR. In: S\u00f6bke, H., Spangenberger, P., M\u00fcller, P., G\u00f6bel, S. (eds.) JCSG 2022. LNCS, vol. 13476, pp. 30\u201335. Springer, Heidelberg (2022). https:\/\/doi.org\/10.1007\/978-3-031-15325-9_3","DOI":"10.1007\/978-3-031-15325-9_3"},{"key":"33_CR57","doi-asserted-by":"publisher","unstructured":"Jochecov\u00e1, K., et al.: Geography education in a collaborative virtual environment: a qualitative study on geography teachers (2022). https:\/\/doi.org\/10.3390\/ijgi11030180","DOI":"10.3390\/ijgi11030180"},{"key":"33_CR58","doi-asserted-by":"publisher","unstructured":"Jin, S., Fan, M., Kadir, A.: Immersive spring morning in the Han palace: learning traditional Chinese art via virtual reality and multi-touch tabletop (2022). https:\/\/doi.org\/10.1080\/10447318.2021.1930389","DOI":"10.1080\/10447318.2021.1930389"},{"key":"33_CR59","unstructured":"Ud Din, Z.: Lessons learned from the development of immersive virtual reality-based collaborative architecture, engineering, and construction (AEC) education environment (2022)"},{"key":"33_CR60","doi-asserted-by":"publisher","unstructured":"Liu, H., Choi, M., Yu, L., Koilias, A., Yu, L.-F., Mousas, C.: Synthesizing shared space virtual reality fire evacuation training drills (2022). https:\/\/doi.org\/10.1109\/ISMAR-Adjunct57072.2022.00097","DOI":"10.1109\/ISMAR-Adjunct57072.2022.00097"},{"key":"33_CR61","doi-asserted-by":"publisher","unstructured":"Wang, A., et al.: Iterative user and expert feedback in the design of an educational virtual reality biology game (2022). https:\/\/doi.org\/10.1080\/10494820.2019.1678489","DOI":"10.1080\/10494820.2019.1678489"},{"key":"33_CR62","doi-asserted-by":"publisher","unstructured":"Arendttorp, E.M.N., Winschiers-Theophilus, H., Itenge, H., Skovfoged, M.M.: Save the yummy Candyland: an asymmetric virtual reality game. In: Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play, pp. 221\u2013227. Association for Computing Machinery, New York, NY, USA (2022). https:\/\/doi.org\/10.1145\/3505270.3558319","DOI":"10.1145\/3505270.3558319"},{"key":"33_CR63","doi-asserted-by":"publisher","first-page":"937","DOI":"10.1007\/s10639-021-10639-4","volume":"27","author":"M Webb","year":"2022","unstructured":"Webb, M., et al.: Haptic-enabled collaborative learning in virtual reality for schools. Educ. Inf. Technol. 27, 937\u2013960 (2022). https:\/\/doi.org\/10.1007\/s10639-021-10639-4","journal-title":"Educ. Inf. Technol."},{"key":"33_CR64","doi-asserted-by":"publisher","unstructured":"Alpala, L.O., Quiroga-Parra, D.J., Torres, J.C., Peluffo-Ord\u00f3\u00f1ez, D.H.: Smart factory using virtual reality and online multi-user: towards a metaverse for experimental frameworks (2022). https:\/\/doi.org\/10.3390\/app12126258","DOI":"10.3390\/app12126258"},{"key":"33_CR65","doi-asserted-by":"publisher","unstructured":"Sims, R., et al.: Step into my mind palace: exploration of a collaborative paragogy tool in VR (2022). https:\/\/doi.org\/10.23919\/iLRN55037.2022.9815936","DOI":"10.23919\/iLRN55037.2022.9815936"},{"key":"33_CR66","doi-asserted-by":"publisher","unstructured":"Checa, D., Miguel-Alonso, I., Guillen-Sanz, H., Bustillo, A.: Collaborative virtual reality environment for training load movement with overhead bridge cranes. In: XR Salento 2022. LNCS, vol. 13445, pp. 121\u2013129. Springer, Cham (2022). https:\/\/doi.org\/10.1007\/978-3-031-15546-8_10","DOI":"10.1007\/978-3-031-15546-8_10"},{"key":"33_CR67","unstructured":"Shah, M., Gouveia, C., Barakat, S.: Simulation learning system with virtual reality for supporting practice readiness in undergraduate nursing education (2022)"},{"key":"33_CR68","doi-asserted-by":"publisher","unstructured":"Darejeh, A.: Empowering education through EERP: a customizable educational VR escape room platform (2023). https:\/\/doi.org\/10.1109\/ISMAR-Adjunct60411.2023.00166","DOI":"10.1109\/ISMAR-Adjunct60411.2023.00166"},{"key":"33_CR69","doi-asserted-by":"publisher","first-page":"59","DOI":"10.5753\/jis.2023.2685","volume":"14","author":"EH Tanaka","year":"2023","unstructured":"Tanaka, E.H., Almeida, L.D., Gouveia, G.S.D.F., Clerici, R.P.S., Alves, A.H.F., Oliveira, R.R.D.: A collaborative, immersive, virtual reality environment for training electricians. J. Interact. Syst. 14, 59\u201371 (2023). https:\/\/doi.org\/10.5753\/jis.2023.2685","journal-title":"J. Interact. Syst."},{"key":"33_CR70","unstructured":"Hartleb, T., Kim, H., Zhao, R., Aqlan, F., Yang, H.: Exploring magic interactions for collaboration in virtual reality learning factory (2023)"},{"key":"33_CR71","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1016\/j.cag.2023.04.008","volume":"113","author":"K \u00d6zacar","year":"2023","unstructured":"\u00d6zacar, K., Ortakc\u0131, Y., K\u00fc\u00e7\u00fckkara, M.Y.: VRArchEducation: redesigning building survey process in architectural education using collaborative virtual reality. Comput. Graph. 113, 1\u20139 (2023). https:\/\/doi.org\/10.1016\/j.cag.2023.04.008","journal-title":"Comput. Graph."},{"key":"33_CR72","doi-asserted-by":"publisher","unstructured":"Checa, D., Rodriguez-Garcia, B., Guillen-Sanz, H., Miguel-Alonso, I.: A framework for developing multi-user immersive virtual reality learning environments. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds.) XR Salento 2023. LNCS, vol. 14218, pp. 89\u2013103. Springer, Heidelberg (2023). https:\/\/doi.org\/10.1007\/978-3-031-43401-3_6","DOI":"10.1007\/978-3-031-43401-3_6"},{"key":"33_CR73","doi-asserted-by":"publisher","unstructured":"Capecchi, I., Neri, F., Borghini, T., Bernetti, I.: Use of virtual reality technology in chainsaw operations, education and training (2023). https:\/\/doi.org\/10.1093\/forestry\/cpad007","DOI":"10.1093\/forestry\/cpad007"}],"container-title":["Lecture Notes in Computer Science","Technology Enhanced Learning for Inclusive and Equitable Quality Education"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-031-72315-5_33","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,9,12]],"date-time":"2024-09-12T15:11:39Z","timestamp":1726153899000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-031-72315-5_33"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024]]},"ISBN":["9783031723148","9783031723155"],"references-count":73,"URL":"https:\/\/doi.org\/10.1007\/978-3-031-72315-5_33","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2024]]},"assertion":[{"value":"13 September 2024","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"The authors have no competing interests to declare that are relevant to the content of this article.","order":1,"name":"Ethics","group":{"name":"EthicsHeading","label":"Disclosure of Interests"}},{"value":"EC-TEL","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"European Conference on Technology Enhanced Learning","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Krems","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Austria","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2024","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"16 September 2024","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"20 September 2024","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"19","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"ectel2024","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/ea-tel.eu\/ectel2024","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}