{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,6]],"date-time":"2026-06-06T07:31:30Z","timestamp":1780731090255,"version":"3.54.1"},"publisher-location":"Cham","reference-count":46,"publisher":"Springer Nature Switzerland","isbn-type":[{"value":"9783032105172","type":"print"},{"value":"9783032105189","type":"electronic"}],"license":[{"start":{"date-parts":[[2025,11,1]],"date-time":"2025-11-01T00:00:00Z","timestamp":1761955200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2025,11,1]],"date-time":"2025-11-01T00:00:00Z","timestamp":1761955200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2026]]},"DOI":"10.1007\/978-3-032-10518-9_2","type":"book-chapter","created":{"date-parts":[[2025,10,31]],"date-time":"2025-10-31T13:36:43Z","timestamp":1761917803000},"page":"10-18","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Designing a\u00a0Multiplayer Computer Serious Game for\u00a0Disaster Management Training"],"prefix":"10.1007","author":[{"given":"Parastoo","family":"Akbari","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Rhoda","family":"Asamoah","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Samantha","family":"Edwards","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Cameron A.","family":"MacKenzie","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Eliot H.","family":"Winer","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"297","published-online":{"date-parts":[[2025,11,1]]},"reference":[{"key":"2_CR1","unstructured":"National Centers for Environmental Information: Billion-Dollar Weather and Climate Disasters. National Oceanic and Atmospheric Administration. https:\/\/www.ncei.noaa.gov\/access\/billions\/ (2025)"},{"key":"2_CR2","unstructured":"United Nations Office for Disaster Risk Reduction. GAR Special Report 2023: Mapping Resilience for the Sustainable Development Goals. UNDRR. https:\/\/www.undrr.org\/gar\/gar2023-special-report (2023)"},{"key":"2_CR3","doi-asserted-by":"publisher","DOI":"10.1515\/9780804791403","volume-title":"The Social Roots of Risk: Producing Disasters","author":"K Tierney","year":"2020","unstructured":"Tierney, K.: The Social Roots of Risk: Producing Disasters. Promoting Resilience. Stanford University Press, Stanford (2020)"},{"key":"2_CR4","doi-asserted-by":"publisher","DOI":"10.1061\/JSENDH.STENG-13840","volume-title":"Life cycle cost analysis of prestressed concrete poles subjected to wind surges and waves","author":"S Sohrabi","year":"2025","unstructured":"Sohrabi, S., Darestani, Y., Pringle, W., Dowden, D., Dehghanian, P.: Life cycle cost analysis of prestressed concrete poles subjected to wind surges and waves. J. Struct, Eng (2025)"},{"issue":"2","key":"2_CR5","doi-asserted-by":"publisher","first-page":"360","DOI":"10.1108\/JMTM-03-2023-0099","volume":"35","author":"S Jagani","year":"2024","unstructured":"Jagani, S., Deng, X., Hong, P.C., Mashhadi Nejad, N.: Adopting sustainability business models for value creation and delivery: an empirical investigation of manufacturing firms. J. Manuf. Technol. Manag. 35(2), 360\u2013382 (2024)","journal-title":"J. Manuf. Technol. Manag."},{"issue":"3","key":"2_CR6","doi-asserted-by":"publisher","first-page":"200","DOI":"10.1080\/00291951.2019.1692066","volume":"74","author":"SL Cutter","year":"2020","unstructured":"Cutter, S.L.: Community resilience, natural hazards, and climate change: Is the present a prologue to the future? Norsk Geogr. Tidsskr. 74(3), 200\u2013208 (2020)","journal-title":"Norsk Geogr. Tidsskr."},{"key":"2_CR7","unstructured":"Suresh, R., Akbari, P., MacKenzie, C.A.: A value-focused thinking approach to measure community resilience. arXiv preprint arXiv:2408.00901 (2024)"},{"issue":"1","key":"2_CR8","doi-asserted-by":"publisher","first-page":"30","DOI":"10.1007\/s10669-023-09912-3","volume":"44","author":"C Shukla","year":"2024","unstructured":"Shukla, C., MacKenzie, C.A.: Time series analysis and probabilistic model of the financial costs of major disasters in the USA. Environ. Syst. Decis. 44(1), 30\u201344 (2024)","journal-title":"Environ. Syst. Decis."},{"key":"2_CR9","unstructured":"Federal Emergency Management Agency: Prevention and Preparedness Resources. https:\/\/training.fema.gov\/programs\/emischool\/el361toolkit\/preventionresources.htm (2024)"},{"issue":"4","key":"2_CR10","doi-asserted-by":"publisher","first-page":"507","DOI":"10.1108\/09653561211256198","volume":"21","author":"H Sinclair","year":"2012","unstructured":"Sinclair, H., Doyle, E.E., Johnston, D.M., Paton, D.: Assessing emergency management training and exercises. Disaster Prev Manag 21(4), 507\u2013521 (2012)","journal-title":"Disaster Prev Manag"},{"issue":"3","key":"2_CR11","doi-asserted-by":"publisher","first-page":"363","DOI":"10.1177\/1046878104266223","volume":"35","author":"J Jenvald","year":"2004","unstructured":"Jenvald, J., Morin, M.: Simulation-supported live training for emergency response in hazardous environments. Simul. Gaming 35(3), 363\u2013377 (2004)","journal-title":"Simul. Gaming"},{"key":"2_CR12","doi-asserted-by":"publisher","first-page":"553","DOI":"10.1007\/s10694-014-0398-1","volume":"51","author":"FM Williams-Bell","year":"2015","unstructured":"Williams-Bell, F.M., Kapralos, B., Hogue, A., Murphy, B.M., Weckman, E.J.: Using serious games and virtual simulation for training in the fire service: a review. Fire Technol. 51, 553\u2013584 (2015)","journal-title":"Fire Technol."},{"key":"2_CR13","doi-asserted-by":"crossref","unstructured":"Gampell, A.V., Gaillard, J.C.: Stop disasters 2.0: Video games as tools for disaster risk reduction. Int. J. Mass Emerg. Disasters 34(2), 283\u2013316 (2016)","DOI":"10.1177\/028072701603400205"},{"key":"2_CR14","unstructured":"Perreault, G., Perreault, M.W., Van Dyke, M.: The power of digital games in disaster preparation and post-disaster resilience. In: 2017 International Communication Association Conference (2017)"},{"issue":"1","key":"2_CR15","doi-asserted-by":"publisher","first-page":"43","DOI":"10.1080\/17477891.2018.1442809","volume":"18","author":"K Pillai","year":"2019","unstructured":"Pillai, K., Muhobuth, M.A., Nowbuth, M.D., Pudaruth, S.: Emergency preparedness through game playing. Environ. Hazards 18(1), 43\u201361 (2019)","journal-title":"Environ. Hazards"},{"key":"2_CR16","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijdrr.2022.103109","volume":"78","author":"L Galbusera","year":"2022","unstructured":"Galbusera, L., Cardarilli, M., G\u00f3mez, M.L., Giannopoulos, G.: Game-based training in critical infrastructure protection and resilience. Int. J. Disaster Risk Reduct. 78, 103109 (2022)","journal-title":"Int. J. Disaster Risk Reduct."},{"issue":"1","key":"2_CR17","doi-asserted-by":"publisher","first-page":"107","DOI":"10.1515\/opag-2019-0010","volume":"4","author":"T Asplund","year":"2019","unstructured":"Asplund, T., Neset, T.S., K\u00e4yhk\u00f6, J., Wir\u00e9hn, L., Juhola, S.: Benefits and challenges of serious gaming-the case of \u201cThe Maladaptation Game\u2019\u2019. Open Agric. 4(1), 107\u2013117 (2019)","journal-title":"Open Agric."},{"key":"2_CR18","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijdrr.2022.103022","volume":"77","author":"B Altan","year":"2022","unstructured":"Altan, B., G\u00f6rer, S., Alsamarei, A., Demir, D.K., D\u00fczg\u00fcn, H.\u015e, Erkayao\u011flu, M., Surer, E.: Developing serious games for CBRN-e training in mixed reality, virtual reality, and computer-based environments. Int. J. Disaster Risk Reduct. 77, 103022 (2022)","journal-title":"Int. J. Disaster Risk Reduct."},{"key":"2_CR19","doi-asserted-by":"crossref","unstructured":"Peretti, O., Spyridis, Y., Sesis, A., Efstathopoulos, G.: Gamified first responder training solution in virtual reality. In: 2021 17th Int. Conf. Distributed Computing in Sensor Systems (DCOSS), pp. 295\u2013301. IEEE (2021)","DOI":"10.1109\/DCOSS52077.2021.00055"},{"key":"2_CR20","doi-asserted-by":"crossref","unstructured":"de Ruiter, M.C., Couasnon, A., Ward, P.J.: Breaking the Silos: An online serious game for multi-risk disaster risk reduction (DRR) management. Geosci. Commun. 4(3) (2021)","DOI":"10.5194\/gc-4-383-2021"},{"key":"2_CR21","unstructured":"Richardson, T.J.: First responder: weapons of mass destruction training using massively multiplayer on-line gaming. PhD thesis, Naval Postgraduate School, Monterey (2004)"},{"key":"2_CR22","doi-asserted-by":"publisher","DOI":"10.1016\/j.aei.2020.101118","volume":"45","author":"Z Feng","year":"2020","unstructured":"Feng, Z., Gonz\u00e1lez, V.A., Amor, R., Spearpoint, M., Thomas, J., Sacks, R., Lovreglio, R., Cabrera-Guerrero, G.: An immersive virtual reality serious game to enhance earthquake behavioral responses and post-earthquake evacuation preparedness in buildings. Adv. Eng. Inform. 45, 101118 (2020)","journal-title":"Adv. Eng. Inform."},{"issue":"4","key":"2_CR23","doi-asserted-by":"publisher","first-page":"481","DOI":"10.1108\/IJDRBE-08-2019-0054","volume":"11","author":"N Kankanamge","year":"2020","unstructured":"Kankanamge, N., Yigitcanlar, T., Goonetilleke, A., Kamruzzaman, M.: How can gamification be incorporated into disaster emergency planning? a systematic review of the literature. Int. J. Disaster Resil. Built Environ. 11(4), 481\u2013506 (2020)","journal-title":"Int. J. Disaster Resil. Built Environ."},{"issue":"1","key":"2_CR24","doi-asserted-by":"publisher","first-page":"76","DOI":"10.1186\/s13049-022-01056-8","volume":"30","author":"AS Baetzner","year":"2022","unstructured":"Baetzner, A.S., et al.: Preparing medical first responders for crises: a systematic literature review of disaster training programs and their effectiveness. Scand. J. Trauma Resusc. Emerg. Med. 30(1), 76 (2022)","journal-title":"Scand. J. Trauma Resusc. Emerg. Med."},{"issue":"5","key":"2_CR25","doi-asserted-by":"publisher","first-page":"268","DOI":"10.1136\/bmjstel-2019-000497","volume":"6","author":"T Whitfill","year":"2020","unstructured":"Whitfill, T., et al.: Cost-effectiveness of a video game versus live simulation for disaster training. BMJ Simul. Technol. Enhanc. Learn. 6(5), 268 (2020)","journal-title":"BMJ Simul. Technol. Enhanc. Learn."},{"key":"2_CR26","unstructured":"U.S. Department of Homeland Security: Disaster Master. https:\/\/www.ready.gov\/kids\/games\/data\/dm-english\/index.html (2025)"},{"key":"2_CR27","unstructured":"ithrive Games: Disaster Mind. https:\/\/ithrivegames.org\/disaster-mind\/ (2025)"},{"key":"2_CR28","unstructured":"U.S. Department of Homeland Security: ReadyKids: Games. https:\/\/www.ready.gov\/kids\/games (2024)"},{"key":"2_CR29","unstructured":"United Nations Office for Disaster Risk Reduction: Play and Learn to Stop Disasters. https:\/\/www.stopdisastersgame.org\/ (2024)"},{"key":"2_CR30","volume-title":"Can a video game prepare us for the Big One?","author":"K Krause","year":"2024","unstructured":"Krause, K.: Can a video game prepare us for the Big One? Portland Monthly, PreventionWeb (2024)"},{"key":"2_CR31","unstructured":"George, M., Oliva, E.: Philippines Disaster Preparedness Simulator. https:\/\/alnap.org\/help-library\/resources\/philippines-disaster-preparedness-simulator\/ (2019)"},{"key":"2_CR32","unstructured":"112 Operator. https:\/\/store.steampowered.com\/app\/793460\/112_Operator\/ (2025)"},{"key":"2_CR33","unstructured":"Incident Commander. https:\/\/store.steampowered.com\/app\/1096610\/Incident_Commander\/ (2025)"},{"key":"2_CR34","unstructured":"Emergency 20. https:\/\/store.steampowered.com\/app\/735280\/EMERGENCY_20\/ (2025)"},{"key":"2_CR35","unstructured":"Flashing Lights \u2013 Police, Firefighting, Emergency Medical Services (EMS) Simulator. https:\/\/store.steampowered.com\/app\/605740\/Flashing_Lights__Police_Firefighting_Emergency_Services_EMS_Simulator\/ (2025)"},{"key":"2_CR36","unstructured":"Responding. https:\/\/www.playresponding.com\/ (2025)"},{"key":"2_CR37","unstructured":"Floodwalk for iOS. https:\/\/download.cnet.com\/floodwalk\/3000-20414_4-78235801.html (2025)"},{"key":"2_CR38","unstructured":"Estela, O., George, M.: Disaster Scope. https:\/\/www.preventionweb.net\/publication\/disaster-scope (2019)"},{"key":"2_CR39","doi-asserted-by":"publisher","unstructured":"Li, X., Maghelal, P., Arlikatti, S., Dorsett, C.: Review of evacuee mobilization challenges causing time-lag: Conceptualizing a new framework. Emerg. Manag. Sci. Technol. 1, 1\u20139 (2022). https:\/\/doi.org\/10.48130\/EMST-2022-0020","DOI":"10.48130\/EMST-2022-0020"},{"key":"2_CR40","doi-asserted-by":"publisher","unstructured":"Arogyaswamy, S., et al.: The impact of hospital capacity strain: a qualitative analysis of experience and solutions at 13 academic medical centers. J. Gen. Intern. Med., 1\u201312 (2021). https:\/\/doi.org\/10.1007\/s11606-021-07106-8","DOI":"10.1007\/s11606-021-07106-8"},{"key":"2_CR41","doi-asserted-by":"publisher","DOI":"10.1201\/9780080919171","volume-title":"The Art of Game Design: A Book of Lenses","author":"J Schell","year":"2008","unstructured":"Schell, J.: The Art of Game Design: A Book of Lenses. CRC Press, Boca Raton (2008)"},{"issue":"2","key":"2_CR42","doi-asserted-by":"publisher","first-page":"391","DOI":"10.1111\/bjet.12113","volume":"46","author":"S Arnab","year":"2015","unstructured":"Arnab, S., et al.: Mapping learning and game mechanics for serious games analysis. Br. J. Educ. Technol. 46(2), 391\u2013411 (2015)","journal-title":"Br. J. Educ. Technol."},{"key":"2_CR43","unstructured":"Unity Technologies: Unity Real-Time Development Platform | 3D, 2D, VR & AR Engine. https:\/\/unity.com\/, Accessed May 2025"},{"key":"2_CR44","unstructured":"Zhang, Z., et al.: Simulating Classroom Education with LLM-Empowered Agents. arXiv preprint arXiv:2406.19226 (2024)"},{"issue":"8","key":"2_CR45","doi-asserted-by":"publisher","first-page":"142","DOI":"10.1108\/ITP-08-2019-0435","volume":"35","author":"A Alexiou","year":"2022","unstructured":"Alexiou, A., Schippers, M.C., Oshri, I., Angelopoulos, S.: Narrative and aesthetics as antecedents of perceived learning in serious games. Inf. Technol. People 35(8), 142\u2013161 (2022)","journal-title":"Inf. Technol. People"},{"key":"2_CR46","unstructured":"Loderer, K., Pekrun, R., Plass, J.L.: Emotional foundations of game-based learning. In: Handbook of Game-Based Learning, pp. 111\u2013151. MIT Press, Cambridge (2020)"}],"container-title":["Lecture Notes in Computer Science","Serious Games"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-032-10518-9_2","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,3,16]],"date-time":"2026-03-16T11:42:20Z","timestamp":1773661340000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-032-10518-9_2"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2025,11,1]]},"ISBN":["9783032105172","9783032105189"],"references-count":46,"URL":"https:\/\/doi.org\/10.1007\/978-3-032-10518-9_2","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2025,11,1]]},"assertion":[{"value":"1 November 2025","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"JCSG","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Joint International Conference on Serious Games","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Lucerne","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Switzerland","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2025","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"4 December 2025","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"5 December 2025","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"11","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"jcsg2025","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/jointconference-on-seriousgames.org","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}