{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,16]],"date-time":"2026-03-16T12:26:37Z","timestamp":1773663997824,"version":"3.50.1"},"publisher-location":"Cham","reference-count":26,"publisher":"Springer Nature Switzerland","isbn-type":[{"value":"9783032105172","type":"print"},{"value":"9783032105189","type":"electronic"}],"license":[{"start":{"date-parts":[[2025,11,1]],"date-time":"2025-11-01T00:00:00Z","timestamp":1761955200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2025,11,1]],"date-time":"2025-11-01T00:00:00Z","timestamp":1761955200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2026]]},"DOI":"10.1007\/978-3-032-10518-9_3","type":"book-chapter","created":{"date-parts":[[2025,10,31]],"date-time":"2025-10-31T13:36:26Z","timestamp":1761917786000},"page":"19-26","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":0,"title":["Iterative Design of\u00a0a\u00a0Serious Game for\u00a0Medical Training"],"prefix":"10.1007","author":[{"given":"Lyvia","family":"Streich","sequence":"first","affiliation":[]},{"given":"Warisara","family":"Suksmaran","sequence":"additional","affiliation":[]},{"ORCID":"https:\/\/orcid.org\/0000-0002-4565-8805","authenticated-orcid":false,"given":"Nicolas","family":"Szilas","sequence":"additional","affiliation":[]},{"given":"Claire","family":"Dupont","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2025,11,1]]},"reference":[{"key":"3_CR1","doi-asserted-by":"publisher","first-page":"333","DOI":"10.1207\/s15516709cog0504_","volume":"5","author":"TW Malone","year":"1981","unstructured":"Malone, T.W.: Toward a theory of intrinsically instruction motivating. Cogn. Sci. 5, 333\u2013369 (1981). https:\/\/doi.org\/10.1207\/s15516709cog0504_","journal-title":"Cogn. Sci."},{"key":"3_CR2","doi-asserted-by":"publisher","first-page":"483","DOI":"10.1177\/1046878105282276","volume":"36","author":"MPJ Habgood","year":"2005","unstructured":"Habgood, M.P.J., Ainsworth, S.E., Benford, S.: Endogenous fantasy and learning in digital games. Simul. Gaming 36, 483\u2013498 (2005). https:\/\/doi.org\/10.1177\/1046878105282276","journal-title":"Simul. Gaming"},{"key":"3_CR3","unstructured":"Fabricatore, C.: Learning and videogames: an unexploited synergy. In: Workshop: In Search of the Meaning of Learning. Long Beach, CA, USA (2000)"},{"key":"3_CR4","unstructured":"Szilas, N., Acosta, M.: A theoretical background for educational video games: games , signs , knowledge. In: Felicia, P. (ed.) Handbook of Research on Improving Learning and Motivation through Educational Games: Multidisciplinary Approaches. IGI Global (2010)"},{"issue":"2","key":"3_CR5","doi-asserted-by":"publisher","first-page":"219","DOI":"10.1007\/s11423-015-9418-1","volume":"64","author":"F Ke","year":"2015","unstructured":"Ke, F.: Designing and integrating purposeful learning in game play: a systematic review. Educ. Tech. Res. Dev. 64(2), 219\u2013244 (2015). https:\/\/doi.org\/10.1007\/s11423-015-9418-1","journal-title":"Educ. Tech. Res. Dev."},{"key":"3_CR6","unstructured":"Bruckman, A.: Can educational be fun. In: Game Developer\u2019s Conference. San Jose, California (1999)"},{"key":"3_CR7","unstructured":"Sauv\u00e9, L., Samson, D.: Generic games: multipliers for Canadian educational multimedia content on the information highway. SAVIE (2004)"},{"key":"3_CR8","unstructured":"Szilas, N., Sutter Widmer, D.: Mieux comprendre la notion d\u2019int\u00e9gration entre apprentissage et jeu. In: Georges, S. and Sanchez, E. (eds.) Proceedings of the Serious Games Workshop at the 4th EIAH Conference, pp. 27\u201339 (2009)"},{"key":"3_CR9","doi-asserted-by":"publisher","unstructured":"Ke, F.: Designing and integrating purposeful learning in game play: a systematic review. Educ. Technol. Res. Dev. 64, 219\u2013244 (2016). https:\/\/doi.org\/10.1007\/s11423-015-9418-1","DOI":"10.1007\/s11423-015-9418-1"},{"key":"3_CR10","volume-title":"Homo ludens","author":"J Huizinga","year":"1951","unstructured":"Huizinga, J.: Homo ludens. Essay on the social function of play. Gallimard, Paris (1951)"},{"key":"3_CR11","doi-asserted-by":"publisher","first-page":"81","DOI":"10.3102\/003465430298487","volume":"77","author":"J Hattie","year":"2007","unstructured":"Hattie, J., Timperley, H.: The power of feedback. Rev. Educ. Res. 77, 81\u2013112 (2007). https:\/\/doi.org\/10.3102\/003465430298487","journal-title":"Rev. Educ. Res."},{"key":"3_CR12","unstructured":"PROFILES. http:\/\/www.profilesmed.ch\/. Accessed 06 Aug 2025"},{"key":"3_CR13","doi-asserted-by":"publisher","unstructured":"Van De Ridder, J.M.M., Wijnen-Meijer, M.: Pendleton\u2019s rules: a mini review of a feedback method. AJBSR. 19, 19\u201321 (2023). https:\/\/doi.org\/10.34297\/AJBSR.2023.19.002542","DOI":"10.34297\/AJBSR.2023.19.002542"},{"key":"3_CR14","doi-asserted-by":"publisher","unstructured":"Pendleton, D., Schofield, T., Tate, P., Havelock, P.: The new consultation: developing doctor-patient communication (2003). https:\/\/doi.org\/10.1093\/med\/9780192632883.001.0001","DOI":"10.1093\/med\/9780192632883.001.0001"},{"key":"3_CR15","doi-asserted-by":"publisher","first-page":"1401","DOI":"10.1080\/07294360.2019.1657807","volume":"38","author":"M Henderson","year":"2019","unstructured":"Henderson, M., et al.: Conditions that enable effective feedback. High. Educ. Res. Dev. 38, 1401\u20131416 (2019). https:\/\/doi.org\/10.1080\/07294360.2019.1657807","journal-title":"High. Educ. Res. Dev."},{"key":"3_CR16","doi-asserted-by":"publisher","first-page":"1135","DOI":"10.1080\/13562517.2020.1863354","volume":"28","author":"SE Gallagher","year":"2023","unstructured":"Gallagher, S.E., Savage, T.: Challenge-based learning in higher education: an exploratory literature review. Teach. High. Educ. 28, 1135\u20131157 (2023). https:\/\/doi.org\/10.1080\/13562517.2020.1863354","journal-title":"Teach. High. Educ."},{"key":"3_CR17","doi-asserted-by":"publisher","unstructured":"J\u00e9z\u00e9gou, A.: Dictionnaire des concepts de la professionnalisation. In: Dictionnaire des concepts de la professionnalisation, pp. 41-44. De Boeck Sup\u00e9rieur (2022). https:\/\/doi.org\/10.3917\/dbu.jorro.2022.01.0041","DOI":"10.3917\/dbu.jorro.2022.01.0041"},{"key":"3_CR18","unstructured":"Kolb, D.: Experiential Learning: Experience As The Source Of Learning And Development. (1984)"},{"key":"3_CR19","unstructured":"Margolinas, C.: Devolution and institutionalization: two antagonistic aspects of the teacher\u2019s role. In: Comiti, C., Anh, T.N., Bessot, A., Guillaud, M.-P.C. & J.-C. (eds.) Didactique des disciplines scientifiques et formation des enseignants, pp. 342\u2013347. Maison d\u2019Edition de l\u2019Education, Hanoi (1995)"},{"key":"3_CR20","doi-asserted-by":"publisher","DOI":"10.1201\/9780080919171","volume-title":"The Art of Game Design","author":"J Schell","year":"2008","unstructured":"Schell, J.: The Art of Game Design. CRC Press, Boca Raton (2008)"},{"key":"3_CR21","doi-asserted-by":"publisher","DOI":"10.1201\/b13172","volume-title":"Game Design Workshop: A Playcentric Approach to Creating Innovative Games","author":"T Fullerton","year":"2008","unstructured":"Fullerton, T.: Game Design Workshop: A Playcentric Approach to Creating Innovative Games. Morgan Kaufmann, Amsterdam (2008)"},{"key":"3_CR22","doi-asserted-by":"publisher","unstructured":"Djafarova, N., Zefi, L., Centennial College, Turetken, O.: The art of serious game design: a framework and methodology. THCI. 15, 322\u2013349 (2023). https:\/\/doi.org\/10.17705\/1thci.00193.","DOI":"10.17705\/1thci.00193."},{"key":"3_CR23","unstructured":"Allen, M., Sites, R.: Leaving Addie for SAM: An Agile Model for Developing the Best Learning Experiences. Association for Talent Development (2012)"},{"key":"3_CR24","unstructured":"Daubier, M., Daubier, S.: Agilit\u00e9: 66 outils, 10 plans d\u2019action, 12 ressources num\u00e9riques. Vuibert, Paris (2021)"},{"key":"3_CR25","doi-asserted-by":"publisher","unstructured":"Scapin, D., Bastien, J.: Ergonomic criteria for evaluating the ergonomic quality of interactive systems. Behav. Inf. Technol. 16 (1997). https:\/\/doi.org\/10.1080\/014492997119806","DOI":"10.1080\/014492997119806"},{"key":"3_CR26","doi-asserted-by":"publisher","first-page":"1","DOI":"10.4018\/IJGCMS.296705","volume":"14","author":"A Pellicone","year":"2022","unstructured":"Pellicone, A., et al.: Playing aloud: leveraging game commentary culture for playtesting. Int. J. Gaming Comput.-Mediated Simul. 14, 1\u201316 (2022). https:\/\/doi.org\/10.4018\/IJGCMS.296705","journal-title":"Int. J. Gaming Comput.-Mediated Simul."}],"container-title":["Lecture Notes in Computer Science","Serious Games"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-032-10518-9_3","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,3,16]],"date-time":"2026-03-16T11:44:07Z","timestamp":1773661447000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-032-10518-9_3"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2025,11,1]]},"ISBN":["9783032105172","9783032105189"],"references-count":26,"URL":"https:\/\/doi.org\/10.1007\/978-3-032-10518-9_3","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2025,11,1]]},"assertion":[{"value":"1 November 2025","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"JCSG","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Joint International Conference on Serious Games","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Lucerne","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Switzerland","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2025","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"4 December 2025","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"5 December 2025","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"11","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"jcsg2025","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"https:\/\/jointconference-on-seriousgames.org","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}