{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,8]],"date-time":"2024-09-08T04:44:58Z","timestamp":1725770698236},"publisher-location":"Cham","reference-count":18,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319049533"},{"type":"electronic","value":"9783319049540"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014]]},"DOI":"10.1007\/978-3-319-04954-0_3","type":"book-chapter","created":{"date-parts":[[2014,1,27]],"date-time":"2014-01-27T23:04:35Z","timestamp":1390863875000},"page":"21-28","source":"Crossref","is-referenced-by-count":1,"title":["Transcoding Pattern and Simulation Games in Learning Geometry \u2013 A Research in Primary School"],"prefix":"10.1007","author":[{"given":"Angela","family":"Piu","sequence":"first","affiliation":[]},{"given":"Cesare","family":"Fregola","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"3_CR1","first-page":"13","volume-title":"The International Simulation and Gaming Research Yearbook","author":"H. Ellington","year":"2000","unstructured":"Ellington, H.: Games and simulations \u2013 media for the new millennium. In: Saunders, D., Smalley, N. (eds.) The International Simulation and Gaming Research Yearbook, vol.\u00a08, pp. 13\u201332. Kogan Page, London (2000)"},{"key":"3_CR2","doi-asserted-by":"publisher","first-page":"255","DOI":"10.1177\/003755007782006","volume":"8","author":"D.A. Pierfy","year":"1977","unstructured":"Pierfy, D.A.: Comparative Simulation Game Research: Stumbling Blocks and steppingstones. Simulation and Games\u00a08, 255\u2013268 (1977)","journal-title":"Simulation and Games"},{"key":"3_CR3","doi-asserted-by":"publisher","first-page":"307","DOI":"10.1177\/104687818101200304","volume":"12","author":"M.E. Bredemeier","year":"1981","unstructured":"Bredemeier, M.E., Greenblat, C.S.: The Educational Effectiveness of Simulation Games: A Synthesys of Findings. Simulation Gaming\u00a012, 307 (1981)","journal-title":"Simulation Gaming"},{"key":"3_CR4","first-page":"261","volume":"23","author":"J.M. Randel","year":"1992","unstructured":"Randel, J.M., Morris, B.A., Wetzel, C.D., Whitehill, B.V.: The effectiveness of Games for Educational Purposes. A Review of Recent Research\u00a023, 261 (1992)","journal-title":"A Review of Recent Research"},{"key":"3_CR5","first-page":"221","volume-title":"Manuale Di Psicologia Dell\u2019educazione","author":"M. Pellerey","year":"1999","unstructured":"Pellerey, M.: Le conoscenze matematiche. In: Pontecorvo, C. (ed.) Manuale Di Psicologia Dell\u2019educazione, pp. 221\u2013241. Il Mulino, Bologna (1999)"},{"key":"3_CR6","doi-asserted-by":"crossref","first-page":"83","DOI":"10.4018\/978-1-60566-930-4.ch007","volume-title":"Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies","author":"C. Fregola","year":"2011","unstructured":"Fregola, C.: Methodological Proposals for Simulation Games: The Trans-coding Pattern. In: Piu, A., Fregola, C. (eds.) Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies, pp. 83\u2013111. Idea-Group Inc., Hershey (2011)"},{"key":"3_CR7","unstructured":"Gagatsis, A.: Comprensione e apprendimento in matematica. Un Approccio Multidimensionale. Pitagora, Bologna (2003)"},{"key":"3_CR8","volume-title":"The architecture of cognition","author":"J.R. Anderson","year":"1983","unstructured":"Anderson, J.R.: The architecture of cognition. Harvard University Press, Cambridge (1983)"},{"key":"3_CR9","unstructured":"Dienes, Z.P.: Le sei tappe del processo d\u2019apprendimento in matematica. Firenze, OS (1971)"},{"key":"3_CR10","doi-asserted-by":"crossref","first-page":"112","DOI":"10.4018\/978-1-60566-930-4.ch008","volume-title":"Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies","author":"A. Piu","year":"2011","unstructured":"Piu, A.: Design of a simulation games for the learning of mathematics. In: Piu, A., Fregola, C. (eds.) Simulation and Gaming for Mathematical Education: Epistemology and Teaching Strategies, pp. 112\u2013130. Idea-Group Inc., Hershey (2011)"},{"key":"3_CR11","volume-title":"Gaming: il linguaggio per il futuro","author":"R.D. Duke","year":"2007","unstructured":"Duke, R.D.: Gaming: il linguaggio per il futuro. Edizioni La Meri-diana, Bari (2007)"},{"key":"3_CR12","first-page":"215","volume-title":"The Psychology of Learning and Motivation","author":"J. Sweller","year":"2003","unstructured":"Sweller, J.: Evolution of human cognitive architecture. In: Ross, B. (ed.) The Psychology of Learning and Motivation, vol.\u00a043, pp. 215\u2013266. Academic Press, San Diego (2003)"},{"key":"3_CR13","unstructured":"Castelnuovo, E.: Pentole, ombre, formiche. Viaggio Con La Matematica. La Nuova, Firenze (2001)"},{"key":"3_CR14","first-page":"177","volume-title":"Vingt ans de didactique des math\u00e9matiques en France","author":"G. Vergnaud","year":"1994","unstructured":"Vergnaud, G.: Le r\u00f4le de l\u2019enseignement \u00e0 la lumi\u00e8re des concepts de sch\u00e8me et de champ conceptuel. In: Artigue, M., Grass, R., Laborde, C. (eds.) Vingt ans de didactique des math\u00e9matiques en France, pp. 177\u2013191. La Pens\u00e9e Sauvage, Grenoble (1994)"},{"key":"3_CR15","volume-title":"Intelligenze multiple e tecnologie per la didattica","author":"W. Mc Kenzie","year":"2006","unstructured":"Mc Kenzie, W.: Intelligenze multiple e tecnologie per la didattica. Erickson, Trento (2006)"},{"key":"3_CR16","volume-title":"La valutazione dell\u2019autoefficacia","author":"G.V. Caprara","year":"2001","unstructured":"Caprara, G.V.: La valutazione dell\u2019autoefficacia. Erickson, Trento (2001)"},{"key":"3_CR17","unstructured":"Rheinberg, F.: Valutare la motivazione. Strumenti Per l\u2019analisi Dei Processi Motivazionali. Il Mulino, Bologna (2006)"},{"key":"3_CR18","first-page":"59","volume":"6","author":"C. Fregola","year":"2011","unstructured":"Fregola, C., Piu, A.: Simulandia. Giochi di simulazione e ambienti di apprendimento della matematica. Giornale Italiano Della Ricerca Educativa 6, 59-80 (2011)","journal-title":"Giornale Italiano Della Ricerca Educativa"}],"container-title":["Lecture Notes in Computer Science","Frontiers in Gaming Simulation"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-04954-0_3","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,26]],"date-time":"2019-05-26T00:46:04Z","timestamp":1558831564000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-04954-0_3"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014]]},"ISBN":["9783319049533","9783319049540"],"references-count":18,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-04954-0_3","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2014]]}}}