{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,5]],"date-time":"2026-01-05T22:09:17Z","timestamp":1767650957356},"publisher-location":"Cham","reference-count":14,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319055787"},{"type":"electronic","value":"9783319055794"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014]]},"DOI":"10.1007\/978-3-319-05579-4_26","type":"book-chapter","created":{"date-parts":[[2014,3,17]],"date-time":"2014-03-17T21:01:33Z","timestamp":1395090093000},"page":"215-222","source":"Crossref","is-referenced-by-count":7,"title":["Predicting Guild Membership in Massively Multiplayer Online Games"],"prefix":"10.1007","author":[{"given":"Hamidreza","family":"Alvari","sequence":"first","affiliation":[]},{"given":"Kiran","family":"Lakkaraju","sequence":"additional","affiliation":[]},{"given":"Gita","family":"Sukthankar","sequence":"additional","affiliation":[]},{"given":"Jon","family":"Whetzel","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"doi-asserted-by":"crossref","unstructured":"Huang, Y., Zhu, M., Wang, J., Pathak, N., Shen, C., Keegan, B., Williams, D., Contractor, N.: The formation of task-oriented groups: Exploring combat activities in online games. In: IEEE International Conference on Social Computing (2009)","key":"26_CR1","DOI":"10.1109\/CSE.2009.465"},{"issue":"4","key":"26_CR2","doi-asserted-by":"publisher","first-page":"451","DOI":"10.1111\/j.1468-2885.2010.01371.x","volume":"20","author":"D. Williams","year":"2010","unstructured":"Williams, D.: The mapping principle, and a research framework for virtual worlds. Communication Theory\u00a020(4), 451\u2013470 (2010)","journal-title":"Communication Theory"},{"doi-asserted-by":"crossref","unstructured":"Johnson, N., Xu, C., Zhao, Z., Duchenaut, N., Yee, N., Tita, G., Hui, P.: Human group formation in online guilds and offline gangs driven by a common team dynamic. Physical Review E (2009)","key":"26_CR3","DOI":"10.1103\/PhysRevE.79.066117"},{"doi-asserted-by":"crossref","unstructured":"Thurau, C., Bauckhage, C.: Analyzing the evolution of social groups in World of Warcraft. In: IEEE International Conference on Computational Intelligence in Games, pp. 170\u2013177 (2010)","key":"26_CR4","DOI":"10.1109\/ITW.2010.5593358"},{"key":"26_CR5","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"145","DOI":"10.1007\/978-3-642-24704-0_19","volume-title":"Social Informatics","author":"M.A. Ahmad","year":"2011","unstructured":"Ahmad, M.A., Borbora, Z., Shen, C., Srivastava, J., Williams, D.: Guild play in mMOGs: Rethinking common group dynamics models. In: Datta, A., Shulman, S., Zheng, B., Lin, S.-D., Sun, A., Lim, E.-P. (eds.) SocInfo 2011. LNCS, vol.\u00a06984, pp. 145\u2013152. Springer, Heidelberg (2011)"},{"issue":"4","key":"26_CR6","doi-asserted-by":"publisher","first-page":"338","DOI":"10.1177\/1555412006292616","volume":"1","author":"D. Williams","year":"2006","unstructured":"Williams, D., Ducheneaut, N., Xiong, L., Zhang, Y., Yee, N., Nickell, E.: From tree house to barracks: The social life of guilds in World of Warcraft. Games and Culture\u00a01(4), 338\u2013361 (2006)","journal-title":"Games and Culture"},{"unstructured":"Lakkaraju, K., Whetzel, J.: Group roles in massively multiplayer online games. In: Proceedings of the Workshop on Collaborative Online Organizations at the 14th International Conference on Autonomous Agents and Multi-Agent Systems (2013)","key":"26_CR7"},{"issue":"5","key":"26_CR8","doi-asserted-by":"publisher","first-page":"685","DOI":"10.1177\/1461444809105346","volume":"11","author":"E. Castronova","year":"2009","unstructured":"Castronova, E., Williams, D., Shen, C., Ratan, R., Xiong, L., Huang, Y., Keegan, B.: As real as real? macroeconomic behavior in a large-scale virtual world. New Media and Society\u00a011(5), 685\u2013707 (2009)","journal-title":"New Media and Society"},{"doi-asserted-by":"crossref","unstructured":"Shah, F., Sukthankar, G.: Using network structure to identify groups in virtual worlds. In: Proceedings of the International AAAI Conference on Weblogs and Social Media, Barcelona, Spain, pp. 614\u2013617 (July 2011)","key":"26_CR9","DOI":"10.1609\/icwsm.v5i1.14162"},{"key":"26_CR10","doi-asserted-by":"publisher","first-page":"133","DOI":"10.4236\/ijcns.2010.32020","volume":"3","author":"S. Pang","year":"2010","unstructured":"Pang, S., Chen, C.: Community analysis of social networks in MMOG. Communications, Network and System Sciences\u00a03, 133\u2013139 (2010)","journal-title":"Communications, Network and System Sciences"},{"key":"26_CR11","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"620","DOI":"10.1007\/978-3-642-23887-1_79","volume-title":"Artificial Intelligence and Computational Intelligence","author":"H. Alvari","year":"2011","unstructured":"Alvari, H., Hashemi, S., Hamzeh, A.: Detecting overlapping communities in social networks by game theory and structural equivalence concept. In: Deng, H., Miao, D., Lei, J., Wang, F.L. (eds.) AICI 2011, Part II. LNCS, vol.\u00a07003, pp. 620\u2013630. Springer, Heidelberg (2011)"},{"doi-asserted-by":"crossref","unstructured":"Chen, C., Sun, C., Hsieh, J.: Player guild dynamics and evolution in massively multiplayer online games. Cyber Psychology and Behavior\u00a011(3) (2008)","key":"26_CR12","DOI":"10.1089\/cpb.2007.0066"},{"issue":"2","key":"26_CR13","doi-asserted-by":"crossref","first-page":"161","DOI":"10.3233\/AIC-130557","volume":"36","author":"H. Alvari","year":"2013","unstructured":"Alvari, H., Hashemi, S., Hamzeh, A.: Discovering overlapping communities in social networks: a novel game-theoretic approach. AI Communications\u00a036(2), 161\u2013177 (2013)","journal-title":"AI Communications"},{"doi-asserted-by":"crossref","unstructured":"Wasserman, S.: Social Network Analysis: Methods and Applications. Cambridge University Press (1994)","key":"26_CR14","DOI":"10.1017\/CBO9780511815478"}],"container-title":["Lecture Notes in Computer Science","Social Computing, Behavioral-Cultural Modeling and Prediction"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-05579-4_26","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,7,11]],"date-time":"2023-07-11T03:05:45Z","timestamp":1689044745000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-05579-4_26"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014]]},"ISBN":["9783319055787","9783319055794"],"references-count":14,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-05579-4_26","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2014]]}}}