{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,8]],"date-time":"2024-09-08T15:25:28Z","timestamp":1725809128023},"publisher-location":"Cham","reference-count":3,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319131016"},{"type":"electronic","value":"9783319131023"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014]]},"DOI":"10.1007\/978-3-319-13102-3_25","type":"book-chapter","created":{"date-parts":[[2014,11,14]],"date-time":"2014-11-14T10:24:40Z","timestamp":1415960680000},"page":"143-146","source":"Crossref","is-referenced-by-count":0,"title":["Snow Surface: A Multi-touch Game Using Microsoft PixelSense"],"prefix":"10.1007","author":[{"given":"Johan","family":"Forsling","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sofie","family":"Nilsson","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Simon","family":"Ekstr\u00f6m","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Per","family":"Grundtman","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","reference":[{"unstructured":"PixelSense Platform, \n                    \n                      http:\/\/www.microsoft.com\/en-us\/pixelsense\/default.aspx\n                    \n                    \n                   (Fetched November 19, 2013)","key":"25_CR1"},{"unstructured":"K\u00f6ffel, C., Haller, M.: Heuristics for the evaluation of tabletop games. In: Evaluating User Experiences in Games, Workshop at the 2008 Conference on Human Factors in Computing Systems, CHI 2008, Florence, Italy, April 5-10 (2008)","key":"25_CR2"},{"doi-asserted-by":"crossref","unstructured":"Caon, M., Mugellini, E., Khaled, O.A.: A pervasive game to promote social offline interaction. In: Proceedings of the 2013 ACM Conference on Pervasive and Ubiquitous Computing Adjunct Publication, pp. 1381\u20131384. ACM (2013)","key":"25_CR3","DOI":"10.1145\/2494091.2497359"}],"container-title":["Lecture Notes in Computer Science","Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-13102-3_25","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,28]],"date-time":"2019-05-28T16:36:08Z","timestamp":1559061368000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-13102-3_25"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014]]},"ISBN":["9783319131016","9783319131023"],"references-count":3,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-13102-3_25","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2014]]}}}