{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,27]],"date-time":"2025-03-27T08:49:37Z","timestamp":1743065377278,"version":"3.40.3"},"publisher-location":"Cham","reference-count":23,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319164977"},{"type":"electronic","value":"9783319164984"}],"license":[{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015]]},"DOI":"10.1007\/978-3-319-16498-4_10","type":"book-chapter","created":{"date-parts":[[2015,3,14]],"date-time":"2015-03-14T15:30:10Z","timestamp":1426347010000},"page":"101-112","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":18,"title":["AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay"],"prefix":"10.1007","author":[{"given":"Amy K.","family":"Hoover","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"William","family":"Cachia","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Antonios","family":"Liapis","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Georgios N.","family":"Yannakakis","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2015,3,15]]},"reference":[{"unstructured":"Liapis, A., Yannakakis, G.N., Togelius, J.: Computational game creativity. In: Proceedings of the Fifth International Conference on Computational Creativity (2014)","key":"10_CR1"},{"unstructured":"Nintendo: Super Mario Bros. (1985)","key":"10_CR2"},{"unstructured":"Sega: Sonic the Hedgehog (1991)","key":"10_CR3"},{"issue":"1","key":"10_CR4","doi-asserted-by":"publisher","first-page":"5","DOI":"10.1080\/07494460802663983","volume":"28","author":"K Collins","year":"2009","unstructured":"Collins, K.: An introduction to procedural music in video games. Contemp. Music Rev. 28(1), 5\u201315 (2009)","journal-title":"Contemp. Music Rev."},{"doi-asserted-by":"crossref","unstructured":"Yannakakis, G.N.: Game AI revisited. In: Proceedings of the 9th Conference on Computing Frontiers, pp. 285\u2013292 (2012)","key":"10_CR5","DOI":"10.1145\/2212908.2212954"},{"key":"10_CR6","series-title":"lecture notes in computer science","doi-asserted-by":"publisher","first-page":"626","DOI":"10.1007\/978-3-319-03161-3_68","volume-title":"Advances in Computer Entertainment","author":"M Scirea","year":"2013","unstructured":"Scirea, M.: Mood dependent music generator. In: Reidsma, D., Katayose, H., Nijholt, A. (eds.) ACE 2013. LNCS, vol. 8253, pp. 626\u2013629. Springer, Heidelberg (2013)"},{"unstructured":"Cook, M., Colton, S.: A rogue dream: automatically generating meaningful content for games. In: Proceedings of the AIIDE Workshop on Experimental AI and Games (2014)","key":"10_CR7"},{"key":"10_CR8","volume-title":"Procedural Content Generation in Games: A Textbook and an Overview of Current Research","author":"J Togelius","year":"2014","unstructured":"Togelius, J., Shaker, N., Nelson, M.J.: Introduction. In: Shaker, N., Togelius, J., Nelson, M.J. (eds.) Procedural Content Generation in Games: A Textbook and an Overview of Current Research. Springer, Heidelberg (2014)"},{"issue":"2","key":"10_CR9","doi-asserted-by":"publisher","first-page":"131","DOI":"10.1007\/s10710-007-9028-8","volume":"8","author":"KO Stanley","year":"2007","unstructured":"Stanley, K.O.: Compositional pattern producing networks: a novel abstraction of development. Genet. Program. Evolvable Mach. Spec. Issue Dev. Syst. 8(2), 131\u2013162 (2007)","journal-title":"Genet. Program. Evolvable Mach. Spec. Issue Dev. Syst."},{"doi-asserted-by":"crossref","unstructured":"Cachia, W., Aquilina, L., Martinez, H.P., Yannakakis, G.N.: Procedural generation of music-guided weapons. In: Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG) (2014)","key":"10_CR10","DOI":"10.1109\/CIG.2014.6932925"},{"issue":"3","key":"10_CR11","doi-asserted-by":"publisher","first-page":"172","DOI":"10.1109\/TCIAIG.2011.2148116","volume":"3","author":"J Togelius","year":"2011","unstructured":"Togelius, J., Yannakakis, G.N., Stanley, K.O., Browne, C.: Search-based procedural content generation: a taxonomy and survey. IEEE Trans. Comput. Intell. AI Game. 3(3), 172\u2013186 (2011)","journal-title":"IEEE Trans. Comput. Intell. AI Game."},{"unstructured":"Firaxis Games: Civilization v (2010)","key":"10_CR12"},{"unstructured":"Blizzard: Diablo (1996)","key":"10_CR13"},{"doi-asserted-by":"crossref","unstructured":"Togelius, J., Nardi, R.D., Lucas, S.M.: Towards automatic personalised content creation for racing games. In: Proceedings of IEEE Symposium on Computational Intelligence and Games, IEEE, pp. 252\u2013259 (2007)","key":"10_CR14","DOI":"10.1109\/CIG.2007.368106"},{"unstructured":"Risi, S., Lehman, J., D\u2019Ambrosio, D., Hall, R., Stanley, K.O.: Combining search-based procedural content generation and social gaming in the petalz video game. In: Proceedings of Artificial Intelligence and Interactive Digital Entertainment Conference (2012)","key":"10_CR15"},{"unstructured":"Gearbox Software: Borderlands (2009)","key":"10_CR16"},{"unstructured":"Audio Surf LLC: Audiosurf (2011)","key":"10_CR17"},{"issue":"4","key":"10_CR18","doi-asserted-by":"publisher","first-page":"245","DOI":"10.1109\/TCIAIG.2009.2038365","volume":"1","author":"EJ Hastings","year":"2009","unstructured":"Hastings, E.J., Guha, R.K., Stanley, K.O.: Automatic content generation in the galactic arms race video game. IEEE Trans. Comput. Intell. AI Game. 1(4), 245\u2013263 (2009)","journal-title":"IEEE Trans. Comput. Intell. AI Game."},{"doi-asserted-by":"crossref","unstructured":"Treanor, M., Blackford, B., Mateas, M., Bogost, I.: Game-o-matic: generating videogames that represent ideas. In: Proceedings of the FDG Workshop on Procedural Content Generation (2012)","key":"10_CR19","DOI":"10.1145\/2538528.2538537"},{"unstructured":"Key, E., Kanaga, D.: Proteus (2011). http:\/\/www.visitproteus.com\/","key":"10_CR20"},{"unstructured":"Holtar, N.I., Nelson, M.J., Togelius, J.: Audioverdrive: exploring bidirectional communication between music and gameplay. In: Proceedings of the 2013 International Computer Music Conference (2013)","key":"10_CR21"},{"issue":"4","key":"10_CR22","doi-asserted-by":"publisher","first-page":"303","DOI":"10.1007\/BF02551274","volume":"2","author":"G Cybenko","year":"1989","unstructured":"Cybenko, G.: Approximation by superpositions of a sigmoidal function. Mathe. Control Signals Syst. 2(4), 303\u2013314 (1989)","journal-title":"Mathe. Control Signals Syst."},{"key":"10_CR23","doi-asserted-by":"publisher","first-page":"99","DOI":"10.1162\/106365602320169811","volume":"10","author":"KO Stanley","year":"2002","unstructured":"Stanley, K.O., Miikkulainen, R.: Evolving neural networks through augmenting topologies. Evol. Comput. 10, 99\u2013127 (2002)","journal-title":"Evol. Comput."}],"container-title":["Lecture Notes in Computer Science","Evolutionary and Biologically Inspired Music, Sound, Art and Design"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-16498-4_10","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,2,20]],"date-time":"2023-02-20T22:53:58Z","timestamp":1676933638000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-319-16498-4_10"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015]]},"ISBN":["9783319164977","9783319164984"],"references-count":23,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-16498-4_10","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2015]]},"assertion":[{"value":"15 March 2015","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}}]}}