{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,27]],"date-time":"2025-03-27T02:49:01Z","timestamp":1743043741940,"version":"3.40.3"},"publisher-location":"Cham","reference-count":21,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319219950"},{"type":"electronic","value":"9783319219967"}],"license":[{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2015,1,1]],"date-time":"2015-01-01T00:00:00Z","timestamp":1420070400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015]]},"DOI":"10.1007\/978-3-319-21996-7_9","type":"book-chapter","created":{"date-parts":[[2015,7,31]],"date-time":"2015-07-31T16:20:01Z","timestamp":1438359601000},"page":"87-97","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["Modeling Sensation for an Intelligent Virtual Agent\u2019s Perception Process"],"prefix":"10.1007","author":[{"given":"Tobias","family":"Haubrich","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sven","family":"Seele","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Rainer","family":"Herpers","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Christian","family":"Bauckhage","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Peter","family":"Becker","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2015,8,1]]},"reference":[{"key":"9_CR1","unstructured":"Blumberg, B.M.: Old Tricks, New Dogs: Ethology and Interactive Creatures. PhD thesis, Massachusetts Institute of Technology (1996)"},{"key":"9_CR2","doi-asserted-by":"publisher","first-page":"23","DOI":"10.1111\/1467-8659.00324","volume":"18","author":"C Bordeux","year":"1999","unstructured":"Bordeux, C., Boulic, R., Thalmann, D.: An efficient and flexible perception pipeline for autonomous agents. Comput. Graph. Forum. 18, 23\u201330 (1999)","journal-title":"Comput. Graph. Forum."},{"key":"9_CR3","doi-asserted-by":"publisher","first-page":"457","DOI":"10.1002\/cav.148","volume":"17","author":"T Conde","year":"2006","unstructured":"Conde, T., Thalmann, D.: An integrated perception for autonomous virtual agents: active and predictive perception. Comput. Anim. Virtual Worlds 17, 457\u2013468 (2006)","journal-title":"Comput. Anim. Virtual Worlds"},{"key":"9_CR4","volume-title":"The Thinking Eye, the Seeing Brain: Explorations in Visual Cognition","author":"JT Enns","year":"2004","unstructured":"Enns, J.T.: The Thinking Eye, the Seeing Brain: Explorations in Visual Cognition. W. W. Norton and Company, New York (2004)"},{"key":"9_CR5","doi-asserted-by":"crossref","unstructured":"Haubrich, T., Seele, S., Herpers, R., Bauckhage, C., Becker, P.: Synthetic Perception for Intelligent Virtual Agents. In: Proceedings of the 1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY) (2014)","DOI":"10.1145\/2658537.2661302"},{"key":"9_CR6","unstructured":"Kuffner, Jr., J., Latombe, J.-C.: Fast synthetic vision, memory, and learning models for virtual humans. In: Proceedings of Computer Animation (1999)"},{"key":"9_CR7","unstructured":"Kuiper, D.M., Wenkstern, R.Z.: Virtual agent perception combination in multi agent based systems. In: Proceedings of the 2013 International Conference on Autonomous Agents and Multi-agent Systems (2013)"},{"key":"9_CR8","unstructured":"Leonard, T.: Building an AI Sensory System: Examining the Design of Thief: The Dark Project (2003). http:\/\/www.gamasutra.com\/view\/feature\/131297"},{"key":"9_CR9","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1080\/088395100117142","volume":"14","author":"M Luck","year":"2000","unstructured":"Luck, M., Aylett, R.: Applying artificial intelligence to virtual reality: intelligent virtual environments. Appl. Artif. Intell. 14, 3\u201332 (2000)","journal-title":"Appl. Artif. Intell."},{"key":"9_CR10","doi-asserted-by":"publisher","first-page":"7","DOI":"10.1016\/0097-8493(94)00117-H","volume":"19","author":"H Noser","year":"1995","unstructured":"Noser, H., Renault, O., Thalmann, D., Magnenat-Thalmann, N.: Navigation for digital actors based on synthetic vision, memory, and learning. Comput. Graph. 19, 7\u201319 (1995)","journal-title":"Comput. Graph."},{"issue":"4","key":"9_CR11","doi-asserted-by":"crossref","first-page":"123:1","DOI":"10.1145\/1778765.1778860","volume":"29","author":"J Ond\u0159ej","year":"2010","unstructured":"Ond\u0159ej, J., Pettr\u00e9, J., Olivier, A.-H., Donikian, S.: A synthetic-vision based steering approach for crowd simulation. ACM TOG 29(4), 123:1\u2013123:9 (2010)","journal-title":"ACM TOG"},{"key":"9_CR12","series-title":"Cognitive Technologies","doi-asserted-by":"publisher","first-page":"293","DOI":"10.1007\/978-3-642-15184-2_16","volume-title":"Emotion-Oriented Systems","author":"C Peters","year":"2011","unstructured":"Peters, C., Castellano, G., Rehm, M., Andre, E., Raouzaiou, A., Rapantzikos, K., Karpouzis, K., Volpe, G., Camurri, A., Vasalou, A.: Fundamentals of agent perception and attention modelling. In: Cowie, R., Pelachaud, C., Petta, P. (eds.) Emotion-Oriented Systems. Cognitive Technologies, pp. 293\u2013319. Springer, Heidelberg (2011)"},{"key":"9_CR13","doi-asserted-by":"publisher","first-page":"743","DOI":"10.1111\/1467-8659.00632","volume":"21","author":"C Peters","year":"2002","unstructured":"Peters, C., O\u2019Sullivan, C.: Synthetic vision and memory for autonomous virtual humans. Comput. Graph. Forum 21, 743\u2013752 (2002)","journal-title":"Comput. Graph. Forum"},{"key":"9_CR14","unstructured":"Peters, C., O\u2019Sullivan, C.: Bottom-up visual attention for virtual human animation. In: Proceedings of the 16th International Conference on Computer Animation and Social Agents (2003)"},{"key":"9_CR15","volume-title":"Game programming gems 7, chapter designing a realistic and unified agent-sensing model","author":"S Rabin","year":"2008","unstructured":"Rabin, S., Michael, D.: Game programming gems 7, chapter designing a realistic and unified agent-sensing model. Course Technology, Boston (2008)"},{"key":"9_CR16","doi-asserted-by":"publisher","first-page":"18","DOI":"10.1002\/vis.4340010106","volume":"1","author":"O Renault","year":"1990","unstructured":"Renault, O., Magnenat-Thalmann, N., Thalmann, D.: A vision-based approach to behavioural animation. Vis. Comput. Animation 1, 18\u201321 (1990)","journal-title":"Vis. Comput. Animation"},{"key":"9_CR17","doi-asserted-by":"publisher","first-page":"25","DOI":"10.1145\/37402.37406","volume":"21","author":"CW Reynolds","year":"1987","unstructured":"Reynolds, C.W.: Flocks, herds and schools: a distributed behavioral model. SIGGRAPH Comput. Graph. 21, 25\u201334 (1987)","journal-title":"SIGGRAPH Comput. Graph."},{"key":"9_CR18","volume-title":"Artificial intelligence: a modern approach","author":"SJ Russell","year":"1995","unstructured":"Russell, S.J., Norvig, P., Canny, J.F., Malik, J.M., Edwards, D.D.: Artificial intelligence: a modern approach. Prentice hall, Englewood Cliffs (1995)"},{"key":"9_CR19","doi-asserted-by":"publisher","first-page":"331","DOI":"10.1002\/cav.96","volume":"16","author":"J Strassner","year":"2005","unstructured":"Strassner, J., Langer, M.: Virtual humans with personalized perception and dynamic levels of knowledge. Comput. Animation Virtual Worlds 16, 331\u2013342 (2005)","journal-title":"Comput. Animation Virtual Worlds"},{"key":"9_CR20","unstructured":"Terzopoulos, D., Rabie, T.: Animat vision: active vision in artificial animals. In: Proceedings of the 5th International Conference on Computer Vision (1995)"},{"issue":"4","key":"9_CR21","doi-asserted-by":"publisher","first-page":"57:1","DOI":"10.1145\/1461999.1462009","volume":"6","author":"T Tutenel","year":"2008","unstructured":"Tutenel, T., Bidarra, R., Smelik, R.M., Kraker, K.J.D.: The role of semantics in games and simulations. Comput. Entertainment 6(4), 57:1\u201357:35 (2008)","journal-title":"Comput. Entertainment"}],"container-title":["Lecture Notes in Computer Science","Intelligent Virtual Agents"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-21996-7_9","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,2,21]],"date-time":"2023-02-21T05:51:42Z","timestamp":1676958702000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-319-21996-7_9"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015]]},"ISBN":["9783319219950","9783319219967"],"references-count":21,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-21996-7_9","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2015]]},"assertion":[{"value":"1 August 2015","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}}]}}