{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,9]],"date-time":"2024-09-09T05:02:29Z","timestamp":1725858149175},"publisher-location":"Cham","reference-count":24,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319402154"},{"type":"electronic","value":"9783319402161"}],"license":[{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2016]]},"DOI":"10.1007\/978-3-319-40216-1_26","type":"book-chapter","created":{"date-parts":[[2016,6,23]],"date-time":"2016-06-23T21:15:45Z","timestamp":1466716545000},"page":"245-254","source":"Crossref","is-referenced-by-count":0,"title":["Involving Cognitively Disabled Young People in Focused Mini SGs Design: A Case Study"],"prefix":"10.1007","author":[{"given":"Francesco","family":"Curatelli","sequence":"first","affiliation":[]},{"given":"Chiara","family":"Martinengo","sequence":"additional","affiliation":[]},{"given":"Elisa","family":"Lavagnino","sequence":"additional","affiliation":[]},{"given":"Antonie","family":"Wiedemann","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2016,6,23]]},"reference":[{"key":"26_CR1","unstructured":"European Union: Ministerial declaration. In: Conference on ICT for an Inclusive Society (2006). http:\/\/ec.europa.eu\/informationsociety\/events\/ictriga2006\/doc\/declarationriga.pdf"},{"key":"26_CR2","doi-asserted-by":"crossref","unstructured":"Bellotti, F., Berta, R., De Gloria, A.: Games and learning alliance (GaLA) supporting education and training through hi-tech gaming. In: Proceedings of the ICALT 2012, pp. 740\u2013741 (2012)","DOI":"10.1109\/ICALT.2012.146"},{"key":"26_CR3","first-page":"17:1","volume":"5","author":"F Bellotti","year":"2012","unstructured":"Bellotti, F., Berta, R., De Gloria, A., D\u2019Ursi, A., Fiore, V.: A serious game model for cultural heritage. ACM J. Comput. Cult. Heritage 5, 17:1\u201317:27 (2012)","journal-title":"ACM J. Comput. Cult. Heritage"},{"key":"26_CR4","doi-asserted-by":"crossref","first-page":"661","DOI":"10.1016\/j.compedu.2012.03.004","volume":"59","author":"TM Connolly","year":"2012","unstructured":"Connolly, T.M., Boyle, E.A., MacArthur, E., Hainey, T., Boyle, J.M.: A systematic literature review of empirical evidence on computer games and serious games. Comput. Educ. 59, 661\u2013686 (2012)","journal-title":"Comput. Educ."},{"key":"26_CR5","first-page":"1:1","volume":"2013","author":"F Bellotti","year":"2013","unstructured":"Bellotti, F., Kapralos, B., Lee, K., Moreno-Ger, P., Berta, R.: Assessment in and of serious games: an overview. Adv. Hum. Comput. Interact. 2013, 1:1\u20131:11 (2013). Article ID 136864","journal-title":"Adv. Hum. Comput. Interact."},{"key":"26_CR6","doi-asserted-by":"crossref","first-page":"166","DOI":"10.1016\/j.compedu.2015.03.023","volume":"87","author":"MB Carvalho","year":"2015","unstructured":"Carvalho, M.B., Bellotti, F., Berta, R., De Gloria, A., Sedano, C.I., Hauge, J.B., Hu, J., Rauterberg, M.: An activity theory-based model for serious games analysis and conceptual design. Comput. Educ. 87, 166\u2013181 (2015)","journal-title":"Comput. Educ."},{"issue":"8","key":"26_CR7","doi-asserted-by":"crossref","first-page":"1","DOI":"10.1145\/1486508.1486516","volume":"7","author":"D Grammenos","year":"2009","unstructured":"Grammenos, D., Savidis, A., Stephanidis, C.: Designing universally accessible games. Comput. Entertain. 7(8), 1\u201329 (2009)","journal-title":"Comput. Entertain."},{"key":"26_CR8","doi-asserted-by":"crossref","first-page":"81","DOI":"10.1007\/s10209-010-0189-5","volume":"10","author":"B Yuan","year":"2011","unstructured":"Yuan, B., Folmer, E., Harris, F.C.: Game accessibility: a survey. Univers. Access Inf. Soc. 10, 81\u2013100 (2011)","journal-title":"Univers. Access Inf. Soc."},{"key":"26_CR9","doi-asserted-by":"crossref","first-page":"11","DOI":"10.4018\/ijgbl.2011100102","volume":"1","author":"L Evett","year":"2011","unstructured":"Evett, L., Ridley, A., Keating, L., Merritt, P., Shopland, N., Brown, D.J.: Designing serious games for people with disabilities game, set and match to the Wii. Int. J. Game-Based Learn. 1, 11\u201319 (2011)","journal-title":"Int. J. Game-Based Learn."},{"key":"26_CR10","doi-asserted-by":"crossref","unstructured":"Lanyi, C.S., Brown, D.J., Standen, P., Lewis, J., Butkute, V., Drozdik, D.: GOET European project of serious games for students with intellectual disability. In: Proceedings of the CogInfoCom, pp. 1\u20136 (2011)","DOI":"10.14236\/ewic\/IHCI2010.6"},{"key":"26_CR11","doi-asserted-by":"crossref","unstructured":"Hussaan, A.M., Sehaba, K., Mille, A.: Helping children with cognitive disabilities through serious games. In: Proceedings of the ASSETS 2011, pp. 251\u2013252 (2011)","DOI":"10.1145\/2049536.2049592"},{"key":"26_CR12","doi-asserted-by":"crossref","unstructured":"Lanyi, C.S.S., Brown, D.J.: Design of serious games for students with intellectual disability. In: Proceedings of the India HCI, pp. 151\u2013160 (2010)","DOI":"10.14236\/ewic\/IHCI2010.6"},{"key":"26_CR13","unstructured":"Martinengo, C., Curatelli, F.: Percorsi e Software Didattici per il Recupero di Difficolt\u00e0 Cognitive in Ambito Logico-Matematico. In: Difficolt\u00e0 di Apprendimento e Didattica Inclusiva, vol. 1, pp. 195\u2013209. Erickson (2013)"},{"key":"26_CR14","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"crossref","first-page":"172","DOI":"10.1007\/978-3-319-12157-4_14","volume-title":"Games and Learning Alliance","author":"F Curatelli","year":"2014","unstructured":"Curatelli, F., Bellotti, F., Berta, R., Martinengo, C.: Paths for cognitive rehabilitation: from reality to educational software, to serious games, to reality again. In: De Gloria, A. (ed.) GALA 2013. LNCS, vol. 8605, pp. 172\u2013186. Springer, Heidelberg (2014)"},{"key":"26_CR15","unstructured":"Curatelli, F., Martinengo, C.: Mondi Reali e Virtuali per lo Sviluppo Cognitivo di Ragazzi Disabili. In: Proceedings of the DIDAMATICA, Genoa (2015)"},{"key":"26_CR16","unstructured":"Martinengo, C., Curatelli, F.: Laboratori e Tutorati: Proposte per Affrontare le Difficolt\u00e0 in Matematica dalla Scuola Primaria all\u2019Universit\u00e0. In: Proceedings of the GRIMED, Lucca (2015)"},{"key":"26_CR17","unstructured":"Pesci A.: Cooperative learning and peer tutoring to promote students\u2019 mathematics education. In: 10th International Conference Models in Developing Mathematics Education, Dresden, pp. 486\u2013490 (2009)"},{"key":"26_CR18","doi-asserted-by":"crossref","first-page":"77","DOI":"10.1007\/978-3-642-58142-7_6","volume-title":"Mathematical Problem Solving and New Information Technologies","author":"P Boero","year":"1992","unstructured":"Boero, P.: The crucial role of semantic fields in the development of problem solving skills. In: Ponte, J.P., Matos, J.F., Matos, J.M., Fernandes, D. (eds.) Mathematical Problem Solving and New Information Technologies, pp. 77\u201391. Springer, Heidelberg (1992)"},{"key":"26_CR19","unstructured":"Boero, P.: Experience fields as a tool to plan mathematics teaching from 6 to 11. In: Proceedings of the II It-De Symposium on Didactics of Mathematics, vol. 39, pp. 45\u201362 (1994)"},{"key":"26_CR20","series-title":"The Educational Psychology Series","first-page":"227","volume-title":"Perspectives on Thinking, Learning, and Cognitive Styles","author":"DA Kolb","year":"2001","unstructured":"Kolb, D.A., Boyatzis, R.E., Mainemelis, C.: Experiential learning theory: previous research and new directions. In: Sternberg, R.J., et al. (eds.) Perspectives on Thinking, Learning, and Cognitive Styles. The Educational Psychology Series, pp. 227\u2013247. Erlbaum, Mahwah (2001)"},{"key":"26_CR21","volume-title":"International Trends in Post-Primary Mathematics Education: Perspectives on Learning, Teaching and Assessment","author":"PF Conway","year":"2006","unstructured":"Conway, P.F., Sloane, F.C.: International Trends in Post-Primary Mathematics Education: Perspectives on Learning, Teaching and Assessment. National Council for Curriculum and Assessment, Dublin (2006)"},{"key":"26_CR22","unstructured":"Piochi, B.: Una certa idea di Matematica. In: Atti Matematica & Difficolt\u00e0, Bologna, vol. 17, pp. 79\u201390 (2011)"},{"key":"26_CR23","doi-asserted-by":"crossref","first-page":"92","DOI":"10.1016\/j.procs.2012.10.061","volume":"15","author":"F Curatelli","year":"2012","unstructured":"Curatelli, F., Martinengo, C.: Design criteria for educational tools to overcome mathematics learning difficulties. Procedia Comput. Sci. 15, 92\u2013102 (2012)","journal-title":"Procedia Comput. Sci."},{"key":"26_CR24","doi-asserted-by":"crossref","first-page":"207","DOI":"10.1111\/j.1365-2729.2012.00489.x","volume":"29","author":"C Girard","year":"2013","unstructured":"Girard, C., Ecalle, J., Magnan, A.: Serious games as new educational tools: how effective are they? A meta-analysis of recent studies. J. Comput. Assist. Learn. 29, 207\u2013219 (2013)","journal-title":"J. Comput. Assist. Learn."}],"container-title":["Lecture Notes in Computer Science","Games and Learning Alliance"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-40216-1_26","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,9,22]],"date-time":"2020-09-22T20:33:42Z","timestamp":1600806822000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-40216-1_26"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016]]},"ISBN":["9783319402154","9783319402161"],"references-count":24,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-40216-1_26","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2016]]}}}