{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,28]],"date-time":"2025-03-28T00:33:59Z","timestamp":1743122039801,"version":"3.40.3"},"publisher-location":"Cham","reference-count":14,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319404080"},{"type":"electronic","value":"9783319404097"}],"license":[{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2016]]},"DOI":"10.1007\/978-3-319-40409-7_44","type":"book-chapter","created":{"date-parts":[[2016,6,23]],"date-time":"2016-06-23T07:40:54Z","timestamp":1466667654000},"page":"469-478","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":2,"title":["Extending Empirical Analysis of Usability and Playability to Multimodal Computer Games"],"prefix":"10.1007","author":[{"given":"David","family":"Novick","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Laura M.","family":"Rodriguez","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2016,6,22]]},"reference":[{"key":"44_CR1","unstructured":"S\u00e1nchez, J.G., Simarro, F.M., Zea, N.P., Vela, F.G.: Playability as extension of quality in use in video games. In: 2nd International Workshop on the Interplay between Usability Evaluation and Software Development (I-USED) (2009)"},{"key":"44_CR2","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"65","DOI":"10.1007\/978-3-642-02806-9_9","volume-title":"Human Centered Design","author":"JL Gonz\u00e1lez S\u00e1nchez","year":"2009","unstructured":"Gonz\u00e1lez S\u00e1nchez, J.L., Padilla Zea, N., Guti\u00e9rrez, F.L.: From usability to playability: introduction to player-centred video game development process. In: Kurosu, M. (ed.) HCD 2009. LNCS, vol. 5619, pp. 65\u201374. Springer, Heidelberg (2009)"},{"key":"44_CR3","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/2697.001.0001","volume-title":"Embodied Conversational Agents","author":"J Cassell","year":"2000","unstructured":"Cassell, J.: Embodied Conversational Agents. MIT press, Cambridge (2000)"},{"key":"44_CR4","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"crossref","first-page":"720","DOI":"10.1007\/978-3-319-07626-3_68","volume-title":"Design, User Experience, and Usability","author":"D Novick","year":"2014","unstructured":"Novick, D., Vicario, J., Santaella, B., Gris, I.: Empirical analysis of playability vs. usability in a computer game. In: Marcus, A. (ed.) DUXU 2014, Part II. LNCS, vol. 8518, pp. 720\u2013731. Springer, Heidelberg (2014)"},{"key":"44_CR5","doi-asserted-by":"crossref","unstructured":"Desurvire, H., Caplan, M., Toth, J.A.: Using heuristics to evaluate the playability of games. In: CHI 2004 Extended Abstracts on Human Factors in Computing Systems, pp. 1509\u20131512. ACM (2004)","DOI":"10.1145\/985921.986102"},{"key":"44_CR6","doi-asserted-by":"crossref","unstructured":"Pinelle, D., Wong, N., Stach, T.: Heuristic evaluation for games: usability principles for video game design. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1453\u20131462. ACM (2008)","DOI":"10.1145\/1357054.1357282"},{"key":"44_CR7","doi-asserted-by":"crossref","unstructured":"Fierley, R., Engl, S.: User experience methods and games: lessons learned. In: proceedings of the 24th BCS Interaction Specialist Group Conference, pp. 204\u2013210. British Computer Society, Swinton (2010)","DOI":"10.14236\/ewic\/HCI2010.26"},{"key":"44_CR8","doi-asserted-by":"crossref","unstructured":"Nacke, L.: From playability to a hierarchical game usability model. In: 2009 Conference on Future Play on@ GDC Canada, pp. 11\u201312 (2009)","DOI":"10.1145\/1639601.1639609"},{"issue":"4","key":"44_CR9","doi-asserted-by":"publisher","first-page":"311","DOI":"10.1207\/S15327051HCI1704_1","volume":"17","author":"C Fabricatore","year":"2002","unstructured":"Fabricatore, C., Nussbaum, M., Rosas, R.: Playability in action videogames: a qualitative design model. Hum. Comput. Interact. 17(4), 311\u2013368 (2002)","journal-title":"Hum. Comput. Interact."},{"issue":"4","key":"44_CR10","doi-asserted-by":"publisher","first-page":"311","DOI":"10.1207\/S15327051HCI1704_1","volume":"17","author":"C Fabricatore","year":"2002","unstructured":"Fabricatore, C., Nussbaum, M., Rosas, R.: Playability in action videogames: a qualitative design model. Hum. Comput. Interact. 17(4), 311\u2013368 (2002)","journal-title":"Hum. Comput. Interact."},{"key":"44_CR11","doi-asserted-by":"publisher","first-page":"51","DOI":"10.1109\/MC.1979.1658697","volume":"4","author":"PD Lebling","year":"1979","unstructured":"Lebling, P.D., Blank, M.S., Anderson, T.A.: Special feature zork: a computerized fantasy simulation game. Computer 4, 51\u201359 (1979)","journal-title":"Computer"},{"key":"44_CR12","doi-asserted-by":"crossref","unstructured":"Novick, D., Gris, I., Rivera, D.A., Camacho, A., Rayon, A., Gutierrez, M.: The UTEP AGENT System. In: Proceedings of the 17th ACM International Conference on Multimodal Interaction, Seattle, WA, 9\u201313 November 2015","DOI":"10.1145\/2818346.2823302"},{"key":"44_CR13","doi-asserted-by":"crossref","unstructured":"Nielsen, J., Molich, R.: Heuristic evaluation of user interfaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 249\u2013256 (1990)","DOI":"10.1145\/97243.97281"},{"key":"44_CR14","unstructured":"University Communications [of the Univ. Texas at El Paso]: UTEP Computer Science Department develops award-winning interactive agent system, 21 January 2016. \n                      http:\/\/engineering.utep.edu\/announcement012116.htm"}],"container-title":["Lecture Notes in Computer Science","Design, User Experience, and Usability: Design Thinking and Methods"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-40409-7_44","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,7,10]],"date-time":"2020-07-10T00:49:54Z","timestamp":1594342194000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-40409-7_44"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016]]},"ISBN":["9783319404080","9783319404097"],"references-count":14,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-40409-7_44","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2016]]},"assertion":[{"value":"22 June 2016","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"DUXU","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference of Design, User Experience, and Usability","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Toronto","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Canada","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2016","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"17 July 2016","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"22 July 2016","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"5","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"duxu2016","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"This content has been made available to all.","name":"free","label":"Free to read"}]}}