{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,27]],"date-time":"2025-03-27T10:59:09Z","timestamp":1743073149535,"version":"3.40.3"},"publisher-location":"Cham","reference-count":15,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319405148"},{"type":"electronic","value":"9783319405155"}],"license":[{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2016]]},"DOI":"10.1007\/978-3-319-40515-5_15","type":"book-chapter","created":{"date-parts":[[2016,6,6]],"date-time":"2016-06-06T02:54:46Z","timestamp":1465181686000},"page":"177-183","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Mobile Gamification Principles Applied to Social Engagement"],"prefix":"10.1007","author":[{"given":"Ethan","family":"Hadar","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2016,6,7]]},"reference":[{"key":"15_CR1","doi-asserted-by":"crossref","unstructured":"Anderson, A., Huttenlocher, D., Kleinberg, J., Leskovec, J.: Steering user behavior with badges. In: Proceedings of the 22nd International Conference on World Wide Web, Rio de Janeiro, Brazil, pp. 95\u2013106 (2013)","DOI":"10.1145\/2488388.2488398"},{"issue":"5","key":"15_CR2","doi-asserted-by":"publisher","first-page":"391","DOI":"10.1108\/JCM-04-2014-0945","volume":"31","author":"JV Bittner","year":"2014","unstructured":"Bittner, J.V., Shipper, J.: Motivational effects and age differences of gamification in product advertising. J. Consum. Market. 31(5), 391\u2013400 (2014)","journal-title":"J. Consum. Market."},{"issue":"4","key":"15_CR3","doi-asserted-by":"publisher","first-page":"275","DOI":"10.1007\/s12599-013-0273-5","volume":"5","author":"I Blohm","year":"2013","unstructured":"Blohm, I., Leimeister, J.M.: Gamification. Bus. Inf. Syst. Eng. 5(4), 275\u2013278 (2013)","journal-title":"Bus. Inf. Syst. Eng."},{"key":"15_CR4","volume-title":"Understanding Gamification","author":"K Bohyun","year":"2015","unstructured":"Bohyun, K.: Understanding Gamification. ALA TechSource, Chicago (2015). Library Technology Reports, vol. 51(2)"},{"key":"15_CR5","doi-asserted-by":"crossref","unstructured":"Crowley, D.N., Breslin, J.G., Corcoran, P., Young, K.: Gamification of citizen sensing through mobile social reporting. In: IEEE International Games Innovation Conference (IGIC), pp. 1\u20135 (2012)","DOI":"10.1109\/IGIC.2012.6329849"},{"key":"15_CR6","doi-asserted-by":"crossref","DOI":"10.1201\/b16478","volume-title":"Mobile & Social Game Design: Monetization Methods and Mechanics","author":"T Fields","year":"2014","unstructured":"Fields, T.: Mobile & Social Game Design: Monetization Methods and Mechanics. CRC Press, Boca Raton (2014)"},{"key":"15_CR7","unstructured":"Gamification Market by Deployment, Application, Size: Worldwide Market Forecasts and Analysis for 2013\u20132018, Markets and Markets (2015). http:\/\/www.marketsandmarkets.com\/PressReleases\/gamification.asp"},{"key":"15_CR8","doi-asserted-by":"publisher","first-page":"333","DOI":"10.1016\/j.chb.2015.04.018","volume":"50","author":"J Hamari","year":"2015","unstructured":"Hamari, J., Koivisto, J.: \u2018Working out for likes\u2019: an empirical study on social influence in exercise gamification. Comput. Hum. Behav. 50, 333\u2013347 (2015)","journal-title":"Comput. Hum. Behav."},{"key":"15_CR9","doi-asserted-by":"crossref","unstructured":"Hamari, J., Koivisto, J., Sarsh, H.: Does gamification work? A literature review of empirical studies on gamification. In: 47th Hawaii International Conference on System Sciences, pp. 6\u20139. IEEE, Hawaii, January 2014","DOI":"10.1109\/HICSS.2014.377"},{"key":"15_CR10","doi-asserted-by":"crossref","unstructured":"Herzig, P., Ameling, M., Schill, A.: A generic platform for enterprise gamification. In: Joint Working IEEE\/IFIP Conference on Software Architecture (WICSA) and European Conference on Software Architecture (ECSA), 20 August 2012, pp. 219\u2013223. IEEE (2012)","DOI":"10.1109\/WICSA-ECSA.212.33"},{"key":"15_CR11","doi-asserted-by":"publisher","first-page":"37","DOI":"10.1002\/tl.7804","volume":"78","author":"JM Keller","year":"1999","unstructured":"Keller, J.M.: Using the ARCS motivational process in computer-based instruction and distance education. New Dir. Teach. Learn. 78, 37\u201347 (1999)","journal-title":"New Dir. Teach. Learn."},{"key":"15_CR12","volume-title":"Conversion Optimization: The Art and Science of Converting Prospects to Customers","author":"K Saleh","year":"2010","unstructured":"Saleh, K., Shukairy, A.: Conversion Optimization: The Art and Science of Converting Prospects to Customers. O\u2019Reilly Media Inc., Sebastopol (2010)"},{"key":"15_CR13","unstructured":"Sales Force.com.: 2015 State of Marketing, SalesForce Marketing Cloud (2015). https:\/\/secure.sfdcstatic.com\/assets\/pdf\/datasheets\/mc_2015stateofmarketing.pdf"},{"issue":"1","key":"15_CR14","doi-asserted-by":"publisher","first-page":"41","DOI":"10.1057\/palgrave.ejis.3000445","volume":"12","author":"H Heijden Van Der","year":"2003","unstructured":"Van Der Heijden, H., Verhhagen, T., Creemers, M.: Understanding online purchase intentions: contributions from technology and trust perspectives. Eur. J. Inf. Syst. 12(1), 41\u201348 (2003)","journal-title":"Eur. J. Inf. Syst."},{"key":"15_CR15","volume-title":"Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps","author":"G Zichermann","year":"2011","unstructured":"Zichermann, G., Cunningham, C.: Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps. O\u2019Reilly Media, Sebastopol (2011)"}],"container-title":["Lecture Notes in Business Information Processing","Software Business"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-40515-5_15","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,9,21]],"date-time":"2020-09-21T18:09:03Z","timestamp":1600711743000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-40515-5_15"}},"subtitle":["Short Paper of Industry Experience"],"short-title":[],"issued":{"date-parts":[[2016]]},"ISBN":["9783319405148","9783319405155"],"references-count":15,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-40515-5_15","relation":{},"ISSN":["1865-1348","1865-1356"],"issn-type":[{"type":"print","value":"1865-1348"},{"type":"electronic","value":"1865-1356"}],"subject":[],"published":{"date-parts":[[2016]]},"assertion":[{"value":"7 June 2016","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}}]}}