{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,26]],"date-time":"2025-03-26T18:07:16Z","timestamp":1743012436924,"version":"3.40.3"},"publisher-location":"Cham","reference-count":10,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319460994"},{"type":"electronic","value":"9783319461007"}],"license":[{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2016,1,1]],"date-time":"2016-01-01T00:00:00Z","timestamp":1451606400000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2016]]},"DOI":"10.1007\/978-3-319-46100-7_17","type":"book-chapter","created":{"date-parts":[[2016,9,19]],"date-time":"2016-09-19T08:49:22Z","timestamp":1474274962000},"page":"201-204","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":0,"title":["Metry Mouse Missions: An Interactive, Geometric Obstacle Course of Daredevil Proportions"],"prefix":"10.1007","author":[{"given":"G\u00fcnter","family":"Wallner","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Lauri","family":"Galbreath","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Simone","family":"Kriglstein","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2016,9,20]]},"reference":[{"key":"17_CR1","unstructured":"Dillenbourg, P.: Over-scripting CSCL: the risks of blending collaborative learning with instructional design. Three worlds of CSCL. Can we support CSCL?, pp. 61\u201391 (2002)"},{"issue":"1","key":"17_CR2","first-page":"83","volume":"6","author":"H Ketamo","year":"2003","unstructured":"Ketamo, H.: An adaptive geometry game for handheld devices. Educ. Technol. Soc. 6(1), 83\u201395 (2003)","journal-title":"Educ. Technol. Soc."},{"issue":"4","key":"17_CR3","doi-asserted-by":"publisher","first-page":"319","DOI":"10.2498\/cit.1001139","volume":"15","author":"K Kiili","year":"2007","unstructured":"Kiili, K., Ketamo, H.: Exploring the learning mechanism in educational games. J. Comput. Inf. Technol. 15(4), 319\u2013324 (2007)","journal-title":"J. Comput. Inf. Technol."},{"key":"17_CR4","doi-asserted-by":"publisher","first-page":"133","DOI":"10.1016\/j.edurev.2013.02.002","volume":"10","author":"E Kyndt","year":"2013","unstructured":"Kyndt, E., Raes, E., Lismont, B., Timmers, F., Cascallar, E., Dochy, F.: A meta-analysis of the effects of face-to-face cooperative learning. Do recent studies falsify or verify earlier findings? Educ. Res. Rev. 10, 133\u2013149 (2013)","journal-title":"Educ. Res. Rev."},{"issue":"1987","key":"17_CR5","first-page":"223","volume":"3","author":"TW Malone","year":"1987","unstructured":"Malone, T.W., Lepper, M.R.: Making learning fun: a taxonomy of intrinsic motivations for learning. Aptitude Learn. Instr. 3(1987), 223\u2013253 (1987)","journal-title":"Aptitude Learn. Instr."},{"key":"17_CR6","doi-asserted-by":"publisher","first-page":"153","DOI":"10.1017\/CBO9780511844744.010","volume-title":"Cognitive Load Theory","author":"R Moreno","year":"2010","unstructured":"Moreno, R., Mayer, R.E.: Techniques that increase generative processing in multimedia learning: open questions for cognitive load research. In: Plass, J.L., Moreno, R., Br\u00fcnken, R. (eds.) Cognitive Load Theory, pp. 153\u2013177. Cambridge University Press, New York (2010)"},{"key":"17_CR7","unstructured":"Perkins, D.N.: Person-plus: a distributed view of thinking and learning. Distributed Cognitions: Psychological and Educational Considerations, pp. 88\u2013110 (1993)"},{"issue":"1","key":"17_CR8","first-page":"65","volume":"27","author":"K Sedig","year":"2008","unstructured":"Sedig, K.: From play to thoughtful learning: a design strategy to engage children with mathematical representations. J. Comput. Math. Sci. Teach. 27(1), 65\u2013101 (2008)","journal-title":"J. Comput. Math. Sci. Teach."},{"key":"17_CR9","doi-asserted-by":"crossref","unstructured":"Wallner, G., Kriglstein, S.: Design and evaluation of the educational game DOGeometry: a case study. In: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, pp. 14:1\u201314:8. ACM (2011)","DOI":"10.1145\/2071423.2071441"},{"issue":"2","key":"17_CR10","doi-asserted-by":"publisher","first-page":"287","DOI":"10.1007\/s10639-012-9244-6","volume":"18","author":"V Wendel","year":"2013","unstructured":"Wendel, V., Gutjahr, M., G\u00f6bel, S., Steinmetz, R.: Designing collaborative multiplayer serious games. Educ. Inf. Technol. 18(2), 287\u2013308 (2013)","journal-title":"Educ. Inf. Technol."}],"container-title":["Lecture Notes in Computer Science","Entertainment Computing - ICEC 2016"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-46100-7_17","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,9,19]],"date-time":"2020-09-19T00:33:52Z","timestamp":1600475632000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-46100-7_17"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016]]},"ISBN":["9783319460994","9783319461007"],"references-count":10,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-46100-7_17","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2016]]},"assertion":[{"value":"20 September 2016","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"ICEC","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Entertainment Computing","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Wien","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Austria","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2016","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"28 September 2016","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"30 September 2016","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"15","order":9,"name":"conference_number","label":"Conference Number","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"iwec2016","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"This content has been made available to all.","name":"free","label":"Free to read"}]}}