{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,25]],"date-time":"2025-03-25T23:00:20Z","timestamp":1742943620316,"version":"3.40.3"},"publisher-location":"Cham","reference-count":20,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319496153"},{"type":"electronic","value":"9783319496160"}],"license":[{"start":{"date-parts":[[2016,11,15]],"date-time":"2016-11-15T00:00:00Z","timestamp":1479168000000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2017]]},"DOI":"10.1007\/978-3-319-49616-0_1","type":"book-chapter","created":{"date-parts":[[2016,11,13]],"date-time":"2016-11-13T22:30:52Z","timestamp":1479076252000},"page":"3-12","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Designing Collaborative Games for Children Education on Sustainable Development"],"prefix":"10.1007","author":[{"given":"Alysson Diniz","family":"Dos Santos","sequence":"first","affiliation":[]},{"given":"Francesco","family":"Strada","sequence":"additional","affiliation":[]},{"given":"Andrea","family":"Martina","sequence":"additional","affiliation":[]},{"given":"Andrea","family":"Bottino","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2016,11,15]]},"reference":[{"key":"1_CR1","doi-asserted-by":"crossref","unstructured":"Antle, A.N., et al.: Futura: design for collaborative learning and game play on a multi-touch digital tabletop. In: Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 93\u2013100. ACM (2011)","DOI":"10.1145\/1935701.1935721"},{"key":"1_CR2","doi-asserted-by":"crossref","unstructured":"Antle, A.N., et al.: Youtopia: a collaborative, tangible, multi-touch, sustainability learning activity. In: Proceedings of the 12th International Conference on Interaction Design and Children, pp. 565\u2013568. ACM (2013)","DOI":"10.1145\/2485760.2485866"},{"key":"1_CR3","doi-asserted-by":"crossref","unstructured":"Bottino, A., Martina, A., Toosi, A., Strada, F.: Gaine - a portable framework for the development of edutainment applications based on multitouch and tangible interaction. Entertainment Computing, pp. 207\u2013216 (2016, to appear)","DOI":"10.1016\/j.entcom.2016.04.001"},{"key":"1_CR4","unstructured":"Campbell, L.O., Gunter, G., Braga, J.: Utilizing the retain model to evaluate mobile learning applications. In: Society for Information Technology & Teacher Education International Conference, vol. 2015, pp. 732\u2013736 (2015)"},{"issue":"6","key":"1_CR5","doi-asserted-by":"publisher","first-page":"898","DOI":"10.1177\/1046878110390784","volume":"41","author":"D Crookall","year":"2010","unstructured":"Crookall, D.: Serious games, debriefing, and simulation\/gaming as a discipline. Simul. Gaming 41(6), 898\u2013920 (2010)","journal-title":"Simul. Gaming"},{"key":"1_CR6","volume-title":"Beyond Boredom and Anxiety","author":"M Csikszentmihalyi","year":"2000","unstructured":"Csikszentmihalyi, M.: Beyond Boredom and Anxiety. Jossey-Bass, New York (2000)"},{"key":"1_CR7","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"111","DOI":"10.1007\/978-3-319-40216-1_12","volume-title":"Games and Learning Alliance","author":"AD Santos dos","year":"2016","unstructured":"dos Santos, A.D., Fraternali, P.: A comparison of methodological frameworks for digital learning game design. In: De Gloria, A., Veltkamp, R. (eds.) GALA 2015. LNCS, vol. 9599, pp. 111\u2013120. Springer, Heidelberg (2016). doi:\n                    10.1007\/978-3-319-40216-1_12"},{"key":"1_CR8","doi-asserted-by":"crossref","unstructured":"Fan, M., et al.: Exploring how a co-dependent tangible tool design supports collaboration in a tabletop activity. In: Proceedings of the 18th International Conference on Supporting Group Work, pp. 81\u201390. ACM (2014)","DOI":"10.1145\/2660398.2660402"},{"issue":"5\u20136","key":"1_CR9","doi-asserted-by":"publisher","first-page":"511","DOI":"10.1007\/s11423-007-9073-2","volume":"56","author":"GA Gunter","year":"2008","unstructured":"Gunter, G.A., Kenny, R.F., Vick, E.H.: Taking educational games seriously: using the retain model to design endogenous fantasy into standalone educational games. Educ. Technol. Res. Dev. 56(5\u20136), 511\u2013537 (2008)","journal-title":"Educ. Technol. Res. Dev."},{"issue":"2","key":"1_CR10","first-page":"27","volume":"39","author":"M Hrennikoff","year":"2006","unstructured":"Hrennikoff, M.: Implementing an imaginative unit: wonders of the water cycle. Educ. Perspect. 39(2), 27\u201333 (2006)","journal-title":"Educ. Perspect."},{"key":"1_CR11","doi-asserted-by":"crossref","unstructured":"Iwata, T., et al.: Traditional games meet ICT: a case study on go game augmentation. In Proceedings of the Fourth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 237\u2013240. ACM (2010)","DOI":"10.1145\/1709886.1709933"},{"issue":"4","key":"1_CR12","doi-asserted-by":"publisher","first-page":"1729","DOI":"10.1016\/j.compedu.2008.05.004","volume":"51","author":"M Kebritchi","year":"2008","unstructured":"Kebritchi, M., et al.: Examining the pedagogical foundations of modern educational computer games. Comput. Educ. 51(4), 1729\u20131743 (2008)","journal-title":"Comput. Educ."},{"issue":"3","key":"1_CR13","doi-asserted-by":"publisher","first-page":"502","DOI":"10.1111\/bjet.12067","volume":"45","author":"I Mayer","year":"2014","unstructured":"Mayer, I., et al.: The research and evaluation of serious games: toward a comprehensive methodology. Br. J. Educ. Technol. 45(3), 502\u2013527 (2014)","journal-title":"Br. J. Educ. Technol."},{"key":"1_CR14","unstructured":"Online. Project wet\u2019s discover water, 02 2016"},{"key":"1_CR15","unstructured":"Online. Water.org foundation, 02 2016"},{"key":"1_CR16","doi-asserted-by":"publisher","DOI":"10.1037\/11494-000","volume-title":"The Origins of Intelligence in Children","author":"J Piaget","year":"1952","unstructured":"Piaget, J., Cook, M., Norton, W.: The Origins of Intelligence in Children, vol. 8. International Universities Press, New York (1952)"},{"key":"1_CR17","doi-asserted-by":"crossref","unstructured":"Rick, J., et al.: Beyond one-size-fits-all: how interactive tabletops support collaborative learning. In: Proceedings of the 10th International Conference on Interaction Design and Children, pp. 109\u2013117. ACM (2011)","DOI":"10.1145\/1999030.1999043"},{"issue":"11","key":"1_CR18","doi-asserted-by":"publisher","first-page":"1447","DOI":"10.1080\/09500690802061709","volume":"31","author":"DP Shepardson","year":"2009","unstructured":"Shepardson, D.P., Wee, B., Priddy, M., Schellenberger, L., Harbor, J.: Water transformation and storage in the mountains and at the coast: midwest students\u2019 disconnected conceptions of the hydrologic cycle. Int. J. Sci. Educ. 31(11), 1447\u20131471 (2009)","journal-title":"Int. J. Sci. Educ."},{"key":"1_CR19","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"605","DOI":"10.1007\/978-3-642-23771-3_45","volume-title":"Human-Computer Interaction \u2013 INTERACT 2011","author":"T Speelpenning","year":"2011","unstructured":"Speelpenning, T., Antle, A.N., Doering, T., van den Hoven, E.: Exploring how tangible tools enable collaboration in a multi-touch tabletop game. In: Campos, P., Graham, N., Jorge, J., Nunes, N., Palanque, P., Winckler, M. (eds.) INTERACT 2011. LNCS, vol. 6947, pp. 605\u2013621. Springer, Heidelberg (2011). doi:\n                    10.1007\/978-3-642-23771-3_45"},{"key":"1_CR20","doi-asserted-by":"crossref","DOI":"10.4324\/9780203095935","volume-title":"Digital Games, Learning: Research and Theory","author":"N Whitton","year":"2014","unstructured":"Whitton, N.: Digital Games, Learning: Research and Theory. Routledge, Abingdon (2014)"}],"container-title":["Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering","Intelligent Technologies for Interactive Entertainment"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-49616-0_1","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,22]],"date-time":"2019-05-22T09:36:19Z","timestamp":1558517779000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-49616-0_1"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016,11,15]]},"ISBN":["9783319496153","9783319496160"],"references-count":20,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-49616-0_1","relation":{},"ISSN":["1867-8211","1867-822X"],"issn-type":[{"type":"print","value":"1867-8211"},{"type":"electronic","value":"1867-822X"}],"subject":[],"published":{"date-parts":[[2016,11,15]]},"assertion":[{"value":"15 November 2016","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}},{"value":"INTETAIN 2016","order":1,"name":"conference_acronym","label":"Conference Acronym","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"International Conference on Intelligent Technologies for Interactive Entertainment","order":2,"name":"conference_name","label":"Conference Name","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"Utrecht","order":3,"name":"conference_city","label":"Conference City","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"The Netherlands","order":4,"name":"conference_country","label":"Conference Country","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"2016","order":5,"name":"conference_year","label":"Conference Year","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"28 June 2016","order":7,"name":"conference_start_date","label":"Conference Start Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"30 June 2016","order":8,"name":"conference_end_date","label":"Conference End Date","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"intetain2016","order":10,"name":"conference_id","label":"Conference ID","group":{"name":"ConferenceInfo","label":"Conference Information"}},{"value":"http:\/\/www.intetain.org\/2016\/show\/home","order":11,"name":"conference_url","label":"Conference URL","group":{"name":"ConferenceInfo","label":"Conference Information"}}]}}