{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:53:27Z","timestamp":1750308807348,"version":"3.41.0"},"publisher-location":"Cham","reference-count":9,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319593593"},{"type":"electronic","value":"9783319593609"}],"license":[{"start":{"date-parts":[[2017,1,1]],"date-time":"2017-01-01T00:00:00Z","timestamp":1483228800000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2017]]},"DOI":"10.1007\/978-3-319-59360-9_40","type":"book-chapter","created":{"date-parts":[[2017,5,26]],"date-time":"2017-05-26T10:43:14Z","timestamp":1495795394000},"page":"453-463","source":"Crossref","is-referenced-by-count":0,"title":["A Curriculum Design to Cultivate Creative Thinking Through Educational Games"],"prefix":"10.1007","author":[{"given":"Sijie","family":"Ma","sequence":"first","affiliation":[]},{"given":"Junjie","family":"Shang","sequence":"additional","affiliation":[]},{"given":"Haiming","family":"Xiao","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2017,5,27]]},"reference":[{"issue":"1","key":"40_CR1","doi-asserted-by":"crossref","first-page":"146","DOI":"10.1016\/j.compedu.2009.07.019","volume":"54","author":"YL Eow","year":"2010","unstructured":"Eow, Y.L., Ali, W.Z.B.W., Mahmud, R.B., Baki, R.: Computer games development and appreciative learning approach in enhancing students\u2019 creative perception. Comput. Educ. 54(1), 146\u2013161 (2010)","journal-title":"Comput. Educ."},{"issue":"1","key":"40_CR2","doi-asserted-by":"crossref","first-page":"127","DOI":"10.1016\/j.compedu.2010.08.013","volume":"56","author":"N Vos","year":"2011","unstructured":"Vos, N., Meijden, H.V.D., Denessen, E.: Effects of constructing versus playing an educational game on student motivation and deep learning strategy use. Comput. Educ. 56(1), 127\u2013137 (2011)","journal-title":"Comput. Educ."},{"issue":"6","key":"40_CR3","doi-asserted-by":"crossref","first-page":"1051","DOI":"10.1037\/0022-0663.76.6.1051","volume":"76","author":"DH Clements","year":"1984","unstructured":"Clements, D.H., Gullo, D.F.: Effects of computer programming on young children\u2019s cognition. J. Educ. Psychol. 76(6), 1051\u20131058 (1984)","journal-title":"J. Educ. Psychol."},{"issue":"2","key":"40_CR4","doi-asserted-by":"crossref","first-page":"98","DOI":"10.1046\/j.1365-2729.1999.152082.x","volume":"15","author":"T Subhi","year":"1999","unstructured":"Subhi, T.: The impact of LOGO on gifted children\u2019s achievement and creativity. J. Comput. Assist. Learn. 15(2), 98\u2013108 (1999)","journal-title":"J. Comput. Assist. Learn."},{"issue":"2","key":"40_CR5","doi-asserted-by":"crossref","first-page":"204","DOI":"10.14742\/ajet.1150","volume":"25","author":"G Cheng","year":"2009","unstructured":"Cheng, G.: Using game making pedagogy to facilitate student learning of interactive multimedia. Australas. J. Educ. Technol. 25(2), 204\u2013220 (2009)","journal-title":"Australas. J. Educ. Technol."},{"key":"40_CR6","unstructured":"He K.: Modern educational technology and the innovative cultivation of talents. e-Education Res. 06, 3\u20137 (2000)"},{"issue":"12","key":"40_CR7","first-page":"823","volume":"43","author":"M Csikszentmihalyi","year":"1997","unstructured":"Csikszentmihalyi, M.: Creativity: flow and the psychology of discovery and invention. Adult Educ. Q. 43(12), 823\u2013824. (1997).","journal-title":"Adult Educ. Q."},{"key":"40_CR8","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/7722.001.0001","volume-title":"Creative Cognition: Theory, Research, and Applications","author":"RA Finke","year":"1992","unstructured":"Finke, R.A., Ward, T.B., Smith, S.M.: Creative Cognition: Theory, Research, and Applications. MIT Press, Cambridge (1992)"},{"key":"40_CR9","unstructured":"Zhao S., Zhao G, Wu Y.: Thinking skills training: a technological catalyst to effectively enhance learning. Mod. Distance Educ. Res. 04, 28\u201334+78 (2012)"}],"container-title":["Lecture Notes in Computer Science","Blended Learning. New Challenges and Innovative Practices"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-59360-9_40","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T20:26:13Z","timestamp":1750278373000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-59360-9_40"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017]]},"ISBN":["9783319593593","9783319593609"],"references-count":9,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-59360-9_40","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2017]]}}}