{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,10]],"date-time":"2024-09-10T06:44:33Z","timestamp":1725950673689},"publisher-location":"Cham","reference-count":14,"publisher":"Springer International Publishing","isbn-type":[{"type":"print","value":"9783319761107"},{"type":"electronic","value":"9783319761114"}],"license":[{"start":{"date-parts":[[2018,1,1]],"date-time":"2018-01-01T00:00:00Z","timestamp":1514764800000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2018]]},"DOI":"10.1007\/978-3-319-76111-4_13","type":"book-chapter","created":{"date-parts":[[2018,2,16]],"date-time":"2018-02-16T07:03:23Z","timestamp":1518764603000},"page":"122-131","update-policy":"http:\/\/dx.doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["3D Interaction with Mouse-Keyboard, Gamepad and Leap Motion: A\u00a0Comparative Study"],"prefix":"10.1007","author":[{"given":"Fabio","family":"Pittarello","sequence":"first","affiliation":[]},{"given":"Alexandru","family":"Dumitriu","sequence":"additional","affiliation":[]},{"given":"Elisa","family":"Piazza","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2018,2,17]]},"reference":[{"key":"13_CR1","doi-asserted-by":"crossref","unstructured":"Ardito, C., Buono, P., Costabile, M.F., Lanzilotti, R., Simeone, A.L.: Comparing low cost input devices for interacting with 3D virtual environments. In: 2nd Conference on Human System Interactions (HSI 2009), pp. 292\u2013297. IEEE (2009)","DOI":"10.1109\/HSI.2009.5090995"},{"issue":"5","key":"13_CR2","doi-asserted-by":"crossref","first-page":"572","DOI":"10.1016\/j.jvlc.2014.07.002","volume":"25","author":"C Ardito","year":"2014","unstructured":"Ardito, C., Costabile, M.F., Jetter, H.-C.: Gestures that people can understand and use. J. Vis. Lang. Comput. 25(5), 572\u2013576 (2014)","journal-title":"J. Vis. Lang. Comput."},{"issue":"4","key":"13_CR3","doi-asserted-by":"crossref","first-page":"461","DOI":"10.1109\/TSMCC.2008.923862","volume":"38","author":"L Dipietro","year":"2008","unstructured":"Dipietro, L., Sabatini, A., Dario, P.: A survey of glove-based systems and their applications. IEEE Trans. Syst. Man Cybern. Part C: Appl. Rev. 38(4), 461\u2013482 (2008)","journal-title":"IEEE Trans. Syst. Man Cybern. Part C: Appl. Rev."},{"key":"13_CR4","volume-title":"Human-Computer Interaction","author":"A Dix","year":"2003","unstructured":"Dix, A., Finlay, J.E., Abowd, G.D., Beale, R.: Human-Computer Interaction, 3rd edn. Prentice-Hall Inc., Upper Saddle River (2003)","edition":"3"},{"key":"13_CR5","doi-asserted-by":"crossref","unstructured":"Grandhi, S.A., Joue, G., Mittelberg, I.: Understanding naturalness and intuitiveness in gesture production: insights for touchless gestural interfaces. In: CHI 2011, pp. 821\u2013824. ACM, New York (2011)","DOI":"10.1145\/1978942.1979061"},{"key":"13_CR6","doi-asserted-by":"crossref","unstructured":"Groenewald, C., Anslow, C., Islam, J., Rooney, C., Passmore, P., Wong, W.: Understanding 3D mid-air hand gestures with interactive surfaces and displays: a systematic literature review. In: 30th International BCS HCI Conference, pp. 43:1\u201343:13. BCS Learning & Development Ltd, Swindon (2016)","DOI":"10.14236\/ewic\/HCI2016.43"},{"issue":"2911","key":"13_CR7","doi-asserted-by":"crossref","first-page":"21","DOI":"10.1016\/S0262-4079(13)60864-7","volume":"218","author":"H Hodson","year":"2013","unstructured":"Hodson, H.: Leap motion hacks show potential of new gesture tech. New Sci. 218(2911), 21 (2013)","journal-title":"New Sci."},{"key":"13_CR8","series-title":"Communications in Computer and Information Science","doi-asserted-by":"publisher","first-page":"130","DOI":"10.1007\/978-3-319-58750-9_18","volume-title":"HCI International 2017 \u2013 Posters\u2019 Extended Abstracts","author":"AH Hoppe","year":"2017","unstructured":"Hoppe, A.H., van de Camp, F., Stiefelhagen, R.: Interaction with three dimensional objects on diverse input and output devices: a survey. In: Stephanidis, C. (ed.) HCI 2017. CCIS, vol. 713, pp. 130\u2013139. Springer, Cham (2017). \nhttps:\/\/doi.org\/10.1007\/978-3-319-58750-9_18"},{"key":"13_CR9","unstructured":"Jankowski, J., Hachet, M.: A survey of interaction techniques for interactive 3D environments. In: Sbert, M., Szirmay-Kalos, L. (eds.) Eurographics 2013 - State of the Art Reports. The Eurographics Association (2013)"},{"issue":"6","key":"13_CR10","doi-asserted-by":"crossref","first-page":"2186","DOI":"10.1016\/j.chb.2011.06.014","volume":"27","author":"J-F Lapointe","year":"2011","unstructured":"Lapointe, J.-F., Savard, P., Vinson, N.: A comparative study of four input devices for desktop virtual walkthroughs. Comput. Hum. Behav. 27(6), 2186\u20132191 (2011)","journal-title":"Comput. Hum. Behav."},{"issue":"1","key":"13_CR11","first-page":"24","volume":"11","author":"RW Lindeman","year":"2006","unstructured":"Lindeman, R.W.: Making VR more usable: the state of effectiveness in virtual reality. J. Vir. Reality Soc. Japan 11(1), 24\u201327 (2006)","journal-title":"J. Vir. Reality Soc. Japan"},{"key":"13_CR12","volume-title":"Evaluating Children\u2019s Interactive Products: Principles and Practices for Interaction Designers","author":"P Markopoulos","year":"2008","unstructured":"Markopoulos, P., Read, J.C., MacFarlane, S., Hoysniemi, J.: Evaluating Children\u2019s Interactive Products: Principles and Practices for Interaction Designers. Morgan Kaufmann Publishers Inc., San Francisco (2008)"},{"issue":"1","key":"13_CR13","doi-asserted-by":"crossref","first-page":"50","DOI":"10.1002\/asi.21229","volume":"61","author":"HL O\u2019Brien","year":"2010","unstructured":"O\u2019Brien, H.L., Toms, E.G.: The development and evaluation of a survey to measure user engagement. J. Am. Soc. Inf. Sci. Technol. 61(1), 50\u201369 (2010)","journal-title":"J. Am. Soc. Inf. Sci. Technol."},{"issue":"1","key":"13_CR14","first-page":"26","volume":"8","author":"A Sebok","year":"2004","unstructured":"Sebok, A., Nystad, E., Helgar, S.: Navigation in desktop virtual environments: an evaluation and recommendations for supporting usability. Vir. Reality 8(1), 26\u201340 (2004)","journal-title":"Vir. Reality"}],"container-title":["Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering","Smart Objects and Technologies for Social Good"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-319-76111-4_13","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2018,2,16]],"date-time":"2018-02-16T07:08:52Z","timestamp":1518764932000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-319-76111-4_13"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2018]]},"ISBN":["9783319761107","9783319761114"],"references-count":14,"URL":"https:\/\/doi.org\/10.1007\/978-3-319-76111-4_13","relation":{},"ISSN":["1867-8211","1867-822X"],"issn-type":[{"type":"print","value":"1867-8211"},{"type":"electronic","value":"1867-822X"}],"subject":[],"published":{"date-parts":[[2018]]}}}