{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,5]],"date-time":"2024-09-05T17:42:46Z","timestamp":1725558166279},"publisher-location":"Berlin, Heidelberg","reference-count":6,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783540200031"},{"type":"electronic","value":"9783540393962"}],"license":[{"start":{"date-parts":[[2003,1,1]],"date-time":"2003-01-01T00:00:00Z","timestamp":1041379200000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2003]]},"DOI":"10.1007\/978-3-540-39396-2_33","type":"book-chapter","created":{"date-parts":[[2010,6,25]],"date-time":"2010-06-25T22:07:25Z","timestamp":1277503645000},"page":"202-206","source":"Crossref","is-referenced-by-count":6,"title":["Programmable Agent Perception in Intelligent Virtual Environments"],"prefix":"10.1007","author":[{"given":"Spyros","family":"Vosinakis","sequence":"first","affiliation":[]},{"given":"Themis","family":"Panayiotopoulos","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"33_CR1","doi-asserted-by":"crossref","unstructured":"Perlin, K., Goldberg, A.: Improv: A system for scripting interactive actors in virtual worlds. In: Proc. of ACM Computer Graphics Annual Conf., pp. 205-216 (1996)","DOI":"10.1145\/237170.237258"},{"issue":"4","key":"33_CR2","doi-asserted-by":"publisher","first-page":"193","DOI":"10.1007\/s003710050134","volume":"14","author":"H. Noser","year":"1998","unstructured":"Noser, H., Thalmann, D.: Sensor based synthetic actors in a tennis game simulation. The Visual Computer\u00a014(4), 193\u2013205 (1998)","journal-title":"The Visual Computer"},{"key":"33_CR3","unstructured":"Terzopoulos, D., Rabie, T., Grzeszczuk, R.: Perception and learning in artificial animals. Proceedings, Artificial Life V, 313-320 (1996)"},{"key":"33_CR4","unstructured":"Caicedo, A., Thalmann, D.: Virtual Humanoids: Let Them Be Autonomous without Losing Control. In: Fourth International Conference in Computer Graphics and Artificial Intelligence (2000)"},{"key":"33_CR5","doi-asserted-by":"crossref","unstructured":"Bordeux, C., Boulic, R., Thalmann, D.: An Efficient Perception Pipeline for Autonomous Agents. In: Proc. Eurographics 1999, pp. 23-30 (1999)","DOI":"10.1111\/1467-8659.00324"},{"key":"33_CR6","series-title":"Lecture Notes in Artificial Intelligence","doi-asserted-by":"publisher","first-page":"210","DOI":"10.1007\/3-540-44812-8_17","volume-title":"Intelligent Virtual Agents","author":"S. Vosinakis","year":"2001","unstructured":"Vosinakis, S., Panayiotopoulos, T.: SimHuman: A Platform for Real-Time Virtual Agents with Planning Capabilities. In: de Antonio, A., Aylett, R.S., Ballin, D. (eds.) IVA 2001. LNCS (LNAI), vol.\u00a02190, pp. 210\u2013223. Springer, Heidelberg (2001)"}],"container-title":["Lecture Notes in Computer Science","Intelligent Virtual Agents"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-540-39396-2_33","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,19]],"date-time":"2019-05-19T19:13:12Z","timestamp":1558293192000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-540-39396-2_33"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2003]]},"ISBN":["9783540200031","9783540393962"],"references-count":6,"URL":"https:\/\/doi.org\/10.1007\/978-3-540-39396-2_33","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2003]]}}}