{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,26]],"date-time":"2025-03-26T17:52:35Z","timestamp":1743011555541,"version":"3.40.3"},"publisher-location":"Berlin, Heidelberg","reference-count":30,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783540894247"},{"type":"electronic","value":"9783540894544"}],"license":[{"start":{"date-parts":[[2006,11,27]],"date-time":"2006-11-27T00:00:00Z","timestamp":1164585600000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2008]]},"DOI":"10.1007\/978-3-540-89454-4_23","type":"book-chapter","created":{"date-parts":[[2008,11,26]],"date-time":"2008-11-26T21:13:27Z","timestamp":1227734007000},"page":"168-179","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":10,"title":["Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck"],"prefix":"10.1007","author":[{"given":"Mark O.","family":"Riedl","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Neha","family":"Sugandh","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2006,11,27]]},"reference":[{"key":"23_CR1","volume-title":"Cyberspace: First Steps","author":"C. Morningstar","year":"1991","unstructured":"Morningstar, C., Farmer, F.R.: The Lessons of Lucasfilm\u2019s Habitat. In: Benedikt, M. (ed.) Cyberspace: First Steps. MIT Press, Cambridge (1991)"},{"key":"23_CR2","doi-asserted-by":"crossref","unstructured":"Boden, M.: The Creative Mind: Myths and Mechanisms, 2nd edn. Routledge (2004)","DOI":"10.4324\/9780203508527"},{"key":"23_CR3","doi-asserted-by":"publisher","DOI":"10.1093\/acprof:oso\/9780195136166.001.0001","volume-title":"On Our Mind: Salience, Context, and Figurative Language","author":"R. Giora","year":"2003","unstructured":"Giora, R.: On Our Mind: Salience, Context, and Figurative Language. Oxford University Press, Oxford (2003)"},{"key":"23_CR4","unstructured":"Dehn, N.: Story Generation after Tale-Spin. In: 7th International Joint Conference on Artificial Intelligence (1981)"},{"key":"23_CR5","doi-asserted-by":"publisher","first-page":"483","DOI":"10.1016\/0304-422X(85)90015-4","volume":"14","author":"M. Lebowitz","year":"1985","unstructured":"Lebowitz, M.: Story-Telling as Planning and Learning. Poetics\u00a014, 483\u2013502 (1985)","journal-title":"Poetics"},{"key":"23_CR6","unstructured":"Young, R.M.: Notes on the Use of Plan Structures in the Creation of Interactive Plot. In: AAAI Fall Symposium on Narrative Intelligence (1999)"},{"key":"23_CR7","unstructured":"Riedl, M.O., Young, R.M.: An Intent-Driven Planner for Multi-Agent Story Generation. In: 3rd International Joint Conf. on Autonomous Agents and Multi Agent Systems (2004)"},{"issue":"3","key":"23_CR8","doi-asserted-by":"publisher","first-page":"303","DOI":"10.1007\/BF03037337","volume":"24","author":"M.O. Riedl","year":"2006","unstructured":"Riedl, M.O., Young, R.M.: Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space. New Generation Computing\u00a024(3), 303\u2013323 (2006)","journal-title":"New Generation Computing"},{"key":"23_CR9","first-page":"50","volume":"1","author":"R.M. Young","year":"2004","unstructured":"Young, R.M., Riedl, M.O., Branly, M., Jhala, A., Martin, R.J., Saretto, C.J.: An Architecture for Integrating Plan-Based Behavior Generation with Interactive Game Environments. Journal of Game Development\u00a01, 50\u201370 (2004)","journal-title":"Journal of Game Development"},{"key":"23_CR10","unstructured":"Riedl, M.O., Stern, A., Dini, D., Alderman, J.: Dynamic Experience Management in virtual Worlds for Entertainment, Education, and Training. International Transactions on Systems Science and Applications 4 (2008)"},{"key":"23_CR11","doi-asserted-by":"crossref","unstructured":"Barber, H.M., Kudenko, D.: Dynamic Generation of Dilemma-based Interactive Narratives. In: 3rd AI and Interactive Digital Entertainment Conference (2007)","DOI":"10.4108\/ICST.INTETAIN2008.2477"},{"key":"23_CR12","unstructured":"Magerko, B.: Evaluating Preemptive Story Direction in the Interactive Drama Architecture. Journal of Game Development 2 (2007)"},{"key":"23_CR13","unstructured":"Mateas. M., Stern, A.: Architecture, Authorial Idioms and Early Observations of the Interactive Drama Fa\u00e7ade, Technical Report, CMU-CS-02-198, School of Computer Science, Carnegie Mellon University (2002)"},{"key":"23_CR14","doi-asserted-by":"crossref","unstructured":"Si, M., Marsella, S., Pynadath, D.V.: Thespian: Using Multi-Agent Fitting to Craft Interactive Drama. In: 4th International Joint Conference on Autonomous Agents and Multi Agent Systems (2005)","DOI":"10.1145\/1082473.1082477"},{"key":"23_CR15","unstructured":"Weyhrauch, P.: Guiding Interactive Fiction. Ph.D. dissertation, Carnegie Mellon University (1997)"},{"issue":"4","key":"23_CR16","first-page":"27","volume":"15","author":"D. Weld","year":"1994","unstructured":"Weld, D.: An Introduction to Least Commitment Planning. AI Magazine\u00a015(4), 27\u201361 (1994)","journal-title":"AI Magazine"},{"key":"23_CR17","unstructured":"Francis, A.G., Ram, A.: A Domain-Independent Algorithm for Multi-Plan Adaptation and Merging in Least-Commitment Planners. In: AAAI Fall Symposium on Adaptation of Knowledge for Reuse (1995)"},{"key":"23_CR18","doi-asserted-by":"crossref","unstructured":"Britanik, J., Marefat, M.: CBPOP: A Domain-Independent Multi-Case Reuse Planner. Computational Intelligence 20 (2004)","DOI":"10.1111\/j.0824-7935.2004.00243.x"},{"key":"23_CR19","unstructured":"Riedl, M.O., Le\u00f3n, C.: Toward Vignette-Based Story Generation for Drama Management Systems. In: Workshop on Integrating Technologies for Interactive Story (2008)"},{"key":"23_CR20","doi-asserted-by":"publisher","first-page":"781","DOI":"10.1207\/s15516709cog2705_5","volume":"27","author":"L.B. Larkey","year":"2003","unstructured":"Larkey, L.B., Love, B.C.: CAB: Connectionist Analogy Builder. Cognitive Science\u00a027, 781\u2013794 (2003)","journal-title":"Cognitive Science"},{"key":"23_CR21","doi-asserted-by":"crossref","unstructured":"Trabasso, T., van den Broek, P.: Causal Thinking and the Representation of Narrative Events. Journal of Memory and Language 24, 612-630 (1985).","DOI":"10.1016\/0749-596X(85)90049-X"},{"key":"23_CR22","unstructured":"Meehan, J.: The Metanovel: Writing Stories by Computer. Ph.D. Dissertation, Yale University (1976)"},{"key":"23_CR23","doi-asserted-by":"publisher","DOI":"10.1016\/B978-1-55860-237-3.50005-4","volume-title":"Case-Based Reasoning","author":"J. Kolodner","year":"1993","unstructured":"Kolodner, J.: Case-Based Reasoning. Morgan Kaufmann Publishers, San Francisco (1993)"},{"key":"23_CR24","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1007\/3-540-58330-0_73","volume-title":"Topics in Case-Based Reasoning","author":"J. Kolodner","year":"1994","unstructured":"Kolodner, J.: Understanding Creativity: A Case-Based Approach. In: Wess, S., Richter, M., Althoff, K.-D. (eds.) EWCBR 1993. LNCS, vol.\u00a0837, pp. 3\u201320. Springer, Heidelberg (1994)"},{"key":"23_CR25","unstructured":"Turner, S.: MINSTREL: A computer model of creativity and storytelling. Ph.D. dissertation, University of California, Los Angeles (1992)"},{"issue":"4-5","key":"23_CR26","doi-asserted-by":"publisher","first-page":"235","DOI":"10.1016\/j.knosys.2004.10.011","volume":"18","author":"P. Gerv\u00e1s","year":"2006","unstructured":"Gerv\u00e1s, P., D\u00edaz-Agudo, B., Peinado, F., Herv\u00e1s, R.: Story Plot Generation Based on CBR. Journal of Knowledge-Based Systems\u00a018(4-5), 235\u2013242 (2006)","journal-title":"Journal of Knowledge-Based Systems"},{"issue":"2","key":"23_CR27","doi-asserted-by":"publisher","first-page":"119","DOI":"10.1080\/09528130010029820","volume":"13","author":"R. P\u00e9rezy P\u00e9rez","year":"2001","unstructured":"P\u00e9rez y P\u00e9rez, R., Sharples, M.: Mexica: A Computer Model of a Cognitive Account of Creative Writing. Journal of Experimental and Theoretical Artificial Intelligence\u00a013(2), 119\u2013139 (2001)","journal-title":"Journal of Experimental and Theoretical Artificial Intelligence"},{"key":"23_CR28","unstructured":"Sacerdoti, E.D.: A Structure for Plans and Behavior. Elsevier, New York (1977)"},{"key":"23_CR29","unstructured":"Young, R.M., Pollack, M., Moore, J.: Decomposition and Causality in Partial-Order Planning. In: 2nd International Conference on AI and Planning Systems (1994)"},{"key":"23_CR30","doi-asserted-by":"crossref","unstructured":"Gratch, J., DeJong, G.: A Framework of Simplifications in Learning to Plan. In: 1st International Conference on Artificial Intelligence Planning Systems (1992)","DOI":"10.1016\/B978-0-08-049944-4.50015-X"}],"container-title":["Lecture Notes in Computer Science","Interactive Storytelling"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-540-89454-4_23","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,9,4]],"date-time":"2021-09-04T03:30:14Z","timestamp":1630726214000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-540-89454-4_23"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2006,11,27]]},"ISBN":["9783540894247","9783540894544"],"references-count":30,"URL":"https:\/\/doi.org\/10.1007\/978-3-540-89454-4_23","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2006,11,27]]},"assertion":[{"value":"27 November 2006","order":1,"name":"first_online","label":"First Online","group":{"name":"ChapterHistory","label":"Chapter History"}}]}}