{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,1]],"date-time":"2026-04-01T03:10:02Z","timestamp":1775013002174,"version":"3.50.1"},"publisher-location":"Berlin, Heidelberg","reference-count":17,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"value":"9783642103469","type":"print"},{"value":"9783642103476","type":"electronic"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2009]]},"DOI":"10.1007\/978-3-642-10347-6_4","type":"book-chapter","created":{"date-parts":[[2009,11,11]],"date-time":"2009-11-11T10:38:46Z","timestamp":1257935926000},"page":"41-52","source":"Crossref","is-referenced-by-count":149,"title":["A Predictive Collision Avoidance Model for Pedestrian Simulation"],"prefix":"10.1007","author":[{"given":"Ioannis","family":"Karamouzas","sequence":"first","affiliation":[],"role":[{"role":"author","vocab":"crossref"}]},{"given":"Peter","family":"Heil","sequence":"additional","affiliation":[],"role":[{"role":"author","vocab":"crossref"}]},{"given":"Pascal","family":"van Beek","sequence":"additional","affiliation":[],"role":[{"role":"author","vocab":"crossref"}]},{"given":"Mark H.","family":"Overmars","sequence":"additional","affiliation":[],"role":[{"role":"author","vocab":"crossref"}]}],"member":"297","reference":[{"issue":"3","key":"4_CR1","doi-asserted-by":"publisher","first-page":"1160","DOI":"10.1145\/1141911.1142008","volume":"25","author":"A. Treuille","year":"2006","unstructured":"Treuille, A., Cooper, S., Popovi\u0107, Z.: Continuum crowds. ACM Transactions on Graphics\u00a025(3), 1160\u20131168 (2006)","journal-title":"ACM Transactions on Graphics"},{"key":"4_CR2","doi-asserted-by":"publisher","first-page":"509","DOI":"10.1111\/j.1467-8659.2004.00782.x","volume":"23","author":"F. Lamarche","year":"2004","unstructured":"Lamarche, F., Donikian, S.: Crowd of virtual humans: a new approach for real time navigation in complex and structured environments. Computer Graphics Forum\u00a023, 509\u2013518 (2004)","journal-title":"Computer Graphics Forum"},{"key":"4_CR3","doi-asserted-by":"publisher","first-page":"107","DOI":"10.1002\/cav.166","volume":"18","author":"R. Geraerts","year":"2007","unstructured":"Geraerts, R., Overmars, M.: The corridor map method: A general framework for real-time high-quality path planning. Computer Animation and Virtual Worlds\u00a018, 107\u2013119 (2007)","journal-title":"Computer Animation and Virtual Worlds"},{"key":"4_CR4","doi-asserted-by":"crossref","unstructured":"Sud, A., Gayle, R., Andersen, E., Guy, S., Lin, M., Manocha, D.: Real-time navigation of independent agents using adaptive roadmaps. In: ACM symposium on Virtual reality software and technology, pp. 99\u2013106 (2007)","DOI":"10.1145\/1315184.1315201"},{"issue":"5-6","key":"4_CR5","doi-asserted-by":"publisher","first-page":"246","DOI":"10.1016\/j.gmod.2007.09.001","volume":"69","author":"W. Shao","year":"2007","unstructured":"Shao, W., Terzopoulos, D.: Autonomous pedestrians. Graphical Models\u00a069(5-6), 246\u2013274 (2007)","journal-title":"Graphical Models"},{"key":"4_CR6","unstructured":"Reynolds, C.W.: Steering behaviors for autonomous characters. In: The proceedings of Game Developers Conference, pp. 763\u2013782 (1999)"},{"key":"4_CR7","doi-asserted-by":"publisher","first-page":"4282","DOI":"10.1103\/PhysRevE.51.4282","volume":"51","author":"D. Helbing","year":"1995","unstructured":"Helbing, D., Moln\u00e1r, P.: Social force model for pedestrian dynamics. Physical Review E\u00a051, 4282\u20134286 (1995)","journal-title":"Physical Review E"},{"key":"4_CR8","doi-asserted-by":"crossref","unstructured":"Helbing, D., Buzna, L., Johansson, A., Werner, T.: Self-organized pedestrian crowd dynamics: Experiments, simulations, and design solutions. Transportation Science\u00a039(1) (2005)","DOI":"10.1287\/trsc.1040.0108"},{"key":"4_CR9","unstructured":"Pelechano, N., Allbeck, J.M., Badler, N.I.: Controlling individual agents in high-density crowd simulation. In: SCA 2007: ACM SIGGRAPH\/Eurographics Symposium on Computer Animation, pp. 99\u2013108 (2007)"},{"issue":"3","key":"4_CR10","doi-asserted-by":"publisher","first-page":"665","DOI":"10.1111\/j.1467-8659.2007.01090.x","volume":"26","author":"S. Paris","year":"2007","unstructured":"Paris, S., Pettr\u00e9, J., Donikian, S.: Pedestrian reactive navigation for crowd simulation: a predictive approach. Computer Graphics Forum\u00a026(3), 665\u2013674 (2007)","journal-title":"Computer Graphics Forum"},{"key":"4_CR11","first-page":"1928","volume-title":"ICRA","author":"J.P. Berg van den","year":"2008","unstructured":"van den Berg, J.P., Lin, M., Manocha, D.: Reciprocal velocity obstacles for real-time multi-agent navigation. In: ICRA, pp. 1928\u20131935. IEEE, Los Alamitos (2008)"},{"key":"4_CR12","doi-asserted-by":"crossref","unstructured":"Pettr\u00e9, J., Ondrej, J., Olivier, A.H., Cr\u00e9tual, A., Donikian, S.: Experiment-based modeling, simulation and validation of interactions between virtual walkers. In: SCA 2009: ACM SIGGRAPH\/Eurographics Symposium on Computer Animation, pp. 189\u2013198 (2009)","DOI":"10.1145\/1599470.1599495"},{"key":"4_CR13","doi-asserted-by":"publisher","first-page":"655","DOI":"10.1111\/j.1467-8659.2007.01089.x","volume":"26","author":"A. Lerner","year":"2007","unstructured":"Lerner, A., Chrysanthou, Y., Lischinski, D.: Crowds by example. Computer Graphics Forum\u00a026, 655\u2013664 (2007)","journal-title":"Computer Graphics Forum"},{"key":"4_CR14","unstructured":"Lee, K., Choi, M., Hong, Q., Lee, J.: Group behavior from video: a data-driven approach to crowd simulation. In: SCA 2007: ACM SIGGRAPH\/Eurographics Symposium on Computer Animation, pp. 109\u2013118 (2007)"},{"key":"4_CR15","volume-title":"Relations in public : microstudies of the public order","author":"E. Goffman","year":"1971","unstructured":"Goffman, E.: Relations in public: microstudies of the public order. Basic books, New York (1971)"},{"key":"4_CR16","volume-title":"Human Behavior and the Principle of Least Effort","author":"G.K. Zipf","year":"1949","unstructured":"Zipf, G.K.: Human Behavior and the Principle of Least Effort. Addison-Wesley, Reading (1949)"},{"key":"4_CR17","doi-asserted-by":"crossref","unstructured":"Singh, S., Kapadia, M., Faloutsos, P., Reinman, G.: Steerbench: a benchmark suite for evaluating steering behaviors. Computer Animation and Virtual Worlds (2009)","DOI":"10.1002\/cav.277"}],"container-title":["Lecture Notes in Computer Science","Motion in Games"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-10347-6_4","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,3,10]],"date-time":"2019-03-10T09:21:42Z","timestamp":1552209702000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-642-10347-6_4"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2009]]},"ISBN":["9783642103469","9783642103476"],"references-count":17,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-10347-6_4","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2009]]}}}