{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,5]],"date-time":"2024-09-05T17:39:01Z","timestamp":1725557941478},"publisher-location":"Berlin, Heidelberg","reference-count":10,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783642132315"},{"type":"electronic","value":"9783642132322"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2010]]},"DOI":"10.1007\/978-3-642-13232-2_82","type":"book-chapter","created":{"date-parts":[[2010,6,17]],"date-time":"2010-06-17T14:12:01Z","timestamp":1276783921000},"page":"667-674","source":"Crossref","is-referenced-by-count":3,"title":["CI in General Game Playing - To Date Achievements and Perspectives"],"prefix":"10.1007","author":[{"given":"Karol","family":"Wale\u0327dzik","sequence":"first","affiliation":[]},{"given":"Jacek","family":"Ma\u0144dziuk","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"82_CR1","first-page":"1134","volume-title":"Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence (AAAI 2007)","author":"J. Clune","year":"2007","unstructured":"Clune, J.: Heuristic evaluation functions for General Game Playing. In: Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence (AAAI 2007), Vancouver, BC, Canada, pp. 1134\u20131139. AAAI Press, Menlo Park (2007)"},{"key":"82_CR2","first-page":"259","volume-title":"Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence (AAAI 2008)","author":"H. Finnsson","year":"2008","unstructured":"Finnsson, H., Bj\u00f6rnsson, Y.: Simulation-based approach to General Game Playing. In: Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence (AAAI 2008), Chicago, IL, pp. 259\u2013264. AAAI Press, Menlo Park (2008)"},{"key":"82_CR3","unstructured":"General Game Playing website, \n                    \n                      http:\/\/games.stanford.edu\/"},{"key":"82_CR4","unstructured":"Genesereth, M., Love, N.: General Game Playing: Overview of the AAAI Competition (2005), \n                    \n                      http:\/\/games.stanford.edu\/competition\/misc\/aaai.pdf"},{"key":"82_CR5","first-page":"1457","volume-title":"Proceedings of the Twenty-First AAAI Conference on Artificial Intelligence (AAAI 2006)","author":"G. Kuhlmann","year":"2006","unstructured":"Kuhlmann, G., Dresner, K., Stone, P.: Automatic heuristic construction in a complete General Game Player. In: Proceedings of the Twenty-First AAAI Conference on Artificial Intelligence (AAAI 2006), Boston, MA, pp. 1457\u20131462. AAAI Press, Menlo Park (2006)"},{"key":"82_CR6","unstructured":"Love, N., Hinrichs, T., Haley, D., Schkufza, E., Genesereth, M.: General Game Playing: Game Description Language Specification (2008), \n                    \n                      http:\/\/games.stanford.edu\/language\/spec\/gdl_spec_2008_03.pdf"},{"issue":"4","key":"82_CR7","doi-asserted-by":"publisher","first-page":"189","DOI":"10.1111\/j.1468-0394.2007.00429.x","volume":"24","author":"J. Ma\u0144dziuk","year":"2007","unstructured":"Ma\u0144dziuk, J., Kusiak, M., Wale\u0327dzik, K.: Evolutionary-based heuristic generators for checkers and give-away checkers. Expert Systems\u00a024(4), 189\u2013211 (2007)","journal-title":"Expert Systems"},{"key":"82_CR8","doi-asserted-by":"publisher","first-page":"320","DOI":"10.1109\/CIG.2007.368115","volume-title":"Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2007)","author":"J. Reisinger","year":"2007","unstructured":"Reisinger, J., Bah\u00e7eci, E., Karpov, I., Miikkulainen, R.: Coevolving strategies for general game playing. In: Proceedings of the IEEE Symposium on Computational Intelligence and Games (CIG 2007), Honolulu, Hawaii, pp. 320\u2013327. IEEE Press, Los Alamitos (2007)"},{"key":"82_CR9","unstructured":"Schiffel, S., Thielscher, M.: Automatic Construction of a Heuristic Search Function for General Game Playing. In: Seventh IJCAI International Workshop on Non-monotonic Reasoning, Action and Change (NRAC 2007) (2007)"},{"issue":"2","key":"82_CR10","doi-asserted-by":"publisher","first-page":"99","DOI":"10.1162\/106365602320169811","volume":"10","author":"K.O. Stanley","year":"2002","unstructured":"Stanley, K.O., Miikkulainen, R.: Evolving neural networks through augmenting topologies. Evolutionary Computation\u00a010(2), 99\u2013127 (2002)","journal-title":"Evolutionary Computation"}],"container-title":["Lecture Notes in Computer Science","Artifical Intelligence and Soft Computing"],"original-title":[],"link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-13232-2_82.pdf","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,4,30]],"date-time":"2021-04-30T11:58:46Z","timestamp":1619783926000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-642-13232-2_82"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2010]]},"ISBN":["9783642132315","9783642132322"],"references-count":10,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-13232-2_82","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2010]]}}}