{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,9]],"date-time":"2026-03-09T17:55:37Z","timestamp":1773078937866,"version":"3.50.1"},"publisher-location":"Berlin, Heidelberg","reference-count":21,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"value":"9783642216183","type":"print"},{"value":"9783642216190","type":"electronic"}],"license":[{"start":{"date-parts":[[2011,1,1]],"date-time":"2011-01-01T00:00:00Z","timestamp":1293840000000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2011]]},"DOI":"10.1007\/978-3-642-21619-0_2","type":"book-chapter","created":{"date-parts":[[2011,6,18]],"date-time":"2011-06-18T01:49:18Z","timestamp":1308361758000},"page":"12-20","source":"Crossref","is-referenced-by-count":14,"title":["Introducing Mobility in Serious Games: Enhancing Situated and Collaborative Learning"],"prefix":"10.1007","author":[{"given":"S\u00e9bastien","family":"George","sequence":"first","affiliation":[]},{"given":"Audrey","family":"Serna","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"2_CR1","unstructured":"Susi, T., Johannesson, M., Backlund, P.: Serious games \u2013 An overview. School of Humanities and Informatics. University of Sk\u00f6vde, Sweden (2007)"},{"key":"2_CR2","doi-asserted-by":"publisher","DOI":"10.1017\/CBO9780511815355","volume-title":"Situated Learning. Legitimate Peripheral Participation","author":"J. Lave","year":"1991","unstructured":"Lave, J., Wenger, E.: Situated Learning. Legitimate Peripheral Participation. Cambridge University Press, Cambridge (1991)"},{"key":"2_CR3","unstructured":"Chen, Y., Kao, T., Yu, G., Sheu, J.: A mobile butterfly-watching learning system for supporting independent learning. In: Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, JungLi, Taiwan, pp. 11\u201318 (2004)"},{"key":"2_CR4","first-page":"322","volume-title":"Proceedings of the 8th International Conference on International Conference for the Learning Sciences","author":"J. Perry","year":"2008","unstructured":"Perry, J., Klopfer, E., Norton, M., Sutch, D., Sandford, R., Facer, K.: AR gone wild: two approaches to using augmented reality learning games in Zoos. In: George, S., Serna, A. (eds.) Proceedings of the 8th International Conference on International Conference for the Learning Sciences, vol.\u00a03, pp. 322\u2013329. International Society of the Learning Sciences, Utrecht (2008)"},{"key":"2_CR5","unstructured":"Papert, S.: Mindstorms, Children. Computers and Powerful Ideas. Inc., New York (1980)."},{"key":"2_CR6","doi-asserted-by":"publisher","first-page":"471","DOI":"10.1207\/S15327809JLS0904_4","volume":"9","author":"V. Colella","year":"2000","unstructured":"Colella, V.: Participatory Simulations: Building Collaborative Understanding Through Immersive Dynamic Modeling. Journal of the Learning Sciences\u00a09, 471 (2000)","journal-title":"Journal of the Learning Sciences"},{"key":"2_CR7","doi-asserted-by":"publisher","first-page":"399","DOI":"10.1111\/j.1365-2729.2004.00105.x","volume":"20","author":"K. Facer","year":"2004","unstructured":"Facer, K., Joiner, R., Stanton, D., Reid, J., Hull, R., Kirk, D.: Savannah: mobile gaming and learning. Journal of Computer Assisted Learning\u00a020, 399\u2013409 (2004)","journal-title":"Journal of Computer Assisted Learning"},{"key":"2_CR8","unstructured":"Naismith, L., Lonsdale, P., Vavoula, G., Sharples, M.: Literature review in mobile technologies and learning. University of Birmingham (2004)"},{"key":"2_CR9","first-page":"5","volume":"2","author":"B. David","year":"2007","unstructured":"David, B., Chalon, R., Champalle, O., Masserey, G., Yin, C.: Contextual Mobile Learning: A Step Further to Mastering Professional Appliances. IEEE Multidisciplinary Engineering Education Magazine\u00a02, 5\u20139 (2007)","journal-title":"IEEE Multidisciplinary Engineering Education Magazine"},{"key":"2_CR10","unstructured":"Doswell, J., Harmeyer, K.: Extending the \u2018serious game\u2019boundary: Virtual instructors in mobile mixed reality learning games. In: Digital Games Research Association International Conference (DiGRA 2007), Tokyo, Japan, pp. 524\u2013529 (2007)"},{"key":"2_CR11","doi-asserted-by":"publisher","first-page":"26","DOI":"10.3991\/ijim.v3i3.748","volume":"3","author":"S. George","year":"2009","unstructured":"George, S., Lekira, A.: MeCoCo: A Context-Aware System for Mediated Communications. International Journal of Interactive Mobile Technologies (iJIM)\u00a03, 26\u201333 (2009)","journal-title":"International Journal of Interactive Mobile Technologies (iJIM)"},{"key":"2_CR12","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"291","DOI":"10.1007\/978-3-540-30473-9_28","volume-title":"Ambient Intelligence","author":"L. Balme","year":"2004","unstructured":"Balme, L., Demeure, A., Barralon, N., Calvary, G.: CAMELEON-RT: A software architecture reference model for distributed, migratable, and plastic user interfaces. In: Markopoulos, P., Eggen, B., Aarts, E., Crowley, J.L. (eds.) EUSAI 2004. LNCS, vol.\u00a03295, pp. 291\u2013302. Springer, Heidelberg (2004)"},{"key":"2_CR13","doi-asserted-by":"crossref","unstructured":"Lindquist, D., Denning, T., Kelly, M., Malani, R., Griswold, W.G., Simon, B.: Exploring the potential of mobile phones for active learning in the classroom. ACM SIGCSE Bulletin, 384\u2013388 (2007)","DOI":"10.1145\/1227504.1227445"},{"key":"2_CR14","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1109\/WMTE.2004.1281326","volume-title":"Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE 2004)","author":"P. Thornton","year":"2004","unstructured":"Thornton, P., Houser, C.: Using Mobile Phones in Education. In: Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE 2004), pp. 3\u201310. IEEE Computer Society, Los Alamitos (2004)"},{"key":"2_CR15","doi-asserted-by":"crossref","first-page":"119","DOI":"10.1145\/1151588.1151607","volume-title":"Proceedings of the Second International Workshop on Computing Education Research","author":"K. Koile","year":"2006","unstructured":"Koile, K., Singer, D.: Improving learning in CS1 via tablet-PC-based in-class assessment. In: Proceedings of the Second International Workshop on Computing Education Research, pp. 119\u2013126. ACM, New York (2006)"},{"key":"2_CR16","doi-asserted-by":"publisher","first-page":"193","DOI":"10.1007\/978-3-540-45233-1_15","volume-title":"Proceedings of the 5th International Symposium on Human Computer Interaction with Mobile Devices and Services","author":"G. Zurita","year":"2003","unstructured":"Zurita, G., Nussbaum, M., Shaples, M.: Encouraging Face-to-Face Collaborative Learning through the Use of Handheld Computers in the Classroom. In: Proceedings of the 5th International Symposium on Human Computer Interaction with Mobile Devices and Services, pp. 193\u2013208. Springer, Udine (2003)"},{"key":"2_CR17","doi-asserted-by":"crossref","first-page":"41","DOI":"10.1145\/985692.985698","volume-title":"Proceedings of the SIGCHI Conference on Human Factors in Computing Systems","author":"M. Sugimoto","year":"2004","unstructured":"Sugimoto, M., Hosoi, K., Hiromichi, H.: Caretta: a system for supporting face-to-face collaboration by integrating personal and shared spaces. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 41\u201348. ACM, New York (2004)"},{"key":"2_CR18","doi-asserted-by":"publisher","first-page":"204","DOI":"10.1111\/j.1365-2729.2005.00128.x","volume":"21","author":"G. Schwabe","year":"2005","unstructured":"Schwabe, G., G\u00f6th, C.: Mobile learning with a mobile game: design and motivational effects. Journal of Computer Assisted Learning\u00a021, 204\u2013216 (2005)","journal-title":"Journal of Computer Assisted Learning"},{"key":"2_CR19","unstructured":"Thevenin, D., Coutaz, J.: Plasticity of user interfaces: Framework and research agenda. In: Proceedings of INTERACT 1999: IFIP TC. 13 International Conference on Human- Computer Interaction, Edinburgh, UK, pp. 110\u2013117 (1999)"},{"key":"2_CR20","doi-asserted-by":"crossref","unstructured":"Calvary, G., Serna, A., Coutaz, J., Scapin, D., Pontico, F., Winckler, M.: Envisioning Advanced User Interfaces for E-Government Applications: A Case Study. In: Practical Studies in E-Government: Best Practices from Around the World, p. 205 (2010)","DOI":"10.1007\/978-1-4419-7533-1_12"},{"key":"2_CR21","unstructured":"Marfisi-Schottman, I., George, S., Tarpin-Bernard, F.: Tools and Methods for Efficiently Designing Serious Games. In: Proceedings of the 4th Europeen Conference on Games Based Learning ECGBL 2010, Copenhagen, Denmark, pp. 226\u2013234 (2010)"}],"container-title":["Lecture Notes in Computer Science","Human-Computer Interaction. Users and Applications"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-21619-0_2","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,11,25]],"date-time":"2021-11-25T19:50:26Z","timestamp":1637869826000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-642-21619-0_2"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2011]]},"ISBN":["9783642216183","9783642216190"],"references-count":21,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-21619-0_2","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"value":"0302-9743","type":"print"},{"value":"1611-3349","type":"electronic"}],"subject":[],"published":{"date-parts":[[2011]]}}}