{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,27]],"date-time":"2025-03-27T00:17:38Z","timestamp":1743034658626,"version":"3.40.3"},"publisher-location":"Berlin, Heidelberg","reference-count":11,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783642252884"},{"type":"electronic","value":"9783642252891"}],"license":[{"start":{"date-parts":[[2011,1,1]],"date-time":"2011-01-01T00:00:00Z","timestamp":1293840000000},"content-version":"unspecified","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2011]]},"DOI":"10.1007\/978-3-642-25289-1_21","type":"book-chapter","created":{"date-parts":[[2011,12,3]],"date-time":"2011-12-03T00:01:14Z","timestamp":1322870474000},"page":"193-198","source":"Crossref","is-referenced-by-count":6,"title":["Event-Centric Control for Background Agents"],"prefix":"10.1007","author":[{"given":"Alexander","family":"Shoulson","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Norman I.","family":"Badler","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","reference":[{"issue":"3","key":"21_CR1","doi-asserted-by":"publisher","first-page":"309","DOI":"10.1111\/1467-8659.00351","volume":"18","author":"N. Farenc","year":"1999","unstructured":"Farenc, N., Boulic, R., Thalmann, D.: An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context. Computer Graphics Forum\u00a018(3), 309\u2013318 (1999)","journal-title":"Computer Graphics Forum"},{"key":"21_CR2","doi-asserted-by":"crossref","unstructured":"Kapadia, M., Singh, S., Reinman, G., Faloutsos, P.: A Behavior-Authoring Framework for Multiactor Simulations. IEEE Computer Graphics & Applications (2011)","DOI":"10.1145\/1944745.1944779"},{"key":"21_CR3","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"99","DOI":"10.1007\/978-3-642-18181-8_8","volume-title":"Agents for Games and Simulations II","author":"B. Li","year":"2011","unstructured":"Li, B., Riedl, M.O.: Creating Customized Game Experiences by Leveraging Human Creative Effort: A Planning Approach. In: Dignum, F. (ed.) Agents for Games and Simulations II. LNCS, vol.\u00a06525, pp. 99\u2013116. Springer, Heidelberg (2011)"},{"key":"21_CR4","unstructured":"Pelechano, N., Allbeck, J.M., Badler, N.I.: Controlling Individual Agents in High-Density Crowd Simulation. In: Proceedings of the 2007 ACM SIGGRAPH\/Eurographics Symposium on Computer Animation, SCA 2007, pp. 99\u2013108 (2007)"},{"key":"21_CR5","doi-asserted-by":"crossref","unstructured":"Pelechano, N., Allbeck, J.M., Badler, N.I.: Virtual Crowds: Methods, Simulation, and Control. In: Synthesis Lectures on Computer Graphics and Animation. Morgan & Claypool Publishers (2008)","DOI":"10.2200\/S00123ED1V01Y200808CGR008"},{"key":"21_CR6","doi-asserted-by":"publisher","first-page":"54","DOI":"10.1109\/MCG.2009.69","volume":"29","author":"C. Peters","year":"2009","unstructured":"Peters, C., Ennis, C.: Modeling Groups of Plausible Virtual Pedestrians. IEEE Comput. Graph. Appl.\u00a029, 54\u201363 (2009)","journal-title":"IEEE Comput. Graph. Appl."},{"key":"21_CR7","doi-asserted-by":"crossref","unstructured":"Shoulson, A., Garcia, D., Badler, N.I.: Selecting Agents for Narrative Roles. In: Proceedings of the 4th Workshop on Intelligent Narrative Technologies (2011)","DOI":"10.1609\/aiide.v7i2.12457"},{"key":"21_CR8","doi-asserted-by":"crossref","unstructured":"Shoulson, A., Garcia, F., Jones, M., Mead, R., Badler, N.I.: Parameterizing Behavior Trees. In: Proceedings of the Fourth International Conference on Motion in Games, MIG 2011 (2011)","DOI":"10.1007\/978-3-642-25090-3_13"},{"key":"21_CR9","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"221","DOI":"10.1007\/978-3-642-10643-9_27","volume-title":"Interactive Storytelling","author":"M. Si","year":"2009","unstructured":"Si, M., Marsella, S.C., Pynadath, D.V.: Directorial Control in a Decision-Theoretic Framework for Interactive Narrative. In: Iurgel, I.A., Zagalo, N., Petta, P. (eds.) ICIDS 2009. LNCS, vol.\u00a05915, pp. 221\u2013233. Springer, Heidelberg (2009)"},{"key":"21_CR10","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"crossref","first-page":"15","DOI":"10.1007\/978-3-642-15892-6_2","volume-title":"IVA 2010","author":"C. Stocker","year":"2010","unstructured":"Stocker, C., Sun, L., Huang, P., Qin, W., Allbeck, J.M., Badler, N.I.: Smart Events and Primed Agents. In: Safonova, A. (ed.) IVA 2010. LNCS, vol.\u00a06356, pp. 15\u201327. Springer, Heidelberg (2010)"},{"key":"21_CR11","unstructured":"Yu, Q., Terzopoulos, D.: A Decision Network Framework for the Behavioral Animation of Virtual Humans. In: Proceedings of the 2007 ACM SIGGRAPH\/Eurographics Symposium on Computer Animation, SCA 2007, pp. 119\u2013128 (2007)"}],"container-title":["Lecture Notes in Computer Science","Interactive Storytelling"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-25289-1_21","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,6,11]],"date-time":"2023-06-11T11:14:22Z","timestamp":1686482062000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/978-3-642-25289-1_21"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2011]]},"ISBN":["9783642252884","9783642252891"],"references-count":11,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-25289-1_21","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2011]]}}}