{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,5]],"date-time":"2024-09-05T07:31:58Z","timestamp":1725521518059},"publisher-location":"Berlin, Heidelberg","reference-count":4,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783642348501"},{"type":"electronic","value":"9783642348518"}],"license":[{"start":{"date-parts":[[2012,1,1]],"date-time":"2012-01-01T00:00:00Z","timestamp":1325376000000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2012]]},"DOI":"10.1007\/978-3-642-34851-8_9","type":"book-chapter","created":{"date-parts":[[2012,10,22]],"date-time":"2012-10-22T09:26:08Z","timestamp":1350897968000},"page":"96-101","source":"Crossref","is-referenced-by-count":10,"title":["Project Aporia \u2013 An Exploration of Narrative Understanding of Environmental Storytelling in an Open World Scenario"],"prefix":"10.1007","author":[{"given":"Sebastian Hurup","family":"Bevensee","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Kasper Alexander","family":"Dahlsgaard Boisen","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Mikael Peter","family":"Olsen","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Henrik","family":"Schoenau-Fog","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Luis Emilio","family":"Bruni","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","reference":[{"key":"9_CR1","first-page":"118","volume-title":"First Person: New Media as Story, Performance, and Game","author":"H. Jenkins","year":"2004","unstructured":"Jenkins, H.: Game Design as Narrative Architecture. In: Wardrip-Fruin, N., Harrigan, P. (eds.) First Person: New Media as Story, Performance, and Game, pp. 118\u2013130. MIT Press, Cambridge (2004)"},{"key":"9_CR2","volume-title":"Film Art: An Introduction","author":"D. Bordwell","year":"2010","unstructured":"Bordwell, D., Thompson, K.: Film Art: An Introduction, 9th edn. McGraw-Hill, New York (2010)","edition":"9"},{"key":"9_CR3","unstructured":"Lazar, J., Feng, J., Hochheiser, H.: Research Methods in Human-Computer Interaction. Wiley (2010)"},{"key":"9_CR4","volume-title":"Being There: Participants and Spectators in Interactive Narrative","author":"R. Aylett","year":"2007","unstructured":"Aylett, R., Louchart, S.: Being There: Participants and Spectators in Interactive Narrative. Springer, Heidelberg (2007)"}],"container-title":["Lecture Notes in Computer Science","Interactive Storytelling"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-34851-8_9","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,20]],"date-time":"2019-05-20T01:21:45Z","timestamp":1558315305000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-642-34851-8_9"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2012]]},"ISBN":["9783642348501","9783642348518"],"references-count":4,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-34851-8_9","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2012]]}}}