{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,9,26]],"date-time":"2025-09-26T08:04:36Z","timestamp":1758873876498},"reference-count":19,"publisher":"Springer Science and Business Media LLC","issue":"5-7","license":[{"start":{"date-parts":[[2009,3,26]],"date-time":"2009-03-26T00:00:00Z","timestamp":1238025600000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["Vis Comput"],"published-print":{"date-parts":[[2009,5]]},"DOI":"10.1007\/s00371-009-0352-2","type":"journal-article","created":{"date-parts":[[2009,3,25]],"date-time":"2009-03-25T14:16:14Z","timestamp":1237990574000},"page":"697-705","source":"Crossref","is-referenced-by-count":7,"title":["Real-time multi-band synthesis of ocean water with new iterative up-sampling technique"],"prefix":"10.1007","volume":"25","author":[{"given":"E.","family":"Miandji","sequence":"first","affiliation":[]},{"given":"M. H.","family":"Sargazi Moghadam","sequence":"additional","affiliation":[]},{"given":"Faramarz F.","family":"Samavati","sequence":"additional","affiliation":[]},{"given":"M.","family":"Emadi","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2009,3,26]]},"reference":[{"key":"352_CR1","doi-asserted-by":"crossref","unstructured":"Ben-Ezra, M., Lin, Z., Wilburn, B.: Penrose pixels; super-resolution in the detector layout domain. In: IEEE International Conference on Computer Vision (ICCV) (2007)","DOI":"10.1109\/ICCV.2007.4408888"},{"key":"352_CR2","series-title":"IMS (Inst. Math. Sci.) Lecture Notes Series","volume-title":"Mathematics and Computation in Imaging Science and Information Processing","author":"T.F. Chan","year":"2007","unstructured":"Chan, T.F., Shen, J.: Theory and computation of variational image deblurring. In: Mathematics and Computation in Imaging Science and Information Processing. IMS (Inst. Math. Sci.) Lecture Notes Series. World Scientific, Singapore (2007)"},{"key":"352_CR3","doi-asserted-by":"crossref","first-page":"297","DOI":"10.1090\/S0025-5718-1965-0178586-1","volume":"19","author":"J. Cooley","year":"1965","unstructured":"Cooley, J., Tukey, J.: An algorithm for the machine calculation of complex Fourier series. Math. Comput. 19, 297\u2013301 (1965)","journal-title":"Math. Comput."},{"key":"352_CR4","doi-asserted-by":"crossref","unstructured":"Feng, L., Jingyi, Y., Jinxiang, C.: A hybrid camera for motion deblurring and depth map super-resolution. In: CVPR 2008 (2008)","DOI":"10.1109\/CVPR.2008.4587574"},{"issue":"3","key":"352_CR5","doi-asserted-by":"crossref","first-page":"787","DOI":"10.1145\/1141911.1141956","volume":"25","author":"R. Fergus","year":"2006","unstructured":"Fergus, R., Singh, B., Hertzmann, A., Roweis, S.T., Freeman, W.T.: Removing camera shake from a single photograph. ACM Trans. Graph. 25(3), 787\u2013794 (2006) (Proc. SIGGRAPH 2006)","journal-title":"ACM Trans. Graph."},{"key":"352_CR6","doi-asserted-by":"crossref","first-page":"75","DOI":"10.1145\/15886.15894","volume":"20","author":"A. Fournier","year":"1986","unstructured":"Fournier, A., Reeves, W.-T.: A simple model of ocean waves. Comput. Graph. 20, 75\u201384 (1986)","journal-title":"Comput. Graph."},{"key":"352_CR7","unstructured":"Jensen, L.-S., Goli\u00e1s, R.: Deep-water animation and rendering. In: Game Developers Conference Europe (2001)"},{"key":"352_CR8","series-title":"GPU Gems II","volume-title":"Using Vertex Texture Displacement for Realistic Water Rendering","author":"Y. Kryachko","year":"2005","unstructured":"Kryachko, Y.: Using Vertex Texture Displacement for Realistic Water Rendering. GPU Gems II. Addison-Wesley, Reading (2005)"},{"key":"352_CR9","volume-title":"Animation and Display of Water. ShaderX3: Advanced Rendering with DirectX and OpenGL","author":"S. Lanza","year":"2004","unstructured":"Lanza, S.: Animation and Display of Water. ShaderX3: Advanced Rendering with DirectX and OpenGL. Charles River Media, Hingham (2004)"},{"key":"352_CR10","doi-asserted-by":"crossref","unstructured":"Levin, A.: Blind motion deblurring using image statistics. In: Advances in Neural Information Processing Systems (NIPS), Dec. 2006","DOI":"10.7551\/mitpress\/7503.003.0110"},{"issue":"1","key":"352_CR11","doi-asserted-by":"crossref","first-page":"1617","DOI":"10.1109\/29.35407","volume":"37","author":"F.A. Marvasti","year":"1989","unstructured":"Marvasti, F.A.: An iterative method to compensate for the interpolation distortion. IEEE Trans. ASSP 37(1), 1617\u20131621 (1989)","journal-title":"IEEE Trans. ASSP"},{"key":"352_CR12","doi-asserted-by":"crossref","first-page":"16","DOI":"10.1109\/MCG.1987.276961","volume":"April\/March","author":"G.-A. Mastin","year":"1987","unstructured":"Mastin, G.-A., Watterger, P.-A., Mareda, J.-F.: Fourier synthesis of ocean scenes. IEEE Comput. Graph. Appl. April\/March, 16\u201323 (1987)","journal-title":"IEEE Comput. Graph. Appl."},{"key":"352_CR13","unstructured":"Messing, K.S., Ibrahim, S.: Image up-sampling technique. European Patent 1947603 A2 (2008)"},{"key":"352_CR14","unstructured":"Mitchell, J.-L.: Real-time synthesis and rendering of ocean water. ATI Research Technical Report, Marlboro, MA (2005)"},{"key":"352_CR15","volume-title":"Advanced Image Processing with DirectX 9 Pixel Shaders. ShaderX 2: Shader Programming Tips & Tricks with DirectX 9","author":"J.-L. Mitchell","year":"2004","unstructured":"Mitchell, J.-L., Ansari, M.-Y., Hart, E.: Advanced Image Processing with DirectX 9 Pixel Shaders. ShaderX 2: Shader Programming Tips & Tricks with DirectX 9. Wordware, Texas (2004)"},{"key":"352_CR16","unstructured":"Pathak, B.: Method to up-sample frequency rich images without significant loss of image sharpness. US Patent 6747630 B2 (2004)"},{"key":"352_CR17","doi-asserted-by":"crossref","unstructured":"Piotr, W., Nagy, G.: Large scale image deblurring in Java. In: Proc. of ICCS, pp. 721\u2013730 (2008)","DOI":"10.1007\/978-3-540-69384-0_77"},{"key":"352_CR18","unstructured":"Tessendorf, J.: Simulating ocean water. Simulating nature: realistic and interactive techniques course notes. In: SIGGRAPH 1999 (1999)"},{"key":"352_CR19","doi-asserted-by":"crossref","unstructured":"Thon, S., Dischler, J.-M., Ghazanfarpour, D.: Ocean waves synthesis using a spectrum-based turbulence function. In: Proceedings of the International Conference on Computer Graphics (2000)","DOI":"10.1109\/CGI.2000.852321"}],"container-title":["The Visual Computer"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s00371-009-0352-2.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/article\/10.1007\/s00371-009-0352-2\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s00371-009-0352-2","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,3,12]],"date-time":"2024-03-12T02:22:45Z","timestamp":1710210165000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/s00371-009-0352-2"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2009,3,26]]},"references-count":19,"journal-issue":{"issue":"5-7","published-print":{"date-parts":[[2009,5]]}},"alternative-id":["352"],"URL":"https:\/\/doi.org\/10.1007\/s00371-009-0352-2","relation":{},"ISSN":["0178-2789","1432-2315"],"issn-type":[{"value":"0178-2789","type":"print"},{"value":"1432-2315","type":"electronic"}],"subject":[],"published":{"date-parts":[[2009,3,26]]}}}