{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,10,29]],"date-time":"2026-10-29T10:59:23Z","timestamp":1793271563110,"version":"4.5.0"},"reference-count":64,"publisher":"Springer Science and Business Media LLC","issue":"4","license":[{"start":{"date-parts":[[2022,9,17]],"date-time":"2022-09-17T00:00:00Z","timestamp":1663372800000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2022,9,17]],"date-time":"2022-09-17T00:00:00Z","timestamp":1663372800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"funder":[{"DOI":"10.13039\/501100001839","name":"University Grants Committee","doi-asserted-by":"publisher","award":["R5028-20"],"award-info":[{"award-number":["R5028-20"]}],"id":[{"id":"10.13039\/501100001839","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":["Virtual Reality"],"published-print":{"date-parts":[[2023,12]]},"DOI":"10.1007\/s10055-022-00696-6","type":"journal-article","created":{"date-parts":[[2022,9,17]],"date-time":"2022-09-17T10:02:36Z","timestamp":1663408956000},"page":"3363-3378","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":15,"title":["The application of markerless motion capture (MMC) technology in rehabilitation programs: a systematic review and meta-analysis"],"prefix":"10.1007","volume":"27","author":[{"given":"Winnie W. T.","family":"Lam","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-5909-4847","authenticated-orcid":false,"given":"Kenneth N. K.","family":"Fong","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"297","published-online":{"date-parts":[[2022,9,17]]},"reference":[{"issue":"12","key":"696_CR1","doi-asserted-by":"publisher","first-page":"3473","DOI":"10.1016\/j.jstrokecerebrovasdis.2018.08.007","volume":"27","author":"SI Afsar","year":"2018","unstructured":"Afsar SI, Mirzayev I, Yemisci OU, Saracgil SNC (2018) Virtual reality in upper extremity rehabilitation of stroke patients: a randomized controlled trial. J Stroke Cerebrovasc Dis 27(12):3473\u20133478. https:\/\/doi.org\/10.1016\/j.jstrokecerebrovasdis.2018.08.007","journal-title":"J Stroke Cerebrovasc Dis"},{"key":"696_CR2","doi-asserted-by":"publisher","unstructured":"Alsinglawi B, Alnajjar F, Mubin O, Novoa M (2019) A framework for home-based stroke rehabilitation using interactive games and augmented reality feedback. In: converging clinical and engineering research on neurorehabilitation: proceedings of the 4th international conference on neurorehabilitation (Icnr2018), Pisa, Italy, p 252-255. https:\/\/doi.org\/10.1007\/978-3-030-01845-0_50","DOI":"10.1007\/978-3-030-01845-0_50"},{"issue":"4","key":"696_CR3","doi-asserted-by":"publisher","first-page":"1053","DOI":"10.1007\/s13760-020-01400-8","volume":"121","author":"E Avcil","year":"2021","unstructured":"Avcil E, Tarakci D, Arman N, Tarakci E (2021) Upper extremity rehabilitation using video games in cerebral palsy: a randomized clinical trial. Acta Neurol Belg 121(4):1053\u20131060. https:\/\/doi.org\/10.1007\/s13760-020-01400-8","journal-title":"Acta Neurol Belg"},{"issue":"1","key":"696_CR4","doi-asserted-by":"publisher","first-page":"2","DOI":"10.1186\/1743-0003-2-2","volume":"2","author":"P Bonato","year":"2005","unstructured":"Bonato P (2005) Advances in wearable technology and applications in physical medicine and rehabilitation. J Neuroeng Rehabil 2(1):2. https:\/\/doi.org\/10.1186\/1743-0003-2-2","journal-title":"J Neuroeng Rehabil"},{"issue":"Suppl 3","key":"696_CR5","doi-asserted-by":"publisher","first-page":"S32","DOI":"10.1097\/NPT.0000000000000183","volume":"41","author":"JH Burridge","year":"2017","unstructured":"Burridge JH, Lee ACW, Turk R, Stokes M, Whitall J, Vaidyanathan R, Clatworthy P, Hughes AM, Meagher C, Franco E (2017) Telehealth, wearable sensors, and the internet: will they improve stroke outcomes through increased intensity of therapy, motivation, and adherence to rehabilitation programs? J Neurol Phys Ther 41(Suppl 3):S32\u2013S38. https:\/\/doi.org\/10.1097\/NPT.0000000000000183","journal-title":"J Neurol Phys Ther"},{"issue":"2","key":"696_CR6","doi-asserted-by":"publisher","first-page":"191","DOI":"10.1177\/0269215517720790","volume":"32","author":"J Cannell","year":"2018","unstructured":"Cannell J, Jovic E, Rathjen A, Lane K, Tyson AM, Callisaya ML, Smith ST, Ahuja KD, Bird ML (2018) The efficacy of interactive, motion capture-based rehabilitation on functional outcomes in an inpatient stroke population: a randomized controlled trial. Clin Rehabil 32(2):191\u2013200. https:\/\/doi.org\/10.1177\/0269215517720790","journal-title":"Clin Rehabil"},{"issue":"2","key":"696_CR7","doi-asserted-by":"publisher","first-page":"419","DOI":"10.1109\/TNSRE.2013.2279155","volume":"22","author":"AJ Capo","year":"2014","unstructured":"Capo AJ, Martinez-Bueso P, Moya-Alcover B, Varona J (2014) Interactive rehabilitation system for improvement of balance therapies in people with cerebral palsy. IEEE Trans Neural Sys Rehabil Eng 22(2):419\u2013427. https:\/\/doi.org\/10.1109\/TNSRE.2013.2279155","journal-title":"IEEE Trans Neural Sys Rehabil Eng"},{"key":"696_CR8","volume-title":"Neurological rehabilitation: optimizing motor performance","author":"JH Carr","year":"2010","unstructured":"Carr JH, Shepherd RB (2010) Neurological rehabilitation: optimizing motor performance. Churchill Livingstone, US"},{"issue":"4","key":"696_CR9","doi-asserted-by":"publisher","first-page":"615","DOI":"10.1589\/jpts.26.615","volume":"26","author":"GH Cho","year":"2014","unstructured":"Cho GH, Hwangbo G, Shin HS (2014) The effects of virtual reality-based balance training on balance of the elderly. J Phys Ther Sci 26(4):615\u2013617. https:\/\/doi.org\/10.1589\/jpts.26.615","journal-title":"J Phys Ther Sci"},{"issue":"1","key":"696_CR10","doi-asserted-by":"publisher","first-page":"90","DOI":"10.1186\/s12984-020-00718-x","volume":"17","author":"A Cuesta-G\u00f3mez","year":"2020","unstructured":"Cuesta-G\u00f3mez A, S\u00e1nchez-Herrera-Baeza P, O\u00f1a-Simba\u00f1a ED, Mart\u00ednez-Medina A, Ortiz-Comino C, Balaguer-Bernaldo-de-Quir\u00f3s C, Jard\u00f3n-Huete A, Cano-de-la-Cuerda R (2020) Effects of virtual reality associated with serious games for upper limb rehabilitation inpatients with multiple sclerosis: Randomized controlled trial. J Neuroeng Rehabil 17(1):90. https:\/\/doi.org\/10.1186\/s12984-020-00718-x","journal-title":"J Neuroeng Rehabil"},{"issue":"11","key":"696_CR11","first-page":"210","volume":"11","author":"TY Dabholkar","year":"2020","unstructured":"Dabholkar TY, Shah SS (2020) Effect of virtual reality training using leap motion controller on impairments and disability in patients with wrist and hand stiffness. Indian J Public Health Res Dev 11(11):210\u2013219","journal-title":"Indian J Public Health Res Dev"},{"key":"696_CR12","doi-asserted-by":"publisher","DOI":"10.1016\/j.rh.2021.07.001","author":"A de Los-Reyes-Guzm\u00e1n","year":"2021","unstructured":"de Los-Reyes-Guzm\u00e1n A, Alvarez-Rodr\u00edguez M, Lozano-Berrio V, Domingo-Garc\u00eda A, Ceruelo-Abajo S (2021) Low-cost virtual reality. A new application for upper extremity motor rehabilitation in neurological pathology: pilot study. Rehabil (Madr). https:\/\/doi.org\/10.1016\/j.rh.2021.07.001","journal-title":"Rehabil (Madr)"},{"issue":"7","key":"696_CR13","doi-asserted-by":"publisher","first-page":"751","DOI":"10.1016\/0003-9993(94)90130-9","volume":"75","author":"J Desrosiers","year":"1994","unstructured":"Desrosiers J, Bravo G, H\u00e9bert R, Dutil \u00c9, Mercier L (1994) Validation of the box and block test as a measure of dexterity of elderly people: reliability, validity, and norms studies. Arch Phys Med Rehabil 75(7):751\u2013755","journal-title":"Arch Phys Med Rehabil"},{"issue":"4","key":"696_CR14","doi-asserted-by":"publisher","first-page":"611","DOI":"10.3233\/BMR-140203","volume":"31","author":"W Ding","year":"2018","unstructured":"Ding W, Zheng Y, Su Y, Li X (2018) Kinect-based virtual rehabilitation and evaluation system for upper limb disorders: a case study. J Back Musculoskelet Rehabil 31(4):611\u2013621. https:\/\/doi.org\/10.3233\/BMR-140203","journal-title":"J Back Musculoskelet Rehabil"},{"issue":"1","key":"696_CR15","doi-asserted-by":"publisher","first-page":"133","DOI":"10.1186\/s12984-019-0593-x","volume":"16","author":"P Fern\u00e1ndez-Gonz\u00e1lez","year":"2019","unstructured":"Fern\u00e1ndez-Gonz\u00e1lez P, Carratal\u00e1-Tejada M, Monge-Pereira E, Collado-V\u00e1zquez S, Baeza PSH, Cuesta-G\u00f3mez A, O\u00f1a-Simba\u00f1a ED, Jard\u00f3n-Huete A, Molina-Rueda F, de Quir\u00f3s CBB (2019) Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with parkinson\u2019s disease: a feasibility study. J Neuroeng Rehabil 16(1):133. https:\/\/doi.org\/10.1186\/s12984-019-0593-x","journal-title":"J Neuroeng Rehabil"},{"issue":"4","key":"696_CR16","doi-asserted-by":"publisher","first-page":"287","DOI":"10.3109\/17483107.2012.699993","volume":"8","author":"A Gramstad","year":"2013","unstructured":"Gramstad A, Storli SL, Hamran T (2013) \u201cDo I need it? Do I really need it?\u201d Elderly peoples experiences of unmet assistive technology device needs. Disabil Rehabil Assist Technol 8(4):287\u2013293. https:\/\/doi.org\/10.3109\/17483107.2012.699993","journal-title":"Disabil Rehabil Assist Technol"},{"issue":"8","key":"696_CR17","doi-asserted-by":"publisher","first-page":"582","DOI":"10.1016\/j.jmpt.2005.08.013","volume":"28","author":"JA Hess","year":"2005","unstructured":"Hess JA, Woollacott M (2005) Effect of high-intensity strength-training on functional measures of balance ability in balance-impaired older adults. Manip Physiol Ther 28(8):582\u2013590. https:\/\/doi.org\/10.1016\/j.jmpt.2005.08.013","journal-title":"Manip Physiol Ther"},{"key":"696_CR18","volume-title":"Cochrane handbook for systematic reviews of interventions. Version 5.1. 0 [updated March 2011]. The cochrane collaboration","author":"J Higgins","year":"2011","unstructured":"Higgins J (2011) Cochrane handbook for systematic reviews of interventions. Version 5.1. 0 [updated March 2011]. The cochrane collaboration. Wiley, New Jersey"},{"key":"696_CR19","doi-asserted-by":"publisher","first-page":"59","DOI":"10.1007\/978-3-319-42890-1_5","volume-title":"Safe at home with assistive technology","author":"AM Hughes","year":"2017","unstructured":"Hughes AM, Meagher C, Burridge J (2017) Arm rehabilitation at home for people with stroke: staying safe: encouraging results from the co-designed lifeCIT programme. In: Kollak I (ed) Safe at home with assistive technology. Springer, Cham, pp 59\u201379"},{"issue":"2","key":"696_CR20","doi-asserted-by":"publisher","first-page":"1104","DOI":"10.1177\/1460458219868356","volume":"26","author":"CML Hughes","year":"2020","unstructured":"Hughes CML, Padilla A, Hintze A, Raymundo TM, Sera M, Weidner S, Ontiveros J, Peng T, Encarcion A, Cruz ZA (2020) Developing an mHealth app for post-stroke upper limb rehabilitation: feedback from US and ethiopian rehabilitation clinicians. Health Inform J 26(2):1104\u20131117. https:\/\/doi.org\/10.1177\/1460458219868356","journal-title":"Health Inform J"},{"key":"696_CR21","doi-asserted-by":"publisher","first-page":"76","DOI":"10.1016\/j.msard.2019.07.010","volume":"35","author":"J Jonsdottir","year":"2019","unstructured":"Jonsdottir J, Perini G, Ascolese A, Bowman T, Montesano A, Lawo M, Bertoni R (2019) Unilateral arm rehabilitation for persons with multiple sclerosis using serious games in a virtual reality approach: Bilateral treatment effect? Mult Scler Relat Disord 35:76\u201382. https:\/\/doi.org\/10.1016\/j.msard.2019.07.010","journal-title":"Mult Scler Relat Disord"},{"issue":"2","key":"696_CR22","doi-asserted-by":"publisher","first-page":"153","DOI":"10.1089\/g4h.2012.0011","volume":"1","author":"H Kharrazi","year":"2012","unstructured":"Kharrazi H, Lu AS, Gharghabi F, Coleman W (2012) A scoping review of health game research: past, present, and future. Game Health J 1(2):153\u2013164. https:\/\/doi.org\/10.1089\/g4h.2012.0011","journal-title":"Game Health J"},{"issue":"5","key":"696_CR23","doi-asserted-by":"publisher","first-page":"261","DOI":"10.1002\/vis.323","volume":"14","author":"R Kizony","year":"2003","unstructured":"Kizony R, Katz N, Weiss PL (2003) Adapting an immersive virtual reality system for rehabilitation. J Vis Comput Animat 14(5):261\u2013268. https:\/\/doi.org\/10.1002\/vis.323","journal-title":"J Vis Comput Animat"},{"issue":"1","key":"696_CR24","doi-asserted-by":"publisher","first-page":"61","DOI":"10.1186\/s12984-017-0270-x","volume":"14","author":"E Knippenberg","year":"2017","unstructured":"Knippenberg E, Verbrugghe J, Lamers I, Palmaers S, Timmermans A, Spooren A (2017) Markerless motion capture systems as training device in neurological rehabilitation: a systematic review of their use, application, target population and efficacy. J Neuroeng Rehabil 14(1):61. https:\/\/doi.org\/10.1186\/s12984-017-0270-x","journal-title":"J Neuroeng Rehabil"},{"issue":"14","key":"696_CR25","doi-asserted-by":"publisher","first-page":"7641","DOI":"10.3390\/ijerph18147641","volume":"18","author":"E Knippenberg","year":"2021","unstructured":"Knippenberg E, Lamers I, Timmermans A, Spooren A (2021) Motivation, usability, and credibility of an intelligent activity-based client-centred training system to improve functional performance in neurological rehabilitation: an exploratory cohort study. Int J Environ Res Public Health 18(14):7641. https:\/\/doi.org\/10.3390\/ijerph18147641","journal-title":"Int J Environ Res Public Health"},{"issue":"3","key":"696_CR26","doi-asserted-by":"publisher","first-page":"39","DOI":"10.1109\/MPRV.2008.53","volume":"7","author":"JC Lee","year":"2008","unstructured":"Lee JC (2008) Hacking the nintendo wii remote. IEEE Pervasive Comput 7(3):39\u201345","journal-title":"IEEE Pervasive Comput"},{"issue":"5","key":"696_CR27","doi-asserted-by":"publisher","first-page":"595","DOI":"10.1589\/jpts.25.595","volume":"25","author":"G Lee","year":"2013","unstructured":"Lee G (2013) Effects of training using video games on the muscle strength, muscle tone, and activities of daily living of chronic stroke patients. J Phys Ther Sci 25(5):595\u2013597. https:\/\/doi.org\/10.1589\/jpts.25.595","journal-title":"J Phys Ther Sci"},{"issue":"2","key":"696_CR28","doi-asserted-by":"publisher","first-page":"239","DOI":"10.1682\/JRRD.2014.07.0164","volume":"53","author":"M Lee","year":"2016","unstructured":"Lee M, Suh D, Son J, Kim J, Eun SD, Yoon B (2016) Patient perspectives on virtual reality-based rehabilitation after knee surgery: importance of level of difficulty. J Rehabil Res Dev 53(2):239\u2013252. https:\/\/doi.org\/10.1682\/JRRD.2014.07.0164","journal-title":"J Rehabil Res Dev"},{"issue":"6","key":"696_CR29","doi-asserted-by":"publisher","first-page":"2100411","DOI":"10.1109\/JTEHM.2018.2829208","volume":"2","author":"SI Lee","year":"2018","unstructured":"Lee SI, Adans-Dester CP, Grimaldi M, Dowling AV, Horak PC, Black-Schaffer RM, Bonato P, Gwin JT (2018) Enabling stroke rehabilitation in home and community settings: a wearable sensor-based approach for upper-limb motor training. IEEE J Transl Eng Health Med 2(6):2100411. https:\/\/doi.org\/10.1109\/JTEHM.2018.2829208","journal-title":"IEEE J Transl Eng Health Med"},{"issue":"1","key":"696_CR30","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1007\/s40120-012-0003-9","volume":"1","author":"MF Levin","year":"2012","unstructured":"Levin MF, Snir O, Liebermann DG, Weingarden H, Weiss PL (2012) Virtual reality versus conventional treatment of reaching ability in chronic stroke: clinical feasibility study. Neurol Ther 1(1):3. https:\/\/doi.org\/10.1007\/s40120-012-0003-9","journal-title":"Neurol Ther"},{"issue":"5","key":"696_CR31","doi-asserted-by":"publisher","first-page":"051003","DOI":"10.1117\/1.JEI.24.5.051003","volume":"24","author":"Q Liang","year":"2015","unstructured":"Liang Q, Miao Z (2015) Markerless motion capture based on diffusion geometry and silhouettes. J Electron Imaging 24(5):051003. https:\/\/doi.org\/10.1117\/1.JEI.24.5.051003","journal-title":"J Electron Imaging"},{"issue":"3","key":"696_CR32","doi-asserted-by":"publisher","first-page":"261","DOI":"10.1177\/0269215514543333","volume":"29","author":"R Llor\u00e9ns","year":"2015","unstructured":"Llor\u00e9ns R, Gil-G\u00f3mez JA, Alca\u00f1iz M, Colomer C, No\u00e9 E (2015a) Improvement in balance using a virtual reality-based stepping exercise: a randomized controlled trial involving individuals with chronic stroke. Clin Rehabil 29(3):261\u2013268. https:\/\/doi.org\/10.1177\/0269215514543333","journal-title":"Clin Rehabil"},{"issue":"3","key":"696_CR33","doi-asserted-by":"publisher","first-page":"418","DOI":"10.1016\/j.apmr.2014.10.019","volume":"96","author":"R Llor\u00e9ns","year":"2015","unstructured":"Llor\u00e9ns R, No\u00e9 E, Colomer C, Alca\u00f1iz M (2015b) Effectiveness, usability, and cost-benefit of a virtual reality\u2013based telerehabilitation program for balance recovery after stroke: a randomized controlled trial. Arch Phys Med Rehabil 96(3):418-425.e2. https:\/\/doi.org\/10.1016\/j.apmr.2014.10.019","journal-title":"Arch Phys Med Rehabil"},{"issue":"2","key":"696_CR34","doi-asserted-by":"publisher","first-page":"e12","DOI":"10.2196\/games.2933","volume":"2","author":"JA Lozano-Quilis","year":"2014","unstructured":"Lozano-Quilis JA, Gil-G\u00f3mez H, Gil-G\u00f3mez JA, Albiol-P\u00e9rez S, Palacios-Navarro G, Fardoun HM, Mashat AS (2014) Virtual rehabilitation for multiple sclerosis using a kinect-based system: randomized controlled trial. JMIR Serious Games. 2(2):e12. https:\/\/doi.org\/10.2196\/games.2933","journal-title":"JMIR Serious Games."},{"issue":"9","key":"696_CR35","doi-asserted-by":"publisher","first-page":"1188","DOI":"10.1109\/LSP.2016.2590470","volume":"23","author":"W Lu","year":"2016","unstructured":"Lu W, Tong Z, Chu J (2016) Dynamic hand gesture recognition with leap motion controller. IEEE Signal Process Lett 23(9):1188\u20131192. https:\/\/doi.org\/10.1109\/LSP.2016.2590470","journal-title":"IEEE Signal Process Lett"},{"issue":"1","key":"696_CR36","doi-asserted-by":"publisher","first-page":"142","DOI":"10.1186\/s12984-019-0612-y","volume":"16","author":"P Maceira-Elvira","year":"2019","unstructured":"Maceira-Elvira P, Popa T, Schmid AC, Hummel FC (2019) Wearable technology in stroke rehabilitation: towards improved diagnosis and treatment of upper-limb motor impairment. J Neuroeng Rehabil 16(1):142. https:\/\/doi.org\/10.1186\/s12984-019-0612-y","journal-title":"J Neuroeng Rehabil"},{"issue":"1","key":"696_CR37","doi-asserted-by":"publisher","first-page":"43","DOI":"10.1016\/s0004-9514(14)60281-6","volume":"48","author":"AM Moseley","year":"2002","unstructured":"Moseley AM, Herbert RD, Sherrington C, Maher CG (2002) Evidence for physiotherapy practice: a survey of the physiotherapy evidence database (PEDro). Aust J Physiother 48(1):43\u201349. https:\/\/doi.org\/10.1016\/s0004-9514(14)60281-6","journal-title":"Aust J Physiother"},{"key":"696_CR38","doi-asserted-by":"publisher","first-page":"846514","DOI":"10.1155\/2014\/846514","volume":"2014","author":"H Mousavi Hondori","year":"2014","unstructured":"Mousavi Hondori H, Khademi M (2014) A review on technical and clinical impact of microsoft kinect on physical therapy and rehabilitation. J Med Eng 2014:846514. https:\/\/doi.org\/10.1155\/2014\/846514","journal-title":"J Med Eng"},{"issue":"2","key":"696_CR39","doi-asserted-by":"publisher","first-page":"159","DOI":"10.1080\/17483107.2020.1768309","volume":"17","author":"O Mubin","year":"2020","unstructured":"Mubin O, Alnajjar F, Al Mahmud A, Jishtu N, Alsinglawi B (2020) Exploring serious games for stroke rehabilitation: a scoping review. Disabil Rehabil Assist Technol 17(2):159\u2013165-7. https:\/\/doi.org\/10.1080\/17483107.2020.1768309","journal-title":"Disabil Rehabil Assist Technol"},{"key":"696_CR40","doi-asserted-by":"publisher","first-page":"6","DOI":"10.1186\/1743-0003-3-6","volume":"3","author":"L M\u00fcndermann","year":"2006","unstructured":"M\u00fcndermann L, Corazza S, Andriacchi TP (2006) The evolution of methods for the capture of human movement leading to markerless motion capture for biomechanical applications. J Neuroeng Rehabil 3:6. https:\/\/doi.org\/10.1186\/1743-0003-3-6","journal-title":"J Neuroeng Rehabil"},{"issue":"1","key":"696_CR41","doi-asserted-by":"publisher","first-page":"113","DOI":"10.3390\/ijerph17010113","volume":"17","author":"N Norouzi-Gheidari","year":"2020","unstructured":"Norouzi-Gheidari N, Hernandez A, Archambault PS, Higgins J, Poissant L, Kairy D (2020) Feasibility, safety and efficacy of a virtual reality exergame system to supplement upper extremity rehabilitation post-stroke: a pilot randomized clinical trial and proof of principle. Int J of Environ Res Public Health 17(1):113. https:\/\/doi.org\/10.3390\/ijerph17010113","journal-title":"Int J of Environ Res Public Health"},{"issue":"9","key":"696_CR42","doi-asserted-by":"publisher","first-page":"103","DOI":"10.1007\/s10916-015-0289-0","volume":"39","author":"G Palacios-Navarro","year":"2015","unstructured":"Palacios-Navarro G, Garc\u00eda-Magari\u00f1o I, Ramos-Lorente P (2015) A Kinect-based system for lower limb rehabilitation in parkinson\u2019s disease patients: a pilot study. J Med Syst 39(9):103. https:\/\/doi.org\/10.1007\/s10916-015-0289-0","journal-title":"J Med Syst"},{"issue":"2","key":"696_CR43","doi-asserted-by":"publisher","first-page":"217","DOI":"10.3109\/15412555.2014.933794","volume":"12","author":"M Paneroni","year":"2015","unstructured":"Paneroni M, Colombo F, Papalia A, Colitta A, Borghi G, Saleri M, Cabiaglia A, Azzalini E, Vitacca M (2015) Is telerehabilitation a safe and viable option for patients with COPD? A Feasibility Study. COPD 12(2):217\u2013225. https:\/\/doi.org\/10.3109\/15412555.2014.933794","journal-title":"COPD"},{"key":"696_CR44","doi-asserted-by":"publisher","first-page":"1286","DOI":"10.1109\/EMBC.2012.6346173","volume":"2012","author":"I Pastor","year":"2012","unstructured":"Pastor I, Hayes HA, Bamberg SJ (2012) A feasibility study of an upper limb rehabilitation system using kinect and computer games. Annu Int Conf IEEE Eng Med Biol Soc 2012:1286\u20131289. https:\/\/doi.org\/10.1109\/EMBC.2012.6346173","journal-title":"Annu Int Conf IEEE Eng Med Biol Soc"},{"key":"696_CR45","doi-asserted-by":"publisher","first-page":"103584","DOI":"10.1016\/j.jbi.2020.103584","volume":"111","author":"MF Pereira","year":"2020","unstructured":"Pereira MF, Prahm C, Kolbenschlag J, Oliveira E, Rodrigues NF (2020) Application of AR and VR in hand rehabilitation: a systematic review. J Biomed Inform 111:103584. https:\/\/doi.org\/10.1016\/j.jbi.2020.103584","journal-title":"J Biomed Inform"},{"issue":"2","key":"696_CR46","doi-asserted-by":"publisher","first-page":"162","DOI":"10.1016\/j.physio.2013.10.003","volume":"100","author":"JE Pompeu","year":"2014","unstructured":"Pompeu JE, Arduini L, Botelho A, Fonseca M, Pompeu SAA, Torriani-Pasin C, Deutsch J (2014) Feasibility, safety and outcomes of playing Kinect Adventures!\u2122 for people with Parkinson\u2019s disease: a pilot study. Physiother 100(2):162\u2013168","journal-title":"Physiother"},{"key":"696_CR47","doi-asserted-by":"crossref","unstructured":"Pusztai Z, Hajder L (2017) Accurate calibration of LiDAR-camera systems using ordinary boxes. In: Proceedings of the IEEE international conference on computer vision workshops. https:\/\/openaccess.thecvf.com\/content_ICCV_2017_workshops\/papers\/w6\/Pusztai_Accurate_Calibration_of_ICCV_2017_paper.pdf","DOI":"10.1109\/ICCVW.2017.53"},{"issue":"1","key":"696_CR48","doi-asserted-by":"publisher","first-page":"155","DOI":"10.1186\/s12984-020-00789-w","volume":"17","author":"Q Qiu","year":"2020","unstructured":"Qiu Q, Cronce A, Patel J, Fluet GG, Mont AJ, Merians AS, Adamovich SV (2020) Development of the home based virtual rehabilitation system (hovrs) to remotely deliver an intense and customized upper extremity training. J Neuroeng Rehabil 17(1):155. https:\/\/doi.org\/10.1186\/s12984-020-00789-w","journal-title":"J Neuroeng Rehabil"},{"issue":"5","key":"696_CR49","doi-asserted-by":"publisher","first-page":"555","DOI":"10.3390\/brainsci11050555","volume":"11","author":"M Rodr\u00edguez-Hern\u00e1ndez","year":"2021","unstructured":"Rodr\u00edguez-Hern\u00e1ndez M, Polonio-L\u00f3pez B, Corregidor-S\u00e1nchez AI, Mart\u00edn-Conty JL, Mohedano-Moriano A, Criado-\u00c1lvarez JJ (2021) Effects of specific virtual reality-based therapy for the rehabilitation of the upper limb motor function post-ictus??: randomized controlled trial. Brain Sci 11(5):555. https:\/\/doi.org\/10.3390\/brainsci11050555","journal-title":"Brain Sci"},{"issue":"10","key":"696_CR50","doi-asserted-by":"publisher","first-page":"1019","DOI":"10.1016\/S1474-4422(16)30121-1","volume":"15","author":"G Saposnik","year":"2016","unstructured":"Saposnik G, Cohen LG, Mamdani M, Pooyania S, Ploughman M, Cheung D, Shaw J, Hall J, Nord P, Dukelow S (2016) Efficacy and safety of non-immersive virtual reality exercising in stroke rehabilitation (EVREST): a randomised, multicentre, single-blind, controlled trial. Lancet Neurol 15(10):1019\u20131027. https:\/\/doi.org\/10.1016\/S1474-4422(16)30121-1","journal-title":"Lancet Neurol"},{"issue":"9","key":"696_CR51","doi-asserted-by":"publisher","first-page":"2306","DOI":"10.1016\/j.jstrokecerebrovasdis.2018.05.013","volume":"27","author":"FS Sarfo","year":"2018","unstructured":"Sarfo FS, Ulasavets U, Opare-Sem OK, Ovbiagele B (2018) Tele-rehabilitation after stroke: an updated systematic review of the literature. J Stroke Cerebrovasc Dis 27(9):2306\u20132318. https:\/\/doi.org\/10.1016\/j.jstrokecerebrovasdis.2018.05.013","journal-title":"J Stroke Cerebrovasc Dis"},{"issue":"4","key":"696_CR52","doi-asserted-by":"publisher","first-page":"1","DOI":"10.5014\/ajot.2019.031682","volume":"73","author":"NJ Seo","year":"2019","unstructured":"Seo NJ, Crocher V, Spaho E, Ewert CR, Fathi MF, Hur P, Lum SA, Humanitzki EM, Kelly AL, Ramakrishnan V (2019) Capturing upper limb gross motor categories using the kinect\u00ae sensor. Am J Occup Ther 73(4):1\u201310. https:\/\/doi.org\/10.5014\/ajot.2019.031682","journal-title":"Am J Occup Ther"},{"issue":"4","key":"696_CR53","doi-asserted-by":"publisher","first-page":"277","DOI":"10.1310\/tsr1904-277","volume":"19","author":"S Shiri","year":"2012","unstructured":"Shiri S, Feintuch U, Lorber-Haddad A, Moreh E, Twito D, Tuchner-Arieli M, Meiner Z (2012) A novel virtual reality system integrating online self-face viewing and mirror visual feedback for stroke rehabilitation: rationale and feasibility. Top Stroke Rehabil 19(4):277\u2013286. https:\/\/doi.org\/10.1310\/tsr1904-277","journal-title":"Top Stroke Rehabil"},{"issue":"10","key":"696_CR54","doi-asserted-by":"publisher","first-page":"871","DOI":"10.1097\/PHM.0b013e3182a38e40","volume":"92","author":"H Sin","year":"2013","unstructured":"Sin H, Lee G (2013) Additional virtual reality training using Xbox Kinect in stroke survivors with hemiplegia. Am J Phys Med Rehabil 92(10):871\u2013880. https:\/\/doi.org\/10.1097\/PHM.0b013e3182a38e40","journal-title":"Am J Phys Med Rehabil"},{"issue":"17","key":"696_CR55","doi-asserted-by":"publisher","first-page":"e2462","DOI":"10.1212\/WNL.0000000000010839","volume":"95","author":"CO Tan","year":"2020","unstructured":"Tan CO (2020) Is remote rehabilitation after stroke as effective as conventional therapy. Neurology 95(17):e2462\u2013e2464","journal-title":"Neurology"},{"issue":"2","key":"696_CR56","doi-asserted-by":"publisher","first-page":"220","DOI":"10.1016\/j.jht.2019.03.012","volume":"33","author":"E Tarakci","year":"2020","unstructured":"Tarakci E, Arman N, Tarakci D, Kasapcopur O (2020) Leap Motion Controller\u2013based training for upper extremity rehabilitation in children and adolescents with physical disabilities: a randomized controlled trial. J Hand Ther 33(2):220-228.e1. https:\/\/doi.org\/10.1016\/j.jht.2019.03.012","journal-title":"J Hand Ther"},{"key":"696_CR57","unstructured":"Tarakci E, Arman SN, Tarakci D, Akgul Y (2016) Invention of rehabilitative games using the leap motion controller for hand rehabilitation iin children with juvenile idiopathic arthritis and investigation of its\u2019 effectiveness. 23rd PReS 2016 Congress, Genoa, Italy. https:\/\/www.researchgate.net\/publication\/311713678_Invention_of_Rehabilitative_Games_Using_The_Leap_Motion_Controller_For_Hand_Rehabilitation_In_Children_With_Juvenile_Idiopathic_Arthritis_And_Investigation_of_Its'_Effectiveness#fullTextFileContent"},{"issue":"1","key":"696_CR58","doi-asserted-by":"publisher","first-page":"29","DOI":"10.1310\/8YNA-1YHK-YMHB-XTE1","volume":"10","author":"RW Teasell","year":"2003","unstructured":"Teasell RW, Foley NC, Bhogal SK, Speechley MR (2003) An evidence-based review of stroke rehabilitation. Top Stroke Rehabil 10(1):29\u201358. https:\/\/doi.org\/10.1310\/8YNA-1YHK-YMHB-XTE1","journal-title":"Top Stroke Rehabil"},{"key":"696_CR59","unstructured":"This is Why Microsoft Kinect was a Complete Failure (2021) Retrieved 30 november from. <https:\/\/www.looper.com\/301470\/this-is-why-microsoft-kinect-was-a-complete-failure\/>"},{"issue":"5","key":"696_CR60","doi-asserted-by":"publisher","first-page":"413","DOI":"10.3109\/17483107.2014.981874","volume":"11","author":"E Tsekleves","year":"2016","unstructured":"Tsekleves E, Paraskevopoulos IT, Warland A, Kilbride C (2016) Development and preliminary evaluation of a novel low cost VR-based upper limb stroke rehabilitation platform using Wii technology. Disabil Rehabil Assist Technol 11(5):413\u2013422. https:\/\/doi.org\/10.3109\/17483107.2014.981874","journal-title":"Disabil Rehabil Assist Technol"},{"issue":"8","key":"696_CR61","doi-asserted-by":"publisher","first-page":"654","DOI":"10.3389\/fneur.2017.00654","volume":"8","author":"T Vanbellingen","year":"2017","unstructured":"Vanbellingen T, Filius SJ, Nyffeler T, van Wegen EE (2017) Usability of videogame-based dexterity training in the early rehabilitation phase of stroke patients: a pilot study. Front Neurol 8(8):654. https:\/\/doi.org\/10.3389\/fneur.2017.00654","journal-title":"Front Neurol"},{"key":"696_CR62","doi-asserted-by":"publisher","first-page":"9780587","DOI":"10.1155\/2019\/9780587","volume":"2019","author":"CN Wali\u00f1o-Paniagua","year":"2019","unstructured":"Wali\u00f1o-Paniagua CN, Gomez-Calero C, Jim\u00e9nez-Trujillo MI, Aguirre-Tejedor L, Bermejo-Franco A, Ortiz-Guti\u00e9rrez RM, Cano-de-la-Cuerda R (2019) Effects of a game-based virtual reality video capture training program plus occupational therapy on manual dexterity in patients with multiple sclerosis: a randomized controlled trial. J Healthc Eng 2019:9780587. https:\/\/doi.org\/10.1155\/2019\/9780587","journal-title":"J Healthc Eng"},{"issue":"11","key":"696_CR63","doi-asserted-by":"publisher","first-page":"1823","DOI":"10.4103\/1673-5374.219043","volume":"12","author":"ZR Wang","year":"2017","unstructured":"Wang ZR, Wang P, Xing L, Mei LP, Zhao J, Zhang T (2017) Leap Motion-based virtual reality training for improving motor functional recovery of upper limbs and neural reorganization in subacute stroke patients. Neural Regen Res 12(11):1823\u20131831. https:\/\/doi.org\/10.4103\/1673-5374.219043","journal-title":"Neural Regen Res"},{"issue":"2","key":"696_CR64","doi-asserted-by":"publisher","first-page":"4","DOI":"10.1109\/MMUL.2012.24","volume":"19","author":"Z Zhang","year":"2012","unstructured":"Zhang Z (2012) Microsoft kinect sensor and its effect. IEEE Multimed 19(2):4\u201310","journal-title":"IEEE Multimed"}],"container-title":["Virtual Reality"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/s10055-022-00696-6.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/link.springer.com\/article\/10.1007\/s10055-022-00696-6\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/s10055-022-00696-6.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,11,29]],"date-time":"2023-11-29T10:05:10Z","timestamp":1701252310000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/s10055-022-00696-6"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,9,17]]},"references-count":64,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2023,12]]}},"alternative-id":["696"],"URL":"https:\/\/doi.org\/10.1007\/s10055-022-00696-6","relation":{},"ISSN":["1359-4338","1434-9957"],"issn-type":[{"value":"1359-4338","type":"print"},{"value":"1434-9957","type":"electronic"}],"subject":[],"published":{"date-parts":[[2022,9,17]]},"assertion":[{"value":"14 April 2022","order":1,"name":"received","label":"Received","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"4 September 2022","order":2,"name":"accepted","label":"Accepted","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"17 September 2022","order":3,"name":"first_online","label":"First Online","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"The authors report no competing interest.","order":1,"name":"Ethics","group":{"name":"EthicsHeading","label":"Competing interest"}}]}}