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Simulating a virtual retail store, designers navigate freely, selecting from an array of avatar-garment combinations and exploring garments from diverse perspectives. This immersive experience offers designers a precise representation of the final product\u2019s aesthetics, fit, and functionality on the human body. Our application can be considered as a pre-manufacturing layer, that empowers designers and retailers with a precise understanding of how the actual garment will look and behave. Evaluation involved comprehensive feedback from both professional and undergraduate fashion designers, gathered through usability testing sessions.<\/jats:p>","DOI":"10.1007\/s10055-024-00945-w","type":"journal-article","created":{"date-parts":[[2024,3,8]],"date-time":"2024-03-08T09:02:33Z","timestamp":1709888553000},"update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":20,"title":["VR Designer: enhancing fashion showcases through immersive virtual garment fitting"],"prefix":"10.1007","volume":"28","author":[{"given":"Orestis","family":"Sarakatsanos","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Anastasios","family":"Papazoglou-Chalikias","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Machi","family":"Boikou","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Elisavet","family":"Chatzilari","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Michaela","family":"Jauk","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Ursina","family":"Hafliger","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Spiros","family":"Nikolopoulos","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Ioannis","family":"Kompatsiaris","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"297","published-online":{"date-parts":[[2024,3,8]]},"reference":[{"key":"945_CR2","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1155\/2020\/1314598","volume":"2020","author":"SB Adikari","year":"2020","unstructured":"Adikari SB, Ganegoda NC, Meegama RGN, Wanniarachchi IL (2020) Applicability of a single depth sensor in real-time 3d clothes simulation: augmented reality virtual dressing room using kinect sensor. 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