{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,6]],"date-time":"2026-04-06T21:18:19Z","timestamp":1775510299839,"version":"3.50.1"},"reference-count":54,"publisher":"Springer Science and Business Media LLC","issue":"1","license":[{"start":{"date-parts":[[2019,7,19]],"date-time":"2019-07-19T00:00:00Z","timestamp":1563494400000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"},{"start":{"date-parts":[[2019,7,19]],"date-time":"2019-07-19T00:00:00Z","timestamp":1563494400000},"content-version":"vor","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"funder":[{"name":"EACEA -ERASMUS+","award":["2016-1-UK01-KA2-204024508"],"award-info":[{"award-number":["2016-1-UK01-KA2-204024508"]}]}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":["Educ Inf Technol"],"published-print":{"date-parts":[[2020,1]]},"DOI":"10.1007\/s10639-019-09961-9","type":"journal-article","created":{"date-parts":[[2019,7,19]],"date-time":"2019-07-19T06:02:58Z","timestamp":1563516178000},"page":"259-279","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":155,"title":["Overcoming the digital divide with a modern approach to learning digital skills for the elderly adults"],"prefix":"10.1007","volume":"25","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-9002-4548","authenticated-orcid":false,"given":"Borka Jerman","family":"Bla\u017ei\u010d","sequence":"first","affiliation":[]},{"given":"Andrej Jerman","family":"Bla\u017ei\u010d","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2019,7,19]]},"reference":[{"key":"9961_CR1","first-page":"215","volume-title":"Proceedings of the 5th Nordic conference on human-computer interaction building bridges - NordiCHI '08","author":"A Al Mahmud","year":"2008","unstructured":"Al Mahmud, A., Mubin, O., Shahid, S., & Martens, J. (2008). Designing and evaluating the tabletop game experience for senior citizens. In Proceedings of the 5th Nordic conference on human-computer interaction building bridges - NordiCHI '08 (pp. 215\u2013222) \nhttps:\/\/pure.uvt.nl\/ws\/files\/1049756\/p403-al_mahmud2.pdf\n\n, accessed, February 5th, 2019."},{"issue":"1","key":"9961_CR2","first-page":"1","volume":"2","author":"G Allan","year":"2003","unstructured":"Allan, G. (2003). A critique of using grounded theory as a research method. Electronic Journal of Business Research Methods, 2(1), 1\u201310 \nhttp:\/\/www.ejbrm.com\/vol2\/v2-i1\/issue1-art1-allan.pdf\n\n, accessed, May 11th, 2019.","journal-title":"Electronic Journal of Business Research Methods"},{"issue":"4","key":"9961_CR3","doi-asserted-by":"publisher","first-page":"203","DOI":"10.1002\/smi.1015","volume":"20","author":"B Baldaro","year":"2004","unstructured":"Baldaro, B., Tozzi, G., Codispoti, M., Montebarrocci, O., Barbagli, F., & Trobini, E. (2004). Aggressive and non violent videogames:Short-term psychological and cardiovascular effects on habitual players. Stress and Health, 20(4), 203\u2013208. \nhttps:\/\/doi.org\/10.1002\/smi.1015\n\n Accessed March 10th, 2019.","journal-title":"Stress and Health"},{"issue":"1","key":"9961_CR4","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1207\/s15327809jls1301","volume":"13","author":"S Barab","year":"2009","unstructured":"Barab, S., & Squire, K. (2009). Design-based research: Putting a stake in the ground. The Journal of the Learning Sciences, 13(1), 1\u201314. \nhttps:\/\/doi.org\/10.1207\/s15327809jls1301\n\n Accessed February 5th, 2019.","journal-title":"The Journal of the Learning Sciences"},{"issue":"1","key":"9961_CR5","doi-asserted-by":"publisher","first-page":"86","DOI":"10.1007\/BF02504859","volume":"53","author":"S Barab","year":"2005","unstructured":"Barab, S., Thomas, M., Dodge, T., & Tuzun, H. (2005). Making learning fun: Quest Atlantis, a game without guns. Educational Technology Research and Development, 53(1), 86\u2013107.","journal-title":"Educational Technology Research and Development"},{"issue":"1","key":"9961_CR6","doi-asserted-by":"publisher","first-page":"28","DOI":"10.1111\/ejed.12016","volume":"48","author":"F Biagi","year":"2013","unstructured":"Biagi, F., & Loi, M. (2013). Measuring ICT use and learning outcomes: Evidence from recent econometric studies. European Journal of Education, 48(1), 28\u201342 \nhttps:\/\/onlinelibrary.wiley.com\/doi\/abs\/10.1111\/ejed.12016\n\n, Accessed February 2019.","journal-title":"European Journal of Education"},{"key":"9961_CR7","unstructured":"Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Journal of Qualitative Research in Psychology, (2), 77\u2013101 \nhttps:\/\/www.researchgate.net\/publication\/235356393_Using_Thematic_Analysis_in_Psychology\n\n, Accessed February 12th, 2019."},{"key":"9961_CR8","unstructured":"Bryant, A., & Chamaz, K. (2008). The sage handbook of grounded theory and coding. Sage P.C."},{"key":"9961_CR9","unstructured":"BTOP, National Telecommunications and Information Administration, File 2013, \nhttps:\/\/www.ntia.doc.gov\/files\/ntia\/publications\/asr_final_report.pdf\n\n by C Sterba, accessed 8.8.2018."},{"key":"9961_CR10","doi-asserted-by":"publisher","first-page":"661","DOI":"10.1016\/j.compedu.2012.03.004","volume":"59","author":"TM Connolly","year":"2012","unstructured":"Connolly, T. M., Boyle, E. A., MacArthur, E., Hainey, T., & Boyle, J. M. (2012). A systematic literature review of empirical evidence on computer games and serious games. Computers & Education, 59, 661\u2013686. \nhttps:\/\/doi.org\/10.1016\/j.compedu.2012.03.004\n\n.","journal-title":"Computers & Education"},{"issue":"1\u20132","key":"9961_CR11","doi-asserted-by":"publisher","first-page":"11","DOI":"10.1080\/073993301300003054","volume":"22","author":"LD Crooks","year":"2001","unstructured":"Crooks, L. D. (2001). The importance of symbolic interaction grounded theory research on woman health. Journal Health Care for Women International, 22(1\u20132), 11\u201327 \nhttps:\/\/www.tandfonline.com\/doi\/abs\/10.1080\/073993301300003054\n\n, Accessed February 5th, 2019.","journal-title":"Journal Health Care for Women International"},{"key":"9961_CR12","volume-title":"Designing training and instructional programs for older adults","author":"SJ Czaja","year":"2012","unstructured":"Czaja, S. J., & Sharit, J. (2012). Designing training and instructional programs for older adults. Boca Raton, FL: CRC Press \nhttps:\/\/www.crcpress.com\/Designing-Training-and-Instructional-Programs-for-Older-Adults\/Czaja-Sharit\/p\/book\/9781439847879\n\n, Accessed September 9th, 2018."},{"key":"9961_CR13","unstructured":"Damodaran, L., & Sandhu, J. (2016). The role of a social context for ICT learning and support in reducing digital inequalities for older ICT users. International Journal of Learning Technology, [online] 11(2), 156\u2013175. \nhttp:\/\/irep.ntu.ac.uk\/27281\/1\/4898_Sandhu.pdf\n\n. Accessed February 12th, 2019."},{"key":"9961_CR14","doi-asserted-by":"publisher","unstructured":"Delello, J. A., & McWhorter, M. (2015). Reducing the digital divide, connecting older adults to iPAD technology. Journal of Applied Gerontology. \nhttps:\/\/doi.org\/10.1177\/0733464815589985\n\n Accessed February 2019.","DOI":"10.1177\/0733464815589985"},{"key":"9961_CR15","unstructured":"Digital Summit, 2017, https:\/\/www.eu2017.ee\/political-meetings\/tallinn-digital-summit"},{"key":"9961_CR16","unstructured":"EACEA \u2013ERASMUS , \nhttps:\/\/eacea.ec.europa.eu\/erasmus-plus\/actions\/key-action-2-cooperation-for-innovation-and-exchange-good-practices_en\n\n, accessed 20.12.2018."},{"key":"9961_CR17","unstructured":"EuDiPro, 2017 \nhttps:\/\/ec.europa.eu\/eurostat\/statistics-explained\/index.php?title=Population_and_social_conditions\n\n, Accessed November 11th, 2018."},{"issue":"2","key":"9961_CR18","first-page":"131","volume":"4","author":"WM Easterday","year":"2018","unstructured":"Easterday, W. M., Rees, L. D. G., & Gerber, E. M. (2018). The logic of design research. Learning: Research and Practice, 4(2), 131\u2013160.","journal-title":"Learning: Research and Practice"},{"key":"9961_CR19","unstructured":"Eurostat 2016a, Digital economy and society statistics - households and individuals. \nhttps:\/\/ec.europa.eu\/eurostat\/statistics-explained\/index.php\/Digital_economy_and_society_statistics_-_households_and_individuals\n\n , Accessed May 8th 2018."},{"key":"9961_CR20","unstructured":"Eurostat 2016b, A look at the life of the elderly in the EU today, \nhttps:\/\/ec.europa.eu\/eurostat\/cache\/infographs\/elderly\/index.htm\n\n, 2016, accessed 5.8.2018."},{"key":"9961_CR21","unstructured":"Eurostat 2016c, \nhttps:\/\/ec.europa.eu\/eurostat\/statistics-explained\/index.php\/Eurostat_regional_yearbook\n\n, Accessed October 28th, 2018."},{"key":"9961_CR22","unstructured":"Ferrari, A. (2012) Digital competence in practice: An analysis of frameworks, Seville, Joint Research Center, Institute for Prospective Technological Studies, \njiscdesignstudio.pbworks.com\/w\/file\/fetch\/...\/FinalCSReport_PDFPARAWEB.pdf\n\n, Accessed, June 2nd 2019."},{"issue":"4","key":"9961_CR23","doi-asserted-by":"publisher","first-page":"441","DOI":"10.1177\/1046878102238607","volume":"33","author":"R Garris","year":"2002","unstructured":"Garris, R., Ahlers, R., & Driskell, J. E. (2002). Games, motivation, and learning: A research and practice model. Simulation & Gaming, 33(4), 441. \nhttps:\/\/doi.org\/10.1177\/1046878102238607\n\n.","journal-title":"Simulation & Gaming"},{"key":"9961_CR24","first-page":"119","volume-title":"ACM conference proceeding ACE","author":"K Gerling","year":"2011","unstructured":"Gerling, K., Schulte, F., & Masuch, M. (2011). Designing and evaluating digital games for frail elderly persons. In ACM conference proceeding ACE (pp. 119\u2013127). Lisbon: ACM Conference proceeding ACE \nhttp:\/\/hci.usask.ca\/uploads\/235-a62-gerling.pdf\n\n, Accessed October 28th 2018."},{"key":"9961_CR25","first-page":"215","volume-title":"The discovery of grounded theory","author":"BG Glaser","year":"1967","unstructured":"Glaser, B. G., & Strauss, A. L. (1967). The discovery of grounded theory (p. 215). Chicago, USA: Aldine Publishing."},{"issue":"7","key":"9961_CR26","doi-asserted-by":"publisher","first-page":"714","DOI":"10.1080\/0144929X.2018.1474255","volume":"37","author":"K Hafeez","year":"2018","unstructured":"Hafeez, K., Foroudi, P., Nguyen, B., Gupta, S., & Alghatas, F. (2018). How do entrepreneurs learn and engage in an online community-of-practice? A case study approach. Behaviour & Information Technology, 37(7), 714\u2013735.","journal-title":"Behaviour & Information Technology"},{"key":"9961_CR27","doi-asserted-by":"publisher","first-page":"289","DOI":"10.1145\/1377999.1378021","volume-title":"Proceedings of the 9th international conference on human computer interaction with mobile devices and services - MobileHCI '07","author":"J H\u00e4iki\u00f6","year":"2007","unstructured":"H\u00e4iki\u00f6, J., Wallin, A., Isomursu, M., Ailisto, H., Matinmikko, T., & Huomo, T. (2007). Touch-based user interface for elderly users. In Proceedings of the 9th international conference on human computer interaction with mobile devices and services - MobileHCI '07 (pp. 289\u2013296) \nhttps:\/\/dl.acm.org\/citation.cfm?id=1378021\n\n, Accessed September 2nd, 2018."},{"key":"9961_CR28","doi-asserted-by":"publisher","first-page":"415","DOI":"10.1016\/j.chb.2015.01.062","volume":"48","author":"R Hill","year":"2015","unstructured":"Hill, R., Betts, R. L., & Gardner, E. S. (2015). Older adult\u2019s experience s and perceptions of digital technology: (dis)empowerement, wellbeing and inclusion. Computers in Human Behavior, 48, 415\u2013423.","journal-title":"Computers in Human Behavior"},{"key":"9961_CR29","doi-asserted-by":"crossref","unstructured":"Loos, E. (2017). Exergamming: Meaningful play for older adults? Silver gaming:Seniors fun for seniors? In J. Zhou & G. Salvendy (Eds.), Human aspects of IT for the aged population, applications, services and context (pp. 254\u2013265). Springer P.C.","DOI":"10.1007\/978-3-319-58536-9_21"},{"issue":"4","key":"9961_CR30","first-page":"247","volume":"8","author":"W IJsselsteijn","year":"2009","unstructured":"IJsselsteijn, W., Nap, H. H., & de Korte, Y. (2009). Senior gamers: Preferences, motivations and needs. Human-Technology Interaction, 8(4), 247\u2013262 \nhttps:\/\/www.researchgate.net\/profile\/Yvonne_De_Kort2\/publication\/211726554_Senior_gamers_Preferences_motivations_needs\/links\/08fd63d3d562e70cabf7be6a\/Senior-gamers-Preferences-motivations-needs.pdf\n\n, Accessed, August 8th 2018.","journal-title":"Human-Technology Interaction"},{"key":"9961_CR31","doi-asserted-by":"publisher","first-page":"605","DOI":"10.1177\/0733464811433485","volume":"32","author":"G Jahn","year":"2013","unstructured":"Jahn, G., & Krems, J. F. (2013). Skill acquisition with text-entry interfaces:Particularly older adult users benefits from minimized information processing demands. Journal of Applied Gerontology, 32, 605\u2013626. \n101177\/0733464811433485\n\n.","journal-title":"Journal of Applied Gerontology"},{"issue":"3","key":"9961_CR32","doi-asserted-by":"publisher","first-page":"303","DOI":"10.1177\/0735633115572959","volume":"52","author":"A Jerman-Bla\u017ei\u010d","year":"2015","unstructured":"Jerman-Bla\u017ei\u010d, A., & Jerman-Bla\u017ei\u010d, B. (2015). Exploring and upgrading the educational business-game taxonomy. Journal of Educational Computing Research, 52(3), 303\u2013340 \nhttp:\/\/journals.sagepub.com\/doi\/abs\/10.1177\/0735633115572959\n\n, accessed 4.11.2016.","journal-title":"Journal of Educational Computing Research"},{"key":"9961_CR33","unstructured":"Kaufman1, K., Sauv\u00e9, L., Renaud, L., Sixsmith K., Mortenson, B., (2016), Older adults\u2019 digital gameplay: Patterns, benefits, and challenges, Simulation & Gaming, 1\u201325 DOI: 10.1177\/."},{"key":"9961_CR34","doi-asserted-by":"publisher","first-page":"594","DOI":"10.1016\/j.chb.2016.05.092","volume":"63","author":"P Khosravi","year":"2016","unstructured":"Khosravi, P., Rezvani, A., & Wiewiora, A. (2016). The impact of technology in older adults\u2019 social isolation. Computers in Human Behavior, 63, 594\u2013603.","journal-title":"Computers in Human Behavior"},{"key":"9961_CR35","volume-title":"A history of his thought. Education in a competitive and globalizing world","author":"HGW Knowles","year":"2011","unstructured":"Knowles, H. G. W. (2011). A history of his thought. Education in a competitive and globalizing world. Hauppauge, NY: Nova Science Publishers."},{"key":"9961_CR36","first-page":"151","volume-title":"Digital literacies: Concept, policies and practices","author":"A Martin","year":"2008","unstructured":"Martin, A. (2008). Digital literacy and the society. In C. Lanksear & M. Knobel (Eds.), Digital literacies: Concept, policies and practices (Vol. 156, p. 151). New York: Peter Lang."},{"issue":"2","key":"9961_CR37","doi-asserted-by":"publisher","first-page":"141","DOI":"10.1177\/002188638602200207","volume":"22","author":"P Martin","year":"1986","unstructured":"Martin, P., & Turner, B. (1986). Grounded theory and organizational research. The Journal of Applied Behavioral Science, 22(2), 141\u2013152.","journal-title":"The Journal of Applied Behavioral Science"},{"key":"9961_CR38","unstructured":"McDougall J., Readman, M, Wilkinson, P. (2018), The uses of digital literacy, Learning, Media and Technology 43 (3), 263\u2013279, https:\/\/\nwww.tandfonline.com\/doi\/abs\/10.1080\/17439884.2018.1462206"},{"issue":"1","key":"9961_CR39","first-page":"52","volume":"16","author":"A Moghaddam","year":"2006","unstructured":"Moghaddam, A. (2006). Coding issues in grounded theory issues. Educational Research, ERIC, 16(1), 52\u201366.","journal-title":"Educational Research, ERIC"},{"issue":"3","key":"9961_CR40","doi-asserted-by":"publisher","first-page":"163","DOI":"10.1016\/j.compedu.2012.04.016","volume":"59","author":"W Ng","year":"2012","unstructured":"Ng, W. (2012). Can we teach digital natives digital literacy ? Computers & Education, 59(3), 163\u20131078. \nhttps:\/\/doi.org\/10.1016\/j.compedu.2012.04.016\n\n.","journal-title":"Computers & Education"},{"issue":"6","key":"9961_CR41","doi-asserted-by":"publisher","first-page":"708","DOI":"10.1057\/ejis.2013.19","volume":"23","author":"B Niehaves","year":"2013","unstructured":"Niehaves, B., & Plattfaut, R. (2013). Internet adoption by elderly: Employing IS technology acceptance theories for understanding the age-related digital divide. European Journal of Information Systems, 23(6), 708\u2013726. \nhttps:\/\/doi.org\/10.1057\/ejis.2013.19\n\n.","journal-title":"European Journal of Information Systems"},{"key":"9961_CR42","unstructured":"Piantanida, M., Tananis, C., & Crubs, R. (2002). Claiming grounded theory for practice-based dissertation research: A think piece. In Paper presented at the conference on interdisciplinary qualitative studies, roundtable discussion. Athens, Georgia: \nhttp:\/\/www.coe.uga.edu\/quig\/pdf\/claim.pdf\n\n, Accessed February 8th, 2019."},{"key":"9961_CR43","unstructured":"Simbioza, G. (2018). \nhttp:\/\/www.simbioza.eu\/sl\/2017\/predstavitev\n\n, Accessed, May 7th, 2018."},{"key":"9961_CR44","unstructured":"Schreiber, R. S. (2001). Using grounded theory in nursing. PN Stern."},{"key":"9961_CR45","volume-title":"Basics of qualitative research: Techniques and procedures for developing grounded theory","author":"A Strauss","year":"1998","unstructured":"Strauss, A., & Corbin, J. (1998). Basics of qualitative research: Techniques and procedures for developing grounded theory (2nd ed.). Thousand Oaks, CA: Sage P.C.","edition":"2"},{"issue":"3","key":"9961_CR46","doi-asserted-by":"publisher","first-page":"706","DOI":"10.1037\/a0037507","volume":"20","author":"P Toril","year":"2014","unstructured":"Toril, P., Reales, M. J., & Ballesteros. (2014). Video game training enhances cognition of older adults: A meta-analytical study. Psychology and Aging, 20(3), 706\u2013716.","journal-title":"Psychology and Aging"},{"issue":"1","key":"9961_CR47","doi-asserted-by":"publisher","first-page":"20","DOI":"10.1177\/0733464815609440","volume":"36","author":"HS Tsai","year":"2017","unstructured":"Tsai, H. S., Schillar, R., & Cotton, R. S. (2017). Social support and playing around : An examination of how older adults acquire digital literacy with tablet computers. Journal of Applied Gerontology, 36(1), 20\u201355.","journal-title":"Journal of Applied Gerontology"},{"key":"9961_CR48","unstructured":"Van Hees, M. (1994). Oud geleerd, oud gedaan, optimalisering van handleidingen voor ouderen. Graduation thesis. Utrecht University."},{"key":"9961_CR49","first-page":"29","volume-title":"Learning to play: Exploring the future of education with video games","author":"J Van Staalduinen","year":"2011","unstructured":"Van Staalduinen, J., & De Freitas, S. (2011). A game-based learning framework: Linking game design and learning outcomes. In M. Khyne (Ed.), Learning to play: Exploring the future of education with video games (pp. 29\u201345). New York, USA: Peter Lang."},{"key":"9961_CR50","doi-asserted-by":"publisher","first-page":"72","DOI":"10.1016\/j.chb.2017.03.010","volume-title":"The relation between 21st-century skills and digital skills","author":"E Van Laar","year":"2017","unstructured":"Van Laar, E., van Deursen, A. J. A. M., & van Dijk, J. A. G. M. (2017). The relation between 21st-century skills and digital skills (p. 72). Computers in Human Behavior: A systematic literature review. \nhttps:\/\/doi.org\/10.1016\/j.chb.2017.03.010\n\n."},{"key":"9961_CR51","doi-asserted-by":"publisher","first-page":"45","DOI":"10.2190\/ET.40","volume":"40","author":"F Wang","year":"2011","unstructured":"Wang, F., Lockee, B. B., & Burton, J. K. (2011). Computer game-based learning: Perceptions and experiences of senior Chinese adults. Journal of Educational Technology Systems, 40, 45\u201358. \nhttps:\/\/doi.org\/10.2190\/ET.40\n\n.","journal-title":"Journal of Educational Technology Systems"},{"issue":"2","key":"9961_CR52","first-page":"229","volume":"40","author":"K Wilson","year":"2008","unstructured":"Wilson, K., Bedwell, W., Lazzara, E., Salas, E., Burke, C., Estock, J., Orvis, K., & Conkey, C. (2008). Relationships between game attributes and learning outcomes. Simulation & Gaming, 40(2), 229\u2013243 \nhttps:\/\/dl.acm.org\/citation.cfm?id=1517828\n\n, accessed 18.10.2018.","journal-title":"Simulation & Gaming"},{"issue":"2","key":"9961_CR53","doi-asserted-by":"publisher","first-page":"87","DOI":"10.4258\/hir.2017.23.2.87","volume":"23","author":"D Wortley","year":"2017","unstructured":"Wortley, D., An, J. Y., & Heshmati, A. (2017). Tackling the challenge of the aging society: Detecting and preventing cognitive and physical decline through games and consumer technologies. Healthcare Informatics, 23(2), 87\u201393.","journal-title":"Healthcare Informatics"},{"issue":"4","key":"9961_CR54","first-page":"220","volume":"8","author":"EM Zelinski","year":"2009","unstructured":"Zelinski, E. M., & Reyes, R. (2009). Cognitive benefits of computer games for older adults. Geronthechnology, 8(4), 220\u2013235.","journal-title":"Geronthechnology"}],"container-title":["Education and Information Technologies"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s10639-019-09961-9.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/article\/10.1007\/s10639-019-09961-9\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s10639-019-09961-9.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,7,17]],"date-time":"2020-07-17T23:08:59Z","timestamp":1595027339000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/s10639-019-09961-9"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,7,19]]},"references-count":54,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2020,1]]}},"alternative-id":["9961"],"URL":"https:\/\/doi.org\/10.1007\/s10639-019-09961-9","relation":{},"ISSN":["1360-2357","1573-7608"],"issn-type":[{"value":"1360-2357","type":"print"},{"value":"1573-7608","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019,7,19]]},"assertion":[{"value":"25 February 2019","order":1,"name":"received","label":"Received","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"24 June 2019","order":2,"name":"accepted","label":"Accepted","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"19 July 2019","order":3,"name":"first_online","label":"First Online","group":{"name":"ArticleHistory","label":"Article History"}}]}}