{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,1]],"date-time":"2026-04-01T08:33:37Z","timestamp":1775032417836,"version":"3.50.1"},"reference-count":70,"publisher":"Springer Science and Business Media LLC","issue":"3","license":[{"start":{"date-parts":[[2021,10,25]],"date-time":"2021-10-25T00:00:00Z","timestamp":1635120000000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"},{"start":{"date-parts":[[2021,10,25]],"date-time":"2021-10-25T00:00:00Z","timestamp":1635120000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.springernature.com\/gp\/researchers\/text-and-data-mining"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":["Educ Inf Technol"],"published-print":{"date-parts":[[2022,4]]},"DOI":"10.1007\/s10639-021-10786-8","type":"journal-article","created":{"date-parts":[[2021,10,25]],"date-time":"2021-10-25T05:02:25Z","timestamp":1635138145000},"page":"4365-4397","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":47,"title":["Applying immersive virtual reality for remote teaching architectural history"],"prefix":"10.1007","volume":"27","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-7161-4371","authenticated-orcid":false,"given":"Chiu-Shui","family":"Chan","sequence":"first","affiliation":[]},{"given":"Jelena","family":"Bogdanovic","sequence":"additional","affiliation":[]},{"given":"Vijay","family":"Kalivarapu","sequence":"additional","affiliation":[]}],"member":"297","published-online":{"date-parts":[[2021,10,25]]},"reference":[{"key":"10786_CR1","doi-asserted-by":"crossref","unstructured":"Abulrub, A. H. G., Attridge, A. N., & Williams, M. A. (2011). Virtual reality in engineering education: The future of creative learning. In: Global engineering education conference (EDUCON), 2011 IEEE pp. 751-757.","DOI":"10.1109\/EDUCON.2011.5773223"},{"issue":"2","key":"10786_CR2","doi-asserted-by":"publisher","first-page":"389","DOI":"10.1109\/TNSRE.2013.2294904","volume":"22","author":"KA Alahmari","year":"2014","unstructured":"Alahmari, K. A., Sparto, P. J., Marchetti, G. F., Redfern, M. S., Furman, J. M., & Whitney, S. L. (2014). Comparison of virtual reality based therapy with customized vestibular physical therapy for the treatment of vestibular disorders. IEEE Transactions on Neural Systems and Rehabilitation Engineering, 22(2), 389\u2013399.","journal-title":"IEEE Transactions on Neural Systems and Rehabilitation Engineering"},{"issue":"4","key":"10786_CR3","doi-asserted-by":"publisher","first-page":"343","DOI":"10.1080\/17439880802497099","volume":"33","author":"J Allison","year":"2008","unstructured":"Allison, J. (2008). History educators and the challenge of immersive pasts: A critical review of virtual reality \u2018tools\u2019 and history pedagogy. Learning, Media and Technology, 33(4), 343\u2013352.","journal-title":"Learning, Media and Technology"},{"issue":"7","key":"10786_CR4","first-page":"495","volume":"1","author":"\u00c2 Antonieta","year":"2014","unstructured":"Antonieta, \u00c2. (2014). Immersive simulation of architectural spatial experiences. Blucher Design Proceedings, 1(7), 495\u2013499.","journal-title":"Blucher Design Proceedings"},{"issue":"4","key":"10786_CR5","doi-asserted-by":"publisher","first-page":"317","DOI":"10.1023\/A:1012057608694","volume":"5","author":"A Antonietti","year":"2000","unstructured":"Antonietti, A., Rasi, C., Imperio, E., & Sacco, M. (2000). The representation of virtual reality in education. Education and Information Technologies, 5(4), 317\u2013327.","journal-title":"Education and Information Technologies"},{"key":"10786_CR6","doi-asserted-by":"publisher","first-page":"699","DOI":"10.1162\/pres.15.6.699","volume":"15","author":"JN Bailenson","year":"2006","unstructured":"Bailenson, J. N., & Yee, N. (2006). A longitudinal study of task performance, head movements, subjective report, simulator sickness, and transformed social interaction in collaborative virtual environments. Presence Teleoperators and Virtual Environments, 15, 699\u2013716.","journal-title":"Presence Teleoperators and Virtual Environments"},{"issue":"2","key":"10786_CR7","doi-asserted-by":"publisher","first-page":"713","DOI":"10.1016\/j.aej.2019.06.002","volume":"58","author":"AK Bashabsheh","year":"2019","unstructured":"Bashabsheh, A. K., Alzoubi, H. H., & Ali, M. Z. (2019). The application of virtual reality technology in architectural pedagogy for building constructions. Alexandria Engineering Journal, 58(2), 713\u2013723.","journal-title":"Alexandria Engineering Journal"},{"issue":"2","key":"10786_CR8","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1145\/3145534","volume":"11","author":"MK Bekele","year":"2018","unstructured":"Bekele, M. K., Pierdicca, R., Frontoni, E., Malinverni, E. S., & Gain, J. (2018). A survey of augmented, virtual, and mixed reality for cultural heritage. Journal on Computing and Cultural Heritage (JOCCH), 11(2), 1\u201336.","journal-title":"Journal on Computing and Cultural Heritage (JOCCH)"},{"issue":"2","key":"10786_CR9","doi-asserted-by":"publisher","first-page":"103","DOI":"10.1207\/S15327965PLI1302_01","volume":"13","author":"J Blascovich","year":"2002","unstructured":"Blascovich, J., Loomis, J., Beall, A. C., Swinth, K. R., Hoyt, C. L., & Bailenson, J. N. (2002). Immersive virtual environment technology as a methodological tool for social psychology. Psychological Inquiry, 13(2), 103\u2013124.","journal-title":"Psychological Inquiry"},{"key":"10786_CR10","unstructured":"Brooks, F. (1986). Walkthrough--a dynamic graphics system for simulating virtual buildings. ACM workshop on interactive 3D graphics. Chapel Hill, NC. Oct. 23-24."},{"key":"10786_CR11","volume-title":"Towards a theory of instruction","author":"J Bruner","year":"1966","unstructured":"Bruner, J. (1966). Towards a theory of instruction. WW Norton."},{"issue":"1","key":"10786_CR12","doi-asserted-by":"publisher","first-page":"42","DOI":"10.1016\/j.culher.2009.02.006","volume":"11","author":"F Bruno","year":"2010","unstructured":"Bruno, F., Bruno, S., De Sensi, G., Luchi, M. L., Mancuso, S., & Muzzupappa, M. (2010). From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition. Journal of Cultural Heritage, 11(1), 42\u201349.","journal-title":"Journal of Cultural Heritage"},{"issue":"12","key":"10786_CR13","first-page":"96","volume":"123","author":"G Bylinsky","year":"1991","unstructured":"Bylinsky, G. (1991). The marvels of \"virtual reality,\". Fortune International, 123(12), 96.","journal-title":"Fortune International"},{"key":"10786_CR14","unstructured":"Campbell, D. A., & Wells, M. (1994). A critique of virtual reality in the architectural design process, R-94-3."},{"key":"10786_CR15","first-page":"1","volume-title":"CAADRIA'97 workshops","author":"CS Chan","year":"1997","unstructured":"Chan, C. S. (1997). Virtual reality in architectural design. In Y. T. Liu, T. C. Wang, & J. H. Hou (Eds.), CAADRIA'97 workshops (pp. 1\u201310). Hu's Publisher Inc."},{"key":"10786_CR16","first-page":"29","volume-title":"Collaborative design virtual environments","author":"CS Chan","year":"2010","unstructured":"Chan, C. S. (2010). Design representation and perception in virtual environments. In X. Y. Wang & J. Tsai (Eds.), Collaborative design virtual environments (pp. 29\u201340). Springer."},{"key":"10786_CR17","doi-asserted-by":"publisher","first-page":"188","DOI":"10.52842\/conf.caadria.2005.188","volume":"2005","author":"CS Chan","year":"2005","unstructured":"Chan, C. S., & Weng, C. H. (2005). How real is the sense of presence in a virtual environment? CAADRIA, 2005, 188\u2013197.","journal-title":"CAADRIA"},{"key":"10786_CR18","unstructured":"Chan, C. S., Hill, L. & Cruz-Neira, C. (1999a). Can design be done in full-scale representation? Proceedings of the 4th design thinking research symposium - design representation (pp. 139\u2013148). MIT."},{"key":"10786_CR19","doi-asserted-by":"crossref","first-page":"43","DOI":"10.52842\/conf.caadria.1999.043","volume-title":"Proceedings of the 4th conference on computer aided architectural design research in Asia (CAADRIA'99)","author":"CS Chan","year":"1999","unstructured":"Chan, C. S., Hill, L., & Cruz-Neira, C. (1999b). Is it possible to Design in Full Scale? A CAD tool in synthetic environment. In J. Gu & Z. Wei (Eds.), Proceedings of the 4th conference on computer aided architectural design research in Asia (CAADRIA'99) (pp. 43\u201352). Shanghai Scientific and Technological Literature Publishing House."},{"key":"10786_CR20","doi-asserted-by":"crossref","unstructured":"Cruz-Neira, C., Sandin, D., & DeFanti, T. (1993). Surround-screen projection-based virtual reality: The design and implementation of the CAVE. In: Proceedings of the ACM SIGGRAPH 93, pp. 135-142.","DOI":"10.1145\/166117.166134"},{"key":"10786_CR21","first-page":"253","volume-title":"Hybrid reality: Art, Technology and Human Factor","author":"C Davies","year":"2003","unstructured":"Davies, C. (2003). Rethinking VR: Key concepts and concerns. In H. Thwaites (Ed.), Hybrid reality: Art, Technology and Human Factor (pp. 253\u2013262). International Society on Virtual Systems and Multimedia."},{"key":"10786_CR22","doi-asserted-by":"crossref","unstructured":"Donath, D., & Regenbrecht, H. (1996). Using virtual reality aided design techniques for three-dimensional architectural sketching. In: Design computation, Collaboration, Reasoning, Pedagogy. ACADIA Conference Proceedings, pp. 201\u2013212.","DOI":"10.52842\/conf.acadia.1996.199"},{"key":"10786_CR23","doi-asserted-by":"publisher","unstructured":"Ellis, S. (1994). What are virtual environments? IEEE Computer Graphics and Applications. https:\/\/doi.org\/10.1109\/38.250914 Accessed 6\/12\/2021.","DOI":"10.1109\/38.250914"},{"issue":"4","key":"10786_CR24","doi-asserted-by":"publisher","first-page":"630","DOI":"10.1002\/j.0022-0337.2014.78.4.tb05715.x","volume":"78","author":"EJ Eve","year":"2014","unstructured":"Eve, E. J., Koo, S., Alshihri, A. A., Cormier, J., Kozhenikov, M., Donoff, R. B., & Karimbux, N. Y. (2014). Performance of dental students versus prosthodontics residents on a 3D immersive haptic simulator. Journal of Dental Education, 78(4), 630\u2013637.","journal-title":"Journal of Dental Education"},{"issue":"133","key":"10786_CR25","first-page":"10","volume":"1","author":"L Freina","year":"2015","unstructured":"Freina, L., & Ott, M. (2015). A literature review on immersive virtual reality in education: State of the art and perspectives. The International Scientific Conference eLearning and Software for Education., 1(133), 10\u20131007.","journal-title":"The International Scientific Conference eLearning and Software for Education."},{"key":"10786_CR26","doi-asserted-by":"publisher","first-page":"407","DOI":"10.52842\/conf.caadria.2013.407","volume":"2013","author":"MRD Freitas","year":"2013","unstructured":"Freitas, M. R. D., & Ruschel, R. C. (2013). What is happening to virtual and augmented reality applied to architecture? In 18th international conference. CAADRIA, 2013, 407\u2013416.","journal-title":"CAADRIA"},{"key":"10786_CR27","unstructured":"Frischer, B., Favro, D., Abernathy, D., & De Simone, M. (2003). The digital Roman forum project of the UCLA cultural virtual reality laboratory. In: International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences. Vol. XXXIV-5\/W10."},{"key":"10786_CR28","doi-asserted-by":"crossref","unstructured":"Gaitatzes, A., Christopoulos, D., & Roussou, M. (2001). Reviving the past: Cultural heritage meets virtual reality. In: Proceedings of the 2001 conference on virtual reality, archeology, and cultural heritage (pp. 103\u2013110). ACM Press.","DOI":"10.1145\/584993.585011"},{"key":"10786_CR29","unstructured":"Giles, M. (2019a). Explainer: What is a quantum computer? MIT technology review. URL: https:\/\/www.technologyreview.com\/2019\/01\/29\/66141\/what-is-quantum-computing\/. Accessed 6\/12\/2021."},{"key":"10786_CR30","unstructured":"Giles, M. (2019b). Explainer: What is quantum communication? MIT technology review. URL: https:\/\/www.technologyreview.com\/2019\/02\/14\/103409\/what-is-quantum-communications\/. Accessed 6\/12\/2021."},{"issue":"2","key":"10786_CR31","doi-asserted-by":"publisher","first-page":"135","DOI":"10.1016\/j.colegn.2013.11.004","volume":"21","author":"J Green","year":"2014","unstructured":"Green, J., Wyllie, A., & Jackson, D. (2014). Virtual worlds: A new frontier for nurse education? Collegian, 21(2), 135\u2013141.","journal-title":"Collegian"},{"key":"10786_CR32","unstructured":"Greenwald, W. (2021). Augmented reality (AR) vs. virtual reality (VR): What\u2019s the difference? URL: https:\/\/www.pcmag.com\/news\/augmented-reality-ar-vs-virtual-reality-vr-whats-the-difference. Accessed 6\/12\/2021."},{"key":"10786_CR33","unstructured":"Hansman, H. (2016). How can schools use virtual reality? URL: https:\/\/www.smithsonianmag.com\/innovation\/how-can-schools-use-virtual-reality-180957974\/. Accessed 6\/12\/2021."},{"key":"10786_CR34","unstructured":"Hawkins, D. G. (1995). Virtual reality and passive simulators: The future of fun. In: Biocca, F & levy M (eds.), Communication in the age of virtual reality (pp. 159-189)."},{"issue":"4","key":"10786_CR35","doi-asserted-by":"publisher","first-page":"335","DOI":"10.1162\/105474603322391587","volume":"12","author":"C Heeter","year":"2003","unstructured":"Heeter, C. (2003). Reflections on real presence by a virtual person. Presence, 12(4), 335\u2013345.","journal-title":"Presence"},{"key":"10786_CR36","volume-title":"International immersive projection technologies workshop","author":"A Hogue","year":"2003","unstructured":"Hogue, A., Robinson, M., Jenkin, M. R., & Allison, R. S. (2003). A vision-based head tracking system for fully immersive displays. In J. Deisinger & A. Kunz (Eds.), International immersive projection technologies workshop. Eurographics Workshop on Virtual Environments."},{"key":"10786_CR37","doi-asserted-by":"crossref","unstructured":"Hokanson, G., Borchert, O., Slator, B. M., Terpstra, J., Clark, J. T., Daniels, L. M., ... & Williams, L. (2008, July). Studying Native American culture in an immersive virtual environment. In: 2008 Eighth IEEE International Conference on Advanced Learning Technologies (pp. 788\u2013792). IEEE.","DOI":"10.1109\/ICALT.2008.269"},{"issue":"1","key":"10786_CR38","doi-asserted-by":"publisher","first-page":"5","DOI":"10.11120\/jebe.2008.03010005","volume":"3","author":"M Horne","year":"2008","unstructured":"Horne, M., & Thompson, E. M. (2008). The role of virtual reality in built environment education. Journal for Education in the Built Environment, 3(1), 5\u201324.","journal-title":"Journal for Education in the Built Environment"},{"key":"10786_CR39","volume-title":"Integrating virtual reality technology into architecture education: The case of architectural history courses","author":"A Ibrahim","year":"2021","unstructured":"Ibrahim, A., Al-Rababah, A. I., & Baker, Q. B. (2021). Integrating virtual reality technology into architecture education: The case of architectural history courses. Open House International."},{"issue":"9","key":"10786_CR40","doi-asserted-by":"publisher","first-page":"641","DOI":"10.1016\/j.ijhcs.2008.04.004","volume":"66","author":"C Jennett","year":"2008","unstructured":"Jennett, C., Cox, A. L., Cairns, P., Dhoparee, S., Epps, A., Tijs, T., & Walton, A. (2008). Measuring and defining the experience of immersion in games. International Journal of Human-Computer Studies, 66(9), 641\u2013661.","journal-title":"International Journal of Human-Computer Studies"},{"key":"10786_CR41","volume-title":"Principles of Roman architecture","author":"MW Jones","year":"2003","unstructured":"Jones, M. W. (2003). Principles of Roman architecture. Yale University Press."},{"issue":"3","key":"10786_CR42","doi-asserted-by":"publisher","first-page":"339","DOI":"10.1016\/S0097-8493(03)00028-1","volume":"27","author":"H Kaufmann","year":"2003","unstructured":"Kaufmann, H., & Schmalstieg, D. (2003). Mathematics and geometry education with collaborative augmented reality. Computers & Graphics, 27(3), 339\u2013345.","journal-title":"Computers & Graphics"},{"issue":"4","key":"10786_CR43","doi-asserted-by":"publisher","first-page":"263","DOI":"10.1023\/A:1012049406877","volume":"5","author":"H Kaufmann","year":"2000","unstructured":"Kaufmann, H., Schmalstieg, D., & Wagner, M. (2000). Construct3D: A virtual reality application for mathematics and geometry education. Education and Information Technologies, 5(4), 263\u2013276.","journal-title":"Education and Information Technologies"},{"key":"10786_CR44","doi-asserted-by":"publisher","first-page":"361","DOI":"10.5194\/isprs-archives-XLII-2-W3-361-2017","volume":"42","author":"TP Kersten","year":"2017","unstructured":"Kersten, T. P., Tschirschwitz, F., & Deggim, S. (2017). Development of a virtual museum including a 4D presentation of building history in virtual reality. The International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences, 42, 361\u2013367.","journal-title":"The International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences"},{"key":"10786_CR45","volume-title":"Differences between AR, VR and MR","author":"P Kiger","year":"2020","unstructured":"Kiger, P. (2020). Differences between AR, VR and MR. Franklin Institute https:\/\/www.fi.edu\/difference-between-ar-vr-and-mr. Accessed 6\/12\/2021"},{"key":"10786_CR46","unstructured":"Kleven, N. F. (2014). Virtual University hospital as an arena for medical training and health education (Master's thesis, Institutt for datateknikk og informasjonsvitenskap)."},{"key":"10786_CR47","first-page":"23","volume-title":"The pantheon: Design, meaning, and progeny","author":"WL MacDonald","year":"1976","unstructured":"MacDonald, W. L. (1976). The pantheon: Design, meaning, and progeny (p. 23). Harvard University Press."},{"key":"10786_CR48","volume-title":"The pantheon: Design, meaning, and progeny","author":"WL MacDonald","year":"2002","unstructured":"MacDonald, W. L., & John, P. J. (2002). The pantheon: Design, meaning, and progeny (2nd ed.). Harvard University Press.","edition":"2"},{"key":"10786_CR49","first-page":"207","volume-title":"Towards CyberPsychology: Mind, Cognitions and Society in the Internet Age","author":"F Mantovani","year":"2003","unstructured":"Mantovani, F. (2003). VR learning: Potential and challenges for the use of 3D environments in education and training. In G. Riva & C. Galimberti (Eds.), Towards CyberPsychology: Mind, Cognitions and Society in the Internet Age (pp. 207\u2013225). IOS Press."},{"key":"10786_CR50","volume-title":"The pantheon: From antiquity to the present","year":"2015","unstructured":"Marder, T. A., & Jones, M. W. (Eds.). (2015). The pantheon: From antiquity to the present. Cambridge University Press."},{"issue":"12","key":"10786_CR51","first-page":"1321","volume":"77","author":"P Milgram","year":"1994","unstructured":"Milgram, P., & Kishino, F. (1994). A taxonomy of mixed reality visual displays. IEICE Transactions on Information and Systems, 77(12), 1321\u20131329.","journal-title":"IEICE Transactions on Information and Systems"},{"key":"10786_CR52","unstructured":"Milovanovic, J., Moreau, G., Siret, D., & Miguet, F. (2017). Virtual and augmented reality in architectural design and education. In: 17th international conference, CAAD futures 2017, 513\u2013532."},{"issue":"4","key":"10786_CR53","doi-asserted-by":"publisher","first-page":"387","DOI":"10.1111\/j.1475-1313.1993.tb00496.x","volume":"13","author":"M Mon-Williams","year":"1993","unstructured":"Mon-Williams, M., Warm, J. P., & Rushton, S. (1993). Binocular vision in a virtual world: Visual deficits following the wearing of a head-mounted display. Ophthalmic and Physiological Optics, 13(4), 387\u2013391.","journal-title":"Ophthalmic and Physiological Optics"},{"key":"10786_CR54","volume-title":"Roman architecture","author":"N Rodgers","year":"2007","unstructured":"Rodgers, N. (2007). Roman architecture. Southwater."},{"key":"10786_CR55","unstructured":"Sapp, C. (2015). Five easy steps to teach with virtual reality now. URL: https:\/\/www.edsurge.com\/news\/2015-10-18-five-easy-ways-to-teach-with-virtual-reality-now. Accessed 6\/12\/2021."},{"key":"10786_CR56","volume-title":"Marvels of ancient Rome","author":"MR Scherer","year":"1955","unstructured":"Scherer, M. R. (1955). Marvels of ancient Rome. Phaidon Press."},{"issue":"2","key":"10786_CR57","doi-asserted-by":"publisher","first-page":"58","DOI":"10.1016\/j.displa.2007.09.005","volume":"29","author":"S Sharples","year":"2008","unstructured":"Sharples, S., Cobb, S., Moody, A., & Wilson, J. R. (2008). Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems. Displays, 29(2), 58\u201369.","journal-title":"Displays"},{"issue":"5","key":"10786_CR58","doi-asserted-by":"publisher","first-page":"560","DOI":"10.1162\/105474699566477","volume":"8","author":"M Slater","year":"1999","unstructured":"Slater, M. (1999). Measuring presence: A response to the Witmer and Singer presence questionnaire. Presence, 8(5), 560\u2013565.","journal-title":"Presence"},{"issue":"2","key":"10786_CR59","doi-asserted-by":"publisher","first-page":"130","DOI":"10.1162\/pres.1994.3.2.130","volume":"3","author":"M Slater","year":"1994","unstructured":"Slater, M., Usoh, M., & Steed, A. (1994). Depth of presence in virtual environments. Presence Teleoperators and Virtual Environments, 3(2), 130\u2013144.","journal-title":"Presence Teleoperators and Virtual Environments"},{"issue":"2","key":"10786_CR60","doi-asserted-by":"publisher","first-page":"597","DOI":"10.3390\/app10020597","volume":"10","author":"O Soto-Martin","year":"2020","unstructured":"Soto-Martin, O., Fuentes-Porto, A., & Martin-Gutierrez, J. (2020). A digital reconstruction of a historical building and virtual reintegration of mural paintings to create an interactive and immersive experience in virtual reality. Applied Sciences, 10(2), 597.","journal-title":"Applied Sciences"},{"key":"10786_CR61","doi-asserted-by":"crossref","unstructured":"Speicher, M., Hall, B. D., & Nebeling, M. (2019). What is mixed reality? In: Proceedings of the 2019 CHI conference on human factors in computing systems, pp. 1-15.","DOI":"10.1145\/3290605.3300767"},{"key":"10786_CR62","volume-title":"The architecture of Roman temples: The republic to the middle empire","author":"JW Stamper","year":"2005","unstructured":"Stamper, J. W. (2005). The architecture of Roman temples: The republic to the middle empire. Cambridge University Press."},{"issue":"2","key":"10786_CR63","doi-asserted-by":"publisher","first-page":"495","DOI":"10.1016\/j.compedu.2010.09.012","volume":"56","author":"D Stricker","year":"2011","unstructured":"Stricker, D., Weibel, D., & Wissmath, B. (2011). Efficient learning using a virtual learning environment in a university class. Computers & Education, 56(2), 495\u2013504.","journal-title":"Computers & Education"},{"key":"10786_CR64","unstructured":"Sutherland, I.E. (1965). The ultimate display. Proceedings of IFIP 65. 2.506-508, 582-583."},{"issue":"6","key":"10786_CR65","doi-asserted-by":"publisher","first-page":"1204","DOI":"10.3390\/ijerph15061204","volume":"15","author":"P Wang","year":"2018","unstructured":"Wang, P., Wu, P., Wang, J., Chi, H. L., & Wang, X. (2018). A critical review of the use of virtual reality in construction engineering education and training. International Journal of Environmental Research and Public Health, 15(6), 1204.","journal-title":"International Journal of Environmental Research and Public Health"},{"key":"10786_CR66","doi-asserted-by":"publisher","DOI":"10.1201\/9781315618500","volume-title":"Virtual reality and the built environment","author":"J Whyte","year":"2018","unstructured":"Whyte, J., & Nicolic, D. (2018). Virtual reality and the built environment. Routledge."},{"key":"10786_CR67","unstructured":"Wiebe, G. (2015). Google cardboard, VR, and the future of social studies, URL: https:\/\/historytech.wordpress.com\/2015\/11\/02\/google-cardboard-vr-and-the-future-of-social-studies\/."},{"issue":"3","key":"10786_CR68","doi-asserted-by":"publisher","first-page":"225","DOI":"10.1162\/105474698565686","volume":"7","author":"BG Witmer","year":"1998","unstructured":"Witmer, B. G., & Singer, M. J. (1998). Measuring presence in virtual environments: A presence questionnaire. Presence, 7(3), 225\u2013240.","journal-title":"Presence"},{"issue":"3","key":"10786_CR69","doi-asserted-by":"publisher","first-page":"449","DOI":"10.5114\/wiitm.2014.44132","volume":"9","author":"S Yoshida","year":"2014","unstructured":"Yoshida, S., Kihara, K., Takeshita, H., & Fujii, Y. (2014). Instructive head-mounted display system: Pointing device using a vision-based finger tracking technique applied to surgical education. Videosurgery and Other Miniinvasive Techniques, 9(3), 449.","journal-title":"Videosurgery and Other Miniinvasive Techniques"},{"issue":"1","key":"10786_CR70","doi-asserted-by":"publisher","first-page":"119","DOI":"10.18785\/jetde.0401.10","volume":"4","author":"S Yuen","year":"2011","unstructured":"Yuen, S., Yaoyuneyong, G., & Johnson, E. (2011). Augmented reality: An overview and five directions for AR in education. Journal of Educational Technology Development and Exchange, 4(1), 119\u2013140.","journal-title":"Journal of Educational Technology Development and Exchange"}],"container-title":["Education and Information Technologies"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/s10639-021-10786-8.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/link.springer.com\/article\/10.1007\/s10639-021-10786-8\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/link.springer.com\/content\/pdf\/10.1007\/s10639-021-10786-8.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,9,10]],"date-time":"2024-09-10T18:14:29Z","timestamp":1725992069000},"score":1,"resource":{"primary":{"URL":"https:\/\/link.springer.com\/10.1007\/s10639-021-10786-8"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,10,25]]},"references-count":70,"journal-issue":{"issue":"3","published-print":{"date-parts":[[2022,4]]}},"alternative-id":["10786"],"URL":"https:\/\/doi.org\/10.1007\/s10639-021-10786-8","relation":{},"ISSN":["1360-2357","1573-7608"],"issn-type":[{"value":"1360-2357","type":"print"},{"value":"1573-7608","type":"electronic"}],"subject":[],"published":{"date-parts":[[2021,10,25]]},"assertion":[{"value":"11 May 2021","order":1,"name":"received","label":"Received","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"11 October 2021","order":2,"name":"accepted","label":"Accepted","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"25 October 2021","order":3,"name":"first_online","label":"First Online","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"All efforts in this research were conducted by the authors with no conflict of interests. Participants on assessing the virtual reality models were students who took the history course and used the model as supplemental exercises with consent, or who voluntarily experienced the virtual reality environment. The financial support was a grant award from an internal funding source at Iowa State University.","order":1,"name":"Ethics","group":{"name":"EthicsHeading","label":"Declarations"}},{"value":"There are no conflicts of interest among parties.","order":2,"name":"Ethics","group":{"name":"EthicsHeading","label":"Conflict of interest"}},{"value":"Research projects were conducted for academic research purposes. The objectivity of this research has met the professional conduct standards on hiring students to work on virtual reality modeling, recruiting students to assess the teaching tool, and reporting the evaluation results for future development.","order":3,"name":"Ethics","group":{"name":"EthicsHeading","label":"Ethics approval"}},{"value":"Some students who participated in the experiments received class credits. Others were volunteers in exploring the virtual reality environment based on their personal interest.","order":4,"name":"Ethics","group":{"name":"EthicsHeading","label":"Consent to participate"}},{"value":"\u2022 Authors approve the version to be published.\u2022 Authors agree to be accountable for all aspects of the work and the accuracy of any part of the work.","order":5,"name":"Ethics","group":{"name":"EthicsHeading","label":"Consent for publication"}}]}}