{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,15]],"date-time":"2026-03-15T01:44:26Z","timestamp":1773539066933,"version":"3.50.1"},"reference-count":33,"publisher":"Springer Science and Business Media LLC","issue":"10","license":[{"start":{"date-parts":[[2015,4,12]],"date-time":"2015-04-12T00:00:00Z","timestamp":1428796800000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":["Multimed Tools Appl"],"published-print":{"date-parts":[[2016,5]]},"DOI":"10.1007\/s11042-015-2561-1","type":"journal-article","created":{"date-parts":[[2015,4,11]],"date-time":"2015-04-11T09:38:31Z","timestamp":1428745111000},"page":"5981-5998","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":3,"title":["Crowd simulation using DC model and density information"],"prefix":"10.1007","volume":"75","author":[{"given":"Wu","family":"He","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jim X.","family":"Chen","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Weihua","family":"Zhang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2015,4,12]]},"reference":[{"key":"2561_CR1","doi-asserted-by":"crossref","unstructured":"Charalambous P, Chrysanthou Y (2014) The PAG crowd: A graph based approach for efficient data-driven crowd simulation. Computer Graphics Forum Early View, online","DOI":"10.1111\/cgf.12403"},{"key":"2561_CR2","unstructured":"Chen D, Wang LZ, Wu XM, Chen JY, Khand SU, Ko\u0142odziej J, Tian MW, Huang F, Liu WY (2012) Hybrid modeling and simulation of huge crowd over a hierarchical grid architecture. Future Generation Computer Systems:132\u2013145"},{"key":"2561_CR3","doi-asserted-by":"crossref","unstructured":"Chraibi M, Freialdenhoven M, Schadschneider A, Seyfried A (2012) Modeling the desired direction in a force-based model for pedestrian dynamics. Traffic and Granular Flow, Moscow","DOI":"10.1007\/978-3-642-39669-4_25"},{"key":"2561_CR4","unstructured":"Daamen W (2002) SimPed: a pedestrian simulation tool for large pedestrian areas. In: Proceedings of the Conference Euro SIW, pp 24\u201326"},{"key":"2561_CR5","unstructured":"Daamen W (2004) Modelling passenger flows in public transport facilities. PhD thesis, Delft University of Technology"},{"key":"2561_CR6","doi-asserted-by":"crossref","unstructured":"Duives DC, Daamen W, Hoogendoorn SP (March 2013) State-of-the-art crowd motion simulation models. Transportation Research Part C: Emerging Technologies","DOI":"10.1016\/j.trc.2013.02.005"},{"key":"2561_CR7","doi-asserted-by":"crossref","unstructured":"Funge J, Tu X, Terzopoulos D (1999) Cognitive modeling: knowledge, reasoning and planning for intelligent characters. In: Proceedings of ACM SIGGRAPH, pp 29\u201338","DOI":"10.1145\/311535.311538"},{"issue":"2","key":"2561_CR8","doi-asserted-by":"crossref","first-page":"100","DOI":"10.1109\/TSSC.1968.300136","volume":"4","author":"P Hart","year":"2008","unstructured":"Hart P, Nilsson N, Raphael B (2008) A formal basis for the heuristic determination of minimum cost paths. IEEE Trans Syst Sci Cybernetics 4(2):100\u2013107","journal-title":"IEEE Trans Syst Sci Cybernetics"},{"key":"2561_CR9","doi-asserted-by":"crossref","unstructured":"H\u00f6cker M, Berkhahn V, Kneidl A, Borrmann A, Klein W (2010) Graph-based approaches for simulating pedestrian dynamics in building models. In: Work and Business in Architecture, Engineering and Construction, pp 389\u2013394","DOI":"10.1201\/b10527-65"},{"key":"2561_CR10","doi-asserted-by":"crossref","first-page":"89","DOI":"10.1016\/j.buildenv.2011.08.020","volume":"48","author":"S Heli\u00f6vaara","year":"2012","unstructured":"Heli\u00f6vaara S, Korhonen T, Hostikka S, Ehtamo H (2012) Counterflow model for agent-based simulation of crowd dynamics. Building and Environment 48:89\u2013100","journal-title":"Building and Environment"},{"key":"2561_CR11","doi-asserted-by":"crossref","first-page":"169","DOI":"10.1016\/S0191-2615(03)00007-9","volume":"38","author":"SP Hoogendoorn","year":"2004","unstructured":"Hoogendoorn SP, Bovy P (2004) Pedestrian route-choice and activity scheduling theory and models. Transp Res B Methodol 38:169\u2013190","journal-title":"Transp Res B Methodol"},{"key":"2561_CR12","doi-asserted-by":"crossref","first-page":"127","DOI":"10.1016\/j.trb.2008.06.003","volume":"43","author":"L Huang","year":"2009","unstructured":"Huang L, Wong SC, Zhang MP, Shu CW, Lam WH (2009) Revisiting Hughes dynamic continuum model for pedestrian flow and the development of an efficient solution algorithm. IEEE Transp Res Part B 43:127\u2013141","journal-title":"IEEE Transp Res Part B"},{"key":"2561_CR13","doi-asserted-by":"crossref","first-page":"169","DOI":"10.1146\/annurev.fluid.35.101101.161136","volume":"35","author":"RL Hughes","year":"2003","unstructured":"Hughes RL (2003) The flow of human crowds. Annu Rev Fluid Mech 35:169\u2013182","journal-title":"Annu Rev Fluid Mech"},{"key":"2561_CR14","doi-asserted-by":"crossref","first-page":"311","DOI":"10.1002\/cav.1449","volume":"23","author":"T Jund","year":"2012","unstructured":"Jund T, Kraemer P, Cazier D (2012) A unified structure for crowd simulation. Computer Animation and Virtual Worlds 23:311\u2013320","journal-title":"Computer Animation and Virtual Worlds"},{"key":"2561_CR15","doi-asserted-by":"crossref","unstructured":"Karamouzas I, Geraerts R, Overmars MH (2009) Indicative routes for path planning and crowd simulation. In: Proceedings of the 4th International Conference on Foundations of Digital Games, pp 113\u2013120","DOI":"10.1145\/1536513.1536540"},{"key":"2561_CR16","doi-asserted-by":"crossref","unstructured":"Lemercier S, Jelic A, Kulpa R, Hua J, Fehrenbach J, Degond P, Donikian S, Appert-Rolland C, Pettr J (2012) Realistic following behaviors for crowd simulation. Eurographics P. Cignoni, T. Ertl, vol 31, no. 2","DOI":"10.1111\/j.1467-8659.2012.03028.x"},{"key":"2561_CR17","doi-asserted-by":"crossref","unstructured":"Liu WX, Lau R, Manocha D (2012) Crowd simulation using discrete choice model. IEEE Virtual Reality, Orange County, pp 3\u20136","DOI":"10.1109\/VR.2012.6180866"},{"key":"2561_CR18","unstructured":"Pelechano N, Stocker C, Allbeck J, Badler NI (2008) Being a part of the crowd: towards validating VR crowds using presence. In: Proceeding of 7th Autonomous Agents and Multi-agent Systems, pp 136\u2013142"},{"issue":"2","key":"2561_CR19","doi-asserted-by":"crossref","first-page":"397","DOI":"10.1007\/s11042-010-0542-y","volume":"54","author":"YB Rao","year":"2011","unstructured":"Rao YB, Chen LT, Liu QH, Lin WY, Li YM, Zhou J (2011) Real-time control of individual agents for crowd simulation. Multimed Tools Appl 54 (2):397\u2013414","journal-title":"Multimed Tools Appl"},{"key":"2561_CR20","unstructured":"Reynolds CW (1999) Steering behaviors for autonomous characters. In: Proceedings of Game Developers Conference, pp 763\u2013782"},{"key":"2561_CR21","doi-asserted-by":"crossref","unstructured":"Reynolds CW (1987) Flocks, herds and schools: A distributed behavioral model. In: Processing of 14th Conference on Computer Graphics and Interactive Techniques, New York, pp 25\u201334","DOI":"10.1145\/37401.37406"},{"key":"2561_CR22","doi-asserted-by":"crossref","first-page":"36","DOI":"10.1016\/j.trb.2008.06.010","volume":"43","author":"T Robin","year":"2010","unstructured":"Robin T, Antonini G, Bierlaire M, Cruz J (2010) Specification, estimation and validation of a pedestrian walking behavior model. Trans Res-Part B 43:36\u201356","journal-title":"Trans Res-Part B"},{"key":"2561_CR23","unstructured":"Roland G, Overmars MH (2008) Enhancing corridor maps for real-time path planning in virtual environments. Computer Animation and Social Agents: 64\u201371"},{"key":"2561_CR24","unstructured":"Stephen Guy J, Chhugani J, Curtis S, Dubey P, Lin M, Manocha D (2010) PLEdestrians: A least-effort approach to crowd Simulation. Eurographics\/ACM SIGGRAPH Symp Comput Animat:13\u201324"},{"key":"2561_CR25","doi-asserted-by":"crossref","unstructured":"Thalmann D (2007) Crowd simulation. Wiley Encyclopedia of Computer Science and Engineering","DOI":"10.1002\/9780470050118.ecse676"},{"key":"2561_CR26","unstructured":"Toll WG, Cook IV, Geraerts R (2011) Navigation meshes for realistic multi-layered environments. In: Proceedings of the International Conference on Intelligent Robots and Systems, pp 3526\u20133532"},{"key":"2561_CR27","doi-asserted-by":"crossref","unstructured":"Train K (2003) Discrete choice methods with simulation. Cambridge University Press","DOI":"10.1017\/CBO9780511753930"},{"key":"2561_CR28","doi-asserted-by":"crossref","unstructured":"Treuille A, Cooper S, Popovic Z (2006) Continuum crowds. In: ACM SIGGRAPH, pp 1160\u20131168","DOI":"10.1145\/1179352.1142008"},{"issue":"3","key":"2561_CR29","doi-asserted-by":"crossref","first-page":"1160","DOI":"10.1145\/1141911.1142008","volume":"25","author":"A Treuille","year":"2006","unstructured":"Treuille A, Cooper S, Popovic Z (2006) Continuum crowds. ACM Trans Graph 25(3):1160\u20131168","journal-title":"ACM Trans Graph"},{"issue":"1","key":"2561_CR30","doi-asserted-by":"crossref","first-page":"66","DOI":"10.1016\/j.comgeo.2005.11.007","volume":"36","author":"R Wein","year":"2007","unstructured":"Wein R, Berg VD, Halperin D (2007) The visibility-voronoi complex and its applications. Comput Geom Theory Appl 36(1):66\u201378","journal-title":"Comput Geom Theory Appl"},{"key":"2561_CR31","unstructured":"Wijermans N (2011) Understanding crowd behaviour: simulating situated individuals. PhD thesis, University of Groningen"},{"issue":"2","key":"2561_CR32","doi-asserted-by":"crossref","first-page":"303","DOI":"10.1111\/cgf.12328","volume":"33","author":"D Wolinski","year":"2014","unstructured":"Wolinski D, Guy SJ, Olivier A-H, Lin M, Manocha D, Pettr J (2014) Parameter estimation and comparative evaluation of crowd simulations. Computer Graphics Forum 33(2):303\u2013312","journal-title":"Computer Graphics Forum"},{"key":"2561_CR33","doi-asserted-by":"crossref","first-page":"59","DOI":"10.1002\/cav.1424","volume":"23","author":"G Wouter","year":"2012","unstructured":"Wouter G, Toll V, Atlas F, Cook IV, Geraerts R (2012) Real-time density-based crowd simulation. Computer Animation and Virtual Worlds 23:59\u201369","journal-title":"Computer Animation and Virtual Worlds"}],"container-title":["Multimedia Tools and Applications"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s11042-015-2561-1.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/article\/10.1007\/s11042-015-2561-1\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s11042-015-2561-1","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,8,23]],"date-time":"2019-08-23T09:02:33Z","timestamp":1566550953000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/s11042-015-2561-1"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,4,12]]},"references-count":33,"journal-issue":{"issue":"10","published-print":{"date-parts":[[2016,5]]}},"alternative-id":["2561"],"URL":"https:\/\/doi.org\/10.1007\/s11042-015-2561-1","relation":{},"ISSN":["1380-7501","1573-7721"],"issn-type":[{"value":"1380-7501","type":"print"},{"value":"1573-7721","type":"electronic"}],"subject":[],"published":{"date-parts":[[2015,4,12]]}}}